From 8b17e4da10c6d5cb371909ec1d79c35c0ff55f8d Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Fri, 10 Aug 2007 16:22:20 +0000 Subject: Renamed Compiler.LSL to Compiler.LSO --- .../DotNetEngine/Compiler/LSL/Common.cs | 84 --- .../DotNetEngine/Compiler/LSL/Engine.cs | 300 --------- .../Compiler/LSL/IL_common_functions.cs | 56 -- .../DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | 58 -- .../Compiler/LSL/LSL_BaseClass_Builtins.cs | 373 ----------- .../Compiler/LSL/LSL_BaseClass_OPCODES.cs | 342 ---------- .../DotNetEngine/Compiler/LSL/LSL_CLRInterface.cs | 79 --- .../Compiler/LSL/LSL_OPCODE_IL_processor.cs | 435 ------------- .../DotNetEngine/Compiler/LSL/LSO_Enums.cs | 557 ---------------- .../DotNetEngine/Compiler/LSL/LSO_Parser.cs | 722 --------------------- .../DotNetEngine/Compiler/LSL/LSO_Struct.cs | 135 ---- .../Server_API/LSL_BuiltIn_Commands_Interface.cs | 368 ----------- .../LSL_BuiltIn_Commands_TestImplementation.cs | 387 ----------- .../DotNetEngine/Compiler/LSO/Common.cs | 84 +++ .../DotNetEngine/Compiler/LSO/Engine.cs | 300 +++++++++ .../Compiler/LSO/IL_common_functions.cs | 56 ++ .../DotNetEngine/Compiler/LSO/LSL_BaseClass.cs | 58 ++ .../Compiler/LSO/LSL_BaseClass_Builtins.cs | 373 +++++++++++ .../Compiler/LSO/LSL_BaseClass_OPCODES.cs | 350 ++++++++++ .../DotNetEngine/Compiler/LSO/LSL_CLRInterface.cs | 79 +++ .../Compiler/LSO/LSL_OPCODE_IL_processor.cs | 435 +++++++++++++ .../DotNetEngine/Compiler/LSO/LSO_Enums.cs | 557 ++++++++++++++++ .../DotNetEngine/Compiler/LSO/LSO_Parser.cs | 722 +++++++++++++++++++++ .../DotNetEngine/Compiler/LSO/LSO_Struct.cs | 135 ++++ .../Server_API/LSL_BuiltIn_Commands_Interface.cs | 368 +++++++++++ .../LSL_BuiltIn_Commands_TestImplementation.cs | 387 +++++++++++ .../ScriptEngine/DotNetEngine/ScriptManager.cs | 32 +- 27 files changed, 3920 insertions(+), 3912 deletions(-) delete mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Common.cs delete mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Engine.cs delete mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/IL_common_functions.cs delete mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs delete mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_Builtins.cs delete mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_OPCODES.cs delete mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_CLRInterface.cs delete mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_OPCODE_IL_processor.cs delete mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Enums.cs delete mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Parser.cs delete mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Struct.cs delete mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server_API/LSL_BuiltIn_Commands_Interface.cs delete mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server_API/LSL_BuiltIn_Commands_TestImplementation.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Engine.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/IL_common_functions.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_OPCODES.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_CLRInterface.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_OPCODE_IL_processor.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Parser.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Struct.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Server_API/LSL_BuiltIn_Commands_Interface.cs create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Server_API/LSL_BuiltIn_Commands_TestImplementation.cs (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Common.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Common.cs deleted file mode 100644 index 1f24d9b..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Common.cs +++ /dev/null @@ -1,84 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL -{ - public static class Common - { - static public bool Debug = true; - static public bool IL_UseTryCatch = true; - static public bool IL_CreateConstructor = true; - static public bool IL_CreateFunctionList = true; - static public bool IL_ProcessCodeChunks = true; - - public delegate void SendToDebugEventDelegate(string Message); - public delegate void SendToLogEventDelegate(string Message); - static public event SendToDebugEventDelegate SendToDebugEvent; - static public event SendToLogEventDelegate SendToLogEvent; - - static public void SendToDebug(string Message) - { - //if (Debug == true) - Console.WriteLine("COMPILER:Debug: " + Message); - SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); - } - static public void SendToLog(string Message) - { - //if (Debug == true) - Console.WriteLine("COMPILER:LOG: " + Message); - SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); - } - } - - // TEMPORARY TEST THINGIES - public static class IL_Helper - { - public static string ReverseFormatString(string text1, string format) - { - Common.SendToDebug("ReverseFormatString text1: " + text1); - Common.SendToDebug("ReverseFormatString format: " + format); - return string.Format(format, text1); - } - public static string ReverseFormatString(string text1, UInt32 text2, string format) - { - Common.SendToDebug("ReverseFormatString text1: " + text1); - Common.SendToDebug("ReverseFormatString text2: " + text2.ToString()); - Common.SendToDebug("ReverseFormatString format: " + format); - return string.Format(format, text1, text2.ToString()); - } - public static string Cast_ToString(object obj) - { - Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString()); - return "ABCDEFGIHJKLMNOPQ123"; - } - } -} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Engine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Engine.cs deleted file mode 100644 index 2db35c4..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Engine.cs +++ /dev/null @@ -1,300 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Reflection; -using System.Reflection.Emit; -using System.Threading; - - -namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL -{ - - - public class Engine - { - //private string LSO_FileName = @"LSO\AdditionTest.lso"; - private string LSO_FileName;// = @"LSO\CloseToDefault.lso"; - AppDomain appDomain; - - public string Compile(string LSOFileName) - { - LSO_FileName = LSOFileName; - - - //appDomain = AppDomain.CreateDomain("AlternateAppDomain"); - appDomain = Thread.GetDomain(); - - // Create Assembly Name - AssemblyName asmName = new AssemblyName(); - asmName.Name = System.IO.Path.GetFileNameWithoutExtension(LSO_FileName); - //asmName.Name = "TestAssembly"; - - string DLL_FileName = asmName.Name + ".dll"; - string DLL_FileName_WithPath = System.IO.Path.GetDirectoryName(LSO_FileName) + @"\" + DLL_FileName; - - Common.SendToLog("LSO File Name: " + System.IO.Path.GetFileName(LSO_FileName)); - Common.SendToLog("Assembly name: " + asmName.Name); - Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll"); - Common.SendToLog("Starting processing of LSL ByteCode..."); - Common.SendToLog(""); - - - - // Create Assembly - AssemblyBuilder asmBuilder = appDomain.DefineDynamicAssembly( - asmName, - AssemblyBuilderAccess.RunAndSave - ); - //// Create Assembly - //AssemblyBuilder asmBuilder = - // Thread.GetDomain().DefineDynamicAssembly - //(asmName, AssemblyBuilderAccess.RunAndSave); - - // Create a module (and save to disk) - ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule - (asmName.Name, - DLL_FileName); - - //Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\""); - // Create a Class (/Type) - TypeBuilder typeBuilder = modBuilder.DefineType( - "LSL_ScriptObject", - TypeAttributes.Public | TypeAttributes.BeforeFieldInit, - typeof(OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass)); - //, - // typeof()); - //, typeof(LSL_BuiltIn_Commands_Interface)); - //, - // typeof(object), - // new Type[] { typeof(LSL_CLRInterface.LSLScript) }); - - - - /* - * Generate the IL itself - */ - - LSO_Parser LSOP = new LSO_Parser(LSO_FileName, typeBuilder); - LSOP.OpenFile(); - LSOP.Parse(); - - // Constructor has to be created AFTER LSO_Parser because of accumulated variables - if (Common.IL_CreateConstructor) - IL_CREATE_CONSTRUCTOR(typeBuilder, LSOP); - - LSOP.CloseFile(); - /* - * Done generating. Create a type and run it. - */ - - - Common.SendToLog("Attempting to compile assembly..."); - // Compile it - Type type = typeBuilder.CreateType(); - Common.SendToLog("Compilation successful!"); - - Common.SendToLog("Saving assembly: " + DLL_FileName); - asmBuilder.Save(DLL_FileName); - - Common.SendToLog("Returning assembly filename: " + DLL_FileName); - - - return DLL_FileName; - - - //Common.SendToLog("Creating an instance of new assembly..."); - //// Create an instance we can play with - ////LSLScript hello = (LSLScript)Activator.CreateInstance(type); - ////LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type); - //object MyScript = (object)Activator.CreateInstance(type); - - - - - - //System.Reflection.MemberInfo[] Members = type.GetMembers(); - - //Common.SendToLog("Members of assembly " + type.ToString() + ":"); - //foreach (MemberInfo member in Members) - // Common.SendToLog(member.ToString()); - - - //// Play with it - ////MyScript.event_state_entry("Test"); - //object[] args = { null }; - ////System.Collections.Generic.List Functions = (System.Collections.Generic.List)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null); - - //string[] ret = { }; - //if (Common.IL_CreateFunctionList) - // ret = (string[])type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null); - - //foreach (string s in ret) - //{ - // Common.SendToLog(""); - // Common.SendToLog("*** Executing LSL Server Event: " + s); - // //object test = type.GetMember(s); - // //object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args); - // //runner(); - // //objBooks_Late = type.InvokeMember(s, BindingFlags.CreateInstance, null, objApp_Late, null); - // type.InvokeMember(s, BindingFlags.InvokeMethod, null, MyScript, new object[] { "Test" }); - - //} - - - } - - - private static void IL_CREATE_CONSTRUCTOR(TypeBuilder typeBuilder, LSO_Parser LSOP) - { - - - Common.SendToDebug("IL_CREATE_CONSTRUCTOR()"); - //ConstructorBuilder constructor = typeBuilder.DefineConstructor( - // MethodAttributes.Public, - // CallingConventions.Standard, - // new Type[0]); - ConstructorBuilder constructor = typeBuilder.DefineConstructor( - MethodAttributes.Public | - MethodAttributes.SpecialName | - MethodAttributes.RTSpecialName, - CallingConventions.Standard, - new Type[0]); - - //Define the reflection ConstructorInfor for System.Object - ConstructorInfo conObj = typeof(LSL_BaseClass).GetConstructor(new Type[0]); - - //call constructor of base object - ILGenerator il = constructor.GetILGenerator(); - - il.Emit(OpCodes.Ldarg_0); - il.Emit(OpCodes.Call, conObj); - - - //Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: UInt32 State = 0;"); - //string FieldName; - //// Create state object - //FieldName = "State"; - //FieldBuilder State_fb = typeBuilder.DefineField( - // FieldName, - // typeof(UInt32), - // FieldAttributes.Public); - //il.Emit(OpCodes.Ldarg_0); - //il.Emit(OpCodes.Ldc_I4, 0); - //il.Emit(OpCodes.Stfld, State_fb); - - - //Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: LSL_BuiltIn_Commands_TestImplementation LSL_BuiltIns = New LSL_BuiltIn_Commands_TestImplementation();"); - ////Type objType1 = typeof(object); - //Type objType1 = typeof(LSL_BuiltIn_Commands_TestImplementation); - - //FieldName = "LSL_BuiltIns"; - //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField( - // FieldName, - // objType1, - // FieldAttributes.Public); - - ////LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation(); - //il.Emit(OpCodes.Ldarg_0); - ////il.Emit(OpCodes.Ldstr, "Test 123"); - //il.Emit(OpCodes.Newobj, objType1.GetConstructor(new Type[] { })); - //il.Emit(OpCodes.Stfld, LSL_BuiltIns_fb); - - foreach (UInt32 pos in LSOP.StaticBlocks.Keys) - { - LSO_Struct.StaticBlock sb; - LSOP.StaticBlocks.TryGetValue(pos, out sb); - - if (sb.ObjectType > 0 && sb.ObjectType < 8) { // We don't want void or null's - - il.Emit(OpCodes.Ldarg_0); - // Push position to stack - il.Emit(OpCodes.Ldc_I4, pos); - //il.Emit(OpCodes.Box, typeof(UInt32)); - - - Type datatype = null; - - // Push data to stack - Common.SendToDebug("Adding to static (" + pos + ") type: " + ((LSO_Enums.Variable_Type_Codes)sb.ObjectType).ToString() + " (" + sb.ObjectType + ")"); - switch ((LSO_Enums.Variable_Type_Codes)sb.ObjectType) - { - case LSO_Enums.Variable_Type_Codes.Float: - case LSO_Enums.Variable_Type_Codes.Integer: - //UInt32 - il.Emit(OpCodes.Ldc_I4, BitConverter.ToUInt32(sb.BlockVariable, 0)); - datatype = typeof(UInt32); - il.Emit(OpCodes.Box, datatype); - break; - case LSO_Enums.Variable_Type_Codes.String: - case LSO_Enums.Variable_Type_Codes.Key: - //String - LSO_Struct.HeapBlock hb = LSOP.GetHeap(LSOP.myHeader.HR + BitConverter.ToUInt32(sb.BlockVariable, 0) - 1); - il.Emit(OpCodes.Ldstr, System.Text.Encoding.UTF8.GetString(hb.Data)); - datatype = typeof(string); - break; - case LSO_Enums.Variable_Type_Codes.Vector: - datatype = typeof(LSO_Enums.Vector); - //TODO: Not implemented - break; - case LSO_Enums.Variable_Type_Codes.Rotation: - //Object - //TODO: Not implemented - datatype = typeof(LSO_Enums.Rotation); - break; - default: - datatype = typeof(object); - break; - } - - - // Make call - il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("AddToStatic", new Type[] { typeof(UInt32), datatype })); - } - - } - - - - - ////il.Emit(OpCodes.Newobj, typeof(UInt32)); - //il.Emit(OpCodes.Starg_0); - //// Create LSL function library - //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField("LSL_BuiltIns", typeof(LSL_BuiltIn_Commands_Interface), FieldAttributes.Public); - //il.Emit(OpCodes.Newobj, typeof(LSL_BuiltIn_Commands_Interface)); - //il.Emit(OpCodes.Stloc_1); - - il.Emit(OpCodes.Ret); - } - - - - - // End of class - } -} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/IL_common_functions.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/IL_common_functions.cs deleted file mode 100644 index 76738b8..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/IL_common_functions.cs +++ /dev/null @@ -1,56 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; -using System.Reflection; -using System.Reflection.Emit; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL -{ - partial class LSO_Parser - { - private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName) - { - TypeBuilder typeBuilder = modBuilder.DefineType(typeName, - TypeAttributes.Public | - TypeAttributes.Class | - TypeAttributes.AutoClass | - TypeAttributes.AnsiClass | - TypeAttributes.BeforeFieldInit | - TypeAttributes.AutoLayout, - typeof(object), - new Type[] { typeof(object) }); - return typeBuilder; - - } - - - } -} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs deleted file mode 100644 index b88a905..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ /dev/null @@ -1,58 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; -using System.IO; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL -{ - public partial class LSL_BaseClass - { - //public MemoryStream LSLStack = new MemoryStream(); - public Stack LSLStack = new Stack(); - public Dictionary StaticVariables = new Dictionary(); - public Dictionary GlobalVariables = new Dictionary(); - public Dictionary LocalVariables = new Dictionary(); - //public System.Collections.Generic.List FunctionList = new System.Collections.Generic.List(); - //public void AddFunction(String x) { - // FunctionList.Add(x); - //} - //public Stack LSLStack = new Stack; - //public struct StackItemStruct - //{ - // public LSO_Enums.Variable_Type_Codes ItemType; - // public object Data; - //} - public UInt32 State = 0; - public LSL_BuiltIn_Commands_Interface LSL_Builtins; - public LSL_BuiltIn_Commands_Interface GetLSL_BuiltIn() - { - return LSL_Builtins; - } - - - public LSL_BaseClass() { } - - - public virtual int OverrideMe() - { - return 0; - } - public void Start(LSL_BuiltIn_Commands_Interface LSLBuiltins) - { - LSL_Builtins = LSLBuiltins; - - Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass.Start() called"); - //LSL_Builtins.llSay(0, "Test"); - return; - } - - public void AddToStatic(UInt32 index, object obj) - { - Common.SendToDebug("AddToStatic: " + index + " type: " + obj.GetType()); - StaticVariables.Add(index, obj); - } - - - - } -} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_Builtins.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_Builtins.cs deleted file mode 100644 index d6f9a88..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_Builtins.cs +++ /dev/null @@ -1,373 +0,0 @@ -//using System; -//using System.Collections.Generic; -//using System.Text; - -//namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL -//{ -// public partial class LSL_BaseClass -// { - - -// public float llSin() { -// float f = (float)LSLStack.Pop(); -// return LSL_Builtins.llSin(f); -// } -// public float llCos() { -// float f = (float)LSLStack.Pop(); -// return LSL_Builtins.llCos(f); -// } -// public float llTan() { -// float f = (float)LSLStack.Pop(); -// return LSL_Builtins.llTan(f); -// } -// public float llAtan2() { -// float x = (float)LSLStack.Pop(); -// float y = (float)LSLStack.Pop(); -// return LSL_Builtins.llAtan2(x, y); -// } -// public float llSqrt() { -// float f = (float)LSLStack.Pop(); -// return LSL_Builtins.llSqrt(f); -// } -// float llPow() -// { -// float fexponent = (float)LSLStack.Pop(); -// float fbase = (float)LSLStack.Pop(); -// return LSL_Builtins.llPow(fbase, fexponent); -// } -// //UInt32 llAbs(UInt32 i){ return; } -// //float llFabs(float f){ return; } -// //float llFrand(float mag){ return; } -// //UInt32 llFloor(float f){ return; } -// //UInt32 llCeil(float f){ return; } -// //UInt32 llRound(float f){ return; } -// //float llVecMag(LSO_Enums.Vector v){ return; } -// //LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v){ return; } -// //float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b){ return; } -// //LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r){ return; } -// //LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v){ return; } -// //LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up){ return; } -// //LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r){ return; } -// //LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r){ return; } -// //LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r){ return; } -// //LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end){ return; } -// public void llWhisper() -// { -// UInt16 i = (UInt16)LSLStack.Pop(); -// string s = (string)LSLStack.Pop(); -// LSL_Builtins.llWhisper(i, s); -// } -// public void llSay() -// { -// UInt16 i = (UInt16)LSLStack.Pop(); -// string s = (string)LSLStack.Pop(); -// LSL_Builtins.llSay(i, s); -// } -// //void llShout(UInt16 channelID, string text); -// //UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg); -// //void llListenControl(UInt32 number, UInt32 active); -// //void llListenRemove(UInt32 number); -// //void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc); -// //void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate); -// //void llSensorRemove(); -// //string llDetectedName(UInt32 number); -// //LSO_Enums.Key llDetectedKey(UInt32 number); -// //LSO_Enums.Key llDetectedOwner(UInt32 number); -// //UInt32 llDetectedType(UInt32 number); -// //LSO_Enums.Vector llDetectedPos(UInt32 number); -// //LSO_Enums.Vector llDetectedVel(UInt32 number); -// //LSO_Enums.Vector llDetectedGrab(UInt32 number); -// //LSO_Enums.Rotation llDetectedRot(UInt32 number); -// //UInt32 llDetectedGroup(UInt32 number); -// //UInt32 llDetectedLinkNumber(UInt32 number); -// //void llDie(); -// //float llGround(LSO_Enums.Vector offset); -// //float llCloud(LSO_Enums.Vector offset); -// //LSO_Enums.Vector llWind(LSO_Enums.Vector offset); -// //void llSetStatus(UInt32 status, UInt32 value); -// //UInt32 llGetStatus(UInt32 status); -// //void llSetScale(LSO_Enums.Vector scale); -// //LSO_Enums.Vector llGetScale(); -// //void llSetColor(); -// //float llGetAlpha(); -// //void llSetAlpha(); -// //LSO_Enums.Vector llGetColor(); -// //void llSetTexture(); -// //void llScaleTexture(); -// //void llOffsetTexture(); -// //void llRotateTexture(); -// //string llGetTexture(); -// //void llSetPos(); - -// public void llGetPos() { } -// public void llGetLocalPos() { } -// public void llSetRot() { } -// public void llGetRot() { } -// public void llGetLocalRot() { } -// public void llSetForce() { } -// public void llGetForce() { } -// public void llTarget() { } -// public void llTargetRemove() { } -// public void llRotTarget() { } -// public void llRotTargetRemove() { } -// public void llMoveToTarget() { } -// public void llStopMoveToTarget() { } -// public void llApplyImpulse() { } -// public void llApplyRotationalImpulse() { } -// public void llSetTorque() { } -// public void llGetTorque() { } -// public void llSetForceAndTorque() { } -// public void llGetVel() { } -// public void llGetAccel() { } -// public void llGetOmega() { } -// public void llGetTimeOfDay() { } -// public void llGetWallclock() { } -// public void llGetTime() { } -// public void llResetTime() { } -// public void llGetAndResetTime() { } -// public void llSound() { } -// public void llPlaySound() { } -// public void llLoopSound() { } -// public void llLoopSoundMaster() { } -// public void llLoopSoundSlave() { } -// public void llPlaySoundSlave() { } -// public void llTriggerSound() { } -// public void llStopSound() { } -// public void llPreloadSound() { } -// public void llGetSubString() { } -// public void llDeleteSubString() { } -// public void llInsertString() { } -// public void llToUpper() { } -// public void llToLower() { } -// public void llGiveMoney() { } -// public void llMakeExplosion() { } -// public void llMakeFountain() { } -// public void llMakeSmoke() { } -// public void llMakeFire() { } -// public void llRezObject() { } -// public void llLookAt() { } -// public void llStopLookAt() { } -// public void llSetTimerEvent() { } -// public void llSleep() { } -// public void llGetMass() { } -// public void llCollisionFilter() { } -// public void llTakeControls() { } -// public void llReleaseControls() { } -// public void llAttachToAvatar() { } -// public void llDetachFromAvatar() { } -// public void llTakeCamera() { } -// public void llReleaseCamera() { } -// public void llGetOwner() { } -// public void llInstantMessage() { } -// public void llEmail() { } -// public void llGetNextEmail() { } -// public void llGetKey() { } -// public void llSetBuoyancy() { } -// public void llSetHoverHeight() { } -// public void llStopHover() { } -// public void llMinEventDelay() { } -// public void llSoundPreload() { } -// public void llRotLookAt() { } -// public void llStringLength() { } -// public void llStartAnimation() { } -// public void llStopAnimation() { } -// public void llPointAt() { } -// public void llStopPointAt() { } -// public void llTargetOmega() { } -// public void llGetStartParameter() { } -// public void llGodLikeRezObject() { } -// public void llRequestPermissions() { } -// public void llGetPermissionsKey() { } -// public void llGetPermissions() { } -// public void llGetLinkNumber() { } -// public void llSetLinkColor() { } -// public void llCreateLink() { } -// public void llBreakLink() { } -// public void llBreakAllLinks() { } -// public void llGetLinkKey() { } -// public void llGetLinkName() { } -// public void llGetInventoryNumber() { } -// public void llGetInventoryName() { } -// public void llSetScriptState() { } -// public void llGetEnergy() { } -// public void llGiveInventory() { } -// public void llRemoveInventory() { } -// public void llSetText() { } -// public void llWater() { } -// public void llPassTouches() { } -// public void llRequestAgentData() { } -// public void llRequestInventoryData() { } -// public void llSetDamage() { } -// public void llTeleportAgentHome() { } -// public void llModifyLand() { } -// public void llCollisionSound() { } -// public void llCollisionSprite() { } -// public void llGetAnimation() { } -// public void llResetScript() { } -// public void llMessageLinked() { } -// public void llPushObject() { } -// public void llPassCollisions() { } -// public void llGetScriptName() { } -// public void llGetNumberOfSides() { } -// public void llAxisAngle2Rot() { } -// public void llRot2Axis() { } -// public void llRot2Angle() { } -// public void llAcos() { } -// public void llAsin() { } -// public void llAngleBetween() { } -// public void llGetInventoryKey() { } -// public void llAllowInventoryDrop() { } -// public void llGetSunDirection() { } -// public void llGetTextureOffset() { } -// public void llGetTextureScale() { } -// public void llGetTextureRot() { } -// public void llSubStringIndex() { } -// public void llGetOwnerKey() { } -// public void llGetCenterOfMass() { } -// public void llListSort() { } -// public void llGetListLength() { } -// public void llList2Integer() { } -// public void llList2Float() { } -// public void llList2String() { } -// public void llList2Key() { } -// public void llList2Vector() { } -// public void llList2Rot() { } -// public void llList2List() { } -// public void llDeleteSubList() { } -// public void llGetListEntryType() { } -// public void llList2CSV() { } -// public void llCSV2List() { } -// public void llListRandomize() { } -// public void llList2ListStrided() { } -// public void llGetRegionCorner() { } -// public void llListInsertList() { } -// public void llListFindList() { } -// public void llGetObjectName() { } -// public void llSetObjectName() { } -// public void llGetDate() { } -// public void llEdgeOfWorld() { } -// public void llGetAgentInfo() { } -// public void llAdjustSoundVolume() { } -// public void llSetSoundQueueing() { } -// public void llSetSoundRadius() { } -// public void llKey2Name() { } -// public void llSetTextureAnim() { } -// public void llTriggerSoundLimited() { } -// public void llEjectFromLand() { } -// public void llParseString2List() { } -// public void llOverMyLand() { } -// public void llGetLandOwnerAt() { } -// public void llGetNotecardLine() { } -// public void llGetAgentSize() { } -// public void llSameGroup() { } -// public void llUnSit() { } -// public void llGroundSlope() { } -// public void llGroundNormal() { } -// public void llGroundContour() { } -// public void llGetAttached() { } -// public void llGetFreeMemory() { } -// public void llGetRegionName() { } -// public void llGetRegionTimeDilation() { } -// public void llGetRegionFPS() { } -// public void llParticleSystem() { } -// public void llGroundRepel() { } -// public void llGiveInventoryList() { } -// public void llSetVehicleType() { } -// public void llSetVehicleFloatParam() { } -// public void llSetVehicleVectorParam() { } -// public void llSetVehicleRotationParam() { } -// public void llSetVehicleFlags() { } -// public void llRemoveVehicleFlags() { } -// public void llSitTarget() { } -// public void llAvatarOnSitTarget() { } -// public void llAddToLandPassList() { } -// public void llSetTouchText() { } -// public void llSetSitText() { } -// public void llSetCameraEyeOffset() { } -// public void llSetCameraAtOffset() { } -// public void llDumpList2String() { } -// public void llScriptDanger() { } -// public void llDialog() { } -// public void llVolumeDetect() { } -// public void llResetOtherScript() { } -// public void llGetScriptState() { } -// public void llRemoteLoadScript() { } -// public void llSetRemoteScriptAccessPin() { } -// public void llRemoteLoadScriptPin() { } -// public void llOpenRemoteDataChannel() { } -// public void llSendRemoteData() { } -// public void llRemoteDataReply() { } -// public void llCloseRemoteDataChannel() { } -// public void llMD5String() { } -// public void llSetPrimitiveParams() { } -// public void llStringToBase64() { } -// public void llBase64ToString() { } -// public void llXorBase64Strings() { } -// public void llRemoteDataSetRegion() { } -// public void llLog10() { } -// public void llLog() { } -// public void llGetAnimationList() { } -// public void llSetParcelMusicURL() { } -// public void llGetRootPosition() { } -// public void llGetRootRotation() { } -// public void llGetObjectDesc() { } -// public void llSetObjectDesc() { } -// public void llGetCreator() { } -// public void llGetTimestamp() { } -// public void llSetLinkAlpha() { } -// public void llGetNumberOfPrims() { } -// public void llGetNumberOfNotecardLines() { } -// public void llGetBoundingBox() { } -// public void llGetGeometricCenter() { } -// public void llGetPrimitiveParams() { } -// public void llIntegerToBase64() { } -// public void llBase64ToInteger() { } -// public void llGetGMTclock() { } -// public void llGetSimulatorHostname() { } -// public void llSetLocalRot() { } -// public void llParseStringKeepNulls() { } -// public void llRezAtRoot() { } -// public void llGetObjectPermMask() { } -// public void llSetObjectPermMask() { } -// public void llGetInventoryPermMask() { } -// public void llSetInventoryPermMask() { } -// public void llGetInventoryCreator() { } -// public void llOwnerSay() { } -// public void llRequestSimulatorData() { } -// public void llForceMouselook() { } -// public void llGetObjectMass() { } -// public void llListReplaceList() { } -// public void llLoadURL() { } -// public void llParcelMediaCommandList() { } -// public void llParcelMediaQuery() { } -// public void llModPow() { } -// public void llGetInventoryType() { } -// public void llSetPayPrice() { } -// public void llGetCameraPos() { } -// public void llGetCameraRot() { } -// public void llSetPrimURL() { } -// public void llRefreshPrimURL() { } -// public void llEscapeURL() { } -// public void llUnescapeURL() { } -// public void llMapDestination() { } -// public void llAddToLandBanList() { } -// public void llRemoveFromLandPassList() { } -// public void llRemoveFromLandBanList() { } -// public void llSetCameraParams() { } -// public void llClearCameraParams() { } -// public void llListStatistics() { } -// public void llGetUnixTime() { } -// public void llGetParcelFlags() { } -// public void llGetRegionFlags() { } -// public void llXorBase64StringsCorrect() { } -// public void llHTTPRequest() { } -// public void llResetLandBanList() { } -// public void llResetLandPassList() { } -// public void llGetParcelPrimCount() { } -// public void llGetParcelPrimOwners() { } -// public void llGetObjectPrimCount() { } -// public void llGetParcelMaxPrims() { } -// public void llGetParcelDetails() { } - -// } -//} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_OPCODES.