From e53d680d4154ddd730f7b7d4779ab9a95de78fae Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Thu, 16 Aug 2007 18:40:44 +0000 Subject: * Now sending manager, host and root host to Script in constructor. * Changed how Script accesses World * Implemented llSay, llWhisper and llShout * Added SetText() to IScriptHost, implemented llText * Minor renamings to conform with code conventions --- OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index f7947f7..7b35b5d 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs @@ -29,6 +29,7 @@ using System; using System.Collections.Generic; using System.Text; +using OpenSim.Framework.Console; namespace OpenSim.Region.ScriptEngine.DotNetEngine { @@ -42,7 +43,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine internal EventManager myEventManager; // Handles and queues incoming events from OpenSim internal EventQueueManager myEventQueueManager; // Executes events internal ScriptManager myScriptManager; // Load, unload and execute scripts - internal OpenSim.Framework.Console.LogBase m_logger; + + private OpenSim.Framework.Console.LogBase m_log; public ScriptEngine() { @@ -50,10 +52,15 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine Common.mySE = this; } + public LogBase Log + { + get { return m_log; } + } + public void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld, OpenSim.Framework.Console.LogBase logger) { World = Sceneworld; - m_logger = logger; + m_log = logger; //m_logger.Status("ScriptEngine", "InitializeEngine"); @@ -75,7 +82,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine [Obsolete("!!!FOR DEBUGGING ONLY!!!")] public void StartScript(string ScriptID, string ObjectID) { - m_logger.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID); + Log.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID); myScriptManager.StartScript(ScriptID, ObjectID); } } -- cgit v1.1