From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 6 Sep 2008 07:52:41 +0000 Subject: * This is the fabled LibOMV update with all of the libOMV types from JHurliman * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. --- OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs') diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs index 2df41d0..e94de68 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs @@ -26,7 +26,7 @@ */ using System; -using libsecondlife; +using OpenMetaverse; using OpenSim.Region.Environment.Scenes; @@ -38,6 +38,6 @@ namespace OpenSim.Region.ScriptEngine.Interfaces // Each API has an identifier, which is used to load the // proper runtime assembly at load time. // - void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, LLUUID item); + void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, UUID item); } } -- cgit v1.1