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_OPCODES.cs deleted file mode 100644 index b771678..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass_OPCODES.cs +++ /dev/null @@ -1,342 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL -{ - public partial class LSL_BaseClass - { - - - - public void StoreToLocal(UInt32 index) - { - // TODO: How to determine local? - Common.SendToDebug("::StoreToLocal " + index); - if (LocalVariables.ContainsKey(index)) - LocalVariables.Remove(index); - LocalVariables.Add(index, LSLStack.Peek()); - } - public void StoreToGlobal(UInt32 index) - { - Common.SendToDebug("::StoreToGlobal " + index); - if (GlobalVariables.ContainsKey(index)) - GlobalVariables.Remove(index); - GlobalVariables.Add(index, LSLStack.Peek()); - } - public void StoreToStatic(UInt32 index) - { - Common.SendToDebug("::StoreToStatic " + index); - //if (StaticVariables.ContainsKey(index)) - // StaticVariables.Remove(index); - StaticVariables.Add(index, LSLStack.Peek()); - } - public void GetFromLocal(UInt32 index) - { - // TODO: How to determine local? - Common.SendToDebug("::GetFromLocal " + index); - object ret; - LocalVariables.TryGetValue(index, out ret); - LSLStack.Push(ret); - //return ret; - } - public void GetFromGlobal(UInt32 index) - { - Common.SendToDebug("::GetFromGlobal " + index); - object ret; - GlobalVariables.TryGetValue(index, out ret); - LSLStack.Push(ret); - //return ret; - } - public void GetFromStatic(UInt32 index) - { - Common.SendToDebug("::GetFromStatic " + index); - object ret; - StaticVariables.TryGetValue(index, out ret); - Common.SendToDebug("::GetFromStatic - ObjectType: " + ret.GetType().ToString()); - LSLStack.Push(ret); - //return ret; - } - - public object POPToStack() - { - Common.SendToDebug("::POPToStack"); - //return LSLStack.Pop(); - object p = LSLStack.Pop(); - if (p.GetType() == typeof(UInt32)) - return (UInt32)p; - if (p.GetType() == typeof(string)) - return (string)p; - if (p.GetType() == typeof(Int32)) - return (Int32)p; - if (p.GetType() == typeof(UInt16)) - return (UInt16)p; - if (p.GetType() == typeof(float)) - return (float)p; - if (p.GetType() == typeof(LSO_Enums.Vector)) - return (LSO_Enums.Vector)p; - if (p.GetType() == typeof(LSO_Enums.Rotation)) - return (LSO_Enums.Rotation)p; - if (p.GetType() == typeof(LSO_Enums.Key)) - return (LSO_Enums.Key)p; - - return p; - } - - //public object POPToStack(UInt32 count) - //{ - // // POP NUMBER FROM TOP OF STACK - // //LSLStack.SetLength(LSLStack.Length - 4); - // Common.SendToDebug("::POPToStack " + count); - // if (count < 2) - // return LSLStack.Pop(); - - // Stack s = new Stack(); - // for (int i = 0; i < count; i++) - // { - // s.Push(LSLStack.Pop); - - // } - - //} - - public void POP() - { - // POP NUMBER FROM TOP OF STACK - //LSLStack.SetLength(LSLStack.Length - 4); - Common.SendToDebug("::POP"); - if (LSLStack.Count < 1) - { - //TODO: Temporary fix - Common.SendToDebug("ERROR: TRYING TO POP EMPTY STACK!"); - } - else - { - LSLStack.Pop(); - } - } - public void PUSH(object Param) - { - if (Param == null) - { - Common.SendToDebug("::PUSH: "); - } - else - { - - //Common.SendToDebug("::PUSH: " + Param.GetType()); - } - - LSLStack.Push(Param); - } - public void ADD(UInt32 Param) - { - Common.SendToDebug("::ADD: " + Param); - object o2 = LSLStack.Pop(); - object o1 = LSLStack.Pop(); - Common.SendToDebug("::ADD: Debug: o1: " + o1.GetType() + " (" + o1.ToString() + "), o2: " + o2.GetType() + " (" + o2.ToString() + ")"); - if (o2.GetType() == typeof(string)) - { - LSLStack.Push((string)o1 + (string)o2); - return; - } - if (o2.GetType() == typeof(UInt32)) - { - LSLStack.Push((UInt32)o1 + (UInt32)o2); - return; - } - - } - public void SUB(UInt32 Param) - { - Common.SendToDebug("::SUB: " + Param); - UInt32 i2 = (UInt32)LSLStack.Pop(); - UInt32 i1 = (UInt32)LSLStack.Pop(); - LSLStack.Push((UInt32)(i1 - i2)); - } - public void MUL(UInt32 Param) - { - Common.SendToDebug("::SUB: " + Param); - UInt32 i2 = (UInt32)LSLStack.Pop(); - UInt32 i1 = (UInt32)LSLStack.Pop(); - LSLStack.Push((UInt32)(i1 * i2)); - } - public void DIV(UInt32 Param) - { - Common.SendToDebug("::DIV: " + Param); - UInt32 i2 = (UInt32)LSLStack.Pop(); - UInt32 i1 = (UInt32)LSLStack.Pop(); - LSLStack.Push((UInt32)(i1 / i2)); - } - - - public void MOD(UInt32 Param) - { - Common.SendToDebug("::MOD: " + Param); - UInt32 i2 = (UInt32)LSLStack.Pop(); - UInt32 i1 = (UInt32)LSLStack.Pop(); - LSLStack.Push((UInt32)(i1 % i2)); - } - public void EQ(UInt32 Param) - { - Common.SendToDebug("::EQ: " + Param); - UInt32 i2 = (UInt32)LSLStack.Pop(); - UInt32 i1 = (UInt32)LSLStack.Pop(); - if (i1 == i2) - { - LSLStack.Push((UInt32)1); - } - else - { - LSLStack.Push((UInt32)0); - } - } - public void NEQ(UInt32 Param) - { - Common.SendToDebug("::NEQ: " + Param); - UInt32 i2 = (UInt32)LSLStack.Pop(); - UInt32 i1 = (UInt32)LSLStack.Pop(); - if (i1 != i2) - { - LSLStack.Push((UInt32)1); - } - else - { - LSLStack.Push((UInt32)0); - } - } - public void LEQ(UInt32 Param) - { - Common.SendToDebug("::LEQ: " + Param); - UInt32 i2 = (UInt32)LSLStack.Pop(); - UInt32 i1 = (UInt32)LSLStack.Pop(); - if (i1 <= i2) - { - LSLStack.Push((UInt32)1); - } - else - { - LSLStack.Push((UInt32)0); - } - } - public void GEQ(UInt32 Param) - { - Common.SendToDebug("::GEQ: " + Param); - UInt32 i2 = (UInt32)LSLStack.Pop(); - UInt32 i1 = (UInt32)LSLStack.Pop(); - if (i1 >= i2) - { - LSLStack.Push((UInt32)1); - } - else - { - LSLStack.Push((UInt32)0); - } - } - public void LESS(UInt32 Param) - { - Common.SendToDebug("::LESS: " + Param); - UInt32 i2 = (UInt32)LSLStack.Pop(); - UInt32 i1 = (UInt32)LSLStack.Pop(); - if (i1 < i2) - { - LSLStack.Push((UInt32)1); - } - else - { - LSLStack.Push((UInt32)0); - } - } - public void GREATER(UInt32 Param) - { - Common.SendToDebug("::GREATER: " + Param); - UInt32 i2 = (UInt32)LSLStack.Pop(); - UInt32 i1 = (UInt32)LSLStack.Pop(); - if (i1 > i2) - { - LSLStack.Push((UInt32)1); - } - else - { - LSLStack.Push((UInt32)0); - } - } - - - - public void BITAND() - { - Common.SendToDebug("::BITAND"); - UInt32 i2 = (UInt32)LSLStack.Pop(); - UInt32 i1 = (UInt32)LSLStack.Pop(); - LSLStack.Push((UInt32)(i1 & i2)); - } - public void BITOR() - { - Common.SendToDebug("::BITOR"); - UInt32 i2 = (UInt32)LSLStack.Pop(); - UInt32 i1 = (UInt32)LSLStack.Pop(); - LSLStack.Push((UInt32)(i1 | i2)); - } - public void BITXOR() - { - Common.SendToDebug("::BITXOR"); - UInt32 i2 = (UInt32)LSLStack.Pop(); - UInt32 i1 = (UInt32)LSLStack.Pop(); - LSLStack.Push((UInt32)(i1 ^ i2)); - } - public void BOOLAND() - { - Common.SendToDebug("::BOOLAND"); - bool b2 = bool.Parse((string)LSLStack.Pop()); - bool b1 = bool.Parse((string)LSLStack.Pop()); - if (b1 && b2) - { - LSLStack.Push((UInt32)1); - } - else - { - LSLStack.Push((UInt32)0); - } - } - public void BOOLOR() - { - Common.SendToDebug("::BOOLOR"); - bool b2 = bool.Parse((string)LSLStack.Pop()); - bool b1 = bool.Parse((string)LSLStack.Pop()); - - if (b1 || b2) - { - LSLStack.Push((UInt32)1); - } - else - { - LSLStack.Push((UInt32)0); - } - - } - public void NEG(UInt32 Param) - { - Common.SendToDebug("::NEG: " + Param); - //UInt32 i2 = (UInt32)LSLStack.Pop(); - UInt32 i1 = (UInt32)LSLStack.Pop(); - LSLStack.Push((UInt32)(i1 * -1)); - } - public void BITNOT() - { - //Common.SendToDebug("::BITNOT"); - //UInt32 i2 = (UInt32)LSLStack.Pop(); - //UInt32 i1 = (UInt32)LSLStack.Pop(); - //LSLStack.Push((UInt32)(i1 / i2)); - } - public void BOOLNOT() - { - //Common.SendToDebug("::BOOLNOT"); - ////UInt32 i2 = (UInt32)LSLStack.Pop(); - //UInt32 i1 = (UInt32)LSLStack.Pop(); - //LSLStack.Push((UInt32)(i1)); - } - - - } -} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_CLRInterface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_CLRInterface.cs deleted file mode 100644 index 84cb20c..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_CLRInterface.cs +++ /dev/null @@ -1,79 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL -{ - public class LSL_CLRInterface - { - public interface LSLScript - { - //public virtual void Run(object arg) - //{ - //} - //void Run(object arg); - - //void event_state_entry(object arg); - //void event_state_exit(); - //void event_touch_start(object arg); - //void event_touch(); - //void event_touch_end(); - //void event_collision_start(); - //void event_collision(); - //void event_collision_end(); - //void event_land_collision_start(); - //void event_land_collision(); - //void event_land_collision_end(); - //void event_timer(); - //void event_listen(); - //void event_on_rez(); - //void event_sensor(); - //void event_no_sensor(); - //void event_control(); - //void event_money(); - //void event_email(); - //void event_at_target(); - //void event_not_at_target(); - //void event_at_rot_target(); - //void event_not_at_rot_target(); - //void event_run_time_permissions(); - //void event_changed(); - //void event_attach(); - //void event_dataserver(); - //void event_link_message(); - //void event_moving_start(); - //void event_moving_end(); - //void event_object_rez(); - //void event_remote_data(); - //void event_http_response(); - } - } -} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_OPCODE_IL_processor.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_OPCODE_IL_processor.cs deleted file mode 100644 index 8836195..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_OPCODE_IL_processor.cs +++ /dev/null @@ -1,435 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; -using System.Reflection; -using System.Reflection.Emit; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL -{ - partial class LSO_Parser - { - //internal Stack ILStack = new Stack(); - //LSO_Enums MyLSO_Enums = new LSO_Enums(); - - internal bool LSL_PROCESS_OPCODE(ILGenerator il) - { - - byte bp1; - UInt32 u32p1; - float fp1; - UInt16 opcode = br_read(1)[0]; - Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString()); - string idesc = ((LSO_Enums.Operation_Table)opcode).ToString(); - switch ((LSO_Enums.Operation_Table)opcode) - { - - /*************** - * IMPLEMENTED * - ***************/ - case LSO_Enums.Operation_Table.NOOP: - break; - case LSO_Enums.Operation_Table.PUSHSP: - // Push Stack Top (Memory Address) to stack - Common.SendToDebug("Instruction " + idesc); - Common.SendToDebug("Instruction " + idesc + ": Description: Pushing Stack Top (Memory Address from header) to stack"); - IL_Push(il, (UInt32)myHeader.SP); - break; - // BYTE - case LSO_Enums.Operation_Table.PUSHARGB: - Common.SendToDebug("Param1: " + br_read(1)[0]); - break; - // INTEGER - case LSO_Enums.Operation_Table.PUSHARGI: - u32p1 = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Instruction " + idesc + ", Param1: " + u32p1); - IL_Push(il, u32p1); - break; - // FLOAT - case LSO_Enums.Operation_Table.PUSHARGF: - fp1 = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Instruction " + idesc + ", Param1: " + fp1); - IL_Push(il, fp1); - break; - // STRING - case LSO_Enums.Operation_Table.PUSHARGS: - string s = Read_String(); - Common.SendToDebug("Instruction " + idesc + ", Param1: " + s); - IL_Debug(il, "OPCODE: " + idesc + ":" + s); - IL_Push(il, s); - break; - // VECTOR z,y,x - case LSO_Enums.Operation_Table.PUSHARGV: - LSO_Enums.Vector v = new LSO_Enums.Vector(); - v.Z = BitConverter.ToUInt32(br_read(4), 0); - v.Y = BitConverter.ToUInt32(br_read(4), 0); - v.X = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Param1 Z: " + v.Z); - Common.SendToDebug("Param1 Y: " + v.Y); - Common.SendToDebug("Param1 X: " + v.X); - IL_Push(il, v); - break; - // ROTATION s,z,y,x - case LSO_Enums.Operation_Table.PUSHARGQ: - LSO_Enums.Rotation r = new LSO_Enums.Rotation(); - r.S = BitConverter.ToUInt32(br_read(4), 0); - r.Z = BitConverter.ToUInt32(br_read(4), 0); - r.Y = BitConverter.ToUInt32(br_read(4), 0); - r.X = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Param1 S: " + r.S); - Common.SendToDebug("Param1 Z: " + r.Z); - Common.SendToDebug("Param1 Y: " + r.Y); - Common.SendToDebug("Param1 X: " + r.X); - IL_Push(il, r); - break; - - case LSO_Enums.Operation_Table.PUSHE: - IL_Push(il, (UInt32)0); - break; - - case LSO_Enums.Operation_Table.PUSHARGE: - u32p1 = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Param1: " + u32p1); - //IL_Push(il, new string(" ".ToCharArray()[0], Convert.ToInt32(u32p1))); - IL_Push(il, u32p1); - break; - // BYTE - case LSO_Enums.Operation_Table.ADD: - case LSO_Enums.Operation_Table.SUB: - case LSO_Enums.Operation_Table.MUL: - case LSO_Enums.Operation_Table.DIV: - case LSO_Enums.Operation_Table.EQ: - case LSO_Enums.Operation_Table.NEQ: - case LSO_Enums.Operation_Table.LEQ: - case LSO_Enums.Operation_Table.GEQ: - case LSO_Enums.Operation_Table.LESS: - case LSO_Enums.Operation_Table.GREATER: - case LSO_Enums.Operation_Table.NEG: - case LSO_Enums.Operation_Table.MOD: - bp1 = br_read(1)[0]; - Common.SendToDebug("Param1: " + bp1); - IL_CallBaseFunction(il, idesc, (UInt32)bp1); - break; - - // NO ARGUMENTS - case LSO_Enums.Operation_Table.BITAND: - case LSO_Enums.Operation_Table.BITOR: - case LSO_Enums.Operation_Table.BITXOR: - case LSO_Enums.Operation_Table.BOOLAND: - case LSO_Enums.Operation_Table.BOOLOR: - case LSO_Enums.Operation_Table.BITNOT: - case LSO_Enums.Operation_Table.BOOLNOT: - IL_CallBaseFunction(il, idesc); - break; - // SHORT - case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE: - // TODO: What is size of short? - UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0); - Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString()); - //Common.SendToDebug("Param1: " + U16p1); - string fname = ((LSO_Enums.BuiltIn_Functions)U16p1).ToString(); - - bool cmdFound = false; - foreach (MethodInfo mi in typeof(LSL_BuiltIn_Commands_Interface).GetMethods()) - { - // Found command - if (mi.Name == fname) - { - il.Emit(OpCodes.Ldarg_0); - il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("GetLSL_BuiltIn", new Type[] { })); - // Pop required number of items from my stack to .Net stack - IL_PopToStack(il, mi.GetParameters().Length); - il.Emit(OpCodes.Callvirt, mi); - cmdFound = true; - break; - } - } - if (cmdFound == false) - { - Common.SendToDebug("ERROR: UNABLE TO LOCATE OPCODE " + idesc + " IN BASECLASS"); - } - - break; - - // RETURN - case LSO_Enums.Operation_Table.RETURN: - - Common.SendToDebug("OPCODE: RETURN"); - return true; - - case LSO_Enums.Operation_Table.POP: - case LSO_Enums.Operation_Table.POPS: - case LSO_Enums.Operation_Table.POPL: - case LSO_Enums.Operation_Table.POPV: - case LSO_Enums.Operation_Table.POPQ: - // Pops a specific datatype from the stack - // We just ignore the datatype for now - IL_Pop(il); - break; - - // LONG - case LSO_Enums.Operation_Table.STORE: - case LSO_Enums.Operation_Table.STORES: - case LSO_Enums.Operation_Table.STOREL: - case LSO_Enums.Operation_Table.STOREV: - case LSO_Enums.Operation_Table.STOREQ: - u32p1 = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Param1: " + u32p1.ToString()); - IL_CallBaseFunction(il, "StoreToLocal", u32p1); - break; - - case LSO_Enums.Operation_Table.STOREG: - case LSO_Enums.Operation_Table.STOREGS: - case LSO_Enums.Operation_Table.STOREGL: - case LSO_Enums.Operation_Table.STOREGV: - case LSO_Enums.Operation_Table.STOREGQ: - u32p1 = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Param1: " + u32p1.ToString()); - IL_CallBaseFunction(il, "StoreToGlobal", u32p1); - break; - - case LSO_Enums.Operation_Table.LOADP: - case LSO_Enums.Operation_Table.LOADSP: - case LSO_Enums.Operation_Table.LOADLP: - case LSO_Enums.Operation_Table.LOADVP: - case LSO_Enums.Operation_Table.LOADQP: - u32p1 = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Param1: " + u32p1.ToString()); - IL_CallBaseFunction(il, "StoreToLocal", u32p1); - IL_Pop(il); - break; - - case LSO_Enums.Operation_Table.LOADGP: - case LSO_Enums.Operation_Table.LOADGSP: - case LSO_Enums.Operation_Table.LOADGLP: - case LSO_Enums.Operation_Table.LOADGVP: - case LSO_Enums.Operation_Table.LOADGQP: - u32p1 = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Param1: " + u32p1.ToString()); - IL_CallBaseFunction(il, "StoreToStatic", u32p1 - 6 + myHeader.GVR); - IL_Pop(il); - break; - - // PUSH FROM LOCAL FRAME - case LSO_Enums.Operation_Table.PUSH: - case LSO_Enums.Operation_Table.PUSHS: - case LSO_Enums.Operation_Table.PUSHL: - case LSO_Enums.Operation_Table.PUSHV: - case LSO_Enums.Operation_Table.PUSHQ: - u32p1 = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Param1: " + u32p1.ToString()); - IL_CallBaseFunction(il, "GetFromLocal", u32p1); - - break; - - // PUSH FROM STATIC FRAME - case LSO_Enums.Operation_Table.PUSHG: - case LSO_Enums.Operation_Table.PUSHGS: - case LSO_Enums.Operation_Table.PUSHGL: - case LSO_Enums.Operation_Table.PUSHGV: - case LSO_Enums.Operation_Table.PUSHGQ: - u32p1 = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Param1: " + u32p1.ToString()); - IL_CallBaseFunction(il, "GetFromStatic", u32p1 - 6 + myHeader.GVR); - break; - - - /*********************** - * NOT IMPLEMENTED YET * - ***********************/ - - - - case LSO_Enums.Operation_Table.POPIP: - case LSO_Enums.Operation_Table.POPSP: - case LSO_Enums.Operation_Table.POPSLR: - case LSO_Enums.Operation_Table.POPARG: - case LSO_Enums.Operation_Table.POPBP: - //Common.SendToDebug("Instruction " + idesc + ": Ignored"); - Common.SendToDebug("Instruction " + idesc + ": Description: Drop x bytes from the stack (TODO: Only popping 1)"); - //Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - IL_Pop(il); - break; - - - - // None - case LSO_Enums.Operation_Table.PUSHIP: - // PUSH INSTRUCTION POINTER - break; - case LSO_Enums.Operation_Table.PUSHBP: - - case LSO_Enums.Operation_Table.PUSHEV: - break; - case LSO_Enums.Operation_Table.PUSHEQ: - break; - - - // LONG - case LSO_Enums.Operation_Table.JUMP: - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // BYTE, LONG - case LSO_Enums.Operation_Table.JUMPIF: - case LSO_Enums.Operation_Table.JUMPNIF: - Common.SendToDebug("Param1: " + br_read(1)[0]); - Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // LONG - case LSO_Enums.Operation_Table.STATE: - bp1 = br_read(1)[0]; - //il.Emit(OpCodes.Ld); // Load local variable 0 onto stack - //il.Emit(OpCodes.Ldc_I4, 0); // Push index position - //il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value - //il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value - break; - case LSO_Enums.Operation_Table.CALL: - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - Common.SendToDebug("ERROR: Function CALL not implemented yet."); - break; - // BYTE - case LSO_Enums.Operation_Table.CAST: - bp1 = br_read(1)[0]; - Common.SendToDebug("Instruction " + idesc + ": Cast to type: " + ((LSO_Enums.OpCode_Cast_TypeDefs)bp1)); - Common.SendToDebug("Param1: " + bp1); - switch ((LSO_Enums.OpCode_Cast_TypeDefs)bp1) - { - case LSO_Enums.OpCode_Cast_TypeDefs.String: - Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Box, ILStack.Pop());"); - break; - default: - Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!"); - break; - } - break; - // LONG - case LSO_Enums.Operation_Table.STACKTOS: - case LSO_Enums.Operation_Table.STACKTOL: - Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); - break; - // BYTE - case LSO_Enums.Operation_Table.PRINT: - case LSO_Enums.Operation_Table.CALLLIB: - Common.SendToDebug("Param1: " + br_read(1)[0]); - break; - } - return false; - } - - private void IL_PopToStack(ILGenerator il) - { - IL_PopToStack(il, 1); - } - private void IL_PopToStack(ILGenerator il, int count) - { - Common.SendToDebug("IL_PopToStack();"); - for (int i = 0; i < count; i++) - { - IL_CallBaseFunction(il, "POPToStack"); - //il.Emit(OpCodes.Ldarg_0); - //il.Emit(OpCodes.Call, - // typeof(LSL_BaseClass).GetMethod("POPToStack", - // new Type[] { })); - } - } - private void IL_Pop(ILGenerator il) - { - Common.SendToDebug("IL_Pop();"); - IL_CallBaseFunction(il, "POP"); - } - private void IL_Debug(ILGenerator il, string text) - { - il.Emit(OpCodes.Ldstr, text); - il.Emit(OpCodes.Call, typeof(Common).GetMethod("SendToDebug", - new Type[] { typeof(string) } - )); - } - private void IL_CallBaseFunction(ILGenerator il, string methodname) - { - il.Emit(OpCodes.Ldarg_0); - il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod(methodname, new Type[] { })); - } - private void IL_CallBaseFunction(ILGenerator il, string methodname, object data) - { - il.Emit(OpCodes.Ldarg_0); - if (data.GetType() == typeof(string)) - il.Emit(OpCodes.Ldstr, (string)data); - if (data.GetType() == typeof(UInt32)) - il.Emit(OpCodes.Ldc_I4, (UInt32)data); - il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod(methodname, new Type[] { data.GetType() })); - } - - private void IL_Push(ILGenerator il, object data) - { - il.Emit(OpCodes.Ldarg_0); - Common.SendToDebug("PUSH datatype: " + data.GetType()); - - IL_PushDataTypeToILStack(il, data); - - il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("PUSH", new Type[] { data.GetType() })); - - } - - private void IL_PushDataTypeToILStack(ILGenerator il, object data) - { - if (data.GetType() == typeof(UInt16)) - { - il.Emit(OpCodes.Ldc_I4, (UInt16)data); - il.Emit(OpCodes.Box, data.GetType()); - } - if (data.GetType() == typeof(UInt32)) - { - il.Emit(OpCodes.Ldc_I4, (UInt32)data); - il.Emit(OpCodes.Box, data.GetType()); - } - if (data.GetType() == typeof(Int32)) - { - il.Emit(OpCodes.Ldc_I4, (Int32)data); - il.Emit(OpCodes.Box, data.GetType()); - } - if (data.GetType() == typeof(float)) - { - il.Emit(OpCodes.Ldc_I4, (float)data); - il.Emit(OpCodes.Box, data.GetType()); - } - if (data.GetType() == typeof(string)) - il.Emit(OpCodes.Ldstr, (string)data); - //if (data.GetType() == typeof(LSO_Enums.Rotation)) - // il.Emit(OpCodes.Ldobj, (LSO_Enums.Rotation)data); - //if (data.GetType() == typeof(LSO_Enums.Vector)) - // il.Emit(OpCodes.Ldobj, (LSO_Enums.Vector)data); - //if (data.GetType() == typeof(LSO_Enums.Key)) - // il.Emit(OpCodes.Ldobj, (LSO_Enums.Key)data); - - } - - - } -} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Enums.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Enums.cs deleted file mode 100644 index f3eef3d..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Enums.cs +++ /dev/null @@ -1,557 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL -{ - public static class LSO_Enums - { - //public System.Collections.Generic.Dictionary OpCode_Add_Types; - - //LSO_Enums() { - // OpCode_Add_Types.Add(51, typeof(String)); - // OpCode_Add_Types.Add(17, typeof(UInt32)); - //} - - [Serializable] - public enum OpCode_Add_TypeDefs - { - String = 51, - UInt32 = 17 - } - [Serializable] - public enum OpCode_Cast_TypeDefs - { - String = 19 - } - - [Serializable] - public struct Key - { - public string KeyString; - } - - [Serializable] - public struct Vector - { - public UInt32 Z; - public UInt32 Y; - public UInt32 X; - } - [Serializable] - public struct Rotation - { - public UInt32 S; - public UInt32 Z; - public UInt32 Y; - public UInt32 X; - } - [Serializable] - public enum Variable_Type_Codes - { - Void = 0, - Integer = 1, - Float = 2, - String = 3, - Key = 4, - Vector = 5, - Rotation = 6, - List = 7, - Null = 8 - } - [Serializable] - public enum Event_Mask_Values - { - state_entry = 0, - state_exit = 1, - touch_start = 2, - touch = 3, - touch_end = 4, - collision_start = 5, - collision = 6, - collision_end = 7, - land_collision_start = 8, - land_collision = 9, - land_collision_end = 10, - timer = 11, - listen = 12, - on_rez = 13, - sensor = 14, - no_sensor = 15, - control = 16, - money = 17, - email = 18, - at_target = 19, - not_at_target = 20, - at_rot_target = 21, - not_at_rot_target = 22, - run_time_permissions = 23, - changed = 24, - attach = 25, - dataserver = 26, - link_message = 27, - moving_start = 28, - moving_end = 29, - object_rez = 30, - remote_data = 31, - http_response = 32 - } - [Serializable] - public enum Operation_Table - { - NOOP = 0x0, - POP = 0x1, - POPS = 0x2, - POPL = 0x3, - POPV = 0x4, - POPQ = 0x5, - POPARG = 0x6, - POPIP = 0x7, - POPBP = 0x8, - POPSP = 0x9, - POPSLR = 0xa, - DUP = 0x20, - DUPS = 0x21, - DUPL = 0x22, - DUPV = 0x23, - DUPQ = 0x24, - STORE = 0x30, - STORES = 0x31, - STOREL = 0x32, - STOREV = 0x33, - STOREQ = 0x34, - STOREG = 0x35, - STOREGS = 0x36, - STOREGL = 0x37, - STOREGV = 0x38, - STOREGQ = 0x39, - LOADP = 0x3a, - LOADSP = 0x3b, - LOADLP = 0x3c, - LOADVP = 0x3d, - LOADQP = 0x3e, - LOADGP = 0x3f, - LOADGSP = 0x40, - LOADGLP = 0x41, - LOADGVP = 0x42, - LOADGQP = 0x43, - PUSH = 0x50, - PUSHS = 0x51, - PUSHL = 0x52, - PUSHV = 0x53, - PUSHQ = 0x54, - PUSHG = 0x55, - PUSHGS = 0x56, - PUSHGL = 0x57, - PUSHGV = 0x58, - PUSHGQ = 0x59, - PUSHIP = 0x5a, - PUSHBP = 0x5b, - PUSHSP = 0x5c, - PUSHARGB = 0x5d, - PUSHARGI = 0x5e, - PUSHARGF = 0x5f, - PUSHARGS = 0x60, - PUSHARGV = 0x61, - PUSHARGQ = 0x62, - PUSHE = 0x63, - PUSHEV = 0x64, - PUSHEQ = 0x65, - PUSHARGE = 0x66, - ADD = 0x70, - SUB = 0x71, - MUL = 0x72, - DIV = 0x73, - MOD = 0x74, - EQ = 0x75, - NEQ = 0x76, - LEQ = 0x77, - GEQ = 0x78, - LESS = 0x79, - GREATER = 0x7a, - BITAND = 0x7b, - BITOR = 0x7c, - BITXOR = 0x7d, - BOOLAND = 0x7e, - BOOLOR = 0x7f, - NEG = 0x80, - BITNOT = 0x81, - BOOLNOT = 0x82, - JUMP = 0x90, - JUMPIF = 0x91, - JUMPNIF = 0x92, - STATE = 0x93, - CALL = 0x94, - RETURN = 0x95, - CAST = 0xa0, - STACKTOS = 0xb0, - STACKTOL = 0xb1, - PRINT = 0xc0, - CALLLIB = 0xd0, - CALLLIB_TWO_BYTE = 0xd1, - SHL = 0xe0, - SHR = 0xe1 - } - [Serializable] - public enum BuiltIn_Functions - { - llSin = 0, - llCos = 1, - llTan = 2, - llAtan2 = 3, - llSqrt = 4, - llPow = 5, - llAbs = 6, - llFabs = 7, - llFrand = 8, - llFloor = 9, - llCeil = 10, - llRound = 11, - llVecMag = 12, - llVecNorm = 13, - llVecDist = 14, - llRot2Euler = 15, - llEuler2Rot = 16, - llAxes2Rot = 17, - llRot2Fwd = 18, - llRot2Left = 19, - llRot2Up = 20, - llRotBetween = 21, - llWhisper = 22, - llSay = 23, - llShout = 24, - llListen = 25, - llListenControl = 26, - llListenRemove = 27, - llSensor = 28, - llSensorRepeat = 29, - llSensorRemove = 30, - llDetectedName = 31, - llDetectedKey = 32, - llDetectedOwner = 33, - llDetectedType = 34, - llDetectedPos = 35, - llDetectedVel = 36, - llDetectedGrab = 37, - llDetectedRot = 38, - llDetectedGroup = 39, - llDetectedLinkNumber = 40, - llDie = 41, - llGround = 42, - llCloud = 43, - llWind = 44, - llSetStatus = 45, - llGetStatus = 46, - llSetScale = 47, - llGetScale = 48, - llSetColor = 49, - llGetAlpha = 50, - llSetAlpha = 51, - llGetColor = 52, - llSetTexture = 53, - llScaleTexture = 54, - llOffsetTexture = 55, - llRotateTexture = 56, - llGetTexture = 