From ea6e4a95ce5e0fc8c5e3d049b43b9cc0ada65491 Mon Sep 17 00:00:00 2001 From: idb Date: Thu, 29 Jan 2009 19:47:55 +0000 Subject: Complete the implementation of llSHA1String. --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 10a3133..36b524a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -5890,8 +5890,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_String llSHA1String(string src) { m_host.AddScriptLPS(1); - return ""; //ckrinke 1/27 This needs to return a proper hash. + return Util.SHA1Hash(src).ToLower(); } + private ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) { ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); -- cgit v1.1