From fe18adbc1179318cb230b9ac01db0e26e40ec93d Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Wed, 28 Jan 2009 04:50:25 +0000 Subject: Add in a stub for llSHA1String. I believe it is the only one new function we were missing. --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index df3a3dc..10a3133 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -5887,6 +5887,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return Util.Md5Hash(src + ":" + nonce.ToString()); } + public LSL_String llSHA1String(string src) + { + m_host.AddScriptLPS(1); + return ""; //ckrinke 1/27 This needs to return a proper hash. + } private ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) { ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); -- cgit v1.1