From b64f42fa4142a71dffa2639769b9bf2d4584ec30 Mon Sep 17 00:00:00 2001
From: Melanie Thielker
Date: Fri, 11 Jun 2010 17:04:54 +0200
Subject: Clone cmGetAvatarList into osGetAvatarList for more generic use.
---
.../Shared/Api/Implementation/OSSL_Api.cs | 27 ++++++++++++++++++++++
1 file changed, 27 insertions(+)
(limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index dde664e..cd6d3a3 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2202,5 +2202,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_LSL_Api.SetPrimitiveParamsEx(prim, rules);
}
+
+ ///
+ /// Like osGetAgents but returns enough info for a radar
+ ///
+ /// Strided list of the UUID, position and name of each avatar in the region
+ public LSL_List osGetAvatarList()
+ {
+ CheckThreatLevel(ThreatLevel.None, "osGetAvatarList");
+
+ LSL_List result = new LSL_List();
+ World.ForEachScenePresence(delegate (ScenePresence avatar)
+ {
+ if (avatar != null && avatar.UUID != m_host.OwnerID)
+ {
+ if (avatar.IsChildAgent == false)
+ {
+ if (avatar.PhysicsActor != null && avatar.PhysicsActor.Position != null)
+ {
+ result.Add(avatar.UUID);
+ result.Add(avatar.PhysicsActor.Position);
+ result.Add(avatar.Name);
+ }
+ }
+ }
+ });
+ return result;
+ }
}
}
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