From 5e4d6cab00cb29cd088ab7b62ab13aff103b64cb Mon Sep 17 00:00:00 2001
From: onefang
Date: Sun, 19 May 2019 21:24:15 +1000
Subject: Dump OpenSim 0.9.0.1 into it's own branch.
---
OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
(limited to 'OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs')
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs
index 6355669..2e1dbbe 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs
@@ -58,7 +58,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
/// Post an event to a single script
///
bool PostScriptEvent(UUID itemID, EventParams parms);
-
+
///
/// Post event to an entire prim
///
@@ -68,7 +68,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
void SetMinEventDelay(UUID itemID, double delay);
int GetStartParameter(UUID itemID);
- void SetScriptState(UUID itemID, bool state);
+ void SetScriptState(UUID itemID, bool state, bool self);
bool GetScriptState(UUID itemID);
void SetState(UUID itemID, string newState);
void ApiResetScript(UUID itemID);
@@ -95,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
/// Assemblies that need to be referenced when compiling scripts.
///
///
- /// These are currently additional to those always referenced by the compiler, BUT THIS MAY CHANGE IN THE
+ /// These are currently additional to those always referenced by the compiler, BUT THIS MAY CHANGE IN THE
/// FUTURE.
/// This can be null if there are no additional assemblies.
///
--
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