57, - llSetPos = 58, - llGetPos = 59, - llGetLocalPos = 60, - llSetRot = 61, - llGetRot = 62, - llGetLocalRot = 63, - llSetForce = 64, - llGetForce = 65, - llTarget = 66, - llTargetRemove = 67, - llRotTarget = 68, - llRotTargetRemove = 69, - llMoveToTarget = 70, - llStopMoveToTarget = 71, - llApplyImpulse = 72, - llApplyRotationalImpulse = 73, - llSetTorque = 74, - llGetTorque = 75, - llSetForceAndTorque = 76, - llGetVel = 77, - llGetAccel = 78, - llGetOmega = 79, - llGetTimeOfDay = 80, - llGetWallclock = 81, - llGetTime = 82, - llResetTime = 83, - llGetAndResetTime = 84, - llSound = 85, - llPlaySound = 86, - llLoopSound = 87, - llLoopSoundMaster = 88, - llLoopSoundSlave = 89, - llPlaySoundSlave = 90, - llTriggerSound = 91, - llStopSound = 92, - llPreloadSound = 93, - llGetSubString = 94, - llDeleteSubString = 95, - llInsertString = 96, - llToUpper = 97, - llToLower = 98, - llGiveMoney = 99, - llMakeExplosion = 100, - llMakeFountain = 101, - llMakeSmoke = 102, - llMakeFire = 103, - llRezObject = 104, - llLookAt = 105, - llStopLookAt = 106, - llSetTimerEvent = 107, - llSleep = 108, - llGetMass = 109, - llCollisionFilter = 110, - llTakeControls = 111, - llReleaseControls = 112, - llAttachToAvatar = 113, - llDetachFromAvatar = 114, - llTakeCamera = 115, - llReleaseCamera = 116, - llGetOwner = 117, - llInstantMessage = 118, - llEmail = 119, - llGetNextEmail = 120, - llGetKey = 121, - llSetBuoyancy = 122, - llSetHoverHeight = 123, - llStopHover = 124, - llMinEventDelay = 125, - llSoundPreload = 126, - llRotLookAt = 127, - llStringLength = 128, - llStartAnimation = 129, - llStopAnimation = 130, - llPointAt = 131, - llStopPointAt = 132, - llTargetOmega = 133, - llGetStartParameter = 134, - llGodLikeRezObject = 135, - llRequestPermissions = 136, - llGetPermissionsKey = 137, - llGetPermissions = 138, - llGetLinkNumber = 139, - llSetLinkColor = 140, - llCreateLink = 141, - llBreakLink = 142, - llBreakAllLinks = 143, - llGetLinkKey = 144, - llGetLinkName = 145, - llGetInventoryNumber = 146, - llGetInventoryName = 147, - llSetScriptState = 148, - llGetEnergy = 149, - llGiveInventory = 150, - llRemoveInventory = 151, - llSetText = 152, - llWater = 153, - llPassTouches = 154, - llRequestAgentData = 155, - llRequestInventoryData = 156, - llSetDamage = 157, - llTeleportAgentHome = 158, - llModifyLand = 159, - llCollisionSound = 160, - llCollisionSprite = 161, - llGetAnimation = 162, - llResetScript = 163, - llMessageLinked = 164, - llPushObject = 165, - llPassCollisions = 166, - llGetScriptName = 167, - llGetNumberOfSides = 168, - llAxisAngle2Rot = 169, - llRot2Axis = 170, - llRot2Angle = 171, - llAcos = 172, - llAsin = 173, - llAngleBetween = 174, - llGetInventoryKey = 175, - llAllowInventoryDrop = 176, - llGetSunDirection = 177, - llGetTextureOffset = 178, - llGetTextureScale = 179, - llGetTextureRot = 180, - llSubStringIndex = 181, - llGetOwnerKey = 182, - llGetCenterOfMass = 183, - llListSort = 184, - llGetListLength = 185, - llList2Integer = 186, - llList2Float = 187, - llList2String = 188, - llList2Key = 189, - llList2Vector = 190, - llList2Rot = 191, - llList2List = 192, - llDeleteSubList = 193, - llGetListEntryType = 194, - llList2CSV = 195, - llCSV2List = 196, - llListRandomize = 197, - llList2ListStrided = 198, - llGetRegionCorner = 199, - llListInsertList = 200, - llListFindList = 201, - llGetObjectName = 202, - llSetObjectName = 203, - llGetDate = 204, - llEdgeOfWorld = 205, - llGetAgentInfo = 206, - llAdjustSoundVolume = 207, - llSetSoundQueueing = 208, - llSetSoundRadius = 209, - llKey2Name = 210, - llSetTextureAnim = 211, - llTriggerSoundLimited = 212, - llEjectFromLand = 213, - llParseString2List = 214, - llOverMyLand = 215, - llGetLandOwnerAt = 216, - llGetNotecardLine = 217, - llGetAgentSize = 218, - llSameGroup = 219, - llUnSit = 220, - llGroundSlope = 221, - llGroundNormal = 222, - llGroundContour = 223, - llGetAttached = 224, - llGetFreeMemory = 225, - llGetRegionName = 226, - llGetRegionTimeDilation = 227, - llGetRegionFPS = 228, - llParticleSystem = 229, - llGroundRepel = 230, - llGiveInventoryList = 231, - llSetVehicleType = 232, - llSetVehicleFloatParam = 233, - llSetVehicleVectorParam = 234, - llSetVehicleRotationParam = 235, - llSetVehicleFlags = 236, - llRemoveVehicleFlags = 237, - llSitTarget = 238, - llAvatarOnSitTarget = 239, - llAddToLandPassList = 240, - llSetTouchText = 241, - llSetSitText = 242, - llSetCameraEyeOffset = 243, - llSetCameraAtOffset = 244, - llDumpList2String = 245, - llScriptDanger = 246, - llDialog = 247, - llVolumeDetect = 248, - llResetOtherScript = 249, - llGetScriptState = 250, - llRemoteLoadScript = 251, - llSetRemoteScriptAccessPin = 252, - llRemoteLoadScriptPin = 253, - llOpenRemoteDataChannel = 254, - llSendRemoteData = 255, - llRemoteDataReply = 256, - llCloseRemoteDataChannel = 257, - llMD5String = 258, - llSetPrimitiveParams = 259, - llStringToBase64 = 260, - llBase64ToString = 261, - llXorBase64Strings = 262, - llRemoteDataSetRegion = 263, - llLog10 = 264, - llLog = 265, - llGetAnimationList = 266, - llSetParcelMusicURL = 267, - llGetRootPosition = 268, - llGetRootRotation = 269, - llGetObjectDesc = 270, - llSetObjectDesc = 271, - llGetCreator = 272, - llGetTimestamp = 273, - llSetLinkAlpha = 274, - llGetNumberOfPrims = 275, - llGetNumberOfNotecardLines = 276, - llGetBoundingBox = 277, - llGetGeometricCenter = 278, - llGetPrimitiveParams = 279, - llIntegerToBase64 = 280, - llBase64ToInteger = 281, - llGetGMTclock = 282, - llGetSimulatorHostname = 283, - llSetLocalRot = 284, - llParseStringKeepNulls = 285, - llRezAtRoot = 286, - llGetObjectPermMask = 287, - llSetObjectPermMask = 288, - llGetInventoryPermMask = 289, - llSetInventoryPermMask = 290, - llGetInventoryCreator = 291, - llOwnerSay = 292, - llRequestSimulatorData = 293, - llForceMouselook = 294, - llGetObjectMass = 295, - llListReplaceList = 296, - llLoadURL = 297, - llParcelMediaCommandList = 298, - llParcelMediaQuery = 299, - llModPow = 300, - llGetInventoryType = 301, - llSetPayPrice = 302, - llGetCameraPos = 303, - llGetCameraRot = 304, - llSetPrimURL = 305, - llRefreshPrimURL = 306, - llEscapeURL = 307, - llUnescapeURL = 308, - llMapDestination = 309, - llAddToLandBanList = 310, - llRemoveFromLandPassList = 311, - llRemoveFromLandBanList = 312, - llSetCameraParams = 313, - llClearCameraParams = 314, - llListStatistics = 315, - llGetUnixTime = 316, - llGetParcelFlags = 317, - llGetRegionFlags = 318, - llXorBase64StringsCorrect = 319, - llHTTPRequest = 320, - llResetLandBanList = 321, - llResetLandPassList = 322, - llGetParcelPrimCount = 323, - llGetParcelPrimOwners = 324, - llGetObjectPrimCount = 325, - llGetParcelMaxPrims = 326, - llGetParcelDetails = 327 - } - - } -} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Parser.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Parser.cs deleted file mode 100644 index b486c46..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Parser.cs +++ /dev/null @@ -1,722 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; -using System.IO; -using System.Reflection; -using System.Reflection.Emit; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL -{ - partial class LSO_Parser - { - private string FileName; - private FileStream fs; - private BinaryReader br; - internal LSO_Struct.Header myHeader; - internal Dictionary StaticBlocks = new Dictionary(); - //private System.Collections.Hashtable StaticBlocks = new System.Collections.Hashtable(); - - private TypeBuilder typeBuilder; - private System.Collections.Generic.List EventList = new System.Collections.Generic.List(); - - public LSO_Parser(string _FileName, TypeBuilder _typeBuilder) - { - FileName = _FileName; - typeBuilder = _typeBuilder; - } - - internal void OpenFile() - { - // Open - Common.SendToDebug("Opening filename: " + FileName); - fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read); - br = new BinaryReader(fs, Encoding.BigEndianUnicode); - - } - internal void CloseFile() - { - - // Close - br.Close(); - fs.Close(); - } - - - /// - /// Parse LSO file. - /// - public void Parse() - { - - - - // The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack. - - - // HEADER BLOCK - Common.SendToDebug("Reading HEADER BLOCK at: 0"); - fs.Seek(0, SeekOrigin.Begin); - myHeader = new LSO_Struct.Header(); - myHeader.TM = BitConverter.ToUInt32(br_read(4), 0); - myHeader.IP = BitConverter.ToUInt32(br_read(4), 0); - myHeader.VN = BitConverter.ToUInt32(br_read(4), 0); - myHeader.BP = BitConverter.ToUInt32(br_read(4), 0); - myHeader.SP = BitConverter.ToUInt32(br_read(4), 0); - myHeader.HR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.HP = BitConverter.ToUInt32(br_read(4), 0); - myHeader.CS = BitConverter.ToUInt32(br_read(4), 0); - myHeader.NS = BitConverter.ToUInt32(br_read(4), 0); - myHeader.CE = BitConverter.ToUInt32(br_read(4), 0); - myHeader.IE = BitConverter.ToUInt32(br_read(4), 0); - myHeader.ER = BitConverter.ToUInt32(br_read(4), 0); - myHeader.FR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.SLR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.GVR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.GFR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.PR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.ESR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.SR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.NCE = BitConverter.ToUInt64(br_read(8), 0); - myHeader.NIE = BitConverter.ToUInt64(br_read(8), 0); - myHeader.NER = BitConverter.ToUInt64(br_read(8), 0); - - // Print Header Block to debug - Common.SendToDebug("TM - Top of memory (size): " + myHeader.TM); - Common.SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP); - Common.SendToDebug("VN - Version number: " + myHeader.VN); - Common.SendToDebug("BP - Local Frame Pointer: " + myHeader.BP); - Common.SendToDebug("SP - Stack Pointer: " + myHeader.SP); - Common.SendToDebug("HR - Heap Register: " + myHeader.HR); - Common.SendToDebug("HP - Heap Pointer: " + myHeader.HP); - Common.SendToDebug("CS - Current State: " + myHeader.CS); - Common.SendToDebug("NS - Next State: " + myHeader.NS); - Common.SendToDebug("CE - Current Events: " + myHeader.CE); - Common.SendToDebug("IE - In Event: " + myHeader.IE); - Common.SendToDebug("ER - Event Register: " + myHeader.ER); - Common.SendToDebug("FR - Fault Register: " + myHeader.FR); - Common.SendToDebug("SLR - Sleep Register: " + myHeader.SLR); - Common.SendToDebug("GVR - Global Variable Register: " + myHeader.GVR); - Common.SendToDebug("GFR - Global Function Register: " + myHeader.GFR); - Common.SendToDebug("PR - Parameter Register: " + myHeader.PR); - Common.SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR); - Common.SendToDebug("SR - State Register: " + myHeader.SR); - Common.SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE); - Common.SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE); - Common.SendToDebug("NER - 64-bit Event Register: " + myHeader.NER); - Common.SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position); - - // STATIC BLOCK - Common.SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR); - fs.Seek(myHeader.GVR, SeekOrigin.Begin); - int StaticBlockCount = 0; - // Read function blocks until we hit GFR - while (fs.Position < myHeader.GFR) - { - StaticBlockCount++; - long startReadPos = fs.Position; - Common.SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + startReadPos); - - //fs.Seek(myHeader.GVR, SeekOrigin.Begin); - LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock(); - myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0); - myStaticBlock.ObjectType = br_read(1)[0]; - Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); - myStaticBlock.Unknown = br_read(1)[0]; - // Size of datatype varies -- what about strings? - if (myStaticBlock.ObjectType != 0) - myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType)); - - StaticBlocks.Add((UInt32)startReadPos, myStaticBlock); - - } - Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount); - - - // FUNCTION BLOCK - // Always right after STATIC BLOCK - LSO_Struct.FunctionBlock myFunctionBlock = new LSO_Struct.FunctionBlock(); - if (myHeader.GFR == myHeader.SR) - { - // If GFR and SR are at same position then there is no fuction block - Common.SendToDebug("No FUNCTION BLOCK found"); - } - else - { - Common.SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR); - fs.Seek(myHeader.GFR, SeekOrigin.Begin); - myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount); - if (myFunctionBlock.FunctionCount > 0) - { - myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount]; - for (int i = 0; i < myFunctionBlock.FunctionCount; i++) - { - Common.SendToDebug("Reading function " + i + " at: " + fs.Position); - // TODO: ADD TO FUNCTION LIST (How do we identify it later?) - // Note! Absolute position - myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR; - Common.SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]); - } - } - } - - - // STATE FRAME BLOCK - // Always right after FUNCTION BLOCK - Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR); - fs.Seek(myHeader.SR, SeekOrigin.Begin); - LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock(); - myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0); - if (myStateFrameBlock.StateCount > 0) - { - // Initialize array - myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount]; - for (int i = 0; i < myStateFrameBlock.StateCount; i++) - { - Common.SendToDebug("Reading STATE POINTER BLOCK " + (i + 1) + " at: " + fs.Position); - // Position is relative to state frame - myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0); - myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8)); - Common.SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location); - Common.SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count); - - //// Read STATE BLOCK - //long CurPos = fs.Position; - //fs.Seek(CurPos, SeekOrigin.Begin); - - } - } - - - // STATE BLOCK - // For each StateFrameBlock there is one StateBlock with multiple event handlers - - if (myStateFrameBlock.StateCount > 0) - { - // Go through all State Frame Pointers found - for (int i = 0; i < myStateFrameBlock.StateCount; i++) - { - - fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin); - Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position); - - // READ: STATE BLOCK HEADER - myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock(); - myStateFrameBlock.StatePointer[i].StateBlock.StartPos = (UInt32)fs.Position; // Note - myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0); - myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0]; - myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note - Common.SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos); - Common.SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize); - Common.SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos); - - // We need to count number of bits flagged in EventMask? - - - // for each bit in myStateFrameBlock.StatePointer[i].EventMask - - // ADDING TO ALL RIGHT NOW, SHOULD LIMIT TO ONLY THE ONES IN USE - //TODO: Create event hooks - myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers = new LSO_Struct.StateBlockHandler[myStateFrameBlock.StatePointer[i].EventMask.Count - 1]; - for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) - { - - if (myStateFrameBlock.StatePointer[i].EventMask.Get(ii) == true) - { - // We got an event - // READ: STATE BLOCK HANDLER - Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position); - myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0); - myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer); - Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize); - } - } - } - } - - - - - //// READ FUNCTION CODE CHUNKS - //// Functions + Function start pos (GFR) - //// TODO: Somehow be able to identify and reference this - //LSO_Struct.CodeChunk[] myFunctionCodeChunk; - //if (myFunctionBlock.FunctionCount > 0) - //{ - // myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount]; - // for (int i = 0; i < myFunctionBlock.FunctionCount; i++) - // { - // Common.SendToDebug("Reading Function Code Chunk " + i); - // myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]); - // } - - //} - // READ EVENT CODE CHUNKS - LSO_Struct.CodeChunk[] myEventCodeChunk; - if (myStateFrameBlock.StateCount > 0) - { - myEventCodeChunk = new LSO_Struct.CodeChunk[myStateFrameBlock.StateCount]; - for (int i = 0; i < myStateFrameBlock.StateCount; i++) - { - // TODO: Somehow organize events and functions so they can be found again, - // two level search ain't no good - for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) - { - - - if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0) - { - Common.SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii); - - - // Override a Method / Function - string eventname = i + "_event_" + (LSO_Enums.Event_Mask_Values)ii; - Common.SendToDebug("Event Name: " + eventname); - if (Common.IL_ProcessCodeChunks) - { - EventList.Add(eventname); - - // JUMP TO CODE PROCESSOR - ProcessCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, typeBuilder, eventname); - } - } - - } - - } - - } - - - - - if (Common.IL_CreateFunctionList) - IL_INSERT_FUNCTIONLIST(); - - } - - internal LSO_Struct.HeapBlock GetHeap(UInt32 pos) - { - // HEAP BLOCK - // TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries) - Common.SendToDebug("Reading HEAP BLOCK at: " + pos); - fs.Seek(pos, SeekOrigin.Begin); - - LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock(); - myHeapBlock.DataBlockSize = BitConverter.ToInt32(br_read(4), 0); - myHeapBlock.ObjectType = br_read(1)[0]; - myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0); - //myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType)); - // Don't read it reversed - myHeapBlock.Data = new byte[myHeapBlock.DataBlockSize - 1]; - br.Read(myHeapBlock.Data, 0, myHeapBlock.DataBlockSize - 1); - - - Common.SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize); - Common.SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString()); - Common.SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount); - - return myHeapBlock; - } - private byte[] br_read(int len) - { - if (len <= 0) - return null; - - try - { - byte[] bytes = new byte[len]; - for (int i = len - 1; i > -1; i--) - bytes[i] = br.ReadByte(); - return bytes; - } - catch (Exception e) - { - Common.SendToDebug("Exception: " + e.ToString()); - throw (e); - } - } - //private byte[] br_read_smallendian(int len) - //{ - // byte[] bytes = new byte[len]; - // br.Read(bytes,0, len); - // return bytes; - //} - private Type getLLObjectType(byte objectCode) - { - switch ((LSO_Enums.Variable_Type_Codes)objectCode) - { - case LSO_Enums.Variable_Type_Codes.Void: return typeof(void); - case LSO_Enums.Variable_Type_Codes.Integer: return typeof(UInt32); - case LSO_Enums.Variable_Type_Codes.Float: return typeof(float); - case LSO_Enums.Variable_Type_Codes.String: return typeof(string); - case LSO_Enums.Variable_Type_Codes.Key: return typeof(string); - case LSO_Enums.Variable_Type_Codes.Vector: return typeof(LSO_Enums.Vector); - case LSO_Enums.Variable_Type_Codes.Rotation: return typeof(LSO_Enums.Rotation); - case LSO_Enums.Variable_Type_Codes.List: - Common.SendToDebug("TODO: List datatype not implemented yet!"); - return typeof(System.Collections.ArrayList); - case LSO_Enums.Variable_Type_Codes.Null: - Common.SendToDebug("TODO: Datatype null is not implemented, using string instead.!"); - return typeof(string); - default: - Common.SendToDebug("Lookup of LSL datatype " + objectCode + " to .Net datatype failed: Unknown LSL datatype. Defaulting to object."); - return typeof(object); - } - } - private int getObjectSize(byte ObjectType) - { - switch ((LSO_Enums.Variable_Type_Codes)ObjectType) - { - case LSO_Enums.Variable_Type_Codes.Integer: - case LSO_Enums.Variable_Type_Codes.Float: - case LSO_Enums.Variable_Type_Codes.String: - case LSO_Enums.Variable_Type_Codes.Key: - case LSO_Enums.Variable_Type_Codes.List: - return 4; - case LSO_Enums.Variable_Type_Codes.Vector: - return 12; - case LSO_Enums.Variable_Type_Codes.Rotation: - return 16; - default: - return 0; - } - } - private string Read_String() - { - string ret = ""; - byte reader = br_read(1)[0]; - while (reader != 0x000) - { - ret += (char)reader; - reader = br_read(1)[0]; - } - return ret; - } - - /// - /// Reads a code chunk and creates IL - /// - /// Absolute position in file. REMEMBER TO ADD myHeader.GFR! - /// TypeBuilder for assembly - /// Name of event (function) to generate - private void ProcessCodeChunk(UInt32 pos, TypeBuilder typeBuilder, string eventname) - { - - LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk(); - - Common.SendToDebug("Reading Function Code Chunk at: " + pos); - fs.Seek(pos, SeekOrigin.Begin); - myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0); - Common.SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize); - // Read until null - myCodeChunk.Comment = Read_String(); - Common.SendToDebug("Function comment: " + myCodeChunk.Comment); - myCodeChunk.ReturnTypePos = br_read(1)[0]; - myCodeChunk.ReturnType = GetStaticBlock((long)myCodeChunk.ReturnTypePos + (long)myHeader.GVR); - Common.SendToDebug("Return type #" + myCodeChunk.ReturnType.ObjectType + ": " + ((LSO_Enums.Variable_Type_Codes)myCodeChunk.ReturnType.ObjectType).ToString()); - - - // TODO: How to determine number of codechunks -- does this method work? - myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List(); - byte reader = br_read(1)[0]; - reader = br_read(1)[0]; - - // NOTE ON CODE CHUNK ARGUMENTS - // This determins type definition - int ccount = 0; - while (reader != 0x000) - { - ccount++; - Common.SendToDebug("Reading Code Chunk Argument " + ccount); - LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument(); - CCA.FunctionReturnTypePos = reader; - reader = br_read(1)[0]; - CCA.NullString = reader; - CCA.FunctionReturnType = GetStaticBlock(CCA.FunctionReturnTypePos + myHeader.GVR); - myCodeChunk.CodeChunkArguments.Add(CCA); - Common.SendToDebug("Code Chunk Argument " + ccount + " type #" + CCA.FunctionReturnType.ObjectType + ": " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType.ObjectType); - } - // Create string array - Type[] MethodArgs = new Type[myCodeChunk.CodeChunkArguments.Count]; - for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++) - { - MethodArgs[_ic] = getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType.ObjectType); - Common.SendToDebug("Method argument " + _ic + ": " + getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType.ObjectType).ToString()); - } - // End marker is 0x000 - myCodeChunk.EndMarker = reader; - - - // - // Emit: START OF METHOD (FUNCTION) - // - - Common.SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod..."); - MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, - MethodAttributes.Public, - typeof(void), - new Type[] { typeof(object) }); - //MethodArgs); - //typeof(void), //getLLObjectType(myCodeChunk.ReturnType), - // new Type[] { typeof(object) }, //); - - //Common.SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder..."); - //typeBuilder.DefineMethodOverride(methodBuilder, - // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); - - // Create the IL generator - - Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();"); - ILGenerator il = methodBuilder.GetILGenerator(); - - - if (Common.IL_UseTryCatch) - IL_INSERT_TRY(il, eventname); - - - - // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); - //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); - //il.Emit(OpCodes.Call, typeof(Console).GetMethod - // ("WriteLine", new Type[] { typeof(string) })); - - //Common.SendToDebug("STARTUP: il.Emit(OpCodes.Ldc_I4_S, 0);"); - - //il.Emit(OpCodes.Ldc_I4_S, 0); - for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++) - { - Common.SendToDebug("PARAMS: il.Emit(OpCodes.Ldarg, " + _ic + ");"); - il.Emit(OpCodes.Ldarg, _ic); - } - - - - // - // CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL - // - bool FoundRet = false; - while (FoundRet == false) - { - FoundRet = LSL_PROCESS_OPCODE(il); - } - - - if (Common.IL_UseTryCatch) - IL_INSERT_END_TRY(il, eventname); - - // Emit: RETURN FROM METHOD - il.Emit(OpCodes.Ret); - - return; - - } - - private void IL_INSERT_FUNCTIONLIST() - { - - Common.SendToDebug("Creating function list"); - - - string eventname = "GetFunctions"; - - Common.SendToDebug("Creating IL " + eventname); - // Define a private String field. - //FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public); - - - //FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private); - - - - MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, - MethodAttributes.Public, - typeof(string[]), - null); - - //typeBuilder.DefineMethodOverride(methodBuilder, - // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); - - ILGenerator il = methodBuilder.GetILGenerator(); - - - - - // IL_INSERT_TRY(il, eventname); - - // // Push string to stack - // il.Emit(OpCodes.Ldstr, "Inside " + eventname); - - //// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); - //il.Emit(OpCodes.Call, typeof(Console).GetMethod - // ("WriteLine", new Type[] { typeof(string) })); - - //initIL.Emit(OpCodes.Newobj, typeof(string[])); - - //string[] MyArray = new string[2] { "TestItem1" , "TestItem2" }; - - ////il.Emit(OpCodes.Ldarg_0); - - il.DeclareLocal(typeof(string[])); - - ////il.Emit(OpCodes.Ldarg_0); - il.Emit(OpCodes.Ldc_I4, EventList.Count); // Specify array length - il.Emit(OpCodes.Newarr, typeof(String)); // create new string array - il.Emit(OpCodes.Stloc_0); // Store array as local variable 0 in stack - ////SetFunctionList - - for (int lv = 0; lv < EventList.Count; lv++) - { - il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack - il.Emit(OpCodes.Ldc_I4, lv); // Push index position - il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value - il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value - - //il.Emit(OpCodes.Ldarg_0); - //il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value - //il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("AddFunction", new Type[] { typeof(string) })); - - } - - - - // IL_INSERT_END_TRY(il, eventname); - - - il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack - // il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("SetFunctionList", new Type[] { typeof(Array) })); - - il.Emit(OpCodes.Ret); // Return - - } - - - private void IL_INSERT_TRY(ILGenerator il, string eventname) - { - /* - * CLR TRY - */ - //Common.SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()"); - il.BeginExceptionBlock(); - - // Push "Hello World!" string to stack - //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); - //il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname); - - } - - private void IL_INSERT_END_TRY(ILGenerator il, string eventname) - { - /* - * CATCH - */ - Common.SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));"); - il.BeginCatchBlock(typeof(Exception)); - - // Push "Hello World!" string to stack - Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); - il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": "); - - //call void [mscorlib]System.Console::WriteLine(string) - Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("Write", new Type[] { typeof(string) })); - - //callvirt instance string [mscorlib]System.Exception::get_Message() - Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt..."); - il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod - ("get_Message")); - - //call void [mscorlib]System.Console::WriteLine(string) - Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("WriteLine", new Type[] { typeof(string) })); - - /* - * CLR END TRY - */ - //Common.SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();"); - il.EndExceptionBlock(); - } - - private LSO_Struct.StaticBlock GetStaticBlock(long pos) - { - long FirstPos = fs.Position; - try - { - UInt32 position = (UInt32)pos; - // STATIC BLOCK - Common.SendToDebug("Reading STATIC BLOCK at: " + position); - fs.Seek(position, SeekOrigin.Begin); - - if (StaticBlocks.ContainsKey(position) == true) - { - Common.SendToDebug("Found cached STATIC BLOCK"); - - - - return StaticBlocks[pos]; - } - - //int StaticBlockCount = 0; - // Read function blocks until we hit GFR - //while (fs.Position < myHeader.GFR) - //{ - //StaticBlockCount++; - - //Common.SendToDebug("Reading Static Block at: " + position); - - //fs.Seek(myHeader.GVR, SeekOrigin.Begin); - LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock(); - myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0); - myStaticBlock.ObjectType = br_read(1)[0]; - Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); - myStaticBlock.Unknown = br_read(1)[0]; - // Size of datatype varies - if (myStaticBlock.ObjectType != 0) - myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType)); - - StaticBlocks.Add(position, myStaticBlock); - //} - Common.SendToDebug("Done reading Static Block."); - return myStaticBlock; - } - finally - { - // Go back to original read pos - fs.Seek(FirstPos, SeekOrigin.Begin); - } - - } - - } -} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Struct.