From 667197f24d1b9b050f1067f8a1fa757b7d46fdf6 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Sat, 2 Feb 2008 00:59:22 +0000 Subject: Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode. Fixed ScriptEngine.Common startup problems. --- OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/LSOEngine') diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs index 49727c2..45dfd9e 100644 --- a/OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs @@ -44,7 +44,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine // We need to override a few things for our DotNetEngine public override void Initialise(Scene scene, IConfigSource config) { - InitializeEngine(scene, MainLog.Instance, true, GetScriptManager()); + InitializeEngine(scene, config, MainLog.Instance, true, GetScriptManager()); } public override OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager _GetScriptManager() -- cgit v1.1