From fc89bde044bf5805af9a5fe79d6e29e665e133ef Mon Sep 17 00:00:00 2001 From: Talun Date: Thu, 13 Jun 2013 22:57:09 +0100 Subject: Mantis 6108: ossetprimitiveparams temporary/phantom problem Corrected to ensure that the target prim is updated by osSetPrimitiveParams when setting PRIM_TEMP_ON_REZ and/or PRIM_PHANTOM instead of the prim that the script is in. --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index e1630b3..d2e9f6c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -7725,7 +7725,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return null; string ph = rules.Data[idx++].ToString(); - m_host.ParentGroup.ScriptSetPhantomStatus(ph.Equals("1")); + part.ParentGroup.ScriptSetPhantomStatus(ph.Equals("1")); break; @@ -7764,7 +7764,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return null; string temp = rules.Data[idx++].ToString(); - m_host.ParentGroup.ScriptSetTemporaryStatus(temp.Equals("1")); + part.ParentGroup.ScriptSetTemporaryStatus(temp.Equals("1")); break; -- cgit v1.1 From f074739e3381f85a73dfddcb522c0060edede148 Mon Sep 17 00:00:00 2001 From: Talun Date: Wed, 12 Jun 2013 00:06:08 +0100 Subject: Mantis 6280: llSetContentType(). An implementation. An implimentation of llSetContentType including all of the new constants added since the mantis was raised. --- .../Shared/Api/Implementation/LSL_Api.cs | 67 ++++++++++++++++++++++ 1 file changed, 67 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index d2e9f6c..733e868 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -1480,6 +1480,73 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.SetFaceColorAlpha(face, color, null); } + public void llSetContentType(LSL_Key id, LSL_Integer type) + { + m_host.AddScriptLPS(1); + + if (m_UrlModule == null) + return; + + // Make sure the content type is text/plain to start with + m_UrlModule.HttpContentType(new UUID(id), "text/plain"); + + // Is the object owner online and in the region + ScenePresence agent = World.GetScenePresence(m_host.ParentGroup.OwnerID); + if (agent == null || agent.IsChildAgent) + return; // Fail if the owner is not in the same region + + // Is it the embeded browser? + string userAgent = m_UrlModule.GetHttpHeader(new UUID(id), "user-agent"); + if (userAgent.IndexOf("SecondLife") < 0) + return; // Not the embedded browser. Is this check good enough? + + // Use the IP address of the client and check against the request + // seperate logins from the same IP will allow all of them to get non-text/plain as long + // as the owner is in the region. Same as SL! + string logonFromIPAddress = agent.ControllingClient.RemoteEndPoint.Address.ToString(); + string requestFromIPAddress = m_UrlModule.GetHttpHeader(new UUID(id), "remote_addr"); + //m_log.Debug("IP from header='" + requestFromIPAddress + "' IP from endpoint='" + logonFromIPAddress + "'"); + if (requestFromIPAddress == null || requestFromIPAddress.Trim() == "") + return; + if (logonFromIPAddress == null || logonFromIPAddress.Trim() == "") + return; + + // If the request isnt from the same IP address then the request cannot be from the owner + if (!requestFromIPAddress.Trim().Equals(logonFromIPAddress.Trim())) + return; + + switch (type) + { + case ScriptBaseClass.CONTENT_TYPE_HTML: + m_UrlModule.HttpContentType(new UUID(id), "text/html"); + break; + case ScriptBaseClass.CONTENT_TYPE_XML: + m_UrlModule.HttpContentType(new UUID(id), "application/xml"); + break; + case ScriptBaseClass.CONTENT_TYPE_XHTML: + m_UrlModule.HttpContentType(new UUID(id), "application/xhtml+xml"); + break; + case ScriptBaseClass.CONTENT_TYPE_ATOM: + m_UrlModule.HttpContentType(new UUID(id), "application/atom+xml"); + break; + case ScriptBaseClass.CONTENT_TYPE_JSON: + m_UrlModule.HttpContentType(new UUID(id), "application/json"); + break; + case ScriptBaseClass.CONTENT_TYPE_LLSD: + m_UrlModule.HttpContentType(new UUID(id), "application/llsd+xml"); + break; + case ScriptBaseClass.CONTENT_TYPE_FORM: + m_UrlModule.HttpContentType(new UUID(id), "application/x-www-form-urlencoded"); + break; + case ScriptBaseClass.CONTENT_TYPE_RSS: + m_UrlModule.HttpContentType(new UUID(id), "application/rss+xml"); + break; + default: + m_UrlModule.HttpContentType(new UUID(id), "text/plain"); + break; + } + } + public void SetTexGen(SceneObjectPart part, int face,int style) { Primitive.TextureEntry tex = part.Shape.Textures; -- cgit v1.1 From da3724a904d1edb48b83d7f87b7283fd61c7a273 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 15 Jun 2013 00:11:36 +0100 Subject: minor: remove mono compiler warnings from LSL_Api, properly format method doc for llRot2Axis() --- .../Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 733e868..256167c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -4726,13 +4726,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return new LSL_Rotation(x,y,z,s); } - - // Xantor 29/apr/2008 - // converts a Quaternion to X,Y,Z axis rotations + /// + /// Converts a Quaternion to X,Y,Z axis rotations + /// + /// + /// public LSL_Vector llRot2Axis(LSL_Rotation rot) { m_host.AddScriptLPS(1); - double x, y, z; if (Math.Abs(rot.s) > 1) // normalization needed rot.Normalize(); @@ -7454,14 +7455,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return; } - int code = (int)options.GetLSLIntegerItem(0); - int idx = 0; while (idx < options.Data.Length) { int option = (int)options.GetLSLIntegerItem(idx++); - int remain = options.Data.Length - idx; switch (option) { -- cgit v1.1 From 694c4bcbb671338263802457bb5a384c4fe44d26 Mon Sep 17 00:00:00 2001 From: dahlia Date: Fri, 14 Jun 2013 20:00:20 -0700 Subject: correct method doc for llRot2Axis() --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 256167c..c0b8373 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -4727,7 +4727,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } /// - /// Converts a Quaternion to X,Y,Z axis rotations + /// Returns the axis of rotation for a quaternion /// /// /// -- cgit v1.1