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Struct.cs deleted file mode 100644 index 8ea618c..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSO_Struct.cs +++ /dev/null @@ -1,135 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ - -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL -{ - static class LSO_Struct - { - - public struct Header - { - public UInt32 TM; - public UInt32 IP; - public UInt32 VN; - public UInt32 BP; - public UInt32 SP; - public UInt32 HR; - public UInt32 HP; - public UInt32 CS; - public UInt32 NS; - public UInt32 CE; - public UInt32 IE; - public UInt32 ER; - public UInt32 FR; - public UInt32 SLR; - public UInt32 GVR; - public UInt32 GFR; - public UInt32 PR; - public UInt32 ESR; - public UInt32 SR; - public UInt64 NCE; - public UInt64 NIE; - public UInt64 NER; - } - - public struct StaticBlock - { - public UInt32 Static_Chunk_Header_Size; - public byte ObjectType; - public byte Unknown; - public byte[] BlockVariable; - } - /* Not actually a structure - public struct StaticBlockVariable - { - public UInt32 Integer1; - public UInt32 Float1; - public UInt32 HeapPointer_String; - public UInt32 HeapPointer_Key; - public byte[] Vector_12; - public byte[] Rotation_16; - public UInt32 Pointer_List_Structure; - } */ - public struct HeapBlock - { - public Int32 DataBlockSize; - public byte ObjectType; - public UInt16 ReferenceCount; - public byte[] Data; - } - public struct StateFrameBlock - { - public UInt32 StateCount; - public StatePointerBlock[] StatePointer; - } - public struct StatePointerBlock - { - public UInt32 Location; - public System.Collections.BitArray EventMask; - public StateBlock StateBlock; - } - public struct StateBlock - { - public UInt32 StartPos; - public UInt32 EndPos; - public UInt32 HeaderSize; - public byte Unknown; - public StateBlockHandler[] StateBlockHandlers; - } - public struct StateBlockHandler - { - public UInt32 CodeChunkPointer; - public UInt32 CallFrameSize; - } - public struct FunctionBlock - { - public UInt32 FunctionCount; - public UInt32[] CodeChunkPointer; - } - public struct CodeChunk - { - public UInt32 CodeChunkHeaderSize; - public string Comment; - public System.Collections.Generic.List CodeChunkArguments; - public byte EndMarker; - public byte ReturnTypePos; - public StaticBlock ReturnType; - } - public struct CodeChunkArgument - { - public byte FunctionReturnTypePos; - public byte NullString; - public StaticBlock FunctionReturnType; - } - } -} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server_API/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server_API/LSL_BuiltIn_Commands_Interface.cs deleted file mode 100644 index b6f2889..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server_API/LSL_BuiltIn_Commands_Interface.cs +++ /dev/null @@ -1,368 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL -{ - public interface LSL_BuiltIn_Commands_Interface - { - float llSin(float f); - float llCos(float f); - float llTan(float f); - float llAtan2(float x, float y); - float llSqrt(float f); - float llPow(float fbase, float fexponent); - UInt32 llAbs(UInt32 i); - float llFabs(float f); - float llFrand(float mag); - UInt32 llFloor(float f); - UInt32 llCeil(float f); - UInt32 llRound(float f); - float llVecMag(LSO_Enums.Vector v); - LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v); - float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b); - LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r); - LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v); - LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up); - LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r); - LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r); - LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r); - LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end); - void llWhisper(UInt16 channelID, string text); - //void llSay(UInt32 channelID, string text); - void llSay(object channelID, object text); - void llShout(UInt16 channelID, string text); - UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg); - void llListenControl(UInt32 number, UInt32 active); - void llListenRemove(UInt32 number); - void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc); - void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate); - void llSensorRemove(); - string llDetectedName(UInt32 number); - LSO_Enums.Key llDetectedKey(UInt32 number); - LSO_Enums.Key llDetectedOwner(UInt32 number); - UInt32 llDetectedType(UInt32 number); - LSO_Enums.Vector llDetectedPos(UInt32 number); - LSO_Enums.Vector llDetectedVel(UInt32 number); - LSO_Enums.Vector llDetectedGrab(UInt32 number); - LSO_Enums.Rotation llDetectedRot(UInt32 number); - UInt32 llDetectedGroup(UInt32 number); - UInt32 llDetectedLinkNumber(UInt32 number); - void llDie(); - float llGround(LSO_Enums.Vector offset); - float llCloud(LSO_Enums.Vector offset); - LSO_Enums.Vector llWind(LSO_Enums.Vector offset); - void llSetStatus(UInt32 status, UInt32 value); - UInt32 llGetStatus(UInt32 status); - void llSetScale(LSO_Enums.Vector scale); - LSO_Enums.Vector llGetScale(); - void llSetColor(LSO_Enums.Vector color, UInt32 face); - float llGetAlpha(UInt32 face); - void llSetAlpha(float alpha, UInt32 face); - LSO_Enums.Vector llGetColor(UInt32 face); - void llSetTexture(string texture, UInt32 face); - void llScaleTexture(float u, float v, UInt32 face); - void llOffsetTexture(float u, float v, UInt32 face); - void llRotateTexture(float rotation, UInt32 face); - string llGetTexture(UInt32 face); - void llSetPos(LSO_Enums.Vector pos); - - void llGetPos(); - void llGetLocalPos(); - void llSetRot(); - void llGetRot(); - void llGetLocalRot(); - void llSetForce(); - void llGetForce(); - void llTarget(); - void llTargetRemove(); - void llRotTarget(); - void llRotTargetRemove(); - void llMoveToTarget(); - void llStopMoveToTarget(); - void llApplyImpulse(); - void llApplyRotationalImpulse(); - void llSetTorque(); - void llGetTorque(); - void llSetForceAndTorque(); - void llGetVel(); - void llGetAccel(); - void llGetOmega(); - void llGetTimeOfDay(); - void llGetWallclock(); - void llGetTime(); - void llResetTime(); - void llGetAndResetTime(); - void llSound(); - void llPlaySound(); - void llLoopSound(); - void llLoopSoundMaster(); - void llLoopSoundSlave(); - void llPlaySoundSlave(); - void llTriggerSound(); - void llStopSound(); - void llPreloadSound(); - void llGetSubString(); - void llDeleteSubString(); - void llInsertString(); - void llToUpper(); - void llToLower(); - void llGiveMoney(); - void llMakeExplosion(); - void llMakeFountain(); - void llMakeSmoke(); - void llMakeFire(); - void llRezObject(); - void llLookAt(); - void llStopLookAt(); - void llSetTimerEvent(); - void llSleep(); - void llGetMass(); - void llCollisionFilter(); - void llTakeControls(); - void llReleaseControls(); - void llAttachToAvatar(); - void llDetachFromAvatar(); - void llTakeCamera(); - void llReleaseCamera(); - void llGetOwner(); - void llInstantMessage(); - void llEmail(); - void llGetNextEmail(); - void llGetKey(); - void llSetBuoyancy(); - void llSetHoverHeight(); - void llStopHover(); - void llMinEventDelay(); - void llSoundPreload(); - void llRotLookAt(); - void llStringLength(); - void llStartAnimation(); - void llStopAnimation(); - void llPointAt(); - void llStopPointAt(); - void llTargetOmega(); - void llGetStartParameter(); - void llGodLikeRezObject(); - void llRequestPermissions(); - void llGetPermissionsKey(); - void llGetPermissions(); - void llGetLinkNumber(); - void llSetLinkColor(); - void llCreateLink(); - void llBreakLink(); - void llBreakAllLinks(); - void llGetLinkKey(); - void llGetLinkName(); - void llGetInventoryNumber(); - void llGetInventoryName(); - void llSetScriptState(); - void llGetEnergy(); - void llGiveInventory(); - void llRemoveInventory(); - void llSetText(); - void llWater(); - void llPassTouches(); - void llRequestAgentData(); - void llRequestInventoryData(); - void llSetDamage(); - void llTeleportAgentHome(); - void llModifyLand(); - void llCollisionSound(); - void llCollisionSprite(); - void llGetAnimation(); - void llResetScript(); - void llMessageLinked(); - void llPushObject(); - void llPassCollisions(); - void llGetScriptName(); - void llGetNumberOfSides(); - void llAxisAngle2Rot(); - void llRot2Axis(); - void llRot2Angle(); - void llAcos(); - void llAsin(); - void llAngleBetween(); - void llGetInventoryKey(); - void llAllowInventoryDrop(); - void llGetSunDirection(); - void llGetTextureOffset(); - void llGetTextureScale(); - void llGetTextureRot(); - void llSubStringIndex(); - void llGetOwnerKey(); - void llGetCenterOfMass(); - void llListSort(); - void llGetListLength(); - void llList2Integer(); - void llList2Float(); - void llList2String(); - void llList2Key(); - void llList2Vector(); - void llList2Rot(); - void llList2List(); - void llDeleteSubList(); - void llGetListEntryType(); - void llList2CSV(); - void llCSV2List(); - void llListRandomize(); - void llList2ListStrided(); - void llGetRegionCorner(); - void llListInsertList(); - void llListFindList(); - void llGetObjectName(); - void llSetObjectName(); - void llGetDate(); - void llEdgeOfWorld(); - void llGetAgentInfo(); - void llAdjustSoundVolume(); - void llSetSoundQueueing(); - void llSetSoundRadius(); - void llKey2Name(); - void llSetTextureAnim(); - void llTriggerSoundLimited(); - void llEjectFromLand(); - void llParseString2List(); - void llOverMyLand(); - void llGetLandOwnerAt(); - void llGetNotecardLine(); - void llGetAgentSize(); - void llSameGroup(); - void llUnSit(); - void llGroundSlope(); - void llGroundNormal(); - void llGroundContour(); - void llGetAttached(); - void llGetFreeMemory(); - void llGetRegionName(); - void llGetRegionTimeDilation(); - void llGetRegionFPS(); - void llParticleSystem(); - void llGroundRepel(); - void llGiveInventoryList(); - void llSetVehicleType(); - void llSetVehicleFloatParam(); - void llSetVehicleVectorParam(); - void llSetVehicleRotationParam(); - void llSetVehicleFlags(); - void llRemoveVehicleFlags(); - void llSitTarget(); - void llAvatarOnSitTarget(); - void llAddToLandPassList(); - void llSetTouchText(); - void llSetSitText(); - void llSetCameraEyeOffset(); - void llSetCameraAtOffset(); - void llDumpList2String(); - void llScriptDanger(); - void llDialog(); - void llVolumeDetect(); - void llResetOtherScript(); - void llGetScriptState(); - void llRemoteLoadScript(); - void llSetRemoteScriptAccessPin(); - void llRemoteLoadScriptPin(); - void llOpenRemoteDataChannel(); - void llSendRemoteData(); - void llRemoteDataReply(); - void llCloseRemoteDataChannel(); - void llMD5String(); - void llSetPrimitiveParams(); - void llStringToBase64(); - void llBase64ToString(); - void llXorBase64Strings(); - void llRemoteDataSetRegion(); - void llLog10(); - void llLog(); - void llGetAnimationList(); - void llSetParcelMusicURL(); - void llGetRootPosition(); - void llGetRootRotation(); - void llGetObjectDesc(); - void llSetObjectDesc(); - void llGetCreator(); - void llGetTimestamp(); - void llSetLinkAlpha(); - void llGetNumberOfPrims(); - void llGetNumberOfNotecardLines(); - void llGetBoundingBox(); - void llGetGeometricCenter(); - void llGetPrimitiveParams(); - void llIntegerToBase64(); - void llBase64ToInteger(); - void llGetGMTclock(); - void llGetSimulatorHostname(); - void llSetLocalRot(); - void llParseStringKeepNulls(); - void llRezAtRoot(); - void llGetObjectPermMask(); - void llSetObjectPermMask(); - void llGetInventoryPermMask(); - void llSetInventoryPermMask(); - void llGetInventoryCreator(); - void llOwnerSay(); - void llRequestSimulatorData(); - void llForceMouselook(); - void llGetObjectMass(); - void llListReplaceList(); - void llLoadURL(); - void llParcelMediaCommandList(); - void llParcelMediaQuery(); - void llModPow(); - void llGetInventoryType(); - void llSetPayPrice(); - void llGetCameraPos(); - void llGetCameraRot(); - void llSetPrimURL(); - void llRefreshPrimURL(); - void llEscapeURL(); - void llUnescapeURL(); - void llMapDestination(); - void llAddToLandBanList(); - void llRemoveFromLandPassList(); - void llRemoveFromLandBanList(); - void llSetCameraParams(); - void llClearCameraParams(); - void llListStatistics(); - void llGetUnixTime(); - void llGetParcelFlags(); - void llGetRegionFlags(); - void llXorBase64StringsCorrect(); - void llHTTPRequest(); - void llResetLandBanList(); - void llResetLandPassList(); - void llGetParcelPrimCount(); - void llGetParcelPrimOwners(); - void llGetObjectPrimCount(); - void llGetParcelMaxPrims(); - void llGetParcelDetails(); - } -} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server_API/LSL_BuiltIn_Commands_TestImplementation.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server_API/LSL_BuiltIn_Commands_TestImplementation.cs deleted file mode 100644 index 3536bf3..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Server_API/LSL_BuiltIn_Commands_TestImplementation.cs +++ /dev/null @@ -1,387 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -/* Original code: Tedd Hansen */ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL -{ - public class LSL_BuiltIn_Commands_TestImplementation : LSL_BuiltIn_Commands_Interface - { - public LSL_BuiltIn_Commands_TestImplementation(string FullScriptID) - { - Common.SendToDebug("LSL_BuiltIn_Commands_TestImplementation: Creating object for FullScriptID: " + FullScriptID); - } - - - public float llSin(float f) { return 0; } - public float llCos(float f) { return 0; } - public float llTan(float f) { return 0; } - public float llAtan2(float x, float y) { return 0; } - public float llSqrt(float f) { return 0; } - public float llPow(float fbase, float fexponent) { return 0; } - public UInt32 llAbs(UInt32 i) { return 0; } - public float llFabs(float f) { return 0; } - public float llFrand(float mag) { return 0; } - public UInt32 llFloor(float f) { return 0; } - public UInt32 llCeil(float f) { return 0; } - public UInt32 llRound(float f) { return 0; } - public float llVecMag(LSO_Enums.Vector v) { return 0; } - public LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v) { return new LSO_Enums.Vector(); } - public float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b) { return 0; } - public LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); } - public LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v) { return new LSO_Enums.Rotation(); } - public LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up) { return new LSO_Enums.Rotation(); } - public LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); } - public LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); } - public LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); } - public LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end) { return new LSO_Enums.Rotation(); } - public void llWhisper(UInt16 channelID, string text) - { - Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");"); - Common.SendToLog("llWhisper Channel " + channelID + ", Text: \"" + text + "\""); - } - //public void llSay(UInt32 channelID, string text) - public void llSay(object channelID, object text) - { - //TODO: DO SOMETHING USEFUL HERE - Common.SendToDebug("INTERNAL FUNCTION llSay(" + (UInt32)channelID + ", \"" + (string)text + "\");"); - Common.SendToLog("llSay Channel " + (UInt32)channelID + ", Text: \"" + (string)text + "\""); - } - public void llShout(UInt16 channelID, string text) { return; } - public UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg) { return 0; } - public void llListenControl(UInt32 number, UInt32 active) { return; } - public void llListenRemove(UInt32 number) { return; } - public void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc) { return; } - public void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate) { return; } - public void llSensorRemove() { return; } - public string llDetectedName(UInt32 number) { return ""; } - public LSO_Enums.Key llDetectedKey(UInt32 number) { return new LSO_Enums.Key(); } - public LSO_Enums.Key llDetectedOwner(UInt32 number) { return new LSO_Enums.Key(); } - public UInt32 llDetectedType(UInt32 number) { return 0; } - public LSO_Enums.Vector llDetectedPos(UInt32 number) { return new LSO_Enums.Vector(); } - public LSO_Enums.Vector llDetectedVel(UInt32 number) { return new LSO_Enums.Vector(); } - public LSO_Enums.Vector llDetectedGrab(UInt32 number) { return new LSO_Enums.Vector(); } - public LSO_Enums.Rotation llDetectedRot(UInt32 number) { return new LSO_Enums.Rotation(); } - public UInt32 llDetectedGroup(UInt32 number) { return 0; } - public UInt32 llDetectedLinkNumber(UInt32 number) { return 0; } - public void llDie() { return; } - public float llGround(LSO_Enums.Vector offset) { return 0; } - public float llCloud(LSO_Enums.Vector offset) { return 0; } - public LSO_Enums.Vector llWind(LSO_Enums.Vector offset) { return new LSO_Enums.Vector(); } - public void llSetStatus(UInt32 status, UInt32 value) { return; } - public UInt32 llGetStatus(UInt32 status) { return 0; } - public void llSetScale(LSO_Enums.Vector scale) { return; } - public LSO_Enums.Vector llGetScale() { return new LSO_Enums.Vector(); } - public void llSetColor(LSO_Enums.Vector color, UInt32 face) { return; } - public float llGetAlpha(UInt32 face) { return 0; } - public void llSetAlpha(float alpha, UInt32 face) { return; } - public LSO_Enums.Vector llGetColor(UInt32 face) { return new LSO_Enums.Vector(); } - public void llSetTexture(string texture, UInt32 face) { return; } - public void llScaleTexture(float u, float v, UInt32 face) { return; } - public void llOffsetTexture(float u, float v, UInt32 face) { return; } - public void llRotateTexture(float rotation, UInt32 face) { return; } - public string llGetTexture(UInt32 face) { return ""; } - public void llSetPos(LSO_Enums.Vector pos) { return; } - - - public void llGetPos() { } - public void llGetLocalPos() { } - public void llSetRot() { } - public void llGetRot() { } - public void llGetLocalRot() { } - public void llSetForce() { } - public void llGetForce() { } - public void llTarget() { } - public void llTargetRemove() { } - public void llRotTarget() { } - public void llRotTargetRemove() { } - public void llMoveToTarget() { } - public void llStopMoveToTarget() { } - public void llApplyImpulse() { } - public void llApplyRotationalImpulse() { } - public void llSetTorque() { } - public void llGetTorque() { } - public void llSetForceAndTorque() { } - public void llGetVel() { } - public void llGetAccel() { } - public void llGetOmega() { } - public void llGetTimeOfDay() { } - public void llGetWallclock() { } - public void llGetTime() { } - public void llResetTime() { } - public void llGetAndResetTime() { } - public void llSound() { } - public void llPlaySound() { } - public void llLoopSound() { } - public void llLoopSoundMaster() { } - public void llLoopSoundSlave() { } - public void llPlaySoundSlave() { } - public void llTriggerSound() { } - public void llStopSound() { } - public void llPreloadSound() { } - public void llGetSubString() { } - public void llDeleteSubString() { } - public void llInsertString() { } - public void llToUpper() { } - public void llToLower() { } - public void llGiveMoney() { } - public void llMakeExplosion() { } - public void llMakeFountain() { } - public void llMakeSmoke() { } - public void llMakeFire() { } - public void llRezObject() { } - public void llLookAt() { } - public void llStopLookAt() { } - public void llSetTimerEvent() { } - public void llSleep() { } - public void llGetMass() { } - public void llCollisionFilter() { } - public void llTakeControls() { } - public void llReleaseControls() { } - public void llAttachToAvatar() { } - public void llDetachFromAvatar() { } - public void llTakeCamera() { } - public void llReleaseCamera() { } - public void llGetOwner() { } - public void llInstantMessage() { } - public void llEmail() { } - public void llGetNextEmail() { } - public void llGetKey() { } - public void llSetBuoyancy() { } - public void llSetHoverHeight() { } - public void llStopHover() { } - public void llMinEventDelay() { } - public void llSoundPreload() { } - public void llRotLookAt() { } - public void llStringLength() { } - public void llStartAnimation() { } - public void llStopAnimation() { } - public void llPointAt() { } - public void llStopPointAt() { } - public void llTargetOmega() { } - public void llGetStartParameter() { } - public void llGodLikeRezObject() { } - public void llRequestPermissions() { } - public void llGetPermissionsKey() { } - public void llGetPermissions() { } - public void llGetLinkNumber() { } - public void llSetLinkColor() { } - public void llCreateLink() { } - public void llBreakLink() { } - public void llBreakAllLinks() { } - public void llGetLinkKey() { } - public void llGetLinkName() { } - public void llGetInventoryNumber() { } - public void llGetInventoryName() { } - public void llSetScriptState() { } - public void llGetEnergy() { } - public void llGiveInventory() { } - public void llRemoveInventory() { } - public void llSetText() { } - public void llWater() { } - public void llPassTouches() { } - public void llRequestAgentData() { } - public void llRequestInventoryData() { } - public void llSetDamage() { } - public void llTeleportAgentHome() { } - public void llModifyLand() { } - public void llCollisionSound() { } - public void llCollisionSprite() { } - public void llGetAnimation() { } - public void llResetScript() { } - public void llMessageLinked() { } - public void llPushObject() { } - public void llPassCollisions() { } - public void llGetScriptName() { } - public void llGetNumberOfSides() { } - public void llAxisAngle2Rot() { } - public void llRot2Axis() { } - public void llRot2Angle() { } - public void llAcos() { } - public void llAsin() { } - public void llAngleBetween() { } - public void llGetInventoryKey() { } - public void llAllowInventoryDrop() { } - public void llGetSunDirection() { } - public void llGetTextureOffset() { } - public void llGetTextureScale() { } - public void llGetTextureRot() { } - public void llSubStringIndex() { } - public void llGetOwnerKey() { } - public void llGetCenterOfMass() { } - public void llListSort() { } - public void llGetListLength() { } - public void llList2Integer() { } - public void llList2Float() { } - public void llList2String() { } - public void llList2Key() { } - public void llList2Vector() { } - public void llList2Rot() { } - public void llList2List() { } - public void llDeleteSubList() { } - public void llGetListEntryType() { } - public void llList2CSV() { } - public void llCSV2List() { } - public void llListRandomize() { } - public void llList2ListStrided() { } - public void llGetRegionCorner() { } - public void llListInsertList() { } - public void llListFindList() { } - public void llGetObjectName() { } - public void llSetObjectName() { } - public void llGetDate() { } - public void llEdgeOfWorld() { } - public void llGetAgentInfo() { } - public void llAdjustSoundVolume() { } - public void llSetSoundQueueing() { } - public void llSetSoundRadius() { } - public void llKey2Name() { } - public void llSetTextureAnim() { } - public void llTriggerSoundLimited() { } - public void llEjectFromLand() { } - public void llParseString2List() { } - public void llOverMyLand() { } - public void llGetLandOwnerAt() { } - public void llGetNotecardLine() { } - public void llGetAgentSize() { } - public void llSameGroup() { } - public void llUnSit() { } - public void llGroundSlope() { } - public void llGroundNormal() { } - public void llGroundContour() { } - public void llGetAttached() { } - public void llGetFreeMemory() { } - public void llGetRegionName() { } - public void llGetRegionTimeDilation() { } - public void llGetRegionFPS() { } - public void llParticleSystem() { } - public void llGroundRepel() { } - public void llGiveInventoryList() { } - public void llSetVehicleType() { } - public void llSetVehicleFloatParam() { } - public void llSetVehicleVectorParam() { } - public void llSetVehicleRotationParam() { } - public void llSetVehicleFlags() { } - public void llRemoveVehicleFlags() { } - public void llSitTarget() { } - public void llAvatarOnSitTarget() { } - public void llAddToLandPassList() { } - public void llSetTouchText() { } - public void llSetSitText() { } - public void llSetCameraEyeOffset() { } - public void llSetCameraAtOffset() { } - public void llDumpList2String() { } - public void llScriptDanger() { } - public void llDialog() { } - public void llVolumeDetect() { } - public void llResetOtherScript() { } - public void llGetScriptState() { } - public void llRemoteLoadScript() { } - public void llSetRemoteScriptAccessPin() { } - public void llRemoteLoadScriptPin() { } - public void llOpenRemoteDataChannel() { } - public void llSendRemoteData() { } - public void llRemoteDataReply() { } - public void llCloseRemoteDataChannel() { } - public void llMD5String() { } - public void llSetPrimitiveParams() { } - public void llStringToBase64() { } - public void llBase64ToString() { } - public void llXorBase64Strings() { } - public void llRemoteDataSetRegion() { } - public void llLog10() { } - public void llLog() { } - public void llGetAnimationList() { } - public void llSetParcelMusicURL() { } - public void llGetRootPosition() { } - public void llGetRootRotation() { } - public void llGetObjectDesc() { } - public void llSetObjectDesc() { } - public void llGetCreator() { } - public void llGetTimestamp() { } - public void llSetLinkAlpha() { } - public void llGetNumberOfPrims() { } - public void llGetNumberOfNotecardLines() { } - public void llGetBoundingBox() { } - public void llGetGeometricCenter() { } - public void llGetPrimitiveParams() { } - public void llIntegerToBase64() { } - public void llBase64ToInteger() { } - public void llGetGMTclock() { } - public void llGetSimulatorHostname() { } - public void llSetLocalRot() { } - public void llParseStringKeepNulls() { } - public void llRezAtRoot() { } - public void llGetObjectPermMask() { } - public void llSetObjectPermMask() { } - public void llGetInventoryPermMask() { } - public void llSetInventoryPermMask() { } - public void llGetInventoryCreator() { } - public void llOwnerSay() { } - public void llRequestSimulatorData() { } - public void llForceMouselook() { } - public void llGetObjectMass() { } - public void llListReplaceList() { } - public void llLoadURL() { } - public void llParcelMediaCommandList() { } - public void llParcelMediaQuery() { } - public void llModPow() { } - public void llGetInventoryType() { } - public void llSetPayPrice() { } - public void llGetCameraPos() { } - public void llGetCameraRot() { } - public void llSetPrimURL() { } - public void llRefreshPrimURL() { } - public void llEscapeURL() { } - public void llUnescapeURL() { } - public void llMapDestination() { } - public void llAddToLandBanList() { } - public void llRemoveFromLandPassList() { } - public void llRemoveFromLandBanList() { } - public void llSetCameraParams() { } - public void llClearCameraParams() { } - public void llListStatistics() { } - public void llGetUnixTime() { } - public void llGetParcelFlags() { } - public void llGetRegionFlags() { } - public void llXorBase64StringsCorrect() { } - public void llHTTPRequest() { } - public void llResetLandBanList() { } - public void llResetLandPassList() { } - public void llGetParcelPrimCount() { } - public void llGetParcelPrimOwners() { } - public void llGetObjectPrimCount() { } - public void llGetParcelMaxPrims() { } - public void llGetParcelDetails() { } - - - - } -} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs new file mode 100644 index 0000000..3ea167c --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs @@ -0,0 +1,84 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO +{ + public static class Common + { + static public bool Debug = true; + static public bool IL_UseTryCatch = true; + static public bool IL_CreateConstructor = true; + static public bool