From bf69aca9611928aadcf57700e9a4808817d9493c Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Thu, 9 Aug 2007 18:03:24 +0000 Subject: Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngine.DotNetEngine to avoid the compile error --- .../DotNetEngine/Compiler/LSL/Common.cs | 84 +++ .../DotNetEngine/Compiler/LSL/Engine.cs | 300 +++++++++ .../Compiler/LSL/IL_common_functions.cs | 56 ++ .../DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | 58 ++ .../Compiler/LSL/LSL_BaseClass_Builtins.cs | 373 +++++++++++ .../Compiler/LSL/LSL_BaseClass_OPCODES.cs | 342 ++++++++++ .../DotNetEngine/Compiler/LSL/LSL_CLRInterface.cs | 79 +++ .../Compiler/LSL/LSL_OPCODE_IL_processor.cs | 435 +++++++++++++ .../DotNetEngine/Compiler/LSL/LSO_Enums.cs | 557 ++++++++++++++++ .../DotNetEngine/Compiler/LSL/LSO_Parser.cs | 722 +++++++++++++++++++++ .../DotNetEngine/Compiler/LSL/LSO_Struct.cs | 135 ++++ .../Server API/LSL_BuiltIn_Commands_Interface.cs | 368 +++++++++++ .../LSL_BuiltIn_Commands_TestImplementation.cs | 386 +++++++++++ 13 files changed, 3895 insertions(+) create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Common.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Engine.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/IL_common_functions.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_Builtins.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_OPCODES.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_CLRInterface.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_OPCODE_IL_processor.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Enums.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Parser.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Struct.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server API/LSL_BuiltIn_Commands_Interface.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server API/LSL_BuiltIn_Commands_TestImplementation.cs (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Common.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Common.cs new file mode 100644 index 0000000..1f24d9b --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Common.cs @@ -0,0 +1,84 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL +{ + public static class Common + { + static public bool Debug = true; + static public bool IL_UseTryCatch = true; + static public bool IL_CreateConstructor = true; + static public bool IL_CreateFunctionList = true; + static public bool IL_ProcessCodeChunks = true; + + public delegate void SendToDebugEventDelegate(string Message); + public delegate void SendToLogEventDelegate(string Message); + static public event SendToDebugEventDelegate SendToDebugEvent; + static public event SendToLogEventDelegate SendToLogEvent; + + static public void SendToDebug(string Message) + { + //if (Debug == true) + Console.WriteLine("COMPILER:Debug: " + Message); + SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); + } + static public void SendToLog(string Message) + { + //if (Debug == true) + Console.WriteLine("COMPILER:LOG: " + Message); + SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); + } + } + + // TEMPORARY TEST THINGIES + public static class IL_Helper + { + public static string ReverseFormatString(string text1, string format) + { + Common.SendToDebug("ReverseFormatString text1: " + text1); + Common.SendToDebug("ReverseFormatString format: " + format); + return string.Format(format, text1); + } + public static string ReverseFormatString(string text1, UInt32 text2, string format) + { + Common.SendToDebug("ReverseFormatString text1: " + text1); + Common.SendToDebug("ReverseFormatString text2: " + text2.ToString()); + Common.SendToDebug("ReverseFormatString format: " + format); + return string.Format(format, text1, text2.ToString()); + } + public static string Cast_ToString(object obj) + { + Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString()); + return "ABCDEFGIHJKLMNOPQ123"; + } + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Engine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Engine.cs new file mode 100644 index 0000000..2db35c4 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Engine.cs @@ -0,0 +1,300 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Reflection; +using System.Reflection.Emit; +using System.Threading; + + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL +{ + + + public class Engine + { + //private string LSO_FileName = @"LSO\AdditionTest.lso"; + private string LSO_FileName;// = @"LSO\CloseToDefault.lso"; + AppDomain appDomain; + + public string Compile(string LSOFileName) + { + LSO_FileName = LSOFileName; + + + //appDomain = AppDomain.CreateDomain("AlternateAppDomain"); + appDomain = Thread.GetDomain(); + + // Create Assembly Name + AssemblyName asmName = new AssemblyName(); + asmName.Name = System.IO.Path.GetFileNameWithoutExtension(LSO_FileName); + //asmName.Name = "TestAssembly"; + + string DLL_FileName = asmName.Name + ".dll"; + string DLL_FileName_WithPath = System.IO.Path.GetDirectoryName(LSO_FileName) + @"\" + DLL_FileName; + + Common.SendToLog("LSO File Name: " + System.IO.Path.GetFileName(LSO_FileName)); + Common.SendToLog("Assembly name: " + asmName.Name); + Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll"); + Common.SendToLog("Starting processing of LSL ByteCode..."); + Common.SendToLog(""); + + + + // Create Assembly + AssemblyBuilder asmBuilder = appDomain.DefineDynamicAssembly( + asmName, + AssemblyBuilderAccess.RunAndSave + ); + //// Create Assembly + //AssemblyBuilder asmBuilder = + // Thread.GetDomain().DefineDynamicAssembly + //(asmName, AssemblyBuilderAccess.RunAndSave); + + // Create a module (and save to disk) + ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule + (asmName.Name, + DLL_FileName); + + //Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\""); + // Create a Class (/Type) + TypeBuilder typeBuilder = modBuilder.DefineType( + "LSL_ScriptObject", + TypeAttributes.Public | TypeAttributes.BeforeFieldInit, + typeof(OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass)); + //, + // typeof()); + //, typeof(LSL_BuiltIn_Commands_Interface)); + //, + // typeof(object), + // new Type[] { typeof(LSL_CLRInterface.LSLScript) }); + + + + /* + * Generate the IL itself + */ + + LSO_Parser LSOP = new LSO_Parser(LSO_FileName, typeBuilder); + LSOP.OpenFile(); + LSOP.Parse(); + + // Constructor has to be created AFTER LSO_Parser because of accumulated variables + if (Common.IL_CreateConstructor) + IL_CREATE_CONSTRUCTOR(typeBuilder, LSOP); + + LSOP.CloseFile(); + /* + * Done generating. Create a type and run it. + */ + + + Common.SendToLog("Attempting to compile assembly..."); + // Compile it + Type type = typeBuilder.CreateType(); + Common.SendToLog("Compilation successful!"); + + Common.SendToLog("Saving assembly: " + DLL_FileName); + asmBuilder.Save(DLL_FileName); + + Common.SendToLog("Returning assembly filename: " + DLL_FileName); + + + return DLL_FileName; + + + //Common.SendToLog("Creating an instance of new assembly..."); + //// Create an instance we can play with + ////LSLScript hello = (LSLScript)Activator.CreateInstance(type); + ////LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type); + //object MyScript = (object)Activator.CreateInstance(type); + + + + + + //System.Reflection.MemberInfo[] Members = type.GetMembers(); + + //Common.SendToLog("Members of assembly " + type.ToString() + ":"); + //foreach (MemberInfo member in Members) + // Common.SendToLog(member.ToString()); + + + //// Play with it + ////MyScript.event_state_entry("Test"); + //object[] args = { null }; + ////System.Collections.Generic.List Functions = (System.Collections.Generic.List)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null); + + //string[] ret = { }; + //if (Common.IL_CreateFunctionList) + // ret = (string[])type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null); + + //foreach (string s in ret) + //{ + // Common.SendToLog(""); + // Common.SendToLog("*** Executing LSL Server Event: " + s); + // //object test = type.GetMember(s); + // //object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args); + // //runner(); + // //objBooks_Late = type.InvokeMember(s, BindingFlags.CreateInstance, null, objApp_Late, null); + // type.InvokeMember(s, BindingFlags.InvokeMethod, null, MyScript, new object[] { "Test" }); + + //} + + + } + + + private static void IL_CREATE_CONSTRUCTOR(TypeBuilder typeBuilder, LSO_Parser LSOP) + { + + + Common.SendToDebug("IL_CREATE_CONSTRUCTOR()"); + //ConstructorBuilder constructor = typeBuilder.DefineConstructor( + // MethodAttributes.Public, + // CallingConventions.Standard, + // new Type[0]); + ConstructorBuilder constructor = typeBuilder.DefineConstructor( + MethodAttributes.Public | + MethodAttributes.SpecialName | + MethodAttributes.RTSpecialName, + CallingConventions.Standard, + new Type[0]); + + //Define the reflection ConstructorInfor for System.Object + ConstructorInfo conObj = typeof(LSL_BaseClass).GetConstructor(new Type[0]); + + //call constructor of base object + ILGenerator il = constructor.GetILGenerator(); + + il.Emit(OpCodes.Ldarg_0); + il.Emit(OpCodes.Call, conObj); + + + //Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: UInt32 State = 0;"); + //string FieldName; + //// Create state object + //FieldName = "State"; + //FieldBuilder State_fb = typeBuilder.DefineField( + // FieldName, + // typeof(UInt32), + // FieldAttributes.Public); + //il.Emit(OpCodes.Ldarg_0); + //il.Emit(OpCodes.Ldc_I4, 0); + //il.Emit(OpCodes.Stfld, State_fb); + + + //Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: LSL_BuiltIn_Commands_TestImplementation LSL_BuiltIns = New LSL_BuiltIn_Commands_TestImplementation();"); + ////Type objType1 = typeof(object); + //Type objType1 = typeof(LSL_BuiltIn_Commands_TestImplementation); + + //FieldName = "LSL_BuiltIns"; + //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField( + // FieldName, + // objType1, + // FieldAttributes.Public); + + ////LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation(); + //il.Emit(OpCodes.Ldarg_0); + ////il.Emit(OpCodes.Ldstr, "Test 123"); + //il.Emit(OpCodes.Newobj, objType1.GetConstructor(new Type[] { })); + //il.Emit(OpCodes.Stfld, LSL_BuiltIns_fb); + + foreach (UInt32 pos in LSOP.StaticBlocks.Keys) + { + LSO_Struct.StaticBlock sb; + LSOP.StaticBlocks.TryGetValue(pos, out sb); + + if (sb.ObjectType > 0 && sb.ObjectType < 8) { // We don't want void or null's + + il.Emit(OpCodes.Ldarg_0); + // Push position to stack + il.Emit(OpCodes.Ldc_I4, pos); + //il.Emit(OpCodes.Box, typeof(UInt32)); + + + Type datatype = null; + + // Push data to stack + Common.SendToDebug("Adding to static (" + pos + ") type: " + ((LSO_Enums.Variable_Type_Codes)sb.ObjectType).ToString() + " (" + sb.ObjectType + ")"); + switch ((LSO_Enums.Variable_Type_Codes)sb.ObjectType) + { + case LSO_Enums.Variable_Type_Codes.Float: + case LSO_Enums.Variable_Type_Codes.Integer: + //UInt32 + il.Emit(OpCodes.Ldc_I4, BitConverter.ToUInt32(sb.BlockVariable, 0)); + datatype = typeof(UInt32); + il.Emit(OpCodes.Box, datatype); + break; + case LSO_Enums.Variable_Type_Codes.String: + case LSO_Enums.Variable_Type_Codes.Key: + //String + LSO_Struct.HeapBlock hb = LSOP.GetHeap(LSOP.myHeader.HR + BitConverter.ToUInt32(sb.BlockVariable, 0) - 1); + il.Emit(OpCodes.Ldstr, System.Text.Encoding.UTF8.GetString(hb.Data)); + datatype = typeof(string); + break; + case LSO_Enums.Variable_Type_Codes.Vector: + datatype = typeof(LSO_Enums.Vector); + //TODO: Not implemented + break; + case LSO_Enums.Variable_Type_Codes.Rotation: + //Object + //TODO: Not implemented + datatype = typeof(LSO_Enums.Rotation); + break; + default: + datatype = typeof(object); + break; + } + + + // Make call + il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("AddToStatic", new Type[] { typeof(UInt32), datatype })); + } + + } + + + + + ////il.Emit(OpCodes.Newobj, typeof(UInt32)); + //il.Emit(OpCodes.Starg_0); + //// Create LSL function library + //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField("LSL_BuiltIns", typeof(LSL_BuiltIn_Commands_Interface), FieldAttributes.Public); + //il.Emit(OpCodes.Newobj, typeof(LSL_BuiltIn_Commands_Interface)); + //il.Emit(OpCodes.Stloc_1); + + il.Emit(OpCodes.Ret); + } + + + + + // End of class + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/IL_common_functions.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/IL_common_functions.cs new file mode 100644 index 0000000..76738b8 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/IL_common_functions.cs @@ -0,0 +1,56 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; +using System.Reflection; +using System.Reflection.Emit; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL +{ + partial class LSO_Parser + { + private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName) + { + TypeBuilder typeBuilder = modBuilder.DefineType(typeName, + TypeAttributes.Public | + TypeAttributes.Class | + TypeAttributes.AutoClass | + TypeAttributes.AnsiClass | + TypeAttributes.BeforeFieldInit | + TypeAttributes.AutoLayout, + typeof(object), + new Type[] { typeof(object) }); + return typeBuilder; + + } + + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs new file mode 100644 index 0000000..b88a905 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs @@ -0,0 +1,58 @@ +using System; +using System.Collections.Generic; +using System.Text; +using System.IO; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL +{ + public partial class LSL_BaseClass + { + //public MemoryStream LSLStack = new MemoryStream(); + public Stack LSLStack = new Stack(); + public Dictionary StaticVariables = new Dictionary(); + public Dictionary GlobalVariables = new Dictionary(); + public Dictionary LocalVariables = new Dictionary(); + //public System.Collections.Generic.List FunctionList = new System.Collections.Generic.List(); + //public void AddFunction(String x) { + // FunctionList.Add(x); + //} + //public Stack LSLStack = new Stack; + //public struct StackItemStruct + //{ + // public LSO_Enums.Variable_Type_Codes ItemType; + // public object Data; + //} + public UInt32 State = 0; + public LSL_BuiltIn_Commands_Interface LSL_Builtins; + public LSL_BuiltIn_Commands_Interface GetLSL_BuiltIn() + { + return LSL_Builtins; + } + + + public LSL_BaseClass() { } + + + public virtual int OverrideMe() + { + return 0; + } + public void Start(LSL_BuiltIn_Commands_Interface LSLBuiltins) + { + LSL_Builtins = LSLBuiltins; + + Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass.Start() called"); + //LSL_Builtins.llSay(0, "Test"); + return; + } + + public void AddToStatic(UInt32 index, object obj) + { + Common.SendToDebug("AddToStatic: " + index + " type: " + obj.GetType()); + StaticVariables.Add(index, obj); + } + + + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_Builtins.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_Builtins.cs new file mode 100644 index 0000000..d6f9a88 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_Builtins.cs @@ -0,0 +1,373 @@ +//using System; +//using System.Collections.Generic; +//using System.Text; + +//namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL +//{ +// public partial class LSL_BaseClass +// { + + +// public float llSin() { +// float f = (float)LSLStack.Pop(); +// return LSL_Builtins.llSin(f); +// } +// public float llCos() { +// float f = (float)LSLStack.Pop(); +// return LSL_Builtins.llCos(f); +// } +// public float llTan() { +// float f = (float)LSLStack.Pop(); +// return LSL_Builtins.llTan(f); +// } +// public float llAtan2() { +// float x = (float)LSLStack.Pop(); +// float y = (float)LSLStack.Pop(); +// return LSL_Builtins.llAtan2(x, y); +// } +// public float llSqrt() { +// float f = (float)LSLStack.Pop(); +// return LSL_Builtins.llSqrt(f); +// } +// float llPow() +// { +// float fexponent = (float)LSLStack.Pop(); +// float fbase = (float)LSLStack.Pop(); +// return LSL_Builtins.llPow(fbase, fexponent); +// } +// //UInt32 llAbs(UInt32 i){ return; } +// //float llFabs(float f){ return; } +// //float llFrand(float mag){ return; } +// //UInt32 llFloor(float f){ return; } +// //UInt32 llCeil(float f){ return; } +// //UInt32 llRound(float f){ return; } +// //float llVecMag(LSO_Enums.Vector v){ return; } +// //LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v){ return; } +// //float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b){ return; } +// //LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r){ return; } +// //LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v){ return; } +// //LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up){ return; } +// //LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r){ return; } +// //LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r){ return; } +// //LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r){ return; } +// //LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end){ return; } +// public void llWhisper() +// { +// UInt16 i = (UInt16)LSLStack.Pop(); +// string s = (string)LSLStack.Pop(); +// LSL_Builtins.llWhisper(i, s); +// } +// public void llSay() +// { +// UInt16 i = (UInt16)LSLStack.Pop(); +// string s = (string)LSLStack.Pop(); +// LSL_Builtins.llSay(i, s); +// } +// //void llShout(UInt16 channelID, string text); +// //UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg); +// //void llListenControl(UInt32 number, UInt32 active); +// //void llListenRemove(UInt32 number); +// //void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc); +// //void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate); +// //void llSensorRemove(); +// //string llDetectedName(UInt32 number); +// //LSO_Enums.Key llDetectedKey(UInt32 number); +// //LSO_Enums.Key llDetectedOwner(UInt32 number); +// //UInt32 llDetectedType(UInt32 number); +// //LSO_Enums.Vector llDetectedPos(UInt32 number); +// //LSO_Enums.Vector llDetectedVel(UInt32 number); +// //LSO_Enums.Vector llDetectedGrab(UInt32 number); +// //LSO_Enums.Rotation llDetectedRot(UInt32 number); +// //UInt32 llDetectedGroup(UInt32 number); +// //UInt32 llDetectedLinkNumber(UInt32 number); +// //void llDie(); +// //float llGround(LSO_Enums.Vector offset); +// //float llCloud(LSO_Enums.Vector offset); +// //LSO_Enums.Vector llWind(LSO_Enums.Vector offset); +// //void llSetStatus(UInt32 status, UInt32 value); +// //UInt32 llGetStatus(UInt32 status); +// //void llSetScale(LSO_Enums.Vector scale); +// //LSO_Enums.Vector llGetScale(); +// //void llSetColor(); +// //float llGetAlpha(); +// //void llSetAlpha(); +// //LSO_Enums.Vector llGetColor(); +// //void llSetTexture(); +// //void llScaleTexture(); +// //void llOffsetTexture(); +// //void llRotateTexture(); +// //string llGetTexture(); +// //void llSetPos(); + +// public void llGetPos() { } +// public void llGetLocalPos() { } +// public void llSetRot() { } +// public void llGetRot() { } +// public void llGetLocalRot() { } +// public void llSetForce() { } +// public void llGetForce() { } +// public void llTarget() { } +// public void llTargetRemove() { } +// public void llRotTarget() { } +// public void llRotTargetRemove() { } +// public void llMoveToTarget() { } +// public void llStopMoveToTarget() { } +// public void llApplyImpulse() { } +// public void llApplyRotationalImpulse() { } +// public void llSetTorque() { } +// public void llGetTorque() { } +// public void llSetForceAndTorque() { } +// public void llGetVel() { } +// public void llGetAccel() { } +// public void llGetOmega() { } +// public void llGetTimeOfDay() { } +// public void llGetWallclock() { } +// public void llGetTime() { } +// public void llResetTime() { } +// public void llGetAndResetTime() { } +// public void llSound() { } +// public void llPlaySound() { } +// public void llLoopSound() { } +// public void llLoopSoundMaster() { } +// public void llLoopSoundSlave() { } +// public void llPlaySoundSlave() { } +// public void llTriggerSound() { } +// public void llStopSound() { } +// public void llPreloadSound() { } +// public void llGetSubString() { } +// public void llDeleteSubString() { } +// public void llInsertString() { } +// public void llToUpper() { } +// public void llToLower() { } +// public void llGiveMoney() { } +// public void llMakeExplosion() { } +// public void llMakeFountain() { } +// public void llMakeSmoke() { } +// public void llMakeFire() { } +// public void llRezObject() { } +// public void llLookAt() { } +// public void llStopLookAt() { } +// public void llSetTimerEvent() { } +// public void llSleep() { } +// public void llGetMass() { } +// public void llCollisionFilter() { } +// public void llTakeControls() { } +// public void llReleaseControls() { } +// public void llAttachToAvatar() { } +// public void llDetachFromAvatar() { } +// public void llTakeCamera() { } +// public void llReleaseCamera() { } +// public void llGetOwner() { } +// public void llInstantMessage() { } +// public void llEmail() { } +// public void llGetNextEmail() { } +// public void llGetKey() { } +// public void llSetBuoyancy() { } +// public void llSetHoverHeight() { } +// public void llStopHover() { } +// public void llMinEventDelay() { } +// public void llSoundPreload() { } +// public void llRotLookAt() { } +// public void llStringLength() { } +// public void llStartAnimation() { } +// public void llStopAnimation() { } +// public void llPointAt() { } +// public void llStopPointAt() { } +// public void llTargetOmega() { } +// public void llGetStartParameter() { } +// public void llGodLikeRezObject() { } +// public void llRequestPermissions() { } +// public void llGetPermissionsKey() { } +// public void llGetPermissions() { } +// public void llGetLinkNumber() { } +// public void llSetLinkColor() { } +// public void llCreateLink() { } +// public void llBreakLink() { } +// public void llBreakAllLinks() { } +// public void llGetLinkKey() { } +// public void llGetLinkName() { } +// public void llGetInventoryNumber() { } +// public void llGetInventoryName() { } +// public void llSetScriptState() { } +// public void llGetEnergy() { } +// public void llGiveInventory() { } +// public void llRemoveInventory() { } +// public void llSetText() { } +// public void llWater() { } +// public void llPassTouches() { } +// public void llRequestAgentData() { } +// public void llRequestInventoryData() { } +// public void llSetDamage() { } +// public void llTeleportAgentHome() { } +// public void llModifyLand() { } +// public void llCollisionSound() { } +// public void llCollisionSprite() { } +// public void llGetAnimation() { } +// public void llResetScript() { } +// public void llMessageLinked() { } +// public void llPushObject() { } +// public void llPassCollisions() { } +// public void llGetScriptName() { } +// public void llGetNumberOfSides() { } +// public void llAxisAngle2Rot() { } +// public void llRot2Axis() { } +// public void llRot2Angle() { } +// public void llAcos() { } +// public void llAsin() { } +// public void llAngleBetween() { } +// public void llGetInventoryKey() { } +// public void llAllowInventoryDrop() { } +// public void llGetSunDirection() { } +// public void llGetTextureOffset() { } +// public void llGetTextureScale() { } +// public void llGetTextureRot() { } +// public void llSubStringIndex() { } +// public void llGetOwnerKey() { } +// public void llGetCenterOfMass() { } +// public void llListSort() { } +// public void llGetListLength() { } +// public void llList2Integer() { } +// public void llList2Float() { } +// public void llList2String() { } +// public void llList2Key() { } +// public void llList2Vector() { } +// public void llList2Rot() { } +// public void llList2List() { } +// public void llDeleteSubList() { } +// public void llGetListEntryType() { } +// public void llList2CSV() { } +// public void llCSV2List() { } +// public void llListRandomize() { } +// public void llList2ListStrided() { } +// public void llGetRegionCorner() { } +// public void llListInsertList() { } +// public void llListFindList() { } +// public void llGetObjectName() { } +// public void llSetObjectName() { } +// public void llGetDate() { } +// public void llEdgeOfWorld() { } +// public void llGetAgentInfo() { } +// public void llAdjustSoundVolume() { } +// public void llSetSoundQueueing() { } +// public void llSetSoundRadius() { } +// public void llKey2Name() { } +// public void llSetTextureAnim() { } +// public void llTriggerSoundLimited() { } +// public void llEjectFromLand() { } +// public void llParseString2List() { } +// public void llOverMyLand() { } +// public void llGetLandOwnerAt() { } +// public void llGetNotecardLine() { } +// public void llGetAgentSize() { } +// public void llSameGroup() { } +// public void llUnSit() { } +// public void llGroundSlope() { } +// public void llGroundNormal() { } +// public void llGroundContour() { } +// public void llGetAttached() { } +// public void llGetFreeMemory() { } +// public void llGetRegionName() { } +// public void llGetRegionTimeDilation() { } +// public void llGetRegionFPS() { } +// public void llParticleSystem() { } +// public void llGroundRepel() { } +// public void llGiveInventoryList() { } +// public void llSetVehicleType() { } +// public void llSetVehicleFloatParam() { } +// public void llSetVehicleVectorParam() { } +// public void llSetVehicleRotationParam() { } +// public void llSetVehicleFlags() { } +// public void llRemoveVehicleFlags() { } +// public void llSitTarget() { } +// public void llAvatarOnSitTarget() { } +// public void llAddToLandPassList() { } +// public void llSetTouchText() { } +// public void llSetSitText() { } +// public void llSetCameraEyeOffset() { } +// public void llSetCameraAtOffset() { } +// public void llDumpList2String() { } +// public void llScriptDanger() { } +// public void llDialog() { } +// public void llVolumeDetect() { } +// public void llResetOtherScript() { } +// public void llGetScriptState() { } +// public void llRemoteLoadScript() { } +// public void llSetRemoteScriptAccessPin() { } +// public void llRemoteLoadScriptPin() { } +// public void llOpenRemoteDataChannel() { } +// public void llSendRemoteData() { } +// public void llRemoteDataReply() { } +// public void llCloseRemoteDataChannel() { } +// public void llMD5String() { } +// public void llSetPrimitiveParams() { } +// public void llStringToBase64() { } +// public void llBase64ToString() { } +// public void llXorBase64Strings() { } +// public void llRemoteDataSetRegion() { } +// public void llLog10() { } +// public void llLog() { } +// public void llGetAnimationList() { } +// public void llSetParcelMusicURL() { } +// public void llGetRootPosition() { } +// public void llGetRootRotation() { } +// public void llGetObjectDesc() { } +// public void llSetObjectDesc() { } +// public void llGetCreator() { } +// public void llGetTimestamp() { } +// public void llSetLinkAlpha() { } +// public void llGetNumberOfPrims() { } +// public void llGetNumberOfNotecardLines() { } +// public void llGetBoundingBox() { } +// public void llGetGeometricCenter() { } +// public void llGetPrimitiveParams() { } +// public void llIntegerToBase64() { } +// public void llBase64ToInteger() { } +// public void llGetGMTclock() { } +// public void llGetSimulatorHostname() { } +// public void llSetLocalRot() { } +// public void llParseStringKeepNulls() { } +// public void llRezAtRoot() { } +// public void llGetObjectPermMask() { } +// public void llSetObjectPermMask() { } +// public void llGetInventoryPermMask() { } +// public void llSetInventoryPermMask() { } +// public void llGetInventoryCreator() { } +// public void llOwnerSay() { } +// public void llRequestSimulatorData() { } +// public void llForceMouselook() { } +// public void llGetObjectMass() { } +// public void llListReplaceList() { } +// public void llLoadURL() { } +// public void llParcelMediaCommandList() { } +// public void llParcelMediaQuery() { } +// public void llModPow() { } +// public void llGetInventoryType() { } +// public void llSetPayPrice() { } +// public void llGetCameraPos() { } +// public void llGetCameraRot() { } +// public void llSetPrimURL() { } +// public void llRefreshPrimURL() { } +// public void llEscapeURL() { } +// public void llUnescapeURL() { } +// public void llMapDestination() { } +// public void llAddToLandBanList() { } +// public void llRemoveFromLandPassList() { } +// public void llRemoveFromLandBanList() { } +// public void llSetCameraParams() { } +// public void llClearCameraParams() { } +// public void llListStatistics() { } +// public void llGetUnixTime() { } +// public void llGetParcelFlags() { } +// public void llGetRegionFlags() { } +// public void llXorBase64StringsCorrect() { } +// public void llHTTPRequest() { } +// public void llResetLandBanList() { } +// public void llResetLandPassList() { } +// public void llGetParcelPrimCount() { } +// public void llGetParcelPrimOwners() { } +// public void llGetObjectPrimCount() { } +// public void llGetParcelMaxPrims() { } +// public void llGetParcelDetails() { } + +// } +//} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_OPCODES.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_OPCODES.cs new file mode 100644 index 0000000..b771678 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_OPCODES.cs @@ -0,0 +1,342 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL +{ + public partial class LSL_BaseClass + { + + + + public void StoreToLocal(UInt32 index) + { + // TODO: How to determine local? + Common.SendToDebug("::StoreToLocal " + index); + if (LocalVariables.ContainsKey(index)) + LocalVariables.Remove(index); + LocalVariables.Add(index, LSLStack.Peek()); + } + public void StoreToGlobal(UInt32 index) + { + Common.SendToDebug("::StoreToGlobal " + index); + if (GlobalVariables.ContainsKey(index)) + GlobalVariables.Remove(index); + GlobalVariables.Add(index, LSLStack.Peek()); + } + public void StoreToStatic(UInt32 index) + { + Common.SendToDebug("::StoreToStatic " + index); + //if (StaticVariables.ContainsKey(index)) + // StaticVariables.Remove(index); + StaticVariables.Add(index, LSLStack.Peek()); + } + public void GetFromLocal(UInt32 index) + { + // TODO: How to determine local? + Common.SendToDebug("::GetFromLocal " + index); + object ret; + LocalVariables.TryGetValue(index, out ret); + LSLStack.Push(ret); + //return ret; + } + public void GetFromGlobal(UInt32 index) + { + Common.SendToDebug("::GetFromGlobal " + index); + object ret; + GlobalVariables.TryGetValue(index, out ret); + LSLStack.Push(ret); + //return ret; + } + public void GetFromStatic(UInt32 index) + { + Common.SendToDebug("::GetFromStatic " + index); + object ret; + StaticVariables.TryGetValue(index, out ret); + Common.SendToDebug("::GetFromStatic - ObjectType: " + ret.GetType().ToString()); + LSLStack.Push(ret); + //return ret; + } + + public object POPToStack() + { + Common.SendToDebug("::POPToStack"); + //return LSLStack.Pop(); + object p = LSLStack.Pop(); + if (p.GetType() == typeof(UInt32)) + return (UInt32)p; + if (p.GetType() == typeof(string)) + return (string)p; + if (p.GetType() == typeof(Int32)) + return (Int32)p; + if (p.GetType() == typeof(UInt16)) + return (UInt16)p; + if (p.GetType() == typeof(float)) + return (float)p; + if (p.GetType() == typeof(LSO_Enums.Vector)) + return (LSO_Enums.Vector)p; + if (p.GetType() == typeof(LSO_Enums.Rotation)) + return (LSO_Enums.Rotation)p; + if (p.GetType() == typeof(LSO_Enums.Key)) + return (LSO_Enums.Key)p; + + return p; + } + + //public object POPToStack(UInt32 count) + //{ + // // POP NUMBER FROM TOP OF STACK + // //LSLStack.SetLength(LSLStack.Length - 4); + // Common.SendToDebug("::POPToStack " + count); + // if (count < 2) + // return LSLStack.Pop(); + + // Stack s = new Stack(); + // for (int i = 0; i < count; i++) + // { + // s.Push(LSLStack.Pop); + + // } + + //} + + public void POP() + { + // POP NUMBER FROM TOP OF STACK + //LSLStack.SetLength(LSLStack.Length - 4); + Common.SendToDebug("::POP"); + if (LSLStack.Count < 1) + { + //TODO: Temporary fix + Common.SendToDebug("ERROR: TRYING TO POP EMPTY STACK!"); + } + else + { + LSLStack.Pop(); + } + } + public void PUSH(object Param) + { + if (Param == null) + { + Common.SendToDebug("::PUSH: "); + } + else + { + + //Common.SendToDebug("::PUSH: " + Param.GetType()); + } + + LSLStack.Push(Param); + } + public void ADD(UInt32 Param) + { + Common.SendToDebug("::ADD: " + Param); + object o2 = LSLStack.Pop(); + object o1 = LSLStack.Pop(); + Common.SendToDebug("::ADD: Debug: o1: " + o1.GetType() + " (" + o1.ToString() + "), o2: " + o2.GetType() + " (" + o2.ToString() + ")"); + if (o2.GetType() == typeof(string)) + { + LSLStack.Push((string)o1 + (string)o2); + return; + } + if (o2.GetType() == typeof(UInt32)) + { + LSLStack.Push((UInt32)o1 + (UInt32)o2); + return; + } + + } + public void SUB(UInt32 Param) + { + Common.SendToDebug("::SUB: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 - i2)); + } + public void MUL(UInt32 Param) + { + Common.SendToDebug("::SUB: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 * i2)); + } + public void DIV(UInt32 Param) + { + Common.SendToDebug("::DIV: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 / i2)); + } + + + public void MOD(UInt32 Param) + { + Common.SendToDebug("::MOD: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 % i2)); + } + public void EQ(UInt32 Param) + { + Common.SendToDebug("::EQ: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + if (i1 == i2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + } + public void NEQ(UInt32 Param) + { + Common.SendToDebug("::NEQ: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + if (i1 != i2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + } + public void LEQ(UInt32 Param) + { + Common.SendToDebug("::LEQ: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + if (i1 <= i2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + } + public void GEQ(UInt32 Param) + { + Common.SendToDebug("::GEQ: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + if (i1 >= i2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + } + public void LESS(UInt32 Param) + { + Common.SendToDebug("::LESS: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + if (i1 < i2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + } + public void GREATER(UInt32 Param) + { + Common.SendToDebug("::GREATER: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + if (i1 > i2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + } + + + + public void BITAND() + { + Common.SendToDebug("::BITAND"); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 & i2)); + } + public void BITOR() + { + Common.SendToDebug("::BITOR"); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 | i2)); + } + public void BITXOR() + { + Common.SendToDebug("::BITXOR"); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 ^ i2)); + } + public void BOOLAND() + { + Common.SendToDebug("::BOOLAND"); + bool b2 = bool.Parse((string)LSLStack.Pop()); + bool b1 = bool.Parse((string)LSLStack.Pop()); + if (b1 && b2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + } + public void BOOLOR() + { + Common.SendToDebug("::BOOLOR"); + bool b2 = bool.Parse((string)LSLStack.Pop()); + bool b1 = bool.Parse((string)LSLStack.Pop()); + + if (b1 || b2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + + } + public void NEG(UInt32 Param) + { + Common.SendToDebug("::NEG: " + Param); + //UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 * -1)); + } + public void BITNOT() + { + //Common.SendToDebug("::BITNOT"); + //UInt32 i2 = (UInt32)LSLStack.Pop(); + //UInt32 i1 = (UInt32)LSLStack.Pop(); + //LSLStack.Push((UInt32)(i1 / i2)); + } + public void BOOLNOT() + { + //Common.SendToDebug("::BOOLNOT"); + ////UInt32 i2 = (UInt32)LSLStack.Pop(); + //UInt32 i1 = (UInt32)LSLStack.Pop(); + //LSLStack.Push((UInt32)(i1)); + } + + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_CLRInterface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_CLRInterface.cs new file mode 100644 index 0000000..84cb20c --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_CLRInterface.cs @@ -0,0 +1,79 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL +{ + public class LSL_CLRInterface + { + public interface LSLScript + { + //public virtual void Run(object arg) + //{ + //} + //void Run(object arg); + + //void event_state_entry(object arg); + //void event_state_exit(); + //void event_touch_start(object arg); + //void event_touch(); + //void event_touch_end(); + //void event_collision_start(); + //void event_collision(); + //void event_collision_end(); + //void event_land_collision_start(); + //void event_land_collision(); + //void event_land_collision_end(); + //void event_timer(); + //void event_listen(); + //void event_on_rez(); + //void event_sensor(); + //void event_no_sensor(); + //void event_control(); + //void event_money(); + //void event_email(); + //void event_at_target(); + //void event_not_at_target(); + //void event_at_rot_target(); + //void event_not_at_rot_target(); + //void event_run_time_permissions(); + //void event_changed(); + //void event_attach(); + //void event_dataserver(); + //void event_link_message(); + //void event_moving_start(); + //void event_moving_end(); + //void event_object_rez(); + //void event_remote_data(); + //void event_http_response(); + } + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_OPCODE_IL_processor.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_OPCODE_IL_processor.cs new file mode 100644 index 0000000..8836195 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_OPCODE_IL_processor.cs @@ -0,0 +1,435 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; +using System.Reflection; +using System.Reflection.Emit; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL +{ + partial class LSO_Parser + { + //internal Stack ILStack = new Stack(); + //LSO_Enums MyLSO_Enums = new LSO_Enums(); + + internal bool LSL_PROCESS_OPCODE(ILGenerator il) + { + + byte bp1; + UInt32 u32p1; + float fp1; + UInt16 opcode = br_read(1)[0]; + Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString()); + string idesc = ((LSO_Enums.Operation_Table)opcode).ToString(); + switch ((LSO_Enums.Operation_Table)opcode) + { + + /*************** + * IMPLEMENTED * + ***************/ + case LSO_Enums.Operation_Table.NOOP: + break; + case LSO_Enums.Operation_Table.PUSHSP: + // Push Stack Top (Memory Address) to stack + Common.SendToDebug("Instruction " + idesc); + Common.SendToDebug("Instruction " + idesc + ": Description: Pushing Stack Top (Memory Address from header) to stack"); + IL_Push(il, (UInt32)myHeader.SP); + break; + // BYTE + case LSO_Enums.Operation_Table.PUSHARGB: + Common.SendToDebug("Param1: " + br_read(1)[0]); + break; + // INTEGER + case LSO_Enums.Operation_Table.PUSHARGI: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Instruction " + idesc + ", Param1: " + u32p1); + IL_Push(il, u32p1); + break; + // FLOAT + case LSO_Enums.Operation_Table.PUSHARGF: + fp1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Instruction " + idesc + ", Param1: " + fp1); + IL_Push(il, fp1); + break; + // STRING + case LSO_Enums.Operation_Table.PUSHARGS: + string s = Read_String(); + Common.SendToDebug("Instruction " + idesc + ", Param1: " + s); + IL_Debug(il, "OPCODE: " + idesc + ":" + s); + IL_Push(il, s); + break; + // VECTOR z,y,x + case LSO_Enums.Operation_Table.PUSHARGV: + LSO_Enums.Vector v = new LSO_Enums.Vector(); + v.Z = BitConverter.ToUInt32(br_read(4), 0); + v.Y = BitConverter.ToUInt32(br_read(4), 0); + v.X = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1 Z: " + v.Z); + Common.SendToDebug("Param1 Y: " + v.Y); + Common.SendToDebug("Param1 X: " + v.X); + IL_Push(il, v); + break; + // ROTATION s,z,y,x + case LSO_Enums.Operation_Table.PUSHARGQ: + LSO_Enums.Rotation r = new LSO_Enums.Rotation(); + r.S = BitConverter.ToUInt32(br_read(4), 0); + r.Z = BitConverter.ToUInt32(br_read(4), 0); + r.Y = BitConverter.ToUInt32(br_read(4), 0); + r.X = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1 S: " + r.S); + Common.SendToDebug("Param1 Z: " + r.Z); + Common.SendToDebug("Param1 Y: " + r.Y); + Common.SendToDebug("Param1 X: " + r.X); + IL_Push(il, r); + break; + + case LSO_Enums.Operation_Table.PUSHE: + IL_Push(il, (UInt32)0); + break; + + case LSO_Enums.Operation_Table.PUSHARGE: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1: " + u32p1); + //IL_Push(il, new string(" ".ToCharArray()[0], Convert.ToInt32(u32p1))); + IL_Push(il, u32p1); + break; + // BYTE + case LSO_Enums.Operation_Table.ADD: + case LSO_Enums.Operation_Table.SUB: + case LSO_Enums.Operation_Table.MUL: + case LSO_Enums.Operation_Table.DIV: + case LSO_Enums.Operation_Table.EQ: + case LSO_Enums.Operation_Table.NEQ: + case LSO_Enums.Operation_Table.LEQ: + case LSO_Enums.Operation_Table.GEQ: + case LSO_Enums.Operation_Table.LESS: + case LSO_Enums.Operation_Table.GREATER: + case LSO_Enums.Operation_Table.NEG: + case LSO_Enums.Operation_Table.MOD: + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + IL_CallBaseFunction(il, idesc, (UInt32)bp1); + break; + + // NO ARGUMENTS + case LSO_Enums.Operation_Table.BITAND: + case LSO_Enums.Operation_Table.BITOR: + case LSO_Enums.Operation_Table.BITXOR: + case LSO_Enums.Operation_Table.BOOLAND: + case LSO_Enums.Operation_Table.BOOLOR: + case LSO_Enums.Operation_Table.BITNOT: + case LSO_Enums.Operation_Table.BOOLNOT: + IL_CallBaseFunction(il, idesc); + break; + // SHORT + case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE: + // TODO: What is size of short? + UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0); + Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString()); + //Common.SendToDebug("Param1: " + U16p1); + string fname = ((LSO_Enums.BuiltIn_Functions)U16p1).ToString(); + + bool cmdFound = false; + foreach (MethodInfo mi in typeof(LSL_BuiltIn_Commands_Interface).GetMethods()) + { + // Found command + if (mi.Name == fname) + { + il.Emit(OpCodes.Ldarg_0); + il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("GetLSL_BuiltIn", new Type[] { })); + // Pop required number of items from my stack to .Net stack + IL_PopToStack(il, mi.GetParameters().Length); + il.Emit(OpCodes.Callvirt, mi); + cmdFound = true; + break; + } + } + if (cmdFound == false) + { + Common.SendToDebug("ERROR: UNABLE TO LOCATE OPCODE " + idesc + " IN BASECLASS"); + } + + break; + + // RETURN + case LSO_Enums.Operation_Table.RETURN: + + Common.SendToDebug("OPCODE: RETURN"); + return true; + + case LSO_Enums.Operation_Table.POP: + case LSO_Enums.Operation_Table.POPS: + case LSO_Enums.Operation_Table.POPL: + case LSO_Enums.Operation_Table.POPV: + case LSO_Enums.Operation_Table.POPQ: + // Pops a specific datatype from the stack + // We just ignore the datatype for now + IL_Pop(il); + break; + + // LONG + case LSO_Enums.Operation_Table.STORE: + case LSO_Enums.Operation_Table.STORES: + case LSO_Enums.Operation_Table.STOREL: + case LSO_Enums.Operation_Table.STOREV: + case LSO_Enums.Operation_Table.STOREQ: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1: " + u32p1.ToString()); + IL_CallBaseFunction(il, "StoreToLocal", u32p1); + break; + + case LSO_Enums.Operation_Table.STOREG: + case LSO_Enums.Operation_Table.STOREGS: + case LSO_Enums.Operation_Table.STOREGL: + case LSO_Enums.Operation_Table.STOREGV: + case LSO_Enums.Operation_Table.STOREGQ: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1: " + u32p1.ToString()); + IL_CallBaseFunction(il, "StoreToGlobal", u32p1); + break; + + case LSO_Enums.Operation_Table.LOADP: + case LSO_Enums.Operation_Table.LOADSP: + case LSO_Enums.Operation_Table.LOADLP: + case LSO_Enums.Operation_Table.LOADVP: + case LSO_Enums.Operation_Table.LOADQP: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1: " + u32p1.ToString()); + IL_CallBaseFunction(il, "StoreToLocal", u32p1); + IL_Pop(il); + break; + + case LSO_Enums.Operation_Table.LOADGP: + case LSO_Enums.Operation_Table.LOADGSP: + case LSO_Enums.Operation_Table.LOADGLP: + case LSO_Enums.Operation_Table.LOADGVP: + case LSO_Enums.Operation_Table.LOADGQP: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1: " + u32p1.ToString()); + IL_CallBaseFunction(il, "StoreToStatic", u32p1 - 6 + myHeader.GVR); + IL_Pop(il); + break; + + // PUSH FROM LOCAL FRAME + case LSO_Enums.Operation_Table.PUSH: + case LSO_Enums.Operation_Table.PUSHS: + case LSO_Enums.Operation_Table.PUSHL: + case LSO_Enums.Operation_Table.PUSHV: + case LSO_Enums.Operation_Table.PUSHQ: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1: " + u32p1.ToString()); + IL_CallBaseFunction(il, "GetFromLocal", u32p1); + + break; + + // PUSH FROM STATIC FRAME + case LSO_Enums.Operation_Table.PUSHG: + case LSO_Enums.Operation_Table.PUSHGS: + case LSO_Enums.Operation_Table.PUSHGL: + case LSO_Enums.Operation_Table.PUSHGV: + case LSO_Enums.Operation_Table.PUSHGQ: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1: " + u32p1.ToString()); + IL_CallBaseFunction(il, "GetFromStatic", u32p1 - 6 + myHeader.GVR); + break; + + + /*********************** + * NOT IMPLEMENTED YET * + ***********************/ + + + + case LSO_Enums.Operation_Table.POPIP: + case LSO_Enums.Operation_Table.POPSP: + case LSO_Enums.Operation_Table.POPSLR: + case LSO_Enums.Operation_Table.POPARG: + case LSO_Enums.Operation_Table.POPBP: + //Common.SendToDebug("Instruction " + idesc + ": Ignored"); + Common.SendToDebug("Instruction " + idesc + ": Description: Drop x bytes from the stack (TODO: Only popping 1)"); + //Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + IL_Pop(il); + break; + + + + // None + case LSO_Enums.Operation_Table.PUSHIP: + // PUSH INSTRUCTION POINTER + break; + case LSO_Enums.Operation_Table.PUSHBP: + + case LSO_Enums.Operation_Table.PUSHEV: + break; + case LSO_Enums.Operation_Table.PUSHEQ: + break; + + + // LONG + case LSO_Enums.Operation_Table.JUMP: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // BYTE, LONG + case LSO_Enums.Operation_Table.JUMPIF: + case LSO_Enums.Operation_Table.JUMPNIF: + Common.SendToDebug("Param1: " + br_read(1)[0]); + Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // LONG + case LSO_Enums.Operation_Table.STATE: + bp1 = br_read(1)[0]; + //il.Emit(OpCodes.Ld); // Load local variable 0 onto stack + //il.Emit(OpCodes.Ldc_I4, 0); // Push index position + //il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value + //il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value + break; + case LSO_Enums.Operation_Table.CALL: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("ERROR: Function CALL not implemented yet."); + break; + // BYTE + case LSO_Enums.Operation_Table.CAST: + bp1 = br_read(1)[0]; + Common.SendToDebug("Instruction " + idesc + ": Cast to type: " + ((LSO_Enums.OpCode_Cast_TypeDefs)bp1)); + Common.SendToDebug("Param1: " + bp1); + switch ((LSO_Enums.OpCode_Cast_TypeDefs)bp1) + { + case LSO_Enums.OpCode_Cast_TypeDefs.String: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Box, ILStack.Pop());"); + break; + default: + Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!"); + break; + } + break; + // LONG + case LSO_Enums.Operation_Table.STACKTOS: + case LSO_Enums.Operation_Table.STACKTOL: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // BYTE + case LSO_Enums.Operation_Table.PRINT: + case LSO_Enums.Operation_Table.CALLLIB: + Common.SendToDebug("Param1: " + br_read(1)[0]); + break; + } + return false; + } + + private void IL_PopToStack(ILGenerator il) + { + IL_PopToStack(il, 1); + } + private void IL_PopToStack(ILGenerator il, int count) + { + Common.SendToDebug("IL_PopToStack();"); + for (int i = 0; i < count; i++) + { + IL_CallBaseFunction(il, "POPToStack"); + //il.Emit(OpCodes.Ldarg_0); + //il.Emit(OpCodes.Call, + // typeof(LSL_BaseClass).GetMethod("POPToStack", + // new Type[] { })); + } + } + private void IL_Pop(ILGenerator il) + { + Common.SendToDebug("IL_Pop();"); + IL_CallBaseFunction(il, "POP"); + } + private void IL_Debug(ILGenerator il, string text) + { + il.Emit(OpCodes.Ldstr, text); + il.Emit(OpCodes.Call, typeof(Common).GetMethod("SendToDebug", + new Type[] { typeof(string) } + )); + } + private void IL_CallBaseFunction(ILGenerator il, string methodname) + { + il.Emit(OpCodes.Ldarg_0); + il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod(methodname, new Type[] { })); + } + private void IL_CallBaseFunction(ILGenerator il, string methodname, object data) + { + il.Emit(OpCodes.Ldarg_0); + if (data.GetType() == typeof(string)) + il.Emit(OpCodes.Ldstr, (string)data); + if (data.GetType() == typeof(UInt32)) + il.Emit(OpCodes.Ldc_I4, (UInt32)data); + il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod(methodname, new Type[] { data.GetType() })); + } + + private void IL_Push(ILGenerator il, object data) + { + il.Emit(OpCodes.Ldarg_0); + Common.SendToDebug("PUSH datatype: " + data.GetType()); + + IL_PushDataTypeToILStack(il, data); + + il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("PUSH", new Type[] { data.GetType() })); + + } + + private void IL_PushDataTypeToILStack(ILGenerator il, object data) + { + if (data.GetType() == typeof(UInt16)) + { + il.Emit(OpCodes.Ldc_I4, (UInt16)data); + il.Emit(OpCodes.Box, data.GetType()); + } + if (data.GetType() == typeof(UInt32)) + { + il.Emit(OpCodes.Ldc_I4, (UInt32)data); + il.Emit(OpCodes.Box, data.GetType()); + } + if (data.GetType() == typeof(Int32)) + { + il.Emit(OpCodes.Ldc_I4, (Int32)data); + il.Emit(OpCodes.Box, data.GetType()); + } + if (data.GetType() == typeof(float)) + { + il.Emit(OpCodes.Ldc_I4, (float)data); + il.Emit(OpCodes.Box, data.GetType()); + } + if (data.GetType() == typeof(string)) + il.Emit(OpCodes.Ldstr, (string)data); + //if (data.GetType() == typeof(LSO_Enums.Rotation)) + // il.Emit(OpCodes.Ldobj, (LSO_Enums.Rotation)data); + //if (data.GetType() == typeof(LSO_Enums.Vector)) + // il.Emit(OpCodes.Ldobj, (LSO_Enums.Vector)data); + //if (data.GetType() == typeof(LSO_Enums.Key)) + // il.Emit(OpCodes.Ldobj, (LSO_Enums.Key)data); + + } + + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Enums.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Enums.cs new file mode 100644 index 0000000..f3eef3d --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Enums.cs @@ -0,0 +1,557 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL +{ + public static class LSO_Enums + { + //public System.Collections.Generic.Dictionary OpCode_Add_Types; + + //LSO_Enums() { + // OpCode_Add_Types.Add(51, typeof(String)); + // OpCode_Add_Types.Add(17, typeof(UInt32)); + //} + + [Serializable] + public enum OpCode_Add_TypeDefs + { + String = 51, + UInt32 = 17 + } + [Serializable] + public enum OpCode_Cast_TypeDefs + { + String = 19 + } + + [Serializable] + public struct Key + { + public string KeyString; + } + + [Serializable] + public struct Vector + { + public UInt32 Z; + public UInt32 Y; + public UInt32 X; + } + [Serializable] + public struct Rotation + { + public UInt32 S; + public UInt32 Z; + public UInt32 Y; + public UInt32 X; + } + [Serializable] + public enum Variable_Type_Codes + { + Void = 0, + Integer = 1, + Float = 2, + String = 3, + Key = 4, + Vector = 5, + Rotation = 6, + List = 7, + Null = 8 + } + [Serializable] + public enum Event_Mask_Values + { + state_entry = 0, + state_exit = 1, + touch_start = 2, + touch = 3, + touch_end = 4, + collision_start = 5, + collision = 6, + collision_end = 7, + land_collision_start = 8, + land_collision = 9, + land_collision_end = 10, + timer = 11, + listen = 12, + on_rez = 13, + sensor = 14, + no_sensor = 15, + control = 16, + money = 17, + email = 18, + at_target = 19, + not_at_target = 20, + at_rot_target = 21, + not_at_rot_target = 22, + run_time_permissions = 23, + changed = 24, + attach = 25, + dataserver = 26, + link_message = 27, + moving_start = 28, + moving_end = 29, + object_rez = 30, + remote_data = 31, + http_response = 32 + } + [Serializable] + public enum Operation_Table + { + NOOP = 0x0, + POP = 0x1, + POPS = 0x2, + POPL = 0x3, + POPV = 0x4, + POPQ = 0x5, + POPARG = 0x6, + POPIP = 0x7, + POPBP = 0x8, + POPSP = 0x9, + POPSLR = 0xa, + DUP = 0x20, + DUPS = 0x21, + DUPL = 0x22, + DUPV = 0x23, + DUPQ = 0x24, + STORE = 0x30, + STORES = 0x31, + STOREL = 0x32, + STOREV = 0x33, + STOREQ = 0x34, + STOREG = 0x35, + STOREGS = 0x36, + STOREGL = 0x37, + STOREGV = 0x38, + STOREGQ = 0x39, + LOADP = 0x3a, + LOADSP = 0x3b, + LOADLP = 0x3c, + LOADVP = 0x3d, + LOADQP = 0x3e, + LOADGP = 0x3f, + LOADGSP = 0x40, + LOADGLP = 0x41, + LOADGVP = 0x42, + LOADGQP = 0x43, + PUSH = 0x50, + PUSHS = 0x51, + PUSHL = 0x52, + PUSHV = 0x53, + PUSHQ = 0x54, + PUSHG = 0x55, + PUSHGS = 0x56, + PUSHGL = 0x57, + PUSHGV = 0x58, + PUSHGQ = 0x59, + PUSHIP = 0x5a, + PUSHBP = 0x5b, + PUSHSP = 0x5c, + PUSHARGB = 0x5d, + PUSHARGI = 0x5e, + PUSHARGF = 0x5f, + PUSHARGS = 0x60, + PUSHARGV = 0x61, + PUSHARGQ = 0x62, + PUSHE = 0x63, + PUSHEV = 0x64, + PUSHEQ = 0x65, + PUSHARGE = 0x66, + ADD = 0x70, + SUB = 0x71, + MUL = 0x72, + DIV = 0x73, + MOD = 0x74, + EQ = 0x75, + NEQ = 0x76, + LEQ = 0x77, + GEQ = 0x78, + LESS = 0x79, + GREATER = 0x7a, + BITAND = 0x7b, + BITOR = 0x7c, + BITXOR = 0x7d, + BOOLAND = 0x7e, + BOOLOR = 0x7f, + NEG = 0x80, + BITNOT = 0x81, + BOOLNOT = 0x82, + JUMP = 0x90, + JUMPIF = 0x91, + JUMPNIF = 0x92, + STATE = 0x93, + CALL = 0x94, + RETURN = 0x95, + CAST = 0xa0, + STACKTOS = 0xb0, + STACKTOL = 0xb1, + PRINT = 0xc0, + CALLLIB = 0xd0, + CALLLIB_TWO_BYTE = 0xd1, + SHL = 0xe0, + SHR = 0xe1 + } + [Serializable] + public enum BuiltIn_Functions + { + llSin = 0, + llCos = 1, + llTan = 2, + llAtan2 = 3, + llSqrt = 4, + llPow = 5, + llAbs = 6, + llFabs = 7, + llFrand = 8, + llFloor = 9, + llCeil = 10, + llRound = 11, + llVecMag = 12, + llVecNorm = 13, + llVecDist = 14, + llRot2Euler = 15, + llEuler2Rot = 16, + llAxes2Rot = 17, + llRot2Fwd = 18, + llRot2Left = 19, + llRot2Up = 20, + llRotBetween = 21, + llWhisper = 22, + llSay = 23, + llShout = 24, + llListen = 25, + llListenControl = 26, + llListenRemove = 27, + llSensor = 28, + llSensorRepeat = 29, + llSensorRemove = 30, + llDetectedName = 31, + llDetectedKey = 32, + llDetectedOwner = 33, + llDetectedType = 34, + llDetectedPos = 35, + llDetectedVel = 36, + llDetectedGrab = 37, + llDetectedRot = 38, + llDetectedGroup = 39, + llDetectedLinkNumber = 40, + llDie = 41, + llGround = 42, + llCloud = 43, + llWind = 44, + llSetStatus = 45, + llGetStatus = 46, + llSetScale = 47, + llGetScale = 48, + llSetColor = 49, + llGetAlpha = 50, + llSetAlpha = 51, + llGetColor = 52, + llSetTexture = 53, + llScaleTexture = 54, + llOffsetTexture = 55, + llRotateTexture = 56, + llGetTexture = 57, + llSetPos = 58, + llGetPos = 59, + llGetLocalPos = 60, + llSetRot = 61, + llGetRot = 62, + llGetLocalRot = 63, + llSetForce = 64, + llGetForce = 65, + llTarget = 66, + llTargetRemove = 67, + llRotTarget = 68, + llRotTargetRemove = 69, + llMoveToTarget = 70, + llStopMoveToTarget = 71, + llApplyImpulse = 72, + llApplyRotationalImpulse = 73, + llSetTorque = 74, + llGetTorque = 75, + llSetForceAndTorque = 76, + llGetVel = 77, + llGetAccel = 78, + llGetOmega = 79, + llGetTimeOfDay = 80, + llGetWallclock = 81, + llGetTime = 82, + llResetTime = 83, + llGetAndResetTime = 84, + llSound = 85, + llPlaySound = 86, + llLoopSound = 87, + llLoopSoundMaster = 88, + llLoopSoundSlave = 89, + llPlaySoundSlave = 90, + llTriggerSound = 91, + llStopSound = 92, + llPreloadSound = 93, + llGetSubString = 94, + llDeleteSubString = 95, + llInsertString = 96, + llToUpper = 97, + llToLower = 98, + llGiveMoney = 99, + llMakeExplosion = 100, + llMakeFountain = 101, + llMakeSmoke = 102, + llMakeFire = 103, + llRezObject = 104, + llLookAt = 105, + llStopLookAt = 106, + llSetTimerEvent = 107, + llSleep = 108, + llGetMass = 109, + llCollisionFilter = 110, + llTakeControls = 111, + llReleaseControls = 112, + llAttachToAvatar = 113, + llDetachFromAvatar = 114, + llTakeCamera = 115, + llReleaseCamera = 116, + llGetOwner = 117, + llInstantMessage = 118, + llEmail = 119, + llGetNextEmail = 120, + llGetKey = 121, + llSetBuoyancy = 122, + llSetHoverHeight = 123, + llStopHover = 124, + llMinEventDelay = 125, + llSoundPreload = 126, + llRotLookAt = 127, + llStringLength = 128, + llStartAnimation = 129, + llStopAnimation = 130, + llPointAt = 131, + llStopPointAt = 132, + llTargetOmega = 133, + llGetStartParameter = 134, + llGodLikeRezObject = 135, + llRequestPermissions = 136, + llGetPermissionsKey = 137, + llGetPermissions = 138, + llGetLinkNumber = 139, + llSetLinkColor = 140, + llCreateLink = 141, + llBreakLink = 142, + llBreakAllLinks = 143, + llGetLinkKey = 144, + llGetLinkName = 145, + llGetInventoryNumber = 146, + llGetInventoryName = 147, + llSetScriptState = 148, + llGetEnergy = 149, + llGiveInventory = 150, + llRemoveInventory = 151, + llSetText = 152, + llWater = 153, + llPassTouches = 154, + llRequestAgentData = 155, + llRequestInventoryData = 156, + llSetDamage = 157, + llTeleportAgentHome = 158, + llModifyLand = 159, + llCollisionSound = 160, + llCollisionSprite = 161, + llGetAnimation = 162, + llResetScript = 163, + llMessageLinked = 164, + llPushObject = 165, + llPassCollisions = 166, + llGetScriptName = 167, + llGetNumberOfSides = 168, + llAxisAngle2Rot = 169, + llRot2Axis = 170, + llRot2Angle = 171, + llAcos = 172, + llAsin = 173, + llAngleBetween = 174, + llGetInventoryKey = 175, + llAllowInventoryDrop = 176, + llGetSunDirection = 177, + llGetTextureOffset = 178, + llGetTextureScale = 179, + llGetTextureRot = 180, + llSubStringIndex = 181, + llGetOwnerKey = 182, + llGetCenterOfMass = 183, + llListSort = 184, + llGetListLength = 185, + llList2Integer = 186, + llList2Float = 187, + llList2String = 188, + llList2Key = 189, + llList2Vector = 190, + llList2Rot = 191, + llList2List = 192, + llDeleteSubList = 193, + llGetListEntryType = 194, + llList2CSV = 195, + llCSV2List = 196, + llListRandomize = 197, + llList2ListStrided = 198, + llGetRegionCorner = 199, + llListInsertList = 200, + llListFindList = 201, + llGetObjectName = 202, + llSetObjectName = 203, + llGetDate = 204, + llEdgeOfWorld = 205, + llGetAgentInfo = 206, + llAdjustSoundVolume = 207, + llSetSoundQueueing = 208, + llSetSoundRadius = 209, + llKey2Name = 210, + llSetTextureAnim = 211, + llTriggerSoundLimited = 212, + llEjectFromLand = 213, + llParseString2List = 214, + llOverMyLand = 215, + llGetLandOwnerAt = 216, + llGetNotecardLine = 217, + llGetAgentSize = 218, + llSameGroup = 219, + llUnSit = 220, + llGroundSlope = 221, + llGroundNormal = 222, + llGroundContour = 223, + llGetAttached = 224, + llGetFreeMemory = 225, + llGetRegionName = 226, + llGetRegionTimeDilation = 227, + llGetRegionFPS = 228, + llParticleSystem = 229, + llGroundRepel = 230, + llGiveInventoryList = 231, + llSetVehicleType = 232, + llSetVehicleFloatParam = 233, + llSetVehicleVectorParam = 234, + llSetVehicleRotationParam = 235, + llSetVehicleFlags = 236, + llRemoveVehicleFlags = 237, + llSitTarget = 238, + llAvatarOnSitTarget = 239, + llAddToLandPassList = 240, + llSetTouchText = 241, + llSetSitText = 242, + llSetCameraEyeOffset = 243, + llSetCameraAtOffset = 244, + llDumpList2String = 245, + llScriptDanger = 246, + llDialog = 247, + llVolumeDetect = 248, + llResetOtherScript = 249, + llGetScriptState = 250, + llRemoteLoadScript = 251, + llSetRemoteScriptAccessPin = 252, + llRemoteLoadScriptPin = 253, + llOpenRemoteDataChannel = 254, + llSendRemoteData = 255, + llRemoteDataReply = 256, + llCloseRemoteDataChannel = 257, + llMD5String = 258, + llSetPrimitiveParams = 259, + llStringToBase64 = 260, + llBase64ToString = 261, + llXorBase64Strings = 262, + llRemoteDataSetRegion = 263, + llLog10 = 264, + llLog = 265, + llGetAnimationList = 266, + llSetParcelMusicURL = 267, + llGetRootPosition = 268, + llGetRootRotation = 269, + llGetObjectDesc = 270, + llSetObjectDesc = 271, + llGetCreator = 272, + llGetTimestamp = 273, + llSetLinkAlpha = 274, + llGetNumberOfPrims = 275, + llGetNumberOfNotecardLines = 276, + llGetBoundingBox = 277, + llGetGeometricCenter = 278, + llGetPrimitiveParams = 279, + llIntegerToBase64 = 280, + llBase64ToInteger = 281, + llGetGMTclock = 282, + llGetSimulatorHostname = 283, + llSetLocalRot = 284, + llParseStringKeepNulls = 285, + llRezAtRoot = 286, + llGetObjectPermMask = 287, + llSetObjectPermMask = 288, + llGetInventoryPermMask = 289, + llSetInventoryPermMask = 290, + llGetInventoryCreator = 291, + llOwnerSay = 292, + llRequestSimulatorData = 293, + llForceMouselook = 294, + llGetObjectMass = 295, + llListReplaceList = 296, + llLoadURL = 297, + llParcelMediaCommandList = 298, + llParcelMediaQuery = 299, + llModPow = 300, + llGetInventoryType = 301, + llSetPayPrice = 302, + llGetCameraPos = 303, + llGetCameraRot = 304, + llSetPrimURL = 305, + llRefreshPrimURL = 306, + llEscapeURL = 307, + llUnescapeURL = 308, + llMapDestination = 309, + llAddToLandBanList = 310, + llRemoveFromLandPassList = 311, + llRemoveFromLandBanList = 312, + llSetCameraParams = 313, + llClearCameraParams = 314, + llListStatistics = 315, + llGetUnixTime = 316, + llGetParcelFlags = 317, + llGetRegionFlags = 318, + llXorBase64StringsCorrect = 319, + llHTTPRequest = 320, + llResetLandBanList = 321, + llResetLandPassList = 322, + llGetParcelPrimCount = 323, + llGetParcelPrimOwners = 324, + llGetObjectPrimCount = 325, + llGetParcelMaxPrims = 326, + llGetParcelDetails = 327 + } + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Parser.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Parser.cs new file mode 100644 index 0000000..b486c46 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Parser.cs @@ -0,0 +1,722 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; +using System.IO; +using System.Reflection; +using System.Reflection.Emit; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL +{ + partial class LSO_Parser + { + private string FileName; + private FileStream fs; + private BinaryReader br; + internal LSO_Struct.Header myHeader; + internal Dictionary StaticBlocks = new Dictionary(); + //private System.Collections.Hashtable StaticBlocks = new System.Collections.Hashtable(); + + private TypeBuilder typeBuilder; + private System.Collections.Generic.List EventList = new System.Collections.Generic.List(); + + public LSO_Parser(string _FileName, TypeBuilder _typeBuilder) + { + FileName = _FileName; + typeBuilder = _typeBuilder; + } + + internal void OpenFile() + { + // Open + Common.SendToDebug("Opening filename: " + FileName); + fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read); + br = new BinaryReader(fs, Encoding.BigEndianUnicode); + + } + internal void CloseFile() + { + + // Close + br.Close(); + fs.Close(); + } + + + /// + /// Parse LSO file. + /// + public void Parse() + { + + + + // The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack. + + + // HEADER BLOCK + Common.SendToDebug("Reading HEADER BLOCK at: 0"); + fs.Seek(0, SeekOrigin.Begin); + myHeader = new LSO_Struct.Header(); + myHeader.TM = BitConverter.ToUInt32(br_read(4), 0); + myHeader.IP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.VN = BitConverter.ToUInt32(br_read(4), 0); + myHeader.BP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.SP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.HR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.HP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.CS = BitConverter.ToUInt32(br_read(4), 0); + myHeader.NS = BitConverter.ToUInt32(br_read(4), 0); + myHeader.CE = BitConverter.ToUInt32(br_read(4), 0); + myHeader.IE = BitConverter.ToUInt32(br_read(4), 0); + myHeader.ER = BitConverter.ToUInt32(br_read(4), 0); + myHeader.FR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.SLR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.GVR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.GFR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.PR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.ESR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.SR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.NCE = BitConverter.ToUInt64(br_read(8), 0); + myHeader.NIE = BitConverter.ToUInt64(br_read(8), 0); + myHeader.NER = BitConverter.ToUInt64(br_read(8), 0); + + // Print Header Block to debug + Common.SendToDebug("TM - Top of memory (size): " + myHeader.TM); + Common.SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP); + Common.SendToDebug("VN - Version number: " + myHeader.VN); + Common.SendToDebug("BP - Local Frame Pointer: " + myHeader.BP); + Common.SendToDebug("SP - Stack Pointer: " + myHeader.SP); + Common.SendToDebug("HR - Heap Register: " + myHeader.HR); + Common.SendToDebug("HP - Heap Pointer: " + myHeader.HP); + Common.SendToDebug("CS - Current State: " + myHeader.CS); + Common.SendToDebug("NS - Next State: " + myHeader.NS); + Common.SendToDebug("CE - Current Events: " + myHeader.CE); + Common.SendToDebug("IE - In Event: " + myHeader.IE); + Common.SendToDebug("ER - Event Register: " + myHeader.ER); + Common.SendToDebug("FR - Fault Register: " + myHeader.FR); + Common.SendToDebug("SLR - Sleep Register: " + myHeader.SLR); + Common.SendToDebug("GVR - Global Variable Register: " + myHeader.GVR); + Common.SendToDebug("GFR - Global Function Register: " + myHeader.GFR); + Common.SendToDebug("PR - Parameter Register: " + myHeader.PR); + Common.SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR); + Common.SendToDebug("SR - State Register: " + myHeader.SR); + Common.SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE); + Common.SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE); + Common.SendToDebug("NER - 64-bit Event Register: " + myHeader.NER); + Common.SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position); + + // STATIC BLOCK + Common.SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR); + fs.Seek(myHeader.GVR, SeekOrigin.Begin); + int StaticBlockCount = 0; + // Read function blocks until we hit GFR + while (fs.Position < myHeader.GFR) + { + StaticBlockCount++; + long startReadPos = fs.Position; + Common.SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + startReadPos); + + //fs.Seek(myHeader.GVR, SeekOrigin.Begin); + LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock(); + myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0); + myStaticBlock.ObjectType = br_read(1)[0]; + Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); + myStaticBlock.Unknown = br_read(1)[0]; + // Size of datatype varies -- what about strings? + if (myStaticBlock.ObjectType != 0) + myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType)); + + StaticBlocks.Add((UInt32)startReadPos, myStaticBlock); + + } + Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount); + + + // FUNCTION BLOCK + // Always right after STATIC BLOCK + LSO_Struct.FunctionBlock myFunctionBlock = new LSO_Struct.FunctionBlock(); + if (myHeader.GFR == myHeader.SR) + { + // If GFR and SR are at same position then there is no fuction block + Common.SendToDebug("No FUNCTION BLOCK found"); + } + else + { + Common.SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR); + fs.Seek(myHeader.GFR, SeekOrigin.Begin); + myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount); + if (myFunctionBlock.FunctionCount > 0) + { + myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount]; + for (int i = 0; i < myFunctionBlock.FunctionCount; i++) + { + Common.SendToDebug("Reading function " + i + " at: " + fs.Position); + // TODO: ADD TO FUNCTION LIST (How do we identify it later?) + // Note! Absolute position + myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR; + Common.SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]); + } + } + } + + + // STATE FRAME BLOCK + // Always right after FUNCTION BLOCK + Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR); + fs.Seek(myHeader.SR, SeekOrigin.Begin); + LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock(); + myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0); + if (myStateFrameBlock.StateCount > 0) + { + // Initialize array + myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount]; + for (int i = 0; i < myStateFrameBlock.StateCount; i++) + { + Common.SendToDebug("Reading STATE POINTER BLOCK " + (i + 1) + " at: " + fs.Position); + // Position is relative to state frame + myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0); + myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8)); + Common.SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location); + Common.SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count); + + //// Read STATE BLOCK + //long CurPos = fs.Position; + //fs.Seek(CurPos, SeekOrigin.Begin); + + } + } + + + // STATE BLOCK + // For each StateFrameBlock there is one StateBlock with multiple event handlers + + if (myStateFrameBlock.StateCount > 0) + { + // Go through all State Frame Pointers found + for (int i = 0; i < myStateFrameBlock.StateCount; i++) + { + + fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin); + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position); + + // READ: STATE BLOCK HEADER + myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock(); + myStateFrameBlock.StatePointer[i].StateBlock.StartPos = (UInt32)fs.Position; // Note + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0); + myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0]; + myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note + Common.SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos); + Common.SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize); + Common.SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos); + + // We need to count number of bits flagged in EventMask? + + + // for each bit in myStateFrameBlock.StatePointer[i].EventMask + + // ADDING TO ALL RIGHT NOW, SHOULD LIMIT TO ONLY THE ONES IN USE + //TODO: Create event hooks + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers = new LSO_Struct.StateBlockHandler[myStateFrameBlock.StatePointer[i].EventMask.Count - 1]; + for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) + { + + if (myStateFrameBlock.StatePointer[i].EventMask.Get(ii) == true) + { + // We got an event + // READ: STATE BLOCK HANDLER + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position); + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0); + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer); + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize); + } + } + } + } + + + + + //// READ FUNCTION CODE CHUNKS + //// Functions + Function start pos (GFR) + //// TODO: Somehow be able to identify and reference this + //LSO_Struct.CodeChunk[] myFunctionCodeChunk; + //if (myFunctionBlock.FunctionCount > 0) + //{ + // myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount]; + // for (int i = 0; i < myFunctionBlock.FunctionCount; i++) + // { + // Common.SendToDebug("Reading Function Code Chunk " + i); + // myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]); + // } + + //} + // READ EVENT CODE CHUNKS + LSO_Struct.CodeChunk[] myEventCodeChunk; + if (myStateFrameBlock.StateCount > 0) + { + myEventCodeChunk = new LSO_Struct.CodeChunk[myStateFrameBlock.StateCount]; + for (int i = 0; i < myStateFrameBlock.StateCount; i++) + { + // TODO: Somehow organize events and functions so they can be found again, + // two level search ain't no good + for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) + { + + + if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0) + { + Common.SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii); + + + // Override a Method / Function + string eventname = i + "_event_" + (LSO_Enums.Event_Mask_Values)ii; + Common.SendToDebug("Event Name: " + eventname); + if (Common.IL_ProcessCodeChunks) + { + EventList.Add(eventname); + + // JUMP TO CODE PROCESSOR + ProcessCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, typeBuilder, eventname); + } + } + + } + + } + + } + + + + + if (Common.IL_CreateFunctionList) + IL_INSERT_FUNCTIONLIST(); + + } + + internal LSO_Struct.HeapBlock GetHeap(UInt32 pos) + { + // HEAP BLOCK + // TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries) + Common.SendToDebug("Reading HEAP BLOCK at: " + pos); + fs.Seek(pos, SeekOrigin.Begin); + + LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock(); + myHeapBlock.DataBlockSize = BitConverter.ToInt32(br_read(4), 0); + myHeapBlock.ObjectType = br_read(1)[0]; + myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0); + //myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType)); + // Don't read it reversed + myHeapBlock.Data = new byte[myHeapBlock.DataBlockSize - 1]; + br.Read(myHeapBlock.Data, 0, myHeapBlock.DataBlockSize - 1); + + + Common.SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize); + Common.SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString()); + Common.SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount); + + return myHeapBlock; + } + private byte[] br_read(int len) + { + if (len <= 0) + return null; + + try + { + byte[] bytes = new byte[len]; + for (int i = len - 1; i > -1; i--) + bytes[i] = br.ReadByte(); + return bytes; + } + catch (Exception e) + { + Common.SendToDebug("Exception: " + e.ToString()); + throw (e); + } + } + //private byte[] br_read_smallendian(int len) + //{ + // byte[] bytes = new byte[len]; + // br.Read(bytes,0, len); + // return bytes; + //} + private Type getLLObjectType(byte objectCode) + { + switch ((LSO_Enums.Variable_Type_Codes)objectCode) + { + case LSO_Enums.Variable_Type_Codes.Void: return typeof(void); + case LSO_Enums.Variable_Type_Codes.Integer: return typeof(UInt32); + case LSO_Enums.Variable_Type_Codes.Float: return typeof(float); + case LSO_Enums.Variable_Type_Codes.String: return typeof(string); + case LSO_Enums.Variable_Type_Codes.Key: return typeof(string); + case LSO_Enums.Variable_Type_Codes.Vector: return typeof(LSO_Enums.Vector); + case LSO_Enums.Variable_Type_Codes.Rotation: return typeof(LSO_Enums.Rotation); + case LSO_Enums.Variable_Type_Codes.List: + Common.SendToDebug("TODO: List datatype not implemented yet!"); + return typeof(System.Collections.ArrayList); + case LSO_Enums.Variable_Type_Codes.Null: + Common.SendToDebug("TODO: Datatype null is not implemented, using string instead.!"); + return typeof(string); + default: + Common.SendToDebug("Lookup of LSL datatype " + objectCode + " to .Net datatype failed: Unknown LSL datatype. Defaulting to object."); + return typeof(object); + } + } + private int getObjectSize(byte ObjectType) + { + switch ((LSO_Enums.Variable_Type_Codes)ObjectType) + { + case LSO_Enums.Variable_Type_Codes.Integer: + case LSO_Enums.Variable_Type_Codes.Float: + case LSO_Enums.Variable_Type_Codes.String: + case LSO_Enums.Variable_Type_Codes.Key: + case LSO_Enums.Variable_Type_Codes.List: + return 4; + case LSO_Enums.Variable_Type_Codes.Vector: + return 12; + case LSO_Enums.Variable_Type_Codes.Rotation: + return 16; + default: + return 0; + } + } + private string Read_String() + { + string ret = ""; + byte reader = br_read(1)[0]; + while (reader != 0x000) + { + ret += (char)reader; + reader = br_read(1)[0]; + } + return ret; + } + + /// + /// Reads a code chunk and creates IL + /// + /// Absolute position in file. REMEMBER TO ADD myHeader.GFR! + /// TypeBuilder for assembly + /// Name of event (function) to generate + private void ProcessCodeChunk(UInt32 pos, TypeBuilder typeBuilder, string eventname) + { + + LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk(); + + Common.SendToDebug("Reading Function Code Chunk at: " + pos); + fs.Seek(pos, SeekOrigin.Begin); + myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize); + // Read until null + myCodeChunk.Comment = Read_String(); + Common.SendToDebug("Function comment: " + myCodeChunk.Comment); + myCodeChunk.ReturnTypePos = br_read(1)[0]; + myCodeChunk.ReturnType = GetStaticBlock((long)myCodeChunk.ReturnTypePos + (long)myHeader.GVR); + Common.SendToDebug("Return type #" + myCodeChunk.ReturnType.ObjectType + ": " + ((LSO_Enums.Variable_Type_Codes)myCodeChunk.ReturnType.ObjectType).ToString()); + + + // TODO: How to determine number of codechunks -- does this method work? + myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List(); + byte reader = br_read(1)[0]; + reader = br_read(1)[0]; + + // NOTE ON CODE CHUNK ARGUMENTS + // This determins type definition + int ccount = 0; + while (reader != 0x000) + { + ccount++; + Common.SendToDebug("Reading Code Chunk Argument " + ccount); + LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument(); + CCA.FunctionReturnTypePos = reader; + reader = br_read(1)[0]; + CCA.NullString = reader; + CCA.FunctionReturnType = GetStaticBlock(CCA.FunctionReturnTypePos + myHeader.GVR); + myCodeChunk.CodeChunkArguments.Add(CCA); + Common.SendToDebug("Code Chunk Argument " + ccount + " type #" + CCA.FunctionReturnType.ObjectType + ": " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType.ObjectType); + } + // Create string array + Type[] MethodArgs = new Type[myCodeChunk.CodeChunkArguments.Count]; + for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++) + { + MethodArgs[_ic] = getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType.ObjectType); + Common.SendToDebug("Method argument " + _ic + ": " + getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType.ObjectType).ToString()); + } + // End marker is 0x000 + myCodeChunk.EndMarker = reader; + + + // + // Emit: START OF METHOD (FUNCTION) + // + + Common.SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod..."); + MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, + MethodAttributes.Public, + typeof(void), + new Type[] { typeof(object) }); + //MethodArgs); + //typeof(void), //getLLObjectType(myCodeChunk.ReturnType), + // new Type[] { typeof(object) }, //); + + //Common.SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder..."); + //typeBuilder.DefineMethodOverride(methodBuilder, + // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); + + // Create the IL generator + + Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();"); + ILGenerator il = methodBuilder.GetILGenerator(); + + + if (Common.IL_UseTryCatch) + IL_INSERT_TRY(il, eventname); + + + + // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); + //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + //il.Emit(OpCodes.Call, typeof(Console).GetMethod + // ("WriteLine", new Type[] { typeof(string) })); + + //Common.SendToDebug("STARTUP: il.Emit(OpCodes.Ldc_I4_S, 0);"); + + //il.Emit(OpCodes.Ldc_I4_S, 0); + for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++) + { + Common.SendToDebug("PARAMS: il.Emit(OpCodes.Ldarg, " + _ic + ");"); + il.Emit(OpCodes.Ldarg, _ic); + } + + + + // + // CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL + // + bool FoundRet = false; + while (FoundRet == false) + { + FoundRet = LSL_PROCESS_OPCODE(il); + } + + + if (Common.IL_UseTryCatch) + IL_INSERT_END_TRY(il, eventname); + + // Emit: RETURN FROM METHOD + il.Emit(OpCodes.Ret); + + return; + + } + + private void IL_INSERT_FUNCTIONLIST() + { + + Common.SendToDebug("Creating function list"); + + + string eventname = "GetFunctions"; + + Common.SendToDebug("Creating IL " + eventname); + // Define a private String field. + //FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public); + + + //FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private); + + + + MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, + MethodAttributes.Public, + typeof(string[]), + null); + + //typeBuilder.DefineMethodOverride(methodBuilder, + // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); + + ILGenerator il = methodBuilder.GetILGenerator(); + + + + + // IL_INSERT_TRY(il, eventname); + + // // Push string to stack + // il.Emit(OpCodes.Ldstr, "Inside " + eventname); + + //// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); + //il.Emit(OpCodes.Call, typeof(Console).GetMethod + // ("WriteLine", new Type[] { typeof(string) })); + + //initIL.Emit(OpCodes.Newobj, typeof(string[])); + + //string[] MyArray = new string[2] { "TestItem1" , "TestItem2" }; + + ////il.Emit(OpCodes.Ldarg_0); + + il.DeclareLocal(typeof(string[])); + + ////il.Emit(OpCodes.Ldarg_0); + il.Emit(OpCodes.Ldc_I4, EventList.Count); // Specify array length + il.Emit(OpCodes.Newarr, typeof(String)); // create new string array + il.Emit(OpCodes.Stloc_0); // Store array as local variable 0 in stack + ////SetFunctionList + + for (int lv = 0; lv < EventList.Count; lv++) + { + il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack + il.Emit(OpCodes.Ldc_I4, lv); // Push index position + il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value + il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value + + //il.Emit(OpCodes.Ldarg_0); + //il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value + //il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("AddFunction", new Type[] { typeof(string) })); + + } + + + + // IL_INSERT_END_TRY(il, eventname); + + + il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack + // il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("SetFunctionList", new Type[] { typeof(Array) })); + + il.Emit(OpCodes.Ret); // Return + + } + + + private void IL_INSERT_TRY(ILGenerator il, string eventname) + { + /* + * CLR TRY + */ + //Common.SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()"); + il.BeginExceptionBlock(); + + // Push "Hello World!" string to stack + //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); + //il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname); + + } + + private void IL_INSERT_END_TRY(ILGenerator il, string eventname) + { + /* + * CATCH + */ + Common.SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));"); + il.BeginCatchBlock(typeof(Exception)); + + // Push "Hello World!" string to stack + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); + il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": "); + + //call void [mscorlib]System.Console::WriteLine(string) + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + il.Emit(OpCodes.Call, typeof(Console).GetMethod + ("Write", new Type[] { typeof(string) })); + + //callvirt instance string [mscorlib]System.Exception::get_Message() + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt..."); + il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod + ("get_Message")); + + //call void [mscorlib]System.Console::WriteLine(string) + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + il.Emit(OpCodes.Call, typeof(Console).GetMethod + ("WriteLine", new Type[] { typeof(string) })); + + /* + * CLR END TRY + */ + //Common.SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();"); + il.EndExceptionBlock(); + } + + private LSO_Struct.StaticBlock GetStaticBlock(long pos) + { + long FirstPos = fs.Position; + try + { + UInt32 position = (UInt32)pos; + // STATIC BLOCK + Common.SendToDebug("Reading STATIC BLOCK at: " + position); + fs.Seek(position, SeekOrigin.Begin); + + if (StaticBlocks.ContainsKey(position) == true) + { + Common.SendToDebug("Found cached STATIC BLOCK"); + + + + return StaticBlocks[pos]; + } + + //int StaticBlockCount = 0; + // Read function blocks until we hit GFR + //while (fs.Position < myHeader.GFR) + //{ + //StaticBlockCount++; + + //Common.SendToDebug("Reading Static Block at: " + position); + + //fs.Seek(myHeader.GVR, SeekOrigin.Begin); + LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock(); + myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0); + myStaticBlock.ObjectType = br_read(1)[0]; + Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); + myStaticBlock.Unknown = br_read(1)[0]; + // Size of datatype varies + if (myStaticBlock.ObjectType != 0) + myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType)); + + StaticBlocks.Add(position, myStaticBlock); + //} + Common.SendToDebug("Done reading Static Block."); + return myStaticBlock; + } + finally + { + // Go back to original read pos + fs.Seek(FirstPos, SeekOrigin.Begin); + } + + } + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Struct.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Struct.cs new file mode 100644 index 0000000..8ea618c --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Struct.cs @@ -0,0 +1,135 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ + +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL +{ + static class LSO_Struct + { + + public struct Header + { + public UInt32 TM; + public UInt32 IP; + public UInt32 VN; + public UInt32 BP; + public UInt32 SP; + public UInt32 HR; + public UInt32 HP; + public UInt32 CS; + public UInt32 NS; + public UInt32 CE; + public UInt32 IE; + public UInt32 ER; + public UInt32 FR; + public UInt32 SLR; + public UInt32 GVR; + public UInt32 GFR; + public UInt32 PR; + public UInt32 ESR; + public UInt32 SR; + public UInt64 NCE; + public UInt64 NIE; + public UInt64 NER; + } + + public struct StaticBlock + { + public UInt32 Static_Chunk_Header_Size; + public byte ObjectType; + public byte Unknown; + public byte[] BlockVariable; + } + /* Not actually a structure + public struct StaticBlockVariable + { + public UInt32 Integer1; + public UInt32 Float1; + public UInt32 HeapPointer_String; + public UInt32 HeapPointer_Key; + public byte[] Vector_12; + public byte[] Rotation_16; + public UInt32 Pointer_List_Structure; + } */ + public struct HeapBlock + { + public Int32 DataBlockSize; + public byte ObjectType; + public UInt16 ReferenceCount; + public byte[] Data; + } + public struct StateFrameBlock + { + public UInt32 StateCount; + public StatePointerBlock[] StatePointer; + } + public struct StatePointerBlock + { + public UInt32 Location; + public System.Collections.BitArray EventMask; + public StateBlock StateBlock; + } + public struct StateBlock + { + public UInt32 StartPos; + public UInt32 EndPos; + public UInt32 HeaderSize; + public byte Unknown; + public StateBlockHandler[] StateBlockHandlers; + } + public struct StateBlockHandler + { + public UInt32 CodeChunkPointer; + public UInt32 CallFrameSize; + } + public struct FunctionBlock + { + public UInt32 FunctionCount; + public UInt32[] CodeChunkPointer; + } + public struct CodeChunk + { + public UInt32 CodeChunkHeaderSize; + public string Comment; + public System.Collections.Generic.List CodeChunkArguments; + public byte EndMarker; + public byte ReturnTypePos; + public StaticBlock ReturnType; + } + public struct CodeChunkArgument + { + public byte FunctionReturnTypePos; + public byte NullString; + public StaticBlock FunctionReturnType; + } + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server API/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server API/LSL_BuiltIn_Commands_Interface.cs new file mode 100644 index 0000000..b6f2889 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server API/LSL_BuiltIn_Commands_Interface.cs @@ -0,0 +1,368 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL +{ + public interface LSL_BuiltIn_Commands_Interface + { + float llSin(float f); + float llCos(float f); + float llTan(float f); + float llAtan2(float x, float y); + float llSqrt(float f); + float llPow(float fbase, float fexponent); + UInt32 llAbs(UInt32 i); + float llFabs(float f); + float llFrand(float mag); + UInt32 llFloor(float f); + UInt32 llCeil(float f); + UInt32 llRound(float f); + float llVecMag(LSO_Enums.Vector v); + LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v); + float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b); + LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r); + LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v); + LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up); + LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r); + LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r); + LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r); + LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end); + void llWhisper(UInt16 channelID, string text); + //void llSay(UInt32 channelID, string text); + void llSay(object channelID, object text); + void llShout(UInt16 channelID, string text); + UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg); + void llListenControl(UInt32 number, UInt32 active); + void llListenRemove(UInt32 number); + void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc); + void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate); + void llSensorRemove(); + string llDetectedName(UInt32 number); + LSO_Enums.Key llDetectedKey(UInt32 number); + LSO_Enums.Key llDetectedOwner(UInt32 number); + UInt32 llDetectedType(UInt32 number); + LSO_Enums.Vector llDetectedPos(UInt32 number); + LSO_Enums.Vector llDetectedVel(UInt32 number); + LSO_Enums.Vector llDetectedGrab(UInt32 number); + LSO_Enums.Rotation llDetectedRot(UInt32 number); + UInt32 llDetectedGroup(UInt32 number); + UInt32 llDetectedLinkNumber(UInt32 number); + void llDie(); + float llGround(LSO_Enums.Vector offset); + float llCloud(LSO_Enums.Vector offset); + LSO_Enums.Vector llWind(LSO_Enums.Vector offset); + void llSetStatus(UInt32 status, UInt32 value); + UInt32 llGetStatus(UInt32 status); + void llSetScale(LSO_Enums.Vector scale); + LSO_Enums.Vector llGetScale(); + void llSetColor(LSO_Enums.Vector color, UInt32 face); + float llGetAlpha(UInt32 face); + void llSetAlpha(float alpha, UInt32 face); + LSO_Enums.Vector llGetColor(UInt32 face); + void llSetTexture(string texture, UInt32 face); + void llScaleTexture(float u, float v, UInt32 face); + void llOffsetTexture(float u, float v, UInt32 face); + void llRotateTexture(float rotation, UInt32 face); + string llGetTexture(UInt32 face); + void llSetPos(LSO_Enums.Vector pos); + + void llGetPos(); + void llGetLocalPos(); + void llSetRot(); + void llGetRot(); + void llGetLocalRot(); + void llSetForce(); + void llGetForce(); + void llTarget(); + void llTargetRemove(); + void llRotTarget(); + void llRotTargetRemove(); + void llMoveToTarget(); + void llStopMoveToTarget(); + void llApplyImpulse(); + void llApplyRotationalImpulse(); + void llSetTorque(); + void llGetTorque(); + void llSetForceAndTorque(); + void llGetVel(); + void llGetAccel(); + void llGetOmega(); + void llGetTimeOfDay(); + void llGetWallclock(); + void llGetTime(); + void llResetTime(); + void llGetAndResetTime(); + void llSound(); + void llPlaySound(); + void llLoopSound(); + void llLoopSoundMaster(); + void llLoopSoundSlave(); + void llPlaySoundSlave(); + void llTriggerSound(); + void llStopSound(); + void llPreloadSound(); + void llGetSubString(); + void llDeleteSubString(); + void llInsertString(); + void llToUpper(); + void llToLower(); + void llGiveMoney(); + void llMakeExplosion(); + void llMakeFountain(); + void llMakeSmoke(); + void llMakeFire(); + void llRezObject(); + void llLookAt(); + void llStopLookAt(); + void llSetTimerEvent(); + void llSleep(); + void llGetMass(); + void llCollisionFilter(); + void llTakeControls(); + void llReleaseControls(); + void llAttachToAvatar(); + void llDetachFromAvatar(); + void llTakeCamera(); + void llReleaseCamera(); + void llGetOwner(); + void llInstantMessage(); + void llEmail(); + void llGetNextEmail(); + void llGetKey(); + void llSetBuoyancy(); + void llSetHoverHeight(); + void llStopHover(); + void llMinEventDelay(); + void llSoundPreload(); + void llRotLookAt(); + void llStringLength(); + void llStartAnimation(); + void llStopAnimation(); + void llPointAt(); + void llStopPointAt(); + void llTargetOmega(); + void llGetStartParameter(); + void llGodLikeRezObject(); + void llRequestPermissions(); + void llGetPermissionsKey(); + void llGetPermissions(); + void llGetLinkNumber(); + void llSetLinkColor(); + void llCreateLink(); + void llBreakLink(); + void llBreakAllLinks(); + void llGetLinkKey(); + void llGetLinkName(); + void llGetInventoryNumber(); + void llGetInventoryName(); + void llSetScriptState(); + void llGetEnergy(); + void llGiveInventory(); + void llRemoveInventory(); + void llSetText(); + void llWater(); + void llPassTouches(); + void llRequestAgentData(); + void llRequestInventoryData(); + void llSetDamage(); + void llTeleportAgentHome(); + void llModifyLand(); + void llCollisionSound(); + void llCollisionSprite(); + void llGetAnimation(); + void llResetScript(); + void llMessageLinked(); + void llPushObject(); + void llPassCollisions(); + void llGetScriptName(); + void llGetNumberOfSides(); + void llAxisAngle2Rot(); + void llRot2Axis(); + void llRot2Angle(); + void llAcos(); + void llAsin(); + void llAngleBetween(); + void llGetInventoryKey(); + void llAllowInventoryDrop(); + void llGetSunDirection(); + void llGetTextureOffset(); + void llGetTextureScale(); + void llGetTextureRot(); + void llSubStringIndex(); + void llGetOwnerKey(); + void llGetCenterOfMass(); + void llListSort(); + void llGetListLength(); + void llList2Integer(); + void llList2Float(); + void llList2String(); + void llList2Key(); + void llList2Vector(); + void llList2Rot(); + void llList2List(); + void llDeleteSubList(); + void llGetListEntryType(); + void llList2CSV(); + void llCSV2List(); + void llListRandomize(); + void llList2ListStrided(); + void llGetRegionCorner(); + void llListInsertList(); + void llListFindList(); + void llGetObjectName(); + void llSetObjectName(); + void llGetDate(); + void llEdgeOfWorld(); + void llGetAgentInfo(); + void llAdjustSoundVolume(); + void llSetSoundQueueing(); + void llSetSoundRadius(); + void llKey2Name(); + void llSetTextureAnim(); + void llTriggerSoundLimited(); + void llEjectFromLand(); + void llParseString2List(); + void llOverMyLand(); + void llGetLandOwnerAt(); + void llGetNotecardLine(); + void llGetAgentSize(); + void llSameGroup(); + void llUnSit(); + void llGroundSlope(); + void llGroundNormal(); + void llGroundContour(); + void llGetAttached(); + void llGetFreeMemory(); + void llGetRegionName(); + void llGetRegionTimeDilation(); + void llGetRegionFPS(); + void llParticleSystem(); + void llGroundRepel(); + void llGiveInventoryList(); + void llSetVehicleType(); + void llSetVehicleFloatParam(); + void llSetVehicleVectorParam(); + void llSetVehicleRotationParam(); + void llSetVehicleFlags(); + void llRemoveVehicleFlags(); + void llSitTarget(); + void llAvatarOnSitTarget(); + void llAddToLandPassList(); + void llSetTouchText(); + void llSetSitText(); + void llSetCameraEyeOffset(); + void llSetCameraAtOffset(); + void llDumpList2String(); + void llScriptDanger(); + void llDialog(); + void llVolumeDetect(); + void llResetOtherScript(); + void llGetScriptState(); + void llRemoteLoadScript(); + void llSetRemoteScriptAccessPin(); + void llRemoteLoadScriptPin(); + void llOpenRemoteDataChannel(); + void llSendRemoteData(); + void llRemoteDataReply(); + void llCloseRemoteDataChannel(); + void llMD5String(); + void llSetPrimitiveParams(); + void llStringToBase64(); + void llBase64ToString(); + void llXorBase64Strings(); + void llRemoteDataSetRegion(); + void llLog10(); + void llLog(); + void llGetAnimationList(); + void llSetParcelMusicURL(); + void llGetRootPosition(); + void llGetRootRotation(); + void llGetObjectDesc(); + void llSetObjectDesc(); + void llGetCreator(); + void llGetTimestamp(); + void llSetLinkAlpha(); + void llGetNumberOfPrims(); + void llGetNumberOfNotecardLines(); + void llGetBoundingBox(); + void llGetGeometricCenter(); + void llGetPrimitiveParams(); + void llIntegerToBase64(); + void llBase64ToInteger(); + void llGetGMTclock(); + void llGetSimulatorHostname(); + void llSetLocalRot(); + void llParseStringKeepNulls(); + void llRezAtRoot(); + void llGetObjectPermMask(); + void llSetObjectPermMask(); + void llGetInventoryPermMask(); + void llSetInventoryPermMask(); + void llGetInventoryCreator(); + void llOwnerSay(); + void llRequestSimulatorData(); + void llForceMouselook(); + void llGetObjectMass(); + void llListReplaceList(); + void llLoadURL(); + void llParcelMediaCommandList(); + void llParcelMediaQuery(); + void llModPow(); + void llGetInventoryType(); + void llSetPayPrice(); + void llGetCameraPos(); + void llGetCameraRot(); + void llSetPrimURL(); + void llRefreshPrimURL(); + void llEscapeURL(); + void llUnescapeURL(); + void llMapDestination(); + void llAddToLandBanList(); + void llRemoveFromLandPassList(); + void llRemoveFromLandBanList(); + void llSetCameraParams(); + void llClearCameraParams(); + void llListStatistics(); + void llGetUnixTime(); + void llGetParcelFlags(); + void llGetRegionFlags(); + void llXorBase64StringsCorrect(); + void llHTTPRequest(); + void llResetLandBanList(); + void llResetLandPassList(); + void llGetParcelPrimCount(); + void llGetParcelPrimOwners(); + void llGetObjectPrimCount(); + void llGetParcelMaxPrims(); + void llGetParcelDetails(); + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server API/LSL_BuiltIn_Commands_TestImplementation.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server API/LSL_BuiltIn_Commands_TestImplementation.cs new file mode 100644 index 0000000..bbdafad --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server API/LSL_BuiltIn_Commands_TestImplementation.cs @@ -0,0 +1,386 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL +{ + public class LSL_BuiltIn_Commands_TestImplementation : LSL_BuiltIn_Commands_Interface + { + public LSL_BuiltIn_Commands_TestImplementation(string FullScriptID) + { + Common.SendToDebug("LSL_BuiltIn_Commands_TestImplementation: Creating object for FullScriptID: " + FullScriptID); + } + + + public float llSin(float f) { return 0; } + public float llCos(float f) { return 0; } + public float llTan(float f) { return 0; } + public float llAtan2(float x, float y) { return 0; } + public float llSqrt(float f) { return 0; } + public float llPow(float fbase, float fexponent) { return 0; } + public UInt32 llAbs(UInt32 i) { return 0; } + public float llFabs(float f) { return 0; } + public float llFrand(float mag) { return 0; } + public UInt32 llFloor(float f) { return 0; } + public UInt32 llCeil(float f) { return 0; } + public UInt32 llRound(float f) { return 0; } + public float llVecMag(LSO_Enums.Vector v) { return 0; } + public LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v) { return new LSO_Enums.Vector(); } + public float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b) { return 0; } + public LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); } + public LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v) { return new LSO_Enums.Rotation(); } + public LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up) { return new LSO_Enums.Rotation(); } + public LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); } + public LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); } + public LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); } + public LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end) { return new LSO_Enums.Rotation(); } + public void llWhisper(UInt16 channelID, string text) + { + Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");"); + Common.SendToLog("llWhisper Channel " + channelID + ", Text: \"" + text + "\""); + } + //public void llSay(UInt32 channelID, string text) + public void llSay(object channelID, object text) + { + Common.SendToDebug("INTERNAL FUNCTION llSay(" + (UInt32)channelID + ", \"" + (string)text + "\");"); + Common.SendToLog("llSay Channel " + (UInt32)channelID + ", Text: \"" + (string)text + "\""); + } + public void llShout(UInt16 channelID, string text) { return; } + public UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg) { return 0; } + public void llListenControl(UInt32 number, UInt32 active) { return; } + public void llListenRemove(UInt32 number) { return; } + public void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc) { return; } + public void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate) { return; } + public void llSensorRemove() { return; } + public string llDetectedName(UInt32 number) { return ""; } + public LSO_Enums.Key llDetectedKey(UInt32 number) { return new LSO_Enums.Key(); } + public LSO_Enums.Key llDetectedOwner(UInt32 number) { return new LSO_Enums.Key(); } + public UInt32 llDetectedType(UInt32 number) { return 0; } + public LSO_Enums.Vector llDetectedPos(UInt32 number) { return new LSO_Enums.Vector(); } + public LSO_Enums.Vector llDetectedVel(UInt32 number) { return new LSO_Enums.Vector(); } + public LSO_Enums.Vector llDetectedGrab(UInt32 number) { return new LSO_Enums.Vector(); } + public LSO_Enums.Rotation llDetectedRot(UInt32 number) { return new LSO_Enums.Rotation(); } + public UInt32 llDetectedGroup(UInt32 number) { return 0; } + public UInt32 llDetectedLinkNumber(UInt32 number) { return 0; } + public void llDie() { return; } + public float llGround(LSO_Enums.Vector offset) { return 0; } + public float llCloud(LSO_Enums.Vector offset) { return 0; } + public LSO_Enums.Vector llWind(LSO_Enums.Vector offset) { return new LSO_Enums.Vector(); } + public void llSetStatus(UInt32 status, UInt32 value) { return; } + public UInt32 llGetStatus(UInt32 status) { return 0; } + public void llSetScale(LSO_Enums.Vector scale) { return; } + public LSO_Enums.Vector llGetScale() { return new LSO_Enums.Vector(); } + public void llSetColor(LSO_Enums.Vector color, UInt32 face) { return; } + public float llGetAlpha(UInt32 face) { return 0; } + public void llSetAlpha(float alpha, UInt32 face) { return; } + public LSO_Enums.Vector llGetColor(UInt32 face) { return new LSO_Enums.Vector(); } + public void llSetTexture(string texture, UInt32 face) { return; } + public void llScaleTexture(float u, float v, UInt32 face) { return; } + public void llOffsetTexture(float u, float v, UInt32 face) { return; } + public void llRotateTexture(float rotation, UInt32 face) { return; } + public string llGetTexture(UInt32 face) { return ""; } + public void llSetPos(LSO_Enums.Vector pos) { return; } + + + public void llGetPos() { } + public void llGetLocalPos() { } + public void llSetRot() { } + public void llGetRot() { } + public void llGetLocalRot() { } + public void llSetForce() { } + public void llGetForce() { } + public void llTarget() { } + public void llTargetRemove() { } + public void llRotTarget() { } + public void llRotTargetRemove() { } + public void llMoveToTarget() { } + public void llStopMoveToTarget() { } + public void llApplyImpulse() { } + public void llApplyRotationalImpulse() { } + public void llSetTorque() { } + public void llGetTorque() { } + public void llSetForceAndTorque() { } + public void llGetVel() { } + public void llGetAccel() { } + public void llGetOmega() { } + public void llGetTimeOfDay() { } + public void llGetWallclock() { } + public void llGetTime() { } + public void llResetTime() { } + public void llGetAndResetTime() { } + public void llSound() { } + public void llPlaySound() { } + public void llLoopSound() { } + public void llLoopSoundMaster() { } + public void llLoopSoundSlave() { } + public void llPlaySoundSlave() { } + public void llTriggerSound() { } + public void llStopSound() { } + public void llPreloadSound() { } + public void llGetSubString() { } + public void llDeleteSubString() { } + public void llInsertString() { } + public void llToUpper() { } + public void llToLower() { } + public void llGiveMoney() { } + public void llMakeExplosion() { } + public void llMakeFountain() { } + public void llMakeSmoke() { } + public void llMakeFire() { } + public void llRezObject() { } + public void llLookAt() { } + public void llStopLookAt() { } + public void llSetTimerEvent() { } + public void llSleep() { } + public void llGetMass() { } + public void llCollisionFilter() { } + public void llTakeControls() { } + public void llReleaseControls() { } + public void llAttachToAvatar() { } + public void llDetachFromAvatar() { } + public void llTakeCamera() { } + public void llReleaseCamera() { } + public void llGetOwner() { } + public void llInstantMessage() { } + public void llEmail() { } + public void llGetNextEmail() { } + public void llGetKey() { } + public void llSetBuoyancy() { } + public void llSetHoverHeight() { } + public void llStopHover() { } + public void llMinEventDelay() { } + public void llSoundPreload() { } + public void llRotLookAt() { } + public void llStringLength() { } + public void llStartAnimation() { } + public void llStopAnimation() { } + public void llPointAt() { } + public void llStopPointAt() { } + public void llTargetOmega() { } + public void llGetStartParameter() { } + public void llGodLikeRezObject() { } + public void llRequestPermissions() { } + public void llGetPermissionsKey() { } + public void llGetPermissions() { } + public void llGetLinkNumber() { } + public void llSetLinkColor() { } + public void llCreateLink() { } + public void llBreakLink() { } + public void llBreakAllLinks() { } + public void llGetLinkKey() { } + public void llGetLinkName() { } + public void llGetInventoryNumber() { } + public void llGetInventoryName() { } + public void llSetScriptState() { } + public void llGetEnergy() { } + public void llGiveInventory() { } + public void llRemoveInventory() { } + public void llSetText() { } + public void llWater() { } + public void llPassTouches() { } + public void llRequestAgentData() { } + public void llRequestInventoryData() { } + public void llSetDamage() { } + public void llTeleportAgentHome() { } + public void llModifyLand() { } + public void llCollisionSound() { } + public void llCollisionSprite() { } + public void llGetAnimation() { } + public void llResetScript() { } + public void llMessageLinked() { } + public void llPushObject() { } + public void llPassCollisions() { } + public void llGetScriptName() { } + public void llGetNumberOfSides() { } + public void llAxisAngle2Rot() { } + public void llRot2Axis() { } + public void llRot2Angle() { } + public void llAcos() { } + public void llAsin() { } + public void llAngleBetween() { } + public void llGetInventoryKey() { } + public void llAllowInventoryDrop() { } + public void llGetSunDirection() { } + public void llGetTextureOffset() { } + public void llGetTextureScale() { } + public void llGetTextureRot() { } + public void llSubStringIndex() { } + public void llGetOwnerKey() { } + public void llGetCenterOfMass() { } + public void llListSort() { } + public void llGetListLength() { } + public void llList2Integer() { } + public void llList2Float() { } + public void llList2String() { } + public void llList2Key() { } + public void llList2Vector() { } + public void llList2Rot() { } + public void llList2List() { } + public void llDeleteSubList() { } + public void llGetListEntryType() { } + public void llList2CSV() { } + public void llCSV2List() { } + public void llListRandomize() { } + public void llList2ListStrided() { } + public void llGetRegionCorner() { } + public void llListInsertList() { } + public void llListFindList() { } + public void llGetObjectName() { } + public void llSetObjectName() { } + public void llGetDate() { } + public void llEdgeOfWorld() { } + public void llGetAgentInfo() { } + public void llAdjustSoundVolume() { } + public void llSetSoundQueueing() { } + public void llSetSoundRadius() { } + public void llKey2Name() { } + public void llSetTextureAnim() { } + public void llTriggerSoundLimited() { } + public void llEjectFromLand() { } + public void llParseString2List() { } + public void llOverMyLand() { } + public void llGetLandOwnerAt() { } + public void llGetNotecardLine() { } + public void llGetAgentSize() { } + public void llSameGroup() { } + public void llUnSit() { } + public void llGroundSlope() { } + public void llGroundNormal() { } + public void llGroundContour() { } + public void llGetAttached() { } + public void llGetFreeMemory() { } + public void llGetRegionName() { } + public void llGetRegionTimeDilation() { } + public void llGetRegionFPS() { } + public void llParticleSystem() { } + public void llGroundRepel() { } + public void llGiveInventoryList() { } + public void llSetVehicleType() { } + public void llSetVehicleFloatParam() { } + public void llSetVehicleVectorParam() { } + public void llSetVehicleRotationParam() { } + public void llSetVehicleFlags() { } + public void llRemoveVehicleFlags() { } + public void llSitTarget() { } + public void llAvatarOnSitTarget() { } + public void llAddToLandPassList() { } + public void llSetTouchText() { } + public void llSetSitText() { } + public void llSetCameraEyeOffset() { } + public void llSetCameraAtOffset() { } + public void llDumpList2String() { } + public void llScriptDanger() { } + public void llDialog() { } + public void llVolumeDetect() { } + public void llResetOtherScript() { } + public void llGetScriptState() { } + public void llRemoteLoadScript() { } + public void llSetRemoteScriptAccessPin() { } + public void llRemoteLoadScriptPin() { } + public void llOpenRemoteDataChannel() { } + public void llSendRemoteData() { } + public void llRemoteDataReply() { } + public void llCloseRemoteDataChannel() { } + public void llMD5String() { } + public void llSetPrimitiveParams() { } + public void llStringToBase64() { } + public void llBase64ToString() { } + public void llXorBase64Strings() { } + public void llRemoteDataSetRegion() { } + public void llLog10() { } + public void llLog() { } + public void llGetAnimationList() { } + public void llSetParcelMusicURL() { } + public void llGetRootPosition() { } + public void llGetRootRotation() { } + public void llGetObjectDesc() { } + public void llSetObjectDesc() { } + public void llGetCreator() { } + public void llGetTimestamp() { } + public void llSetLinkAlpha() { } + public void llGetNumberOfPrims() { } + public void llGetNumberOfNotecardLines() { } + public void llGetBoundingBox() { } + public void llGetGeometricCenter() { } + public void llGetPrimitiveParams() { } + public void llIntegerToBase64() { } + public void llBase64ToInteger() { } + public void llGetGMTclock() { } + public void llGetSimulatorHostname() { } + public void llSetLocalRot() { } + public void llParseStringKeepNulls() { } + public void llRezAtRoot() { } + public void llGetObjectPermMask() { } + public void llSetObjectPermMask() { } + public void llGetInventoryPermMask() { } + public void llSetInventoryPermMask() { } + public void llGetInventoryCreator() { } + public void llOwnerSay() { } + public void llRequestSimulatorData() { } + public void llForceMouselook() { } + public void llGetObjectMass() { } + public void llListReplaceList() { } + public void llLoadURL() { } + public void llParcelMediaCommandList() { } + public void llParcelMediaQuery() { } + public void llModPow() { } + public void llGetInventoryType() { } + public void llSetPayPrice() { } + public void llGetCameraPos() { } + public void llGetCameraRot() { } + public void llSetPrimURL() { } + public void llRefreshPrimURL() { } + public void llEscapeURL() { } + public void llUnescapeURL() { } + public void llMapDestination() { } + public void llAddToLandBanList() { } + public void llRemoveFromLandPassList() { } + public void llRemoveFromLandBanList() { } + public void llSetCameraParams() { } + public void llClearCameraParams() { } + public void llListStatistics() { } + public void llGetUnixTime() { } + public void llGetParcelFlags() { } + public void llGetRegionFlags() { } + public void llXorBase64StringsCorrect() { } + public void llHTTPRequest() { } + public void llResetLandBanList() { } + public void llResetLandPassList() { } + public void llGetParcelPrimCount() { } + public void llGetParcelPrimOwners() { } + public void llGetObjectPrimCount() { } + public void llGetParcelMaxPrims() { } + public void llGetParcelDetails() { } + + + + } +} -- cgit v1.1