From 6829c45cb3d490f54f001de9349e64ee75a8c9af Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Thu, 9 Aug 2007 18:57:41 +0000 Subject: ScriptEngine just needs 2 events hooked up and llSay() implemented to work. See TODO.txt for details. --- .../ScriptEngine/DotNetEngine/EventManager.cs | 2 +- .../ScriptEngine/DotNetEngine/ScriptEngine.cs | 4 ++-- .../DotNetEngine/ScriptEngineInterface.cs | 2 +- OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt | 21 +++++++++++++++++++++ .../ScriptEngine/DotNetEngine/TempWorldInterface.cs | 15 --------------- 5 files changed, 25 insertions(+), 19 deletions(-) create mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt delete mode 100644 OpenSim/Region/ScriptEngine/DotNetEngine/TempWorldInterface.cs (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index 46b898a..5a1b2b6 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs @@ -46,7 +46,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine // Hook up a test event to our test form Common.SendToDebug("EventManager Hooking up dummy-event: touch_start"); - myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start); + //myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start); } public void touch_start(string ObjectID) diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index 35afaf7..a1e2e1d 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs @@ -38,7 +38,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine // This is the root object for ScriptEngine // - internal TempWorldInterface World; + internal OpenSim.Region.Environment.Scenes.Scene World; internal EventManager myEventManager; // Handles and queues incoming events from OpenSim internal EventQueueManager myEventQueueManager; // Executes events internal ScriptManager myScriptManager; // Load, unload and execute scripts @@ -48,7 +48,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine Common.SendToDebug("ScriptEngine Object Initialized"); } - public void InitializeEngine(TempWorldInterface Sceneworld) + public void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld) { World = Sceneworld; Common.SendToDebug("ScriptEngine InitializeEngine()"); diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs index c561523..321fd91 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs @@ -34,7 +34,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine { interface ScriptEngineInterface { - void InitializeEngine(TempWorldInterface Sceneworld); + void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld); void Shutdown(); } } diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt b/OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt new file mode 100644 index 0000000..531ff13 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/TODO.txt @@ -0,0 +1,21 @@ + + + +EventManager.cs +--------------- +* Hook up to the worlds touch-event: +myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start); + +* Modify: +public void touch_start(string ObjectID) +to correct parameters to match the event + +* Make hooks to add/remove script using ScriptManager.cs + + + +LSL_BuiltIn_Commands_TestImplementation.cs +------------------------------------------ +* Change llSay to do something useful (send message) + + diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/TempWorldInterface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/TempWorldInterface.cs deleted file mode 100644 index 6ba6c07..0000000 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/TempWorldInterface.cs +++ /dev/null @@ -1,15 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine -{ - public class TempWorldInterfaceEventDelegates - { - public delegate void touch_start(string ObjectID); - } - public interface TempWorldInterface - { - event TempWorldInterfaceEventDelegates.touch_start touch_start; - } -} -- cgit v1.1