IL_CreateFunctionList = true; + static public bool IL_ProcessCodeChunks = true; + + public delegate void SendToDebugEventDelegate(string Message); + public delegate void SendToLogEventDelegate(string Message); + static public event SendToDebugEventDelegate SendToDebugEvent; + static public event SendToLogEventDelegate SendToLogEvent; + + static public void SendToDebug(string Message) + { + //if (Debug == true) + Console.WriteLine("COMPILER:Debug: " + Message); + SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); + } + static public void SendToLog(string Message) + { + //if (Debug == true) + Console.WriteLine("COMPILER:LOG: " + Message); + SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); + } + } + + // TEMPORARY TEST THINGIES + public static class IL_Helper + { + public static string ReverseFormatString(string text1, string format) + { + Common.SendToDebug("ReverseFormatString text1: " + text1); + Common.SendToDebug("ReverseFormatString format: " + format); + return string.Format(format, text1); + } + public static string ReverseFormatString(string text1, UInt32 text2, string format) + { + Common.SendToDebug("ReverseFormatString text1: " + text1); + Common.SendToDebug("ReverseFormatString text2: " + text2.ToString()); + Common.SendToDebug("ReverseFormatString format: " + format); + return string.Format(format, text1, text2.ToString()); + } + public static string Cast_ToString(object obj) + { + Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString()); + return "ABCDEFGIHJKLMNOPQ123"; + } + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Engine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Engine.cs new file mode 100644 index 0000000..b060841 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Engine.cs @@ -0,0 +1,300 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Reflection; +using System.Reflection.Emit; +using System.Threading; + + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO +{ + + + public class Engine + { + //private string LSO_FileName = @"LSO\AdditionTest.lso"; + private string LSO_FileName;// = @"LSO\CloseToDefault.lso"; + AppDomain appDomain; + + public string Compile(string LSOFileName) + { + LSO_FileName = LSOFileName; + + + //appDomain = AppDomain.CreateDomain("AlternateAppDomain"); + appDomain = Thread.GetDomain(); + + // Create Assembly Name + AssemblyName asmName = new AssemblyName(); + asmName.Name = System.IO.Path.GetFileNameWithoutExtension(LSO_FileName); + //asmName.Name = "TestAssembly"; + + string DLL_FileName = asmName.Name + ".dll"; + string DLL_FileName_WithPath = System.IO.Path.GetDirectoryName(LSO_FileName) + @"\" + DLL_FileName; + + Common.SendToLog("LSO File Name: " + System.IO.Path.GetFileName(LSO_FileName)); + Common.SendToLog("Assembly name: " + asmName.Name); + Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll"); + Common.SendToLog("Starting processing of LSL ByteCode..."); + Common.SendToLog(""); + + + + // Create Assembly + AssemblyBuilder asmBuilder = appDomain.DefineDynamicAssembly( + asmName, + AssemblyBuilderAccess.RunAndSave + ); + //// Create Assembly + //AssemblyBuilder asmBuilder = + // Thread.GetDomain().DefineDynamicAssembly + //(asmName, AssemblyBuilderAccess.RunAndSave); + + // Create a module (and save to disk) + ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule + (asmName.Name, + DLL_FileName); + + //Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\""); + // Create a Class (/Type) + TypeBuilder typeBuilder = modBuilder.DefineType( + "LSL_ScriptObject", + TypeAttributes.Public | TypeAttributes.BeforeFieldInit, + typeof(OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass)); + //, + // typeof()); + //, typeof(LSL_BuiltIn_Commands_Interface)); + //, + // typeof(object), + // new Type[] { typeof(LSL_CLRInterface.LSLScript) }); + + + + /* + * Generate the IL itself + */ + + LSO_Parser LSOP = new LSO_Parser(LSO_FileName, typeBuilder); + LSOP.OpenFile(); + LSOP.Parse(); + + // Constructor has to be created AFTER LSO_Parser because of accumulated variables + if (Common.IL_CreateConstructor) + IL_CREATE_CONSTRUCTOR(typeBuilder, LSOP); + + LSOP.CloseFile(); + /* + * Done generating. Create a type and run it. + */ + + + Common.SendToLog("Attempting to compile assembly..."); + // Compile it + Type type = typeBuilder.CreateType(); + Common.SendToLog("Compilation successful!"); + + Common.SendToLog("Saving assembly: " + DLL_FileName); + asmBuilder.Save(DLL_FileName); + + Common.SendToLog("Returning assembly filename: " + DLL_FileName); + + + return DLL_FileName; + + + //Common.SendToLog("Creating an instance of new assembly..."); + //// Create an instance we can play with + ////LSLScript hello = (LSLScript)Activator.CreateInstance(type); + ////LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type); + //object MyScript = (object)Activator.CreateInstance(type); + + + + + + //System.Reflection.MemberInfo[] Members = type.GetMembers(); + + //Common.SendToLog("Members of assembly " + type.ToString() + ":"); + //foreach (MemberInfo member in Members) + // Common.SendToLog(member.ToString()); + + + //// Play with it + ////MyScript.event_state_entry("Test"); + //object[] args = { null }; + ////System.Collections.Generic.List Functions = (System.Collections.Generic.List)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null); + + //string[] ret = { }; + //if (Common.IL_CreateFunctionList) + // ret = (string[])type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null); + + //foreach (string s in ret) + //{ + // Common.SendToLog(""); + // Common.SendToLog("*** Executing LSL Server Event: " + s); + // //object test = type.GetMember(s); + // //object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args); + // //runner(); + // //objBooks_Late = type.InvokeMember(s, BindingFlags.CreateInstance, null, objApp_Late, null); + // type.InvokeMember(s, BindingFlags.InvokeMethod, null, MyScript, new object[] { "Test" }); + + //} + + + } + + + private static void IL_CREATE_CONSTRUCTOR(TypeBuilder typeBuilder, LSO_Parser LSOP) + { + + + Common.SendToDebug("IL_CREATE_CONSTRUCTOR()"); + //ConstructorBuilder constructor = typeBuilder.DefineConstructor( + // MethodAttributes.Public, + // CallingConventions.Standard, + // new Type[0]); + ConstructorBuilder constructor = typeBuilder.DefineConstructor( + MethodAttributes.Public | + MethodAttributes.SpecialName | + MethodAttributes.RTSpecialName, + CallingConventions.Standard, + new Type[0]); + + //Define the reflection ConstructorInfor for System.Object + ConstructorInfo conObj = typeof(LSL_BaseClass).GetConstructor(new Type[0]); + + //call constructor of base object + ILGenerator il = constructor.GetILGenerator(); + + il.Emit(OpCodes.Ldarg_0); + il.Emit(OpCodes.Call, conObj); + + + //Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: UInt32 State = 0;"); + //string FieldName; + //// Create state object + //FieldName = "State"; + //FieldBuilder State_fb = typeBuilder.DefineField( + // FieldName, + // typeof(UInt32), + // FieldAttributes.Public); + //il.Emit(OpCodes.Ldarg_0); + //il.Emit(OpCodes.Ldc_I4, 0); + //il.Emit(OpCodes.Stfld, State_fb); + + + //Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: LSL_BuiltIn_Commands_TestImplementation LSL_BuiltIns = New LSL_BuiltIn_Commands_TestImplementation();"); + ////Type objType1 = typeof(object); + //Type objType1 = typeof(LSL_BuiltIn_Commands_TestImplementation); + + //FieldName = "LSL_BuiltIns"; + //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField( + // FieldName, + // objType1, + // FieldAttributes.Public); + + ////LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation(); + //il.Emit(OpCodes.Ldarg_0); + ////il.Emit(OpCodes.Ldstr, "Test 123"); + //il.Emit(OpCodes.Newobj, objType1.GetConstructor(new Type[] { })); + //il.Emit(OpCodes.Stfld, LSL_BuiltIns_fb); + + foreach (UInt32 pos in LSOP.StaticBlocks.Keys) + { + LSO_Struct.StaticBlock sb; + LSOP.StaticBlocks.TryGetValue(pos, out sb); + + if (sb.ObjectType > 0 && sb.ObjectType < 8) { // We don't want void or null's + + il.Emit(OpCodes.Ldarg_0); + // Push position to stack + il.Emit(OpCodes.Ldc_I4, pos); + //il.Emit(OpCodes.Box, typeof(UInt32)); + + + Type datatype = null; + + // Push data to stack + Common.SendToDebug("Adding to static (" + pos + ") type: " + ((LSO_Enums.Variable_Type_Codes)sb.ObjectType).ToString() + " (" + sb.ObjectType + ")"); + switch ((LSO_Enums.Variable_Type_Codes)sb.ObjectType) + { + case LSO_Enums.Variable_Type_Codes.Float: + case LSO_Enums.Variable_Type_Codes.Integer: + //UInt32 + il.Emit(OpCodes.Ldc_I4, BitConverter.ToUInt32(sb.BlockVariable, 0)); + datatype = typeof(UInt32); + il.Emit(OpCodes.Box, datatype); + break; + case LSO_Enums.Variable_Type_Codes.String: + case LSO_Enums.Variable_Type_Codes.Key: + //String + LSO_Struct.HeapBlock hb = LSOP.GetHeap(LSOP.myHeader.HR + BitConverter.ToUInt32(sb.BlockVariable, 0) - 1); + il.Emit(OpCodes.Ldstr, System.Text.Encoding.UTF8.GetString(hb.Data)); + datatype = typeof(string); + break; + case LSO_Enums.Variable_Type_Codes.Vector: + datatype = typeof(LSO_Enums.Vector); + //TODO: Not implemented + break; + case LSO_Enums.Variable_Type_Codes.Rotation: + //Object + //TODO: Not implemented + datatype = typeof(LSO_Enums.Rotation); + break; + default: + datatype = typeof(object); + break; + } + + + // Make call + il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("AddToStatic", new Type[] { typeof(UInt32), datatype })); + } + + } + + + + + ////il.Emit(OpCodes.Newobj, typeof(UInt32)); + //il.Emit(OpCodes.Starg_0); + //// Create LSL function library + //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField("LSL_BuiltIns", typeof(LSL_BuiltIn_Commands_Interface), FieldAttributes.Public); + //il.Emit(OpCodes.Newobj, typeof(LSL_BuiltIn_Commands_Interface)); + //il.Emit(OpCodes.Stloc_1); + + il.Emit(OpCodes.Ret); + } + + + + + // End of class + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/IL_common_functions.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/IL_common_functions.cs new file mode 100644 index 0000000..70533fb --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/IL_common_functions.cs @@ -0,0 +1,56 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; +using System.Reflection; +using System.Reflection.Emit; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO +{ + partial class LSO_Parser + { + private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName) + { + TypeBuilder typeBuilder = modBuilder.DefineType(typeName, + TypeAttributes.Public | + TypeAttributes.Class | + TypeAttributes.AutoClass | + TypeAttributes.AnsiClass | + TypeAttributes.BeforeFieldInit | + TypeAttributes.AutoLayout, + typeof(object), + new Type[] { typeof(object) }); + return typeBuilder; + + } + + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs new file mode 100644 index 0000000..99904d4 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs @@ -0,0 +1,58 @@ +using System; +using System.Collections.Generic; +using System.Text; +using System.IO; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO +{ + public partial class LSL_BaseClass + { + //public MemoryStream LSLStack = new MemoryStream(); + public Stack LSLStack = new Stack(); + public Dictionary StaticVariables = new Dictionary(); + public Dictionary GlobalVariables = new Dictionary(); + public Dictionary LocalVariables = new Dictionary(); + //public System.Collections.Generic.List FunctionList = new System.Collections.Generic.List(); + //public void AddFunction(String x) { + // FunctionList.Add(x); + //} + //public Stack LSLStack = new Stack; + //public struct StackItemStruct + //{ + // public LSO_Enums.Variable_Type_Codes ItemType; + // public object Data; + //} + public UInt32 State = 0; + public LSL_BuiltIn_Commands_Interface LSL_Builtins; + public LSL_BuiltIn_Commands_Interface GetLSL_BuiltIn() + { + return LSL_Builtins; + } + + + public LSL_BaseClass() { } + + + public virtual int OverrideMe() + { + return 0; + } + public void Start(LSL_BuiltIn_Commands_Interface LSLBuiltins) + { + LSL_Builtins = LSLBuiltins; + + Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass.Start() called"); + //LSL_Builtins.llSay(0, "Test"); + return; + } + + public void AddToStatic(UInt32 index, object obj) + { + Common.SendToDebug("AddToStatic: " + index + " type: " + obj.GetType()); + StaticVariables.Add(index, obj); + } + + + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs new file mode 100644 index 0000000..d3ca625 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs @@ -0,0 +1,373 @@ +//using System; +//using System.Collections.Generic; +//using System.Text; + +//namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO +//{ +// public partial class LSL_BaseClass +// { + + +// public float llSin() { +// float f = (float)LSLStack.Pop(); +// return LSL_Builtins.llSin(f); +// } +// public float llCos() { +// float f = (float)LSLStack.Pop(); +// return LSL_Builtins.llCos(f); +// } +// public float llTan() { +// float f = (float)LSLStack.Pop(); +// return LSL_Builtins.llTan(f); +// } +// public float llAtan2() { +// float x = (float)LSLStack.Pop(); +// float y = (float)LSLStack.Pop(); +// return LSL_Builtins.llAtan2(x, y); +// } +// public float llSqrt() { +// float f = (float)LSLStack.Pop(); +// return LSL_Builtins.llSqrt(f); +// } +// float llPow() +// { +// float fexponent = (float)LSLStack.Pop(); +// float fbase = (float)LSLStack.Pop(); +// return LSL_Builtins.llPow(fbase, fexponent); +// } +// //UInt32 llAbs(UInt32 i){ return; } +// //float llFabs(float f){ return; } +// //float llFrand(float mag){ return; } +// //UInt32 llFloor(float f){ return; } +// //UInt32 llCeil(float f){ return; } +// //UInt32 llRound(float f){ return; } +// //float llVecMag(LSO_Enums.Vector v){ return; } +// //LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v){ return; } +// //float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b){ return; } +// //LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r){ return; } +// //LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v){ return; } +// //LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up){ return; } +// //LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r){ return; } +// //LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r){ return; } +// //LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r){ return; } +// //LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end){ return; } +// public void llWhisper() +// { +// UInt16 i = (UInt16)LSLStack.Pop(); +// string s = (string)LSLStack.Pop(); +// LSL_Builtins.llWhisper(i, s); +// } +// public void llSay() +// { +// UInt16 i = (UInt16)LSLStack.Pop(); +// string s = (string)LSLStack.Pop(); +// LSL_Builtins.llSay(i, s); +// } +// //void llShout(UInt16 channelID, string text); +// //UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg); +// //void llListenControl(UInt32 number, UInt32 active); +// //void llListenRemove(UInt32 number); +// //void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc); +// //void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate); +// //void llSensorRemove(); +// //string llDetectedName(UInt32 number); +// //LSO_Enums.Key llDetectedKey(UInt32 number); +// //LSO_Enums.Key llDetectedOwner(UInt32 number); +// //UInt32 llDetectedType(UInt32 number); +// //LSO_Enums.Vector llDetectedPos(UInt32 number); +// //LSO_Enums.Vector llDetectedVel(UInt32 number); +// //LSO_Enums.Vector llDetectedGrab(UInt32 number); +// //LSO_Enums.Rotation llDetectedRot(UInt32 number); +// //UInt32 llDetectedGroup(UInt32 number); +// //UInt32 llDetectedLinkNumber(UInt32 number); +// //void llDie(); +// //float llGround(LSO_Enums.Vector offset); +// //float llCloud(LSO_Enums.Vector offset); +// //LSO_Enums.Vector llWind(LSO_Enums.Vector offset); +// //void llSetStatus(UInt32 status, UInt32 value); +// //UInt32 llGetStatus(UInt32 status); +// //void llSetScale(LSO_Enums.Vector scale); +// //LSO_Enums.Vector llGetScale(); +// //void llSetColor(); +// //float llGetAlpha(); +// //void llSetAlpha(); +// //LSO_Enums.Vector llGetColor(); +// //void llSetTexture(); +// //void llScaleTexture(); +// //void llOffsetTexture(); +// //void llRotateTexture(); +// //string llGetTexture(); +// //void llSetPos(); + +// public void llGetPos() { } +// public void llGetLocalPos() { } +// public void llSetRot() { } +// public void llGetRot() { } +// public void llGetLocalRot() { } +// public void llSetForce() { } +// public void llGetForce() { } +// public void llTarget() { } +// public void llTargetRemove() { } +// public void llRotTarget() { } +// public void llRotTargetRemove() { } +// public void llMoveToTarget() { } +// public void llStopMoveToTarget() { } +// public void llApplyImpulse() { } +// public void llApplyRotationalImpulse() { } +// public void llSetTorque() { } +// public void llGetTorque() { } +// public void llSetForceAndTorque() { } +// public void llGetVel() { } +// public void llGetAccel() { } +// public void llGetOmega() { } +// public void llGetTimeOfDay() { } +// public void llGetWallclock() { } +// public void llGetTime() { } +// public void llResetTime() { } +// public void llGetAndResetTime() { } +// public void llSound() { } +// public void llPlaySound() { } +// public void llLoopSound() { } +// public void llLoopSoundMaster() { } +// public void llLoopSoundSlave() { } +// public void llPlaySoundSlave() { } +// public void llTriggerSound() { } +// public void llStopSound() { } +// public void llPreloadSound() { } +// public void llGetSubString() { } +// public void llDeleteSubString() { } +// public void llInsertString() { } +// public void llToUpper() { } +// public void llToLower() { } +// public void llGiveMoney() { } +// public void llMakeExplosion() { } +// public void llMakeFountain() { } +// public void llMakeSmoke() { } +// public void llMakeFire() { } +// public void llRezObject() { } +// public void llLookAt() { } +// public void llStopLookAt() { } +// public void llSetTimerEvent() { } +// public void llSleep() { } +// public void llGetMass() { } +// public void llCollisionFilter() { } +// public void llTakeControls() { } +// public void llReleaseControls() { } +// public void llAttachToAvatar() { } +// public void llDetachFromAvatar() { } +// public void llTakeCamera() { } +// public void llReleaseCamera() { } +// public void llGetOwner() { } +// public void llInstantMessage() { } +// public void llEmail() { } +// public void llGetNextEmail() { } +// public void llGetKey() { } +// public void llSetBuoyancy() { } +// public void llSetHoverHeight() { } +// public void llStopHover() { } +// public void llMinEventDelay() { } +// public void llSoundPreload() { } +// public void llRotLookAt() { } +// public void llStringLength() { } +// public void llStartAnimation() { } +// public void llStopAnimation() { } +// public void llPointAt() { } +// public void llStopPointAt() { } +// public void llTargetOmega() { } +// public void llGetStartParameter() { } +// public void llGodLikeRezObject() { } +// public void llRequestPermissions() { } +// public void llGetPermissionsKey() { } +// public void llGetPermissions() { } +// public void llGetLinkNumber() { } +// public void llSetLinkColor() { } +// public void llCreateLink() { } +// public void llBreakLink() { } +// public void llBreakAllLinks() { } +// public void llGetLinkKey() { } +// public void llGetLinkName() { } +// public void llGetInventoryNumber() { } +// public void llGetInventoryName() { } +// public void llSetScriptState() { } +// public void llGetEnergy() { } +// public void llGiveInventory() { } +// public void llRemoveInventory() { } +// public void llSetText() { } +// public void llWater() { } +// public void llPassTouches() { } +// public void llRequestAgentData() { } +// public void llRequestInventoryData() { } +// public void llSetDamage() { } +// public void llTeleportAgentHome() { } +// public void llModifyLand() { } +// public void llCollisionSound() { } +// public void llCollisionSprite() { } +// public void llGetAnimation() { } +// public void llResetScript() { } +// public void llMessageLinked() { } +// public void llPushObject() { } +// public void llPassCollisions() { } +// public void llGetScriptName() { } +// public void llGetNumberOfSides() { } +// public void llAxisAngle2Rot() { } +// public void llRot2Axis() { } +// public void llRot2Angle() { } +// public void llAcos() { } +// public void llAsin() { } +// public void llAngleBetween() { } +// public void llGetInventoryKey() { } +// public void llAllowInventoryDrop() { } +// public void llGetSunDirection() { } +// public void llGetTextureOffset() { } +// public void llGetTextureScale() { } +// public void llGetTextureRot() { } +// public void llSubStringIndex() { } +// public void llGetOwnerKey() { } +// public void llGetCenterOfMass() { } +// public void llListSort() { } +// public void llGetListLength() { } +// public void llList2Integer() { } +// public void llList2Float() { } +// public void llList2String() { } +// public void llList2Key() { } +// public void llList2Vector() { } +// public void llList2Rot() { } +// public void llList2List() { } +// public void llDeleteSubList() { } +// public void llGetListEntryType() { } +// public void llList2CSV() { } +// public void llCSV2List() { } +// public void llListRandomize() { } +// public void llList2ListStrided() { } +// public void llGetRegionCorner() { } +// public void llListInsertList() { } +// public void llListFindList() { } +// public void llGetObjectName() { } +// public void llSetObjectName() { } +// public void llGetDate() { } +// public void llEdgeOfWorld() { } +// public void llGetAgentInfo() { } +// public void llAdjustSoundVolume() { } +// public void llSetSoundQueueing() { } +// public void llSetSoundRadius() { } +// public void llKey2Name() { } +// public void llSetTextureAnim() { } +// public void llTriggerSoundLimited() { } +// public void llEjectFromLand() { } +// public void llParseString2List() { } +// public void llOverMyLand() { } +// public void llGetLandOwnerAt() { } +// public void llGetNotecardLine() { } +// public void llGetAgentSize() { } +// public void llSameGroup() { } +// public void llUnSit() { } +// public void llGroundSlope() { } +// public void llGroundNormal() { } +// public void llGroundContour() { } +// public void llGetAttached() { } +// public void llGetFreeMemory() { } +// public void llGetRegionName() { } +// public void llGetRegionTimeDilation() { } +// public void llGetRegionFPS() { } +// public void llParticleSystem() { } +// public void llGroundRepel() { } +// public void llGiveInventoryList() { } +// public void llSetVehicleType() { } +// public void llSetVehicleFloatParam() { } +// public void llSetVehicleVectorParam() { } +// public void llSetVehicleRotationParam() { } +// public void llSetVehicleFlags() { } +// public void llRemoveVehicleFlags() { } +// public void llSitTarget() { } +// public void llAvatarOnSitTarget() { } +// public void llAddToLandPassList() { } +// public void llSetTouchText() { } +// public void llSetSitText() { } +// public void llSetCameraEyeOffset() { } +// public void llSetCameraAtOffset() { } +// public void llDumpList2String() { } +// public void llScriptDanger() { } +// public void llDialog() { } +// public void llVolumeDetect() { } +// public void llResetOtherScript() { } +// public void llGetScriptState() { } +// public void llRemoteLoadScript() { } +// public void llSetRemoteScriptAccessPin() { } +// public void llRemoteLoadScriptPin() { } +// public void llOpenRemoteDataChannel() { } +// public void llSendRemoteData() { } +// public void llRemoteDataReply() { } +// public void llCloseRemoteDataChannel() { } +// public void llMD5String() { } +// public void llSetPrimitiveParams() { } +// public void llStringToBase64() { } +// public void llBase64ToString() { } +// public void llXorBase64Strings() { } +// public void llRemoteDataSetRegion() { } +// public void llLog10() { } +// public void llLog() { } +// public void llGetAnimationList() { } +// public void llSetParcelMusicURL() { } +// public void llGetRootPosition() { } +// public void llGetRootRotation() { } +// public void llGetObjectDesc() { } +// public void llSetObjectDesc() { } +// public void llGetCreator() { } +// public void llGetTimestamp() { } +// public void llSetLinkAlpha() { } +// public void llGetNumberOfPrims() { } +// public void llGetNumberOfNotecardLines() { } +// public void llGetBoundingBox() { } +// public void llGetGeometricCenter() { } +// public void llGetPrimitiveParams() { } +// public void llIntegerToBase64() { } +// public void llBase64ToInteger() { } +// public void llGetGMTclock() { } +// public void llGetSimulatorHostname() { } +// public void llSetLocalRot() { } +// public void llParseStringKeepNulls() { } +// public void llRezAtRoot() { } +// public void llGetObjectPermMask() { } +// public void llSetObjectPermMask() { } +// public void llGetInventoryPermMask() { } +// public void llSetInventoryPermMask() { } +// public void llGetInventoryCreator() { } +// public void llOwnerSay() { } +// public void llRequestSimulatorData() { } +// public void llForceMouselook() { } +// public void llGetObjectMass() { } +// public void llListReplaceList() { } +// public void llLoadURL() { } +// public void llParcelMediaCommandList() { } +// public void llParcelMediaQuery() { } +// public void llModPow() { } +// public void llGetInventoryType() { } +// public void llSetPayPrice() { } +// public void llGetCameraPos() { } +// public void llGetCameraRot() { } +// public void llSetPrimURL() { } +// public void llRefreshPrimURL() { } +// public void llEscapeURL() { } +// public void llUnescapeURL() { } +// public void llMapDestination() { } +// public void llAddToLandBanList() { } +// public void llRemoveFromLandPassList() { } +// public void llRemoveFromLandBanList() { } +// public void llSetCameraParams() { } +// public void llClearCameraParams() { } +// public void llListStatistics() { } +// public void llGetUnixTime() { } +// public void llGetParcelFlags() { } +// public void llGetRegionFlags() { } +// public void llXorBase64StringsCorrect() { } +// public void llHTTPRequest() { } +// public void llResetLandBanList() { } +// public void llResetLandPassList() { } +// public void llGetParcelPrimCount() { } +// public void llGetParcelPrimOwners() { } +// public void llGetObjectPrimCount() { } +// public void llGetParcelMaxPrims() { } +// public void llGetParcelDetails() { } + +// } +//} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_OPCODES.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_OPCODES.cs new file mode 100644 index 0000000..e55f28d --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_OPCODES.cs @@ -0,0 +1,350 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO +{ + public partial class LSL_BaseClass + { + /* + * OPCODES + * + * These are internal "assembly" commands, + * basic operators like "ADD", "PUSH" and "POP" + * + * It also contains managed stack and keeps track of internal variables, etc. + * + */ + + + public void StoreToLocal(UInt32 index) + { + // TODO: How to determine local? + Common.SendToDebug("::StoreToLocal " + index); + if (LocalVariables.ContainsKey(index)) + LocalVariables.Remove(index); + LocalVariables.Add(index, LSLStack.Peek()); + } + public void StoreToGlobal(UInt32 index) + { + Common.SendToDebug("::StoreToGlobal " + index); + if (GlobalVariables.ContainsKey(index)) + GlobalVariables.Remove(index); + GlobalVariables.Add(index, LSLStack.Peek()); + } + public void StoreToStatic(UInt32 index) + { + Common.SendToDebug("::StoreToStatic " + index); + //if (StaticVariables.ContainsKey(index)) + // StaticVariables.Remove(index); + StaticVariables.Add(index, LSLStack.Peek()); + } + public void GetFromLocal(UInt32 index) + { + // TODO: How to determine local? + Common.SendToDebug("::GetFromLocal " + index); + object ret; + LocalVariables.TryGetValue(index, out ret); + LSLStack.Push(ret); + //return ret; + } + public void GetFromGlobal(UInt32 index) + { + Common.SendToDebug("::GetFromGlobal " + index); + object ret; + GlobalVariables.TryGetValue(index, out ret); + LSLStack.Push(ret); + //return ret; + } + public void GetFromStatic(UInt32 index) + { + Common.SendToDebug("::GetFromStatic " + index); + object ret; + StaticVariables.TryGetValue(index, out ret); + Common.SendToDebug("::GetFromStatic - ObjectType: " + ret.GetType().ToString()); + LSLStack.Push(ret); + //return ret; + } + + public object POPToStack() + { + Common.SendToDebug("::POPToStack"); + //return LSLStack.Pop(); + object p = LSLStack.Pop(); + if (p.GetType() == typeof(UInt32)) + return (UInt32)p; + if (p.GetType() == typeof(string)) + return (string)p; + if (p.GetType() == typeof(Int32)) + return (Int32)p; + if (p.GetType() == typeof(UInt16)) + return (UInt16)p; + if (p.GetType() == typeof(float)) + return (float)p; + if (p.GetType() == typeof(LSO_Enums.Vector)) + return (LSO_Enums.Vector)p; + if (p.GetType() == typeof(LSO_Enums.Rotation)) + return (LSO_Enums.Rotation)p; + if (p.GetType() == typeof(LSO_Enums.Key)) + return (LSO_Enums.Key)p; + + return p; + } + + //public object POPToStack(UInt32 count) + //{ + // // POP NUMBER FROM TOP OF STACK + // //LSLStack.SetLength(LSLStack.Length - 4); + // Common.SendToDebug("::POPToStack " + count); + // if (count < 2) + // return LSLStack.Pop(); + + // Stack s = new Stack(); + // for (int i = 0; i < count; i++) + // { + // s.Push(LSLStack.Pop); + + // } + + //} + + public void POP() + { + // POP NUMBER FROM TOP OF STACK + //LSLStack.SetLength(LSLStack.Length - 4); + Common.SendToDebug("::POP"); + if (LSLStack.Count < 1) + { + //TODO: Temporary fix + Common.SendToDebug("ERROR: TRYING TO POP EMPTY STACK!"); + } + else + { + LSLStack.Pop(); + } + } + public void PUSH(object Param) + { + if (Param == null) + { + Common.SendToDebug("::PUSH: "); + } + else + { + + //Common.SendToDebug("::PUSH: " + Param.GetType()); + } + + LSLStack.Push(Param); + } + public void ADD(UInt32 Param) + { + Common.SendToDebug("::ADD: " + Param); + object o2 = LSLStack.Pop(); + object o1 = LSLStack.Pop(); + Common.SendToDebug("::ADD: Debug: o1: " + o1.GetType() + " (" + o1.ToString() + "), o2: " + o2.GetType() + " (" + o2.ToString() + ")"); + if (o2.GetType() == typeof(string)) + { + LSLStack.Push((string)o1 + (string)o2); + return; + } + if (o2.GetType() == typeof(UInt32)) + { + LSLStack.Push((UInt32)o1 + (UInt32)o2); + return; + } + + } + public void SUB(UInt32 Param) + { + Common.SendToDebug("::SUB: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 - i2)); + } + public void MUL(UInt32 Param) + { + Common.SendToDebug("::SUB: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 * i2)); + } + public void DIV(UInt32 Param) + { + Common.SendToDebug("::DIV: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 / i2)); + } + + + public void MOD(UInt32 Param) + { + Common.SendToDebug("::MOD: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 % i2)); + } + public void EQ(UInt32 Param) + { + Common.SendToDebug("::EQ: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + if (i1 == i2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + } + public void NEQ(UInt32 Param) + { + Common.SendToDebug("::NEQ: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + if (i1 != i2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + } + public void LEQ(UInt32 Param) + { + Common.SendToDebug("::LEQ: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + if (i1 <= i2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + } + public void GEQ(UInt32 Param) + { + Common.SendToDebug("::GEQ: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + if (i1 >= i2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + } + public void LESS(UInt32 Param) + { + Common.SendToDebug("::LESS: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + if (i1 < i2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + } + public void GREATER(UInt32 Param) + { + Common.SendToDebug("::GREATER: " + Param); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + if (i1 > i2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + } + + + + public void BITAND() + { + Common.SendToDebug("::BITAND"); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 & i2)); + } + public void BITOR() + { + Common.SendToDebug("::BITOR"); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 | i2)); + } + public void BITXOR() + { + Common.SendToDebug("::BITXOR"); + UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 ^ i2)); + } + public void BOOLAND() + { + Common.SendToDebug("::BOOLAND"); + bool b2 = bool.Parse((string)LSLStack.Pop()); + bool b1 = bool.Parse((string)LSLStack.Pop()); + if (b1 && b2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + } + public void BOOLOR() + { + Common.SendToDebug("::BOOLOR"); + bool b2 = bool.Parse((string)LSLStack.Pop()); + bool b1 = bool.Parse((string)LSLStack.Pop()); + + if (b1 || b2) + { + LSLStack.Push((UInt32)1); + } + else + { + LSLStack.Push((UInt32)0); + } + + } + public void NEG(UInt32 Param) + { + Common.SendToDebug("::NEG: " + Param); + //UInt32 i2 = (UInt32)LSLStack.Pop(); + UInt32 i1 = (UInt32)LSLStack.Pop(); + LSLStack.Push((UInt32)(i1 * -1)); + } + public void BITNOT() + { + //Common.SendToDebug("::BITNOT"); + //UInt32 i2 = (UInt32)LSLStack.Pop(); + //UInt32 i1 = (UInt32)LSLStack.Pop(); + //LSLStack.Push((UInt32)(i1 / i2)); + } + public void BOOLNOT() + { + //Common.SendToDebug("::BOOLNOT"); + ////UInt32 i2 = (UInt32)LSLStack.Pop(); + //UInt32 i1 = (UInt32)LSLStack.Pop(); + //LSLStack.Push((UInt32)(i1)); + } + + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_CLRInterface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_CLRInterface.cs new file mode 100644 index 0000000..7d53560 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_CLRInterface.cs @@ -0,0 +1,79 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO +{ + public class LSL_CLRInterface + { + public interface LSLScript + { + //public virtual void Run(object arg) + //{ + //} + //void Run(object arg); + + //void event_state_entry(object arg); + //void event_state_exit(); + //void event_touch_start(object arg); + //void event_touch(); + //void event_touch_end(); + //void event_collision_start(); + //void event_collision(); + //void event_collision_end(); + //void event_land_collision_start(); + //void event_land_collision(); + //void event_land_collision_end(); + //void event_timer(); + //void event_listen(); + //void event_on_rez(); + //void event_sensor(); + //void event_no_sensor(); + //void event_control(); + //void event_money(); + //void event_email(); + //void event_at_target(); + //void event_not_at_target(); + //void event_at_rot_target(); + //void event_not_at_rot_target(); + //void event_run_time_permissions(); + //void event_changed(); + //void event_attach(); + //void event_dataserver(); + //void event_link_message(); + //void event_moving_start(); + //void event_moving_end(); + //void event_object_rez(); + //void event_remote_data(); + //void event_http_response(); + } + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_OPCODE_IL_processor.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_OPCODE_IL_processor.cs new file mode 100644 index 0000000..e472f4a --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_OPCODE_IL_processor.cs @@ -0,0 +1,435 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; +using System.Reflection; +using System.Reflection.Emit; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO +{ + partial class LSO_Parser + { + //internal Stack ILStack = new Stack(); + //LSO_Enums MyLSO_Enums = new LSO_Enums(); + + internal bool LSL_PROCESS_OPCODE(ILGenerator il) + { + + byte bp1; + UInt32 u32p1; + float fp1; + UInt16 opcode = br_read(1)[0]; + Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString()); + string idesc = ((LSO_Enums.Operation_Table)opcode).ToString(); + switch ((LSO_Enums.Operation_Table)opcode) + { + + /*************** + * IMPLEMENTED * + ***************/ + case LSO_Enums.Operation_Table.NOOP: + break; + case LSO_Enums.Operation_Table.PUSHSP: + // Push Stack Top (Memory Address) to stack + Common.SendToDebug("Instruction " + idesc); + Common.SendToDebug("Instruction " + idesc + ": Description: Pushing Stack Top (Memory Address from header) to stack"); + IL_Push(il, (UInt32)myHeader.SP); + break; + // BYTE + case LSO_Enums.Operation_Table.PUSHARGB: + Common.SendToDebug("Param1: " + br_read(1)[0]); + break; + // INTEGER + case LSO_Enums.Operation_Table.PUSHARGI: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Instruction " + idesc + ", Param1: " + u32p1); + IL_Push(il, u32p1); + break; + // FLOAT + case LSO_Enums.Operation_Table.PUSHARGF: + fp1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Instruction " + idesc + ", Param1: " + fp1); + IL_Push(il, fp1); + break; + // STRING + case LSO_Enums.Operation_Table.PUSHARGS: + string s = Read_String(); + Common.SendToDebug("Instruction " + idesc + ", Param1: " + s); + IL_Debug(il, "OPCODE: " + idesc + ":" + s); + IL_Push(il, s); + break; + // VECTOR z,y,x + case LSO_Enums.Operation_Table.PUSHARGV: + LSO_Enums.Vector v = new LSO_Enums.Vector(); + v.Z = BitConverter.ToUInt32(br_read(4), 0); + v.Y = BitConverter.ToUInt32(br_read(4), 0); + v.X = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1 Z: " + v.Z); + Common.SendToDebug("Param1 Y: " + v.Y); + Common.SendToDebug("Param1 X: " + v.X); + IL_Push(il, v); + break; + // ROTATION s,z,y,x + case LSO_Enums.Operation_Table.PUSHARGQ: + LSO_Enums.Rotation r = new LSO_Enums.Rotation(); + r.S = BitConverter.ToUInt32(br_read(4), 0); + r.Z = BitConverter.ToUInt32(br_read(4), 0); + r.Y = BitConverter.ToUInt32(br_read(4), 0); + r.X = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1 S: " + r.S); + Common.SendToDebug("Param1 Z: " + r.Z); + Common.SendToDebug("Param1 Y: " + r.Y); + Common.SendToDebug("Param1 X: " + r.X); + IL_Push(il, r); + break; + + case LSO_Enums.Operation_Table.PUSHE: + IL_Push(il, (UInt32)0); + break; + + case LSO_Enums.Operation_Table.PUSHARGE: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1: " + u32p1); + //IL_Push(il, new string(" ".ToCharArray()[0], Convert.ToInt32(u32p1))); + IL_Push(il, u32p1); + break; + // BYTE + case LSO_Enums.Operation_Table.ADD: + case LSO_Enums.Operation_Table.SUB: + case LSO_Enums.Operation_Table.MUL: + case LSO_Enums.Operation_Table.DIV: + case LSO_Enums.Operation_Table.EQ: + case LSO_Enums.Operation_Table.NEQ: + case LSO_Enums.Operation_Table.LEQ: + case LSO_Enums.Operation_Table.GEQ: + case LSO_Enums.Operation_Table.LESS: + case LSO_Enums.Operation_Table.GREATER: + case LSO_Enums.Operation_Table.NEG: + case LSO_Enums.Operation_Table.MOD: + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + IL_CallBaseFunction(il, idesc, (UInt32)bp1); + break; + + // NO ARGUMENTS + case LSO_Enums.Operation_Table.BITAND: + case LSO_Enums.Operation_Table.BITOR: + case LSO_Enums.Operation_Table.BITXOR: + case LSO_Enums.Operation_Table.BOOLAND: + case LSO_Enums.Operation_Table.BOOLOR: + case LSO_Enums.Operation_Table.BITNOT: + case LSO_Enums.Operation_Table.BOOLNOT: + IL_CallBaseFunction(il, idesc); + break; + // SHORT + case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE: + // TODO: What is size of short? + UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0); + Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString()); + //Common.SendToDebug("Param1: " + U16p1); + string fname = ((LSO_Enums.BuiltIn_Functions)U16p1).ToString(); + + bool cmdFound = false; + foreach (MethodInfo mi in typeof(LSL_BuiltIn_Commands_Interface).GetMethods()) + { + // Found command + if (mi.Name == fname) + { + il.Emit(OpCodes.Ldarg_0); + il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("GetLSL_BuiltIn", new Type[] { })); + // Pop required number of items from my stack to .Net stack + IL_PopToStack(il, mi.GetParameters().Length); + il.Emit(OpCodes.Callvirt, mi); + cmdFound = true; + break; + } + } + if (cmdFound == false) + { + Common.SendToDebug("ERROR: UNABLE TO LOCATE OPCODE " + idesc + " IN BASECLASS"); + } + + break; + + // RETURN + case LSO_Enums.Operation_Table.RETURN: + + Common.SendToDebug("OPCODE: RETURN"); + return true; + + case LSO_Enums.Operation_Table.POP: + case LSO_Enums.Operation_Table.POPS: + case LSO_Enums.Operation_Table.POPL: + case LSO_Enums.Operation_Table.POPV: + case LSO_Enums.Operation_Table.POPQ: + // Pops a specific datatype from the stack + // We just ignore the datatype for now + IL_Pop(il); + break; + + // LONG + case LSO_Enums.Operation_Table.STORE: + case LSO_Enums.Operation_Table.STORES: + case LSO_Enums.Operation_Table.STOREL: + case LSO_Enums.Operation_Table.STOREV: + case LSO_Enums.Operation_Table.STOREQ: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1: " + u32p1.ToString()); + IL_CallBaseFunction(il, "StoreToLocal", u32p1); + break; + + case LSO_Enums.Operation_Table.STOREG: + case LSO_Enums.Operation_Table.STOREGS: + case LSO_Enums.Operation_Table.STOREGL: + case LSO_Enums.Operation_Table.STOREGV: + case LSO_Enums.Operation_Table.STOREGQ: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1: " + u32p1.ToString()); + IL_CallBaseFunction(il, "StoreToGlobal", u32p1); + break; + + case LSO_Enums.Operation_Table.LOADP: + case LSO_Enums.Operation_Table.LOADSP: + case LSO_Enums.Operation_Table.LOADLP: + case LSO_Enums.Operation_Table.LOADVP: + case LSO_Enums.Operation_Table.LOADQP: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1: " + u32p1.ToString()); + IL_CallBaseFunction(il, "StoreToLocal", u32p1); + IL_Pop(il); + break; + + case LSO_Enums.Operation_Table.LOADGP: + case LSO_Enums.Operation_Table.LOADGSP: + case LSO_Enums.Operation_Table.LOADGLP: + case LSO_Enums.Operation_Table.LOADGVP: + case LSO_Enums.Operation_Table.LOADGQP: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1: " + u32p1.ToString()); + IL_CallBaseFunction(il, "StoreToStatic", u32p1 - 6 + myHeader.GVR); + IL_Pop(il); + break; + + // PUSH FROM LOCAL FRAME + case LSO_Enums.Operation_Table.PUSH: + case LSO_Enums.Operation_Table.PUSHS: + case LSO_Enums.Operation_Table.PUSHL: + case LSO_Enums.Operation_Table.PUSHV: + case LSO_Enums.Operation_Table.PUSHQ: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1: " + u32p1.ToString()); + IL_CallBaseFunction(il, "GetFromLocal", u32p1); + + break; + + // PUSH FROM STATIC FRAME + case LSO_Enums.Operation_Table.PUSHG: + case LSO_Enums.Operation_Table.PUSHGS: + case LSO_Enums.Operation_Table.PUSHGL: + case LSO_Enums.Operation_Table.PUSHGV: + case LSO_Enums.Operation_Table.PUSHGQ: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Param1: " + u32p1.ToString()); + IL_CallBaseFunction(il, "GetFromStatic", u32p1 - 6 + myHeader.GVR); + break; + + + /*********************** + * NOT IMPLEMENTED YET * + ***********************/ + + + + case LSO_Enums.Operation_Table.POPIP: + case LSO_Enums.Operation_Table.POPSP: + case LSO_Enums.Operation_Table.POPSLR: + case LSO_Enums.Operation_Table.POPARG: + case LSO_Enums.Operation_Table.POPBP: + //Common.SendToDebug("Instruction " + idesc + ": Ignored"); + Common.SendToDebug("Instruction " + idesc + ": Description: Drop x bytes from the stack (TODO: Only popping 1)"); + //Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + IL_Pop(il); + break; + + + + // None + case LSO_Enums.Operation_Table.PUSHIP: + // PUSH INSTRUCTION POINTER + break; + case LSO_Enums.Operation_Table.PUSHBP: + + case LSO_Enums.Operation_Table.PUSHEV: + break; + case LSO_Enums.Operation_Table.PUSHEQ: + break; + + + // LONG + case LSO_Enums.Operation_Table.JUMP: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // BYTE, LONG + case LSO_Enums.Operation_Table.JUMPIF: + case LSO_Enums.Operation_Table.JUMPNIF: + Common.SendToDebug("Param1: " + br_read(1)[0]); + Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // LONG + case LSO_Enums.Operation_Table.STATE: + bp1 = br_read(1)[0]; + //il.Emit(OpCodes.Ld); // Load local variable 0 onto stack + //il.Emit(OpCodes.Ldc_I4, 0); // Push index position + //il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value + //il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value + break; + case LSO_Enums.Operation_Table.CALL: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("ERROR: Function CALL not implemented yet."); + break; + // BYTE + case LSO_Enums.Operation_Table.CAST: + bp1 = br_read(1)[0]; + Common.SendToDebug("Instruction " + idesc + ": Cast to type: " + ((LSO_Enums.OpCode_Cast_TypeDefs)bp1)); + Common.SendToDebug("Param1: " + bp1); + switch ((LSO_Enums.OpCode_Cast_TypeDefs)bp1) + { + case LSO_Enums.OpCode_Cast_TypeDefs.String: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Box, ILStack.Pop());"); + break; + default: + Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!"); + break; + } + break; + // LONG + case LSO_Enums.Operation_Table.STACKTOS: + case LSO_Enums.Operation_Table.STACKTOL: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // BYTE + case LSO_Enums.Operation_Table.PRINT: + case LSO_Enums.Operation_Table.CALLLIB: + Common.SendToDebug("Param1: " + br_read(1)[0]); + break; + } + return false; + } + + private void IL_PopToStack(ILGenerator il) + { + IL_PopToStack(il, 1); + } + private void IL_PopToStack(ILGenerator il, int count) + { + Common.SendToDebug("IL_PopToStack();"); + for (int i = 0; i < count; i++) + { + IL_CallBaseFunction(il, "POPToStack"); + //il.Emit(OpCodes.Ldarg_0); + //il.Emit(OpCodes.Call, + // typeof(LSL_BaseClass).GetMethod("POPToStack", + // new Type[] { })); + } + } + private void IL_Pop(ILGenerator il) + { + Common.SendToDebug("IL_Pop();"); + IL_CallBaseFunction(il, "POP"); + } + private void IL_Debug(ILGenerator il, string text) + { + il.Emit(OpCodes.Ldstr, text); + il.Emit(OpCodes.Call, typeof(Common).GetMethod("SendToDebug", + new Type[] { typeof(string) } + )); + } + private void IL_CallBaseFunction(ILGenerator il, string methodname) + { + il.Emit(OpCodes.Ldarg_0); + il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod(methodname, new Type[] { })); + } + private void IL_CallBaseFunction(ILGenerator il, string methodname, object data) + { + il.Emit(OpCodes.Ldarg_0); + if (data.GetType() == typeof(string)) + il.Emit(OpCodes.Ldstr, (string)data); + if (data.GetType() == typeof(UInt32)) + il.Emit(OpCodes.Ldc_I4, (UInt32)data); + il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod(methodname, new Type[] { data.GetType() })); + } + + private void IL_Push(ILGenerator il, object data) + { + il.Emit(OpCodes.Ldarg_0); + Common.SendToDebug("PUSH datatype: " + data.GetType()); + + IL_PushDataTypeToILStack(il, data); + + il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("PUSH", new Type[] { data.GetType() })); + + } + + private void IL_PushDataTypeToILStack(ILGenerator il, object data) + { + if (data.GetType() == typeof(UInt16)) + { + il.Emit(OpCodes.Ldc_I4, (UInt16)data); + il.Emit(OpCodes.Box, data.GetType()); + } + if (data.GetType() == typeof(UInt32)) + { + il.Emit(OpCodes.Ldc_I4, (UInt32)data); + il.Emit(OpCodes.Box, data.GetType()); + } + if (data.GetType() == typeof(Int32)) + { + il.Emit(OpCodes.Ldc_I4, (Int32)data); + il.Emit(OpCodes.Box, data.GetType()); + } + if (data.GetType() == typeof(float)) + { + il.Emit(OpCodes.Ldc_I4, (float)data); + il.Emit(OpCodes.Box, data.GetType()); + } + if (data.GetType() == typeof(string)) + il.Emit(OpCodes.Ldstr, (string)data); + //if (data.GetType() == typeof(LSO_Enums.Rotation)) + // il.Emit(OpCodes.Ldobj, (LSO_Enums.Rotation)data); + //if (data.GetType() == typeof(LSO_Enums.Vector)) + // il.Emit(OpCodes.Ldobj, (LSO_Enums.Vector)data); + //if (data.GetType() == typeof(LSO_Enums.Key)) + // il.Emit(OpCodes.Ldobj, (LSO_Enums.Key)data); + + } + + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs new file mode 100644 index 0000000..dde6609 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs @@ -0,0 +1,557 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO +{ + public static class LSO_Enums + { + //public System.Collections.Generic.Dictionary OpCode_Add_Types; + + //LSO_Enums() { + // OpCode_Add_Types.Add(51, typeof(String)); + // OpCode_Add_Types.Add(17, typeof(UInt32)); + //} + + [Serializable] + public enum OpCode_Add_TypeDefs + { + String = 51, + UInt32 = 17 + } + [Serializable] + public enum OpCode_Cast_TypeDefs + { + String = 19 + } + + [Serializable] + public struct Key + { + public string KeyString; + } + + [Serializable] + public struct Vector + { + public UInt32 Z; + public UInt32 Y; + public UInt32 X; + } + [Serializable] + public struct Rotation + { + public UInt32 S; + public UInt32 Z; + public UInt32 Y; + public UInt32 X; + } + [Serializable] + public enum Variable_Type_Codes + { + Void = 0, + Integer = 1, + Float = 2, + String = 3, + Key = 4, + Vector = 5, + Rotation = 6, + List = 7, + Null = 8 + } + [Serializable] + public enum Event_Mask_Values + { + state_entry = 0, + state_exit = 1, + touch_start = 2, + touch = 3, + touch_end = 4, + collision_start = 5, + collision = 6, + collision_end = 7, + land_collision_start = 8, + land_collision = 9, + land_collision_end = 10, + timer = 11, + listen = 12, + on_rez = 13, + sensor = 14, + no_sensor = 15, + control = 16, + money = 17, + email = 18, + at_target = 19, + not_at_target = 20, + at_rot_target = 21, + not_at_rot_target = 22, + run_time_permissions = 23, + changed = 24, + attach = 25, + dataserver = 26, + link_message = 27, + moving_start = 28, + moving_end = 29, + object_rez = 30, + remote_data = 31, + http_response = 32 + } + [Serializable] + public enum Operation_Table + { + NOOP = 0x0, + POP = 0x1, + POPS = 0x2, + POPL = 0x3, + POPV = 0x4, + POPQ = 0x5, + POPARG = 0x6, + POPIP = 0x7, + POPBP = 0x8, + POPSP = 0x9, + POPSLR = 0xa, + DUP = 0x20, + DUPS = 0x21, + DUPL = 0x22, + DUPV = 0x23, + DUPQ = 0x24, + STORE = 0x30, + STORES = 0x31, + STOREL = 0x32, + STOREV = 0x33, + STOREQ = 0x34, + STOREG = 0x35, + STOREGS = 0x36, + STOREGL = 0x37, + STOREGV = 0x38, + STOREGQ = 0x39, + LOADP = 0x3a, + LOADSP = 0x3b, + LOADLP = 0x3c, + LOADVP = 0x3d, + LOADQP = 0x3e, + LOADGP = 0x3f, + LOADGSP = 0x40, + LOADGLP = 0x41, + LOADGVP = 0x42, + LOADGQP = 0x43, + PUSH = 0x50, + PUSHS = 0x51, + PUSHL = 0x52, + PUSHV = 0x53, + PUSHQ = 0x54, + PUSHG = 0x55, + PUSHGS = 0x56, + PUSHGL = 0x57, + PUSHGV = 0x58, + PUSHGQ = 0x59, + PUSHIP = 0x5a, + PUSHBP = 0x5b, + PUSHSP = 0x5c, + PUSHARGB = 0x5d, + PUSHARGI = 0x5e, + PUSHARGF = 0x5f, + PUSHARGS = 0x60, + PUSHARGV = 0x61, + PUSHARGQ = 0x62, + PUSHE = 0x63, + PUSHEV = 0x64, + PUSHEQ = 0x65, + PUSHARGE = 0x66, + ADD = 0x70, + SUB = 0x71, + MUL = 0x72, + DIV = 0x73, + MOD = 0x74, + EQ = 0x75, + NEQ = 0x76, + LEQ = 0x77, + GEQ = 0x78, + LESS = 0x79, + GREATER = 0x7a, + BITAND = 0x7b, + BITOR = 0x7c, + BITXOR = 0x7d, + BOOLAND = 0x7e, + BOOLOR = 0x7f, + NEG = 0x80, + BITNOT = 0x81, + BOOLNOT = 0x82, + JUMP = 0x90, + JUMPIF = 0x91, + JUMPNIF = 0x92, + STATE = 0x93, + CALL = 0x94, + RETURN = 0x95, + CAST = 0xa0, + STACKTOS = 0xb0, + STACKTOL = 0xb1, + PRINT = 0xc0, + CALLLIB = 0xd0, + CALLLIB_TWO_BYTE = 0xd1, + SHL = 0xe0, + SHR = 0xe1 + } + [Serializable] + public enum BuiltIn_Functions + { + llSin = 0, + llCos = 1, + llTan = 2, + llAtan2 = 3, + llSqrt = 4, + llPow = 5, + llAbs = 6, + llFabs = 7, + llFrand = 8, + llFloor = 9, + llCeil = 10, + llRound = 11, + llVecMag = 12, + llVecNorm = 13, + llVecDist = 14, + llRot2Euler = 15, + llEuler2Rot = 16, + llAxes2Rot = 17, + llRot2Fwd = 18, + llRot2Left = 19, + llRot2Up = 20, + llRotBetween = 21, + llWhisper = 22, + llSay = 23, + llShout = 24, + llListen = 25, + llListenControl = 26, + llListenRemove = 27, + llSensor = 28, + llSensorRepeat = 29, + llSensorRemove = 30, + llDetectedName = 31, + llDetectedKey = 32, + llDetectedOwner = 33, + llDetectedType = 34, + llDetectedPos = 35, + llDetectedVel = 36, + llDetectedGrab = 37, + llDetectedRot = 38, + llDetectedGroup = 39, + llDetectedLinkNumber = 40, + llDie = 41, + llGround = 42, + llCloud = 43, + llWind = 44, + llSetStatus = 45, + llGetStatus = 46, + llSetScale = 47, + llGetScale = 48, + llSetColor = 49, + llGetAlpha = 50, + llSetAlpha = 51, + llGetColor = 52, + llSetTexture = 53, + llScaleTexture = 54, + llOffsetTexture = 55, + llRotateTexture = 56, + llGetTexture = 57, + llSetPos = 58, + llGetPos = 59, + llGetLocalPos = 60, + llSetRot = 61, + llGetRot = 62, + llGetLocalRot = 63, + llSetForce = 64, + llGetForce = 65, + llTarget = 66, + llTargetRemove = 67, + llRotTarget = 68, + llRotTargetRemove = 69, + llMoveToTarget = 70, + llStopMoveToTarget = 71, + llApplyImpulse = 72, + llApplyRotationalImpulse = 73, + llSetTorque = 74, + llGetTorque = 75, + llSetForceAndTorque = 76, + llGetVel = 77, + llGetAccel = 78, + llGetOmega = 79, + llGetTimeOfDay = 80, + llGetWallclock = 81, + llGetTime = 82, + llResetTime = 83, + llGetAndResetTime = 84, + llSound = 85, + llPlaySound = 86, + llLoopSound = 87, + llLoopSoundMaster = 88, + llLoopSoundSlave = 89, + llPlaySoundSlave = 90, + llTriggerSound = 91, + llStopSound = 92, + llPreloadSound = 93, + llGetSubString = 94, + llDeleteSubString = 95, + llInsertString = 96, + llToUpper = 97, + llToLower = 98, + llGiveMoney = 99, + llMakeExplosion = 100, + llMakeFountain = 101, + llMakeSmoke = 102, + llMakeFire = 103, + llRezObject = 104, + llLookAt = 105, + llStopLookAt = 106, + llSetTimerEvent = 107, + llSleep = 108, + llGetMass = 109, + llCollisionFilter = 110, + llTakeControls = 111, + llReleaseControls = 112, + llAttachToAvatar = 113, + llDetachFromAvatar = 114, + llTakeCamera = 115, + llReleaseCamera = 116, + llGetOwner = 117, + llInstantMessage = 118, + llEmail = 119, + llGetNextEmail = 120, + llGetKey = 121, + llSetBuoyancy = 122, + llSetHoverHeight = 123, + llStopHover = 124, + llMinEventDelay = 125, + llSoundPreload = 126, + llRotLookAt = 127, + llStringLength = 128, + llStartAnimation = 129, + llStopAnimation = 130, + llPointAt = 131, + llStopPointAt = 132, + llTargetOmega = 133, + llGetStartParameter = 134, + llGodLikeRezObject = 135, + llRequestPermissions = 136, + llGetPermissionsKey = 137, + llGetPermissions = 138, + llGetLinkNumber = 139, + llSetLinkColor = 140, + llCreateLink = 141, + llBreakLink = 142, + llBreakAllLinks = 143, + llGetLinkKey = 144, + llGetLinkName = 145, + llGetInventoryNumber = 146, + llGetInventoryName = 147, + llSetScriptState = 148, + llGetEnergy = 149, + llGiveInventory = 150, + llRemoveInventory = 151, + llSetText = 152, + llWater = 153, + llPassTouches = 154, + llRequestAgentData = 155, + llRequestInventoryData = 156, + llSetDamage = 157, + llTeleportAgentHome = 158, + llModifyLand = 159, + llCollisionSound = 160, + llCollisionSprite = 161, + llGetAnimation = 162, + llResetScript = 163, + llMessageLinked = 164, + llPushObject = 165, + llPassCollisions = 166, + llGetScriptName = 167, + llGetNumberOfSides = 168, + llAxisAngle2Rot = 169, + llRot2Axis = 170, + llRot2Angle = 171, + llAcos = 172, + llAsin = 173, + llAngleBetween = 174, + llGetInventoryKey = 175, + llAllowInventoryDrop = 176, + llGetSunDirection = 177, + llGetTextureOffset = 178, + llGetTextureScale = 179, + llGetTextureRot = 180, + llSubStringIndex = 181, + llGetOwnerKey = 182, + llGetCenterOfMass = 183, + llListSort = 184, + llGetListLength = 185, + llList2Integer = 186, + llList2Float = 187, + llList2String = 188, + llList2Key = 189, + llList2Vector = 190, + llList2Rot = 191, + llList2List = 192, + llDeleteSubList = 193, + llGetListEntryType = 194, + llList2CSV = 195, + llCSV2List = 196, + llListRandomize = 197, + llList2ListStrided = 198, + llGetRegionCorner = 199, + llListInsertList = 200, + llListFindList = 201, + llGetObjectName = 202, + llSetObjectName = 203, + llGetDate = 204, + llEdgeOfWorld = 205, + llGetAgentInfo = 206, + llAdjustSoundVolume = 207, + llSetSoundQueueing = 208, + llSetSoundRadius = 209, + llKey2Name = 210, + llSetTextureAnim = 211, + llTriggerSoundLimited = 212, + llEjectFromLand = 213, + llParseString2List = 214, + llOverMyLand = 215, + llGetLandOwnerAt = 216, + llGetNotecardLine = 217, + llGetAgentSize = 218, + llSameGroup = 219, + llUnSit = 220, + llGroundSlope = 221, + llGroundNormal = 222, + llGroundContour = 223, + llGetAttached = 224, + llGetFreeMemory = 225, + llGetRegionName = 226, + llGetRegionTimeDilation = 227, + llGetRegionFPS = 228, + llParticleSystem = 229, + llGroundRepel = 230, + llGiveInventoryList = 231, + llSetVehicleType = 232, + llSetVehicleFloatParam = 233, + llSetVehicleVectorParam = 234, + llSetVehicleRotationParam = 235, + llSetVehicleFlags = 236, + llRemoveVehicleFlags = 237, + llSitTarget = 238, + llAvatarOnSitTarget = 239, + llAddToLandPassList = 240, + llSetTouchText = 241, + llSetSitText = 242, + llSetCameraEyeOffset = 243, + llSetCameraAtOffset = 244, + llDumpList2String = 245, + llScriptDanger = 246, + llDialog = 247, + llVolumeDetect = 248, + llResetOtherScript = 249, + llGetScriptState = 250, + llRemoteLoadScript = 251, + llSetRemoteScriptAccessPin = 252, + llRemoteLoadScriptPin = 253, + llOpenRemoteDataChannel = 254, + llSendRemoteData = 255, + llRemoteDataReply = 256, + llCloseRemoteDataChannel = 257, + llMD5String = 258, + llSetPrimitiveParams = 259, + llStringToBase64 = 260, + llBase64ToString = 261, + llXorBase64Strings = 262, + llRemoteDataSetRegion = 263, + llLog10 = 264, + llLog = 265, + llGetAnimationList = 266, + llSetParcelMusicURL = 267, + llGetRootPosition = 268, + llGetRootRotation = 269, + llGetObjectDesc = 270, + llSetObjectDesc = 271, + llGetCreator = 272, + llGetTimestamp = 273, + llSetLinkAlpha = 274, + llGetNumberOfPrims = 275, + llGetNumberOfNotecardLines = 276, + llGetBoundingBox = 277, + llGetGeometricCenter = 278, + llGetPrimitiveParams = 279, + llIntegerToBase64 = 280, + llBase64ToInteger = 281, + llGetGMTclock = 282, + llGetSimulatorHostname = 283, + llSetLocalRot = 284, + llParseStringKeepNulls = 285, + llRezAtRoot = 286, + llGetObjectPermMask = 287, + llSetObjectPermMask = 288, + llGetInventoryPermMask = 289, + llSetInventoryPermMask = 290, + llGetInventoryCreator = 291, + llOwnerSay = 292, + llRequestSimulatorData = 293, + llForceMouselook = 294, + llGetObjectMass = 295, + llListReplaceList = 296, + llLoadURL = 297, + llParcelMediaCommandList = 298, + llParcelMediaQuery = 299, + llModPow = 300, + llGetInventoryType = 301, + llSetPayPrice = 302, + llGetCameraPos = 303, + llGetCameraRot = 304, + llSetPrimURL = 305, + llRefreshPrimURL = 306, + llEscapeURL = 307, + llUnescapeURL = 308, + llMapDestination = 309, + llAddToLandBanList = 310, + llRemoveFromLandPassList = 311, + llRemoveFromLandBanList = 312, + llSetCameraParams = 313, + llClearCameraParams = 314, + llListStatistics = 315, + llGetUnixTime = 316, + llGetParcelFlags = 317, + llGetRegionFlags = 318, + llXorBase64StringsCorrect = 319, + llHTTPRequest = 320, + llResetLandBanList = 321, + llResetLandPassList = 322, + llGetParcelPrimCount = 323, + llGetParcelPrimOwners = 324, + llGetObjectPrimCount = 325, + llGetParcelMaxPrims = 326, + llGetParcelDetails = 327 + } + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Parser.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Parser.cs new file mode 100644 index 0000000..324f201 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Parser.cs @@ -0,0 +1,722 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; +using System.IO; +using System.Reflection; +using System.Reflection.Emit; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO +{ + partial class LSO_Parser + { + private string FileName; + private FileStream fs; + private BinaryReader br; + internal LSO_Struct.Header myHeader; + internal Dictionary StaticBlocks = new Dictionary(); + //private System.Collections.Hashtable StaticBlocks = new System.Collections.Hashtable(); + + private TypeBuilder typeBuilder; + private System.Collections.Generic.List EventList = new System.Collections.Generic.List(); + + public LSO_Parser(string _FileName, TypeBuilder _typeBuilder) + { + FileName = _FileName; + typeBuilder = _typeBuilder; + } + + internal void OpenFile() + { + // Open + Common.SendToDebug("Opening filename: " + FileName); + fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read); + br = new BinaryReader(fs, Encoding.BigEndianUnicode); + + } + internal void CloseFile() + { + + // Close + br.Close(); + fs.Close(); + } + + + /// + /// Parse LSO file. + /// + public void Parse() + { + + + + // The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack. + + + // HEADER BLOCK + Common.SendToDebug("Reading HEADER BLOCK at: 0"); + fs.Seek(0, SeekOrigin.Begin); + myHeader = new LSO_Struct.Header(); + myHeader.TM = BitConverter.ToUInt32(br_read(4), 0); + myHeader.IP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.VN = BitConverter.ToUInt32(br_read(4), 0); + myHeader.BP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.SP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.HR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.HP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.CS = BitConverter.ToUInt32(br_read(4), 0); + myHeader.NS = BitConverter.ToUInt32(br_read(4), 0); + myHeader.CE = BitConverter.ToUInt32(br_read(4), 0); + myHeader.IE = BitConverter.ToUInt32(br_read(4), 0); + myHeader.ER = BitConverter.ToUInt32(br_read(4), 0); + myHeader.FR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.SLR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.GVR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.GFR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.PR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.ESR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.SR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.NCE = BitConverter.ToUInt64(br_read(8), 0); + myHeader.NIE = BitConverter.ToUInt64(br_read(8), 0); + myHeader.NER = BitConverter.ToUInt64(br_read(8), 0); + + // Print Header Block to debug + Common.SendToDebug("TM - Top of memory (size): " + myHeader.TM); + Common.SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP); + Common.SendToDebug("VN - Version number: " + myHeader.VN); + Common.SendToDebug("BP - Local Frame Pointer: " + myHeader.BP); + Common.SendToDebug("SP - Stack Pointer: " + myHeader.SP); + Common.SendToDebug("HR - Heap Register: " + myHeader.HR); + Common.SendToDebug("HP - Heap Pointer: " + myHeader.HP); + Common.SendToDebug("CS - Current State: " + myHeader.CS); + Common.SendToDebug("NS - Next State: " + myHeader.NS); + Common.SendToDebug("CE - Current Events: " + myHeader.CE); + Common.SendToDebug("IE - In Event: " + myHeader.IE); + Common.SendToDebug("ER - Event Register: " + myHeader.ER); + Common.SendToDebug("FR - Fault Register: " + myHeader.FR); + Common.SendToDebug("SLR - Sleep Register: " + myHeader.SLR); + Common.SendToDebug("GVR - Global Variable Register: " + myHeader.GVR); + Common.SendToDebug("GFR - Global Function Register: " + myHeader.GFR); + Common.SendToDebug("PR - Parameter Register: " + myHeader.PR); + Common.SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR); + Common.SendToDebug("SR - State Register: " + myHeader.SR); + Common.SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE); + Common.SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE); + Common.SendToDebug("NER - 64-bit Event Register: " + myHeader.NER); + Common.SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position); + + // STATIC BLOCK + Common.SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR); + fs.Seek(myHeader.GVR, SeekOrigin.Begin); + int StaticBlockCount = 0; + // Read function blocks until we hit GFR + while (fs.Position < myHeader.GFR) + { + StaticBlockCount++; + long startReadPos = fs.Position; + Common.SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + startReadPos); + + //fs.Seek(myHeader.GVR, SeekOrigin.Begin); + LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock(); + myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0); + myStaticBlock.ObjectType = br_read(1)[0]; + Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); + myStaticBlock.Unknown = br_read(1)[0]; + // Size of datatype varies -- what about strings? + if (myStaticBlock.ObjectType != 0) + myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType)); + + StaticBlocks.Add((UInt32)startReadPos, myStaticBlock); + + } + Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount); + + + // FUNCTION BLOCK + // Always right after STATIC BLOCK + LSO_Struct.FunctionBlock myFunctionBlock = new LSO_Struct.FunctionBlock(); + if (myHeader.GFR == myHeader.SR) + { + // If GFR and SR are at same position then there is no fuction block + Common.SendToDebug("No FUNCTION BLOCK found"); + } + else + { + Common.SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR); + fs.Seek(myHeader.GFR, SeekOrigin.Begin); + myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount); + if (myFunctionBlock.FunctionCount > 0) + { + myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount]; + for (int i = 0; i < myFunctionBlock.FunctionCount; i++) + { + Common.SendToDebug("Reading function " + i + " at: " + fs.Position); + // TODO: ADD TO FUNCTION LIST (How do we identify it later?) + // Note! Absolute position + myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR; + Common.SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]); + } + } + } + + + // STATE FRAME BLOCK + // Always right after FUNCTION BLOCK + Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR); + fs.Seek(myHeader.SR, SeekOrigin.Begin); + LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock(); + myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0); + if (myStateFrameBlock.StateCount > 0) + { + // Initialize array + myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount]; + for (int i = 0; i < myStateFrameBlock.StateCount; i++) + { + Common.SendToDebug("Reading STATE POINTER BLOCK " + (i + 1) + " at: " + fs.Position); + // Position is relative to state frame + myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0); + myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8)); + Common.SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location); + Common.SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count); + + //// Read STATE BLOCK + //long CurPos = fs.Position; + //fs.Seek(CurPos, SeekOrigin.Begin); + + } + } + + + // STATE BLOCK + // For each StateFrameBlock there is one StateBlock with multiple event handlers + + if (myStateFrameBlock.StateCount > 0) + { + // Go through all State Frame Pointers found + for (int i = 0; i < myStateFrameBlock.StateCount; i++) + { + + fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin); + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position); + + // READ: STATE BLOCK HEADER + myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock(); + myStateFrameBlock.StatePointer[i].StateBlock.StartPos = (UInt32)fs.Position; // Note + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0); + myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0]; + myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note + Common.SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos); + Common.SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize); + Common.SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos); + + // We need to count number of bits flagged in EventMask? + + + // for each bit in myStateFrameBlock.StatePointer[i].EventMask + + // ADDING TO ALL RIGHT NOW, SHOULD LIMIT TO ONLY THE ONES IN USE + //TODO: Create event hooks + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers = new LSO_Struct.StateBlockHandler[myStateFrameBlock.StatePointer[i].EventMask.Count - 1]; + for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) + { + + if (myStateFrameBlock.StatePointer[i].EventMask.Get(ii) == true) + { + // We got an event + // READ: STATE BLOCK HANDLER + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position); + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0); + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer); + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize); + } + } + } + } + + + + + //// READ FUNCTION CODE CHUNKS + //// Functions + Function start pos (GFR) + //// TODO: Somehow be able to identify and reference this + //LSO_Struct.CodeChunk[] myFunctionCodeChunk; + //if (myFunctionBlock.FunctionCount > 0) + //{ + // myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount]; + // for (int i = 0; i < myFunctionBlock.FunctionCount; i++) + // { + // Common.SendToDebug("Reading Function Code Chunk " + i); + // myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]); + // } + + //} + // READ EVENT CODE CHUNKS + LSO_Struct.CodeChunk[] myEventCodeChunk; + if (myStateFrameBlock.StateCount > 0) + { + myEventCodeChunk = new LSO_Struct.CodeChunk[myStateFrameBlock.StateCount]; + for (int i = 0; i < myStateFrameBlock.StateCount; i++) + { + // TODO: Somehow organize events and functions so they can be found again, + // two level search ain't no good + for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) + { + + + if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0) + { + Common.SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii); + + + // Override a Method / Function + string eventname = i + "_event_" + (LSO_Enums.Event_Mask_Values)ii; + Common.SendToDebug("Event Name: " + eventname); + if (Common.IL_ProcessCodeChunks) + { + EventList.Add(eventname); + + // JUMP TO CODE PROCESSOR + ProcessCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, typeBuilder, eventname); + } + } + + } + + } + + } + + + + + if (Common.IL_CreateFunctionList) + IL_INSERT_FUNCTIONLIST(); + + } + + internal LSO_Struct.HeapBlock GetHeap(UInt32 pos) + { + // HEAP BLOCK + // TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries) + Common.SendToDebug("Reading HEAP BLOCK at: " + pos); + fs.Seek(pos, SeekOrigin.Begin); + + LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock(); + myHeapBlock.DataBlockSize = BitConverter.ToInt32(br_read(4), 0); + myHeapBlock.ObjectType = br_read(1)[0]; + myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0); + //myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType)); + // Don't read it reversed + myHeapBlock.Data = new byte[myHeapBlock.DataBlockSize - 1]; + br.Read(myHeapBlock.Data, 0, myHeapBlock.DataBlockSize - 1); + + + Common.SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize); + Common.SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString()); + Common.SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount); + + return myHeapBlock; + } + private byte[] br_read(int len) + { + if (len <= 0) + return null; + + try + { + byte[] bytes = new byte[len]; + for (int i = len - 1; i > -1; i--) + bytes[i] = br.ReadByte(); + return bytes; + } + catch (Exception e) + { + Common.SendToDebug("Exception: " + e.ToString()); + throw (e); + } + } + //private byte[] br_read_smallendian(int len) + //{ + // byte[] bytes = new byte[len]; + // br.Read(bytes,0, len); + // return bytes; + //} + private Type getLLObjectType(byte objectCode) + { + switch ((LSO_Enums.Variable_Type_Codes)objectCode) + { + case LSO_Enums.Variable_Type_Codes.Void: return typeof(void); + case LSO_Enums.Variable_Type_Codes.Integer: return typeof(UInt32); + case LSO_Enums.Variable_Type_Codes.Float: return typeof(float); + case LSO_Enums.Variable_Type_Codes.String: return typeof(string); + case LSO_Enums.Variable_Type_Codes.Key: return typeof(string); + case LSO_Enums.Variable_Type_Codes.Vector: return typeof(LSO_Enums.Vector); + case LSO_Enums.Variable_Type_Codes.Rotation: return typeof(LSO_Enums.Rotation); + case LSO_Enums.Variable_Type_Codes.List: + Common.SendToDebug("TODO: List datatype not implemented yet!"); + return typeof(System.Collections.ArrayList); + case LSO_Enums.Variable_Type_Codes.Null: + Common.SendToDebug("TODO: Datatype null is not implemented, using string instead.!"); + return typeof(string); + default: + Common.SendToDebug("Lookup of LSL datatype " + objectCode + " to .Net datatype failed: Unknown LSL datatype. Defaulting to object."); + return typeof(object); + } + } + private int getObjectSize(byte ObjectType) + { + switch ((LSO_Enums.Variable_Type_Codes)ObjectType) + { + case LSO_Enums.Variable_Type_Codes.Integer: + case LSO_Enums.Variable_Type_Codes.Float: + case LSO_Enums.Variable_Type_Codes.String: + case LSO_Enums.Variable_Type_Codes.Key: + case LSO_Enums.Variable_Type_Codes.List: + return 4; + case LSO_Enums.Variable_Type_Codes.Vector: + return 12; + case LSO_Enums.Variable_Type_Codes.Rotation: + return 16; + default: + return 0; + } + } + private string Read_String() + { + string ret = ""; + byte reader = br_read(1)[0]; + while (reader != 0x000) + { + ret += (char)reader; + reader = br_read(1)[0]; + } + return ret; + } + + /// + /// Reads a code chunk and creates IL + /// + /// Absolute position in file. REMEMBER TO ADD myHeader.GFR! + /// TypeBuilder for assembly + /// Name of event (function) to generate + private void ProcessCodeChunk(UInt32 pos, TypeBuilder typeBuilder, string eventname) + { + + LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk(); + + Common.SendToDebug("Reading Function Code Chunk at: " + pos); + fs.Seek(pos, SeekOrigin.Begin); + myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize); + // Read until null + myCodeChunk.Comment = Read_String(); + Common.SendToDebug("Function comment: " + myCodeChunk.Comment); + myCodeChunk.ReturnTypePos = br_read(1)[0]; + myCodeChunk.ReturnType = GetStaticBlock((long)myCodeChunk.ReturnTypePos + (long)myHeader.GVR); + Common.SendToDebug("Return type #" + myCodeChunk.ReturnType.ObjectType + ": " + ((LSO_Enums.Variable_Type_Codes)myCodeChunk.ReturnType.ObjectType).ToString()); + + + // TODO: How to determine number of codechunks -- does this method work? + myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List(); + byte reader = br_read(1)[0]; + reader = br_read(1)[0]; + + // NOTE ON CODE CHUNK ARGUMENTS + // This determins type definition + int ccount = 0; + while (reader != 0x000) + { + ccount++; + Common.SendToDebug("Reading Code Chunk Argument " + ccount); + LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument(); + CCA.FunctionReturnTypePos = reader; + reader = br_read(1)[0]; + CCA.NullString = reader; + CCA.FunctionReturnType = GetStaticBlock(CCA.FunctionReturnTypePos + myHeader.GVR); + myCodeChunk.CodeChunkArguments.Add(CCA); + Common.SendToDebug("Code Chunk Argument " + ccount + " type #" + CCA.FunctionReturnType.ObjectType + ": " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType.ObjectType); + } + // Create string array + Type[] MethodArgs = new Type[myCodeChunk.CodeChunkArguments.Count]; + for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++) + { + MethodArgs[_ic] = getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType.ObjectType); + Common.SendToDebug("Method argument " + _ic + ": " + getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType.ObjectType).ToString()); + } + // End marker is 0x000 + myCodeChunk.EndMarker = reader; + + + // + // Emit: START OF METHOD (FUNCTION) + // + + Common.SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod..."); + MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, + MethodAttributes.Public, + typeof(void), + new Type[] { typeof(object) }); + //MethodArgs); + //typeof(void), //getLLObjectType(myCodeChunk.ReturnType), + // new Type[] { typeof(object) }, //); + + //Common.SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder..."); + //typeBuilder.DefineMethodOverride(methodBuilder, + // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); + + // Create the IL generator + + Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();"); + ILGenerator il = methodBuilder.GetILGenerator(); + + + if (Common.IL_UseTryCatch) + IL_INSERT_TRY(il, eventname); + + + + // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); + //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + //il.Emit(OpCodes.Call, typeof(Console).GetMethod + // ("WriteLine", new Type[] { typeof(string) })); + + //Common.SendToDebug("STARTUP: il.Emit(OpCodes.Ldc_I4_S, 0);"); + + //il.Emit(OpCodes.Ldc_I4_S, 0); + for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++) + { + Common.SendToDebug("PARAMS: il.Emit(OpCodes.Ldarg, " + _ic + ");"); + il.Emit(OpCodes.Ldarg, _ic); + } + + + + // + // CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL + // + bool FoundRet = false; + while (FoundRet == false) + { + FoundRet = LSL_PROCESS_OPCODE(il); + } + + + if (Common.IL_UseTryCatch) + IL_INSERT_END_TRY(il, eventname); + + // Emit: RETURN FROM METHOD + il.Emit(OpCodes.Ret); + + return; + + } + + private void IL_INSERT_FUNCTIONLIST() + { + + Common.SendToDebug("Creating function list"); + + + string eventname = "GetFunctions"; + + Common.SendToDebug("Creating IL " + eventname); + // Define a private String field. + //FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public); + + + //FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private); + + + + MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, + MethodAttributes.Public, + typeof(string[]), + null); + + //typeBuilder.DefineMethodOverride(methodBuilder, + // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); + + ILGenerator il = methodBuilder.GetILGenerator(); + + + + + // IL_INSERT_TRY(il, eventname); + + // // Push string to stack + // il.Emit(OpCodes.Ldstr, "Inside " + eventname); + + //// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); + //il.Emit(OpCodes.Call, typeof(Console).GetMethod + // ("WriteLine", new Type[] { typeof(string) })); + + //initIL.Emit(OpCodes.Newobj, typeof(string[])); + + //string[] MyArray = new string[2] { "TestItem1" , "TestItem2" }; + + ////il.Emit(OpCodes.Ldarg_0); + + il.DeclareLocal(typeof(string[])); + + ////il.Emit(OpCodes.Ldarg_0); + il.Emit(OpCodes.Ldc_I4, EventList.Count); // Specify array length + il.Emit(OpCodes.Newarr, typeof(String)); // create new string array + il.Emit(OpCodes.Stloc_0); // Store array as local variable 0 in stack + ////SetFunctionList + + for (int lv = 0; lv < EventList.Count; lv++) + { + il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack + il.Emit(OpCodes.Ldc_I4, lv); // Push index position + il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value + il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value + + //il.Emit(OpCodes.Ldarg_0); + //il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value + //il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("AddFunction", new Type[] { typeof(string) })); + + } + + + + // IL_INSERT_END_TRY(il, eventname); + + + il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack + // il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("SetFunctionList", new Type[] { typeof(Array) })); + + il.Emit(OpCodes.Ret); // Return + + } + + + private void IL_INSERT_TRY(ILGenerator il, string eventname) + { + /* + * CLR TRY + */ + //Common.SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()"); + il.BeginExceptionBlock(); + + // Push "Hello World!" string to stack + //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); + //il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname); + + } + + private void IL_INSERT_END_TRY(ILGenerator il, string eventname) + { + /* + * CATCH + */ + Common.SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));"); + il.BeginCatchBlock(typeof(Exception)); + + // Push "Hello World!" string to stack + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); + il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": "); + + //call void [mscorlib]System.Console::WriteLine(string) + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + il.Emit(OpCodes.Call, typeof(Console).GetMethod + ("Write", new Type[] { typeof(string) })); + + //callvirt instance string [mscorlib]System.Exception::get_Message() + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt..."); + il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod + ("get_Message")); + + //call void [mscorlib]System.Console::WriteLine(string) + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + il.Emit(OpCodes.Call, typeof(Console).GetMethod + ("WriteLine", new Type[] { typeof(string) })); + + /* + * CLR END TRY + */ + //Common.SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();"); + il.EndExceptionBlock(); + } + + private LSO_Struct.StaticBlock GetStaticBlock(long pos) + { + long FirstPos = fs.Position; + try + { + UInt32 position = (UInt32)pos; + // STATIC BLOCK + Common.SendToDebug("Reading STATIC BLOCK at: " + position); + fs.Seek(position, SeekOrigin.Begin); + + if (StaticBlocks.ContainsKey(position) == true) + { + Common.SendToDebug("Found cached STATIC BLOCK"); + + + + return StaticBlocks[pos]; + } + + //int StaticBlockCount = 0; + // Read function blocks until we hit GFR + //while (fs.Position < myHeader.GFR) + //{ + //StaticBlockCount++; + + //Common.SendToDebug("Reading Static Block at: " + position); + + //fs.Seek(myHeader.GVR, SeekOrigin.Begin); + LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock(); + myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0); + myStaticBlock.ObjectType = br_read(1)[0]; + Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); + myStaticBlock.Unknown = br_read(1)[0]; + // Size of datatype varies + if (myStaticBlock.ObjectType != 0) + myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType)); + + StaticBlocks.Add(position, myStaticBlock); + //} + Common.SendToDebug("Done reading Static Block."); + return myStaticBlock; + } + finally + { + // Go back to original read pos + fs.Seek(FirstPos, SeekOrigin.Begin); + } + + } + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Struct.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Struct.cs new file mode 100644 index 0000000..74cf1e1 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Struct.cs @@ -0,0 +1,135 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ + +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO +{ + static class LSO_Struct + { + + public struct Header + { + public UInt32 TM; + public UInt32 IP; + public UInt32 VN; + public UInt32 BP; + public UInt32 SP; + public UInt32 HR; + public UInt32 HP; + public UInt32 CS; + public UInt32 NS; + public UInt32 CE; + public UInt32 IE; + public UInt32 ER; + public UInt32 FR; + public UInt32 SLR; + public UInt32 GVR; + public UInt32 GFR; + public UInt32 PR; + public UInt32 ESR; + public UInt32 SR; + public UInt64 NCE; + public UInt64 NIE; + public UInt64 NER; + } + + public struct StaticBlock + { + public UInt32 Static_Chunk_Header_Size; + public byte ObjectType; + public byte Unknown; + public byte[] BlockVariable; + } + /* Not actually a structure + public struct StaticBlockVariable + { + public UInt32 Integer1; + public UInt32 Float1; + public UInt32 HeapPointer_String; + public UInt32 HeapPointer_Key; + public byte[] Vector_12; + public byte[] Rotation_16; + public UInt32 Pointer_List_Structure; + } */ + public struct HeapBlock + { + public Int32 DataBlockSize; + public byte ObjectType; + public UInt16 ReferenceCount; + public byte[] Data; + } + public struct StateFrameBlock + { + public UInt32 StateCount; + public StatePointerBlock[] StatePointer; + } + public struct StatePointerBlock + { + public UInt32 Location; + public System.Collections.BitArray EventMask; + public StateBlock StateBlock; + } + public struct StateBlock + { + public UInt32 StartPos; + public UInt32 EndPos; + public UInt32 HeaderSize; + public byte Unknown; + public StateBlockHandler[] StateBlockHandlers; + } + public struct StateBlockHandler + { + public UInt32 CodeChunkPointer; + public UInt32 CallFrameSize; + } + public struct FunctionBlock + { + public UInt32 FunctionCount; + public UInt32[] CodeChunkPointer; + } + public struct CodeChunk + { + public UInt32 CodeChunkHeaderSize; + public string Comment; + public System.Collections.Generic.List CodeChunkArguments; + public byte EndMarker; + public byte ReturnTypePos; + public StaticBlock ReturnType; + } + public struct CodeChunkArgument + { + public byte FunctionReturnTypePos; + public byte NullString; + public StaticBlock FunctionReturnType; + } + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Server_API/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Server_API/LSL_BuiltIn_Commands_Interface.cs new file mode 100644 index 0000000..8a5d4b6 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Server_API/LSL_BuiltIn_Commands_Interface.cs @@ -0,0 +1,368 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO +{ + public interface LSL_BuiltIn_Commands_Interface + { + float llSin(float f); + float llCos(float f); + float llTan(float f); + float llAtan2(float x, float y); + float llSqrt(float f); + float llPow(float fbase, float fexponent); + UInt32 llAbs(UInt32 i); + float llFabs(float f); + float llFrand(float mag); + UInt32 llFloor(float f); + UInt32 llCeil(float f); + UInt32 llRound(float f); + float llVecMag(LSO_Enums.Vector v); + LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v); + float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b); + LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r); + LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v); + LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up); + LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r); + LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r); + LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r); + LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end); + void llWhisper(UInt16 channelID, string text); + //void llSay(UInt32 channelID, string text); + void llSay(object channelID, object text); + void llShout(UInt16 channelID, string text); + UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg); + void llListenControl(UInt32 number, UInt32 active); + void llListenRemove(UInt32 number); + void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc); + void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate); + void llSensorRemove(); + string llDetectedName(UInt32 number); + LSO_Enums.Key llDetectedKey(UInt32 number); + LSO_Enums.Key llDetectedOwner(UInt32 number); + UInt32 llDetectedType(UInt32 number); + LSO_Enums.Vector llDetectedPos(UInt32 number); + LSO_Enums.Vector llDetectedVel(UInt32 number); + LSO_Enums.Vector llDetectedGrab(UInt32 number); + LSO_Enums.Rotation llDetectedRot(UInt32 number); + UInt32 llDetectedGroup(UInt32 number); + UInt32 llDetectedLinkNumber(UInt32 number); + void llDie(); + float llGround(LSO_Enums.Vector offset); + float llCloud(LSO_Enums.Vector offset); + LSO_Enums.Vector llWind(LSO_Enums.Vector offset); + void llSetStatus(UInt32 status, UInt32 value); + UInt32 llGetStatus(UInt32 status); + void llSetScale(LSO_Enums.Vector scale); + LSO_Enums.Vector llGetScale(); + void llSetColor(LSO_Enums.Vector color, UInt32 face); + float llGetAlpha(UInt32 face); + void llSetAlpha(float alpha, UInt32 face); + LSO_Enums.Vector llGetColor(UInt32 face); + void llSetTexture(string texture, UInt32 face); + void llScaleTexture(float u, float v, UInt32 face); + void llOffsetTexture(float u, float v, UInt32 face); + void llRotateTexture(float rotation, UInt32 face); + string llGetTexture(UInt32 face); + void llSetPos(LSO_Enums.Vector pos); + + void llGetPos(); + void llGetLocalPos(); + void llSetRot(); + void llGetRot(); + void llGetLocalRot(); + void llSetForce(); + void llGetForce(); + void llTarget(); + void llTargetRemove(); + void llRotTarget(); + void llRotTargetRemove(); + void llMoveToTarget(); + void llStopMoveToTarget(); + void llApplyImpulse(); + void llApplyRotationalImpulse(); + void llSetTorque(); + void llGetTorque(); + void llSetForceAndTorque(); + void llGetVel(); + void llGetAccel(); + void llGetOmega(); + void llGetTimeOfDay(); + void llGetWallclock(); + void llGetTime(); + void llResetTime(); + void llGetAndResetTime(); + void llSound(); + void llPlaySound(); + void llLoopSound(); + void llLoopSoundMaster(); + void llLoopSoundSlave(); + void llPlaySoundSlave(); + void llTriggerSound(); + void llStopSound(); + void llPreloadSound(); + void llGetSubString(); + void llDeleteSubString(); + void llInsertString(); + void llToUpper(); + void llToLower(); + void llGiveMoney(); + void llMakeExplosion(); + void llMakeFountain(); + void llMakeSmoke(); + void llMakeFire(); + void llRezObject(); + void llLookAt(); + void llStopLookAt(); + void llSetTimerEvent(); + void llSleep(); + void llGetMass(); + void llCollisionFilter(); + void llTakeControls(); + void llReleaseControls(); + void llAttachToAvatar(); + void llDetachFromAvatar(); + void llTakeCamera(); + void llReleaseCamera(); + void llGetOwner(); + void llInstantMessage(); + void llEmail(); + void llGetNextEmail(); + void llGetKey(); + void llSetBuoyancy(); + void llSetHoverHeight(); + void llStopHover(); + void llMinEventDelay(); + void llSoundPreload(); + void llRotLookAt(); + void llStringLength(); + void llStartAnimation(); + void llStopAnimation(); + void llPointAt(); + void llStopPointAt(); + void llTargetOmega(); + void llGetStartParameter(); + void llGodLikeRezObject(); + void llRequestPermissions(); + void llGetPermissionsKey(); + void llGetPermissions(); + void llGetLinkNumber(); + void llSetLinkColor(); + void llCreateLink(); + void llBreakLink(); + void llBreakAllLinks(); + void llGetLinkKey(); + void llGetLinkName(); + void llGetInventoryNumber(); + void llGetInventoryName(); + void llSetScriptState(); + void llGetEnergy(); + void llGiveInventory(); + void llRemoveInventory(); + void llSetText(); + void llWater(); + void llPassTouches(); + void llRequestAgentData(); + void llRequestInventoryData(); + void llSetDamage(); + void llTeleportAgentHome(); + void llModifyLand(); + void llCollisionSound(); + void llCollisionSprite(); + void llGetAnimation(); + void llResetScript(); + void llMessageLinked(); + void llPushObject(); + void llPassCollisions(); + void llGetScriptName(); + void llGetNumberOfSides(); + void llAxisAngle2Rot(); + void llRot2Axis(); + void llRot2Angle(); + void llAcos(); + void llAsin(); + void llAngleBetween(); + void llGetInventoryKey(); + void llAllowInventoryDrop(); + void llGetSunDirection(); + void llGetTextureOffset(); + void llGetTextureScale(); + void llGetTextureRot(); + void llSubStringIndex(); + void llGetOwnerKey(); + void llGetCenterOfMass(); + void llListSort(); + void llGetListLength(); + void llList2Integer(); + void llList2Float(); + void llList2String(); + void llList2Key(); + void llList2Vector(); + void llList2Rot(); + void llList2List(); + void llDeleteSubList(); + void llGetListEntryType(); + void llList2CSV(); + void llCSV2List(); + void llListRandomize(); + void llList2ListStrided(); + void llGetRegionCorner(); + void llListInsertList(); + void llListFindList(); + void llGetObjectName(); + void llSetObjectName(); + void llGetDate(); + void llEdgeOfWorld(); + void llGetAgentInfo(); + void llAdjustSoundVolume(); + void llSetSoundQueueing(); + void llSetSoundRadius(); + void llKey2Name(); + void llSetTextureAnim(); + void llTriggerSoundLimited(); + void llEjectFromLand(); + void llParseString2List(); + void llOverMyLand(); + void llGetLandOwnerAt(); + void llGetNotecardLine(); + void llGetAgentSize(); + void llSameGroup(); + void llUnSit(); + void llGroundSlope(); + void llGroundNormal(); + void llGroundContour(); + void llGetAttached(); + void llGetFreeMemory(); + void llGetRegionName(); + void llGetRegionTimeDilation(); + void llGetRegionFPS(); + void llParticleSystem(); + void llGroundRepel(); + void llGiveInventoryList(); + void llSetVehicleType(); + void llSetVehicleFloatParam(); + void llSetVehicleVectorParam(); + void llSetVehicleRotationParam(); + void llSetVehicleFlags(); + void llRemoveVehicleFlags(); + void llSitTarget(); + void llAvatarOnSitTarget(); + void llAddToLandPassList(); + void llSetTouchText(); + void llSetSitText(); + void llSetCameraEyeOffset(); + void llSetCameraAtOffset(); + void llDumpList2String(); + void llScriptDanger(); + void llDialog(); + void llVolumeDetect(); + void llResetOtherScript(); + void llGetScriptState(); + void llRemoteLoadScript(); + void llSetRemoteScriptAccessPin(); + void llRemoteLoadScriptPin(); + void llOpenRemoteDataChannel(); + void llSendRemoteData(); + void llRemoteDataReply(); + void llCloseRemoteDataChannel(); + void llMD5String(); + void llSetPrimitiveParams(); + void llStringToBase64(); + void llBase64ToString(); + void llXorBase64Strings(); + void llRemoteDataSetRegion(); + void llLog10(); + void llLog(); + void llGetAnimationList(); + void llSetParcelMusicURL(); + void llGetRootPosition(); + void llGetRootRotation(); + void llGetObjectDesc(); + void llSetObjectDesc(); + void llGetCreator(); + void llGetTimestamp(); + void llSetLinkAlpha(); + void llGetNumberOfPrims(); + void llGetNumberOfNotecardLines(); + void llGetBoundingBox(); + void llGetGeometricCenter(); + void llGetPrimitiveParams(); + void llIntegerToBase64(); + void llBase64ToInteger(); + void llGetGMTclock(); + void llGetSimulatorHostname(); + void llSetLocalRot(); + void llParseStringKeepNulls(); + void llRezAtRoot(); + void llGetObjectPermMask(); + void llSetObjectPermMask(); + void llGetInventoryPermMask(); + void llSetInventoryPermMask(); + void llGetInventoryCreator(); + void llOwnerSay(); + void llRequestSimulatorData(); + void llForceMouselook(); + void llGetObjectMass(); + void llListReplaceList(); + void llLoadURL(); + void llParcelMediaCommandList(); + void llParcelMediaQuery(); + void llModPow(); + void llGetInventoryType(); + void llSetPayPrice(); + void llGetCameraPos(); + void llGetCameraRot(); + void llSetPrimURL(); + void llRefreshPrimURL(); + void llEscapeURL(); + void llUnescapeURL(); + void llMapDestination(); + void llAddToLandBanList(); + void llRemoveFromLandPassList(); + void llRemoveFromLandBanList(); + void llSetCameraParams(); + void llClearCameraParams(); + void llListStatistics(); + void llGetUnixTime(); + void llGetParcelFlags(); + void llGetRegionFlags(); + void llXorBase64StringsCorrect(); + void llHTTPRequest(); + void llResetLandBanList(); + void llResetLandPassList(); + void llGetParcelPrimCount(); + void llGetParcelPrimOwners(); + void llGetObjectPrimCount(); + void llGetParcelMaxPrims(); + void llGetParcelDetails(); + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Server_API/LSL_BuiltIn_Commands_TestImplementation.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Server_API/LSL_BuiltIn_Commands_TestImplementation.cs new file mode 100644 index 0000000..38adf9f --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Server_API/LSL_BuiltIn_Commands_TestImplementation.cs @@ -0,0 +1,387 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO +{ + public class LSL_BuiltIn_Commands_TestImplementation : LSL_BuiltIn_Commands_Interface + { + public LSL_BuiltIn_Commands_TestImplementation(string FullScriptID) + { + Common.SendToDebug("LSL_BuiltIn_Commands_TestImplementation: Creating object for FullScriptID: " + FullScriptID); + } + + + public float llSin(float f) { return 0; } + public float llCos(float f) { return 0; } + public float llTan(float f) { return 0; } + public float llAtan2(float x, float y) { return 0; } + public float llSqrt(float f) { return 0; } + public float llPow(float fbase, float fexponent) { return 0; } + public UInt32 llAbs(UInt32 i) { return 0; } + public float llFabs(float f) { return 0; } + public float llFrand(float mag) { return 0; } + public UInt32 llFloor(float f) { return 0; } + public UInt32 llCeil(float f) { return 0; } + public UInt32 llRound(float f) { return 0; } + public float llVecMag(LSO_Enums.Vector v) { return 0; } + public LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v) { return new LSO_Enums.Vector(); } + public float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b) { return 0; } + public LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); } + public LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v) { return new LSO_Enums.Rotation(); } + public LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up) { return new LSO_Enums.Rotation(); } + public LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); } + public LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); } + public LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); } + public LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end) { return new LSO_Enums.Rotation(); } + public void llWhisper(UInt16 channelID, string text) + { + Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");"); + Common.SendToLog("llWhisper Channel " + channelID + ", Text: \"" + text + "\""); + } + //public void llSay(UInt32 channelID, string text) + public void llSay(object channelID, object text) + { + //TODO: DO SOMETHING USEFUL HERE + Common.SendToDebug("INTERNAL FUNCTION llSay(" + (UInt32)channelID + ", \"" + (string)text + "\");"); + Common.SendToLog("llSay Channel " + (UInt32)channelID + ", Text: \"" + (string)text + "\""); + } + public void llShout(UInt16 channelID, string text) { return; } + public UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg) { return 0; } + public void llListenControl(UInt32 number, UInt32 active) { return; } + public void llListenRemove(UInt32 number) { return; } + public void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc) { return; } + public void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate) { return; } + public void llSensorRemove() { return; } + public string llDetectedName(UInt32 number) { return ""; } + public LSO_Enums.Key llDetectedKey(UInt32 number) { return new LSO_Enums.Key(); } + public LSO_Enums.Key llDetectedOwner(UInt32 number) { return new LSO_Enums.Key(); } + public UInt32 llDetectedType(UInt32 number) { return 0; } + public LSO_Enums.Vector llDetectedPos(UInt32 number) { return new LSO_Enums.Vector(); } + public LSO_Enums.Vector llDetectedVel(UInt32 number) { return new LSO_Enums.Vector(); } + public LSO_Enums.Vector llDetectedGrab(UInt32 number) { return new LSO_Enums.Vector(); } + public LSO_Enums.Rotation llDetectedRot(UInt32 number) { return new LSO_Enums.Rotation(); } + public UInt32 llDetectedGroup(UInt32 number) { return 0; } + public UInt32 llDetectedLinkNumber(UInt32 number) { return 0; } + public void llDie() { return; } + public float llGround(LSO_Enums.Vector offset) { return 0; } + public float llCloud(LSO_Enums.Vector offset) { return 0; } + public LSO_Enums.Vector llWind(LSO_Enums.Vector offset) { return new LSO_Enums.Vector(); } + public void llSetStatus(UInt32 status, UInt32 value) { return; } + public UInt32 llGetStatus(UInt32 status) { return 0; } + public void llSetScale(LSO_Enums.Vector scale) { return; } + public LSO_Enums.Vector llGetScale() { return new LSO_Enums.Vector(); } + public void llSetColor(LSO_Enums.Vector color, UInt32 face) { return; } + public float llGetAlpha(UInt32 face) { return 0; } + public void llSetAlpha(float alpha, UInt32 face) { return; } + public LSO_Enums.Vector llGetColor(UInt32 face) { return new LSO_Enums.Vector(); } + public void llSetTexture(string texture, UInt32 face) { return; } + public void llScaleTexture(float u, float v, UInt32 face) { return; } + public void llOffsetTexture(float u, float v, UInt32 face) { return; } + public void llRotateTexture(float rotation, UInt32 face) { return; } + public string llGetTexture(UInt32 face) { return ""; } + public void llSetPos(LSO_Enums.Vector pos) { return; } + + + public void llGetPos() { } + public void llGetLocalPos() { } + public void llSetRot() { } + public void llGetRot() { } + public void llGetLocalRot() { } + public void llSetForce() { } + public void llGetForce() { } + public void llTarget() { } + public void llTargetRemove() { } + public void llRotTarget() { } + public void llRotTargetRemove() { } + public void llMoveToTarget() { } + public void llStopMoveToTarget() { } + public void llApplyImpulse() { } + public void llApplyRotationalImpulse() { } + public void llSetTorque() { } + public void llGetTorque() { } + public void llSetForceAndTorque() { } + public void llGetVel() { } + public void llGetAccel() { } + public void llGetOmega() { } + public void llGetTimeOfDay() { } + public void llGetWallclock() { } + public void llGetTime() { } + public void llResetTime() { } + public void llGetAndResetTime() { } + public void llSound() { } + public void llPlaySound() { } + public void llLoopSound() { } + public void llLoopSoundMaster() { } + public void llLoopSoundSlave() { } + public void llPlaySoundSlave() { } + public void llTriggerSound() { } + public void llStopSound() { } + public void llPreloadSound() { } + public void llGetSubString() { } + public void llDeleteSubString() { } + public void llInsertString() { } + public void llToUpper() { } + public void llToLower() { } + public void llGiveMoney() { } + public void llMakeExplosion() { } + public void llMakeFountain() { } + public void llMakeSmoke() { } + public void llMakeFire() { } + public void llRezObject() { } + public void llLookAt() { } + public void llStopLookAt() { } + public void llSetTimerEvent() { } + public void llSleep() { } + public void llGetMass() { } + public void llCollisionFilter() { } + public void llTakeControls() { } + public void llReleaseControls() { } + public void llAttachToAvatar() { } + public void llDetachFromAvatar() { } + public void llTakeCamera() { } + public void llReleaseCamera() { } + public void llGetOwner() { } + public void llInstantMessage() { } + public void llEmail() { } + public void llGetNextEmail() { } + public void llGetKey() { } + public void llSetBuoyancy() { } + public void llSetHoverHeight() { } + public void llStopHover() { } + public void llMinEventDelay() { } + public void llSoundPreload() { } + public void llRotLookAt() { } + public void llStringLength() { } + public void llStartAnimation() { } + public void llStopAnimation() { } + public void llPointAt() { } + public void llStopPointAt() { } + public void llTargetOmega() { } + public void llGetStartParameter() { } + public void llGodLikeRezObject() { } + public void llRequestPermissions() { } + public void llGetPermissionsKey() { } + public void llGetPermissions() { } + public void llGetLinkNumber() { } + public void llSetLinkColor() { } + public void llCreateLink() { } + public void llBreakLink() { } + public void llBreakAllLinks() { } + public void llGetLinkKey() { } + public void llGetLinkName() { } + public void llGetInventoryNumber() { } + public void llGetInventoryName() { } + public void llSetScriptState() { } + public void llGetEnergy() { } + public void llGiveInventory() { } + public void llRemoveInventory() { } + public void llSetText() { } + public void llWater() { } + public void llPassTouches() { } + public void llRequestAgentData() { } + public void llRequestInventoryData() { } + public void llSetDamage() { } + public void llTeleportAgentHome() { } + public void llModifyLand() { } + public void llCollisionSound() { } + public void llCollisionSprite() { } + public void llGetAnimation() { } + public void llResetScript() { } + public void llMessageLinked() { } + public void llPushObject() { } + public void llPassCollisions() { } + public void llGetScriptName() { } + public void llGetNumberOfSides() { } + public void llAxisAngle2Rot() { } + public void llRot2Axis() { } + public void llRot2Angle() { } + public void llAcos() { } + public void llAsin() { } + public void llAngleBetween() { } + public void llGetInventoryKey() { } + public void llAllowInventoryDrop() { } + public void llGetSunDirection() { } + public void llGetTextureOffset() { } + public void llGetTextureScale() { } + public void llGetTextureRot() { } + public void llSubStringIndex() { } + public void llGetOwnerKey() { } + public void llGetCenterOfMass() { } + public void llListSort() { } + public void llGetListLength() { } + public void llList2Integer() { } + public void llList2Float() { } + public void llList2String() { } + public void llList2Key() { } + public void llList2Vector() { } + public void llList2Rot() { } + public void llList2List() { } + public void llDeleteSubList() { } + public void llGetListEntryType() { } + public void llList2CSV() { } + public void llCSV2List() { } + public void llListRandomize() { } + public void llList2ListStrided() { } + public void llGetRegionCorner() { } + public void llListInsertList() { } + public void llListFindList() { } + public void llGetObjectName() { } + public void llSetObjectName() { } + public void llGetDate() { } + public void llEdgeOfWorld() { } + public void llGetAgentInfo() { } + public void llAdjustSoundVolume() { } + public void llSetSoundQueueing() { } + public void llSetSoundRadius() { } + public void llKey2Name() { } + public void llSetTextureAnim() { } + public void llTriggerSoundLimited() { } + public void llEjectFromLand() { } + public void llParseString2List() { } + public void llOverMyLand() { } + public void llGetLandOwnerAt() { } + public void llGetNotecardLine() { } + public void llGetAgentSize() { } + public void llSameGroup() { } + public void llUnSit() { } + public void llGroundSlope() { } + public void llGroundNormal() { } + public void llGroundContour() { } + public void llGetAttached() { } + public void llGetFreeMemory() { } + public void llGetRegionName() { } + public void llGetRegionTimeDilation() { } + public void llGetRegionFPS() { } + public void llParticleSystem() { } + public void llGroundRepel() { } + public void llGiveInventoryList() { } + public void llSetVehicleType() { } + public void llSetVehicleFloatParam() { } + public void llSetVehicleVectorParam() { } + public void llSetVehicleRotationParam() { } + public void llSetVehicleFlags() { } + public void llRemoveVehicleFlags() { } + public void llSitTarget() { } + public void llAvatarOnSitTarget() { } + public void llAddToLandPassList() { } + public void llSetTouchText() { } + public void llSetSitText() { } + public void llSetCameraEyeOffset() { } + public void llSetCameraAtOffset() { } + public void llDumpList2String() { } + public void llScriptDanger() { } + public void llDialog() { } + public void llVolumeDetect() { } + public void llResetOtherScript() { } + public void llGetScriptState() { } + public void llRemoteLoadScript() { } + public void llSetRemoteScriptAccessPin() { } + public void llRemoteLoadScriptPin() { } + public void llOpenRemoteDataChannel() { } + public void llSendRemoteData() { } + public void llRemoteDataReply() { } + public void llCloseRemoteDataChannel() { } + public void llMD5String() { } + public void llSetPrimitiveParams() { } + public void llStringToBase64() { } + public void llBase64ToString() { } + public void llXorBase64Strings() { } + public void llRemoteDataSetRegion() { } + public void llLog10() { } + public void llLog() { } + public void llGetAnimationList() { } + public void llSetParcelMusicURL() { } + public void llGetRootPosition() { } + public void llGetRootRotation() { } + public void llGetObjectDesc() { } + public void llSetObjectDesc() { } + public void llGetCreator() { } + public void llGetTimestamp() { } + public void llSetLinkAlpha() { } + public void llGetNumberOfPrims() { } + public void llGetNumberOfNotecardLines() { } + public void llGetBoundingBox() { } + public void llGetGeometricCenter() { } + public void llGetPrimitiveParams() { } + public void llIntegerToBase64() { } + public void llBase64ToInteger() { } + public void llGetGMTclock() { } + public void llGetSimulatorHostname() { } + public void llSetLocalRot() { } + public void llParseStringKeepNulls() { } + public void llRezAtRoot() { } + public void llGetObjectPermMask() { } + public void llSetObjectPermMask() { } + public void llGetInventoryPermMask() { } + public void llSetInventoryPermMask() { } + public void llGetInventoryCreator() { } + public void llOwnerSay() { } + public void llRequestSimulatorData() { } + public void llForceMouselook() { } + public void llGetObjectMass() { } + public void llListReplaceList() { } + public void llLoadURL() { } + public void llParcelMediaCommandList() { } + public void llParcelMediaQuery() { } + public void llModPow() { } + public void llGetInventoryType() { } + public void llSetPayPrice() { } + public void llGetCameraPos() { } + public void llGetCameraRot() { } + public void llSetPrimURL() { } + public void llRefreshPrimURL() { } + public void llEscapeURL() { } + public void llUnescapeURL() { } + public void llMapDestination() { } + public void llAddToLandBanList() { } + public void llRemoveFromLandPassList() { } + public void llRemoveFromLandBanList() { } + public void llSetCameraParams() { } + public void llClearCameraParams() { } + public void llListStatistics() { } + public void llGetUnixTime() { } + public void llGetParcelFlags() { } + public void llGetRegionFlags() { } + public void llXorBase64StringsCorrect() { } + public void llHTTPRequest() { } + public void llResetLandBanList() { } + public void llResetLandPassList() { } + public void llGetParcelPrimCount() { } + public void llGetParcelPrimOwners() { } + public void llGetObjectPrimCount() { } + public void llGetParcelMaxPrims() { } + public void llGetParcelDetails() { } + + + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index f2080eb..6d1ecda 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs @@ -46,46 +46,46 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine // Object> - internal Dictionary> Scripts = new Dictionary>(); + internal Dictionary> Scripts = new Dictionary>(); - internal Dictionary.KeyCollection GetScriptKeys(string ObjectID) + internal Dictionary.KeyCollection GetScriptKeys(string ObjectID) { if (Scripts.ContainsKey(ObjectID) == false) return null; - Dictionary Obj; + Dictionary Obj; Scripts.TryGetValue(ObjectID, out Obj); return Obj.Keys; } - internal OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass GetScript(string ObjectID, string ScriptID) + internal OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass GetScript(string ObjectID, string ScriptID) { if (Scripts.ContainsKey(ObjectID) == false) return null; - Dictionary Obj; + Dictionary Obj; Scripts.TryGetValue(ObjectID, out Obj); if (Obj.ContainsKey(ScriptID) == false) return null; // Get script - OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script; + OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass Script; Obj.TryGetValue(ScriptID, out Script); return Script; } - internal void SetScript(string ObjectID, string ScriptID, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script) + internal void SetScript(string ObjectID, string ScriptID, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass Script) { // Create object if it doesn't exist if (Scripts.ContainsKey(ObjectID) == false) - Scripts.Add(ObjectID, new Dictionary()); + Scripts.Add(ObjectID, new Dictionary()); // Delete script if it exists - Dictionary Obj; + Dictionary Obj; Scripts.TryGetValue(ObjectID, out Obj); if (Obj.ContainsKey(ScriptID) == true) Obj.Remove(ScriptID); @@ -118,7 +118,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine { Common.SendToDebug("ScriptManager Script is LSO, compiling to .Net Assembly"); // Create a new instance of the compiler (currently we don't want reuse) - OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.Engine LSLCompiler = new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.Engine(); + OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.Engine LSLCompiler = new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.Engine(); // Compile FileName = LSLCompiler.Compile(FileName); } @@ -130,14 +130,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine AppDomain FreeAppDomain = GetFreeAppDomain(); // * Load and start script - OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName); + OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName); string FullScriptID = ScriptID + "." + ObjectID; // Add it to our temporary active script keeper //Scripts.Add(FullScriptID, Script); SetScript(ObjectID, ScriptID, Script); // We need to give (untrusted) assembly a private instance of BuiltIns // this private copy will contain Read-Only FullScriptID so that it can bring that on to the server whenever needed. - OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BuiltIn_Commands_Interface LSLB = new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BuiltIn_Commands_TestImplementation(FullScriptID); + OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BuiltIn_Commands_Interface LSLB = new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BuiltIn_Commands_TestImplementation(FullScriptID); // Start the script - giving it BuiltIns Common.SendToDebug("ScriptManager initializing script, handing over private builtin command interface"); Script.Start(LSLB); @@ -162,7 +162,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine /// AppDomain to load script into /// FileName of script assembly (.dll) /// - private OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass LoadAndInitAssembly(AppDomain FreeAppDomain, string FileName) + private OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass LoadAndInitAssembly(AppDomain FreeAppDomain, string FileName) { Common.SendToDebug("ScriptManager Loading Assembly " + FileName); // Load .Net Assembly (.dll) @@ -201,7 +201,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine //{ //} - return (OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass)Activator.CreateInstance(t); + return (OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass)Activator.CreateInstance(t); } @@ -209,13 +209,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine internal void ExecuteFunction(string ObjectID, string ScriptID, string FunctionName, object[] args) { Common.SendToDebug("Executing Function ObjectID: " + ObjectID + ", ScriptID: " + ScriptID + ", FunctionName: " + FunctionName); - OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script = myScriptEngine.myScriptManager.GetScript(ObjectID, ScriptID); + OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass Script = myScriptEngine.myScriptManager.GetScript(ObjectID, ScriptID); Type type = Script.GetType(); //object o = (object)Script; //System.Collections.Generic.List Functions = (System.Collections.Generic.List) - //Type type = typeof(OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass); + //Type type = typeof(OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass); Common.SendToDebug("Invoke: \"" + Script.State + "_event_" + FunctionName + "\""); type.InvokeMember(Script.State + "_event_" + FunctionName, BindingFlags.InvokeMethod, null, Script, args); //System.Collections.Generic.List Functions = (System.Collections.Generic.List)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, Script, null); -- cgit v1.1