From 9573aa7582f99b8405262452be5816fca7691706 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Tue, 14 Aug 2007 16:14:19 +0000 Subject: llSay() works again. Cleanup of debug messages. --- OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index bcfc06d..5f26434 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs @@ -55,7 +55,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine World = Sceneworld; m_logger = logger; - m_logger.Status("ScriptEngine", "InitializeEngine"); + //m_logger.Status("ScriptEngine", "InitializeEngine"); // Create all objects we'll be using myEventQueueManager = new EventQueueManager(this); @@ -75,7 +75,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine [Obsolete("!!!FOR DEBUGGING ONLY!!!")] public void StartScript(string ScriptID, string ObjectID) { - m_logger.Status("ScriptEngine", "DEBUG: StartScript: " + ScriptID); + m_logger.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID); myScriptManager.StartScript(ScriptID, ObjectID); } } -- cgit v1.1