From f7c5eca978717c0adc16ad28b30b02678ba75892 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Fri, 21 Aug 2009 15:12:50 +1000 Subject: * Moves NPC Creation across AppDomains to prevent a major perfomance issue. --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index fcfa9fc..6190349 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -31,6 +31,7 @@ using System.Collections.Generic; using System.Runtime.Remoting.Lifetime; using System.Text; using System.Net; +using System.Threading; using OpenMetaverse; using Nini.Config; using OpenSim; @@ -1766,6 +1767,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, LSL_Key cloneFrom) { CheckThreatLevel(ThreatLevel.High, "osNpcCreate"); + //QueueUserWorkItem INPCModule module = World.RequestModuleInterface(); if (module != null) -- cgit v1.1