From 33dd74e410bcd95364d8029a3f2a21b522c9f9d2 Mon Sep 17 00:00:00 2001 From: Melanie Date: Fri, 8 Apr 2011 03:50:27 +0200 Subject: Add support for the new display name related functions in LSL. This does not implement the display names functionality as such, but it allows scripts that are display name aware to function as if the display name were implemented and set to the avatar name. --- .../Shared/Api/Implementation/LSL_Api.cs | 49 ++++++++++++++++++++++ .../Api/Implementation/Plugins/SensorRepeat.cs | 26 ++++++++++-- 2 files changed, 71 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index c0b490a..8ceb814 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -10909,6 +10909,55 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return GetNumberOfSides(parts[0]); } + + private string Name2Username(string name) + { + string[] parts = name.Split(new char[] {' '}); + if (parts.Length < 2) + return name.ToLower(); + if (parts[1] == "Resident") + return parts[0].ToLower(); + + return name.Replace(" ", ".").ToLower(); + } + + public LSL_String llGetUsername(string id) + { + return Name2Username(llKey2Name(id)); + } + + public LSL_String llRequestUsername(string id) + { + UUID rq = UUID.Random(); + + UUID tid = AsyncCommands. + DataserverPlugin.RegisterRequest(m_localID, + m_itemID, rq.ToString()); + + AsyncCommands. + DataserverPlugin.DataserverReply(rq.ToString(), Name2Username(llKey2Name(id))); + + return rq.ToString(); + } + + public LSL_String llGetDisplayName(string id) + { + return llKey2Name(id); + } + + public LSL_String llRequestDisplayName(string id) + { + UUID rq = UUID.Random(); + + UUID tid = AsyncCommands. + DataserverPlugin.RegisterRequest(m_localID, + m_itemID, rq.ToString()); + + AsyncCommands. + DataserverPlugin.DataserverReply(rq.ToString(), llKey2Name(id)); + + return rq.ToString(); + } } public class NotecardCache diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index c4f90d2..3afedc7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs @@ -50,6 +50,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins private Object SenseLock = new Object(); private const int AGENT = 1; + private const int AGENT_BY_USERNAME = 0x10; private const int ACTIVE = 2; private const int PASSIVE = 4; private const int SCRIPTED = 8; @@ -202,7 +203,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins List sensedEntities = new List(); // Is the sensor type is AGENT and not SCRIPTED then include agents - if ((ts.type & AGENT) != 0 && (ts.type & SCRIPTED) == 0) + if ((ts.type & (AGENT | AGENT_BY_USERNAME)) != 0 && (ts.type & SCRIPTED) == 0) { sensedEntities.AddRange(doAgentSensor(ts)); } @@ -505,9 +506,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins { ScenePresence sp; // Try lookup by name will return if/when found - if (!m_CmdManager.m_ScriptEngine.World.TryGetAvatarByName(ts.name, out sp)) - return sensedEntities; - senseEntity(sp); + if (((ts.type & AGENT) != 0) && m_CmdManager.m_ScriptEngine.World.TryGetAvatarByName(ts.name, out sp)) + senseEntity(sp); + if ((ts.type & AGENT_BY_USERNAME) != 0) + { + m_CmdManager.m_ScriptEngine.World.ForEachScenePresence( + delegate (ScenePresence ssp) + { + if (ssp.Lastname == "Resident") + { + if (ssp.Firstname.ToLower() == ts.name) + senseEntity(ssp); + return; + } + if (ssp.Name.Replace(" ", ".").ToLower() == ts.name) + senseEntity(ssp); + } + ); + } + + return sensedEntities; } else { -- cgit v1.1