From 0b4e15bc3586422d273bd8845962a2db681230e2 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Thu, 8 Nov 2007 03:11:10 +0000 Subject: converted hard-coded chat type values to ChatTypeEnum --- OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs index f215dd5..d79a8a6 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs @@ -31,6 +31,7 @@ using System.Collections; using System.Collections.Generic; using System.Threading; using libsecondlife; +using OpenSim.Framework; using OpenSim.Region.Environment.Scenes.Scripting; using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL; @@ -212,7 +213,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine IScriptHost m_host = m_ScriptEngine.World.GetSceneObjectPart(QIS.localID); //if (m_host != null) //{ - m_ScriptEngine.World.SimChat(Helpers.StringToField(text), 1, 0, + m_ScriptEngine.World.SