From 9414d6a1e191a77c39d84fb3f301ba5304a9c29a Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Fri, 7 Dec 2007 13:49:33 +0000 Subject: * miniscule changes just to keep myself in synch --- .../Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs index f2774d6..1dbbeea 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs @@ -2025,7 +2025,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL public const int REMOTE_DATA_CHANNEL = 1; public const int REMOTE_DATA_REQUEST = 2; public const int REMOTE_DATA_REPLY = 3; - //public const int PRIM_TYPE = 1; + public const int PRIM_MATERIAL = 2; public const int PRIM_PHYSICS = 3; public const int PRIM_TEMP_ON_REZ = 4; @@ -2049,6 +2049,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL public const int PRIM_TYPE_TORUS = 4; public const int PRIM_TYPE_TUBE = 5; public const int PRIM_TYPE_RING = 6; + public const int PRIM_TYPE_SCULPT = 7; public const int PRIM_HOLE_DEFAULT = 0; public const int PRIM_HOLE_CIRCLE = 16; public const int PRIM_HOLE_SQUARE = 32; @@ -2083,6 +2084,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL public const int PRIM_BUMP_STUCCO = 15; public const int PRIM_BUMP_SUCTION = 16; public const int PRIM_BUMP_WEAVE = 17; + public const int MASK_BASE = 0; public const int MASK_OWNER = 1; public const int MASK_GROUP = 2; -- cgit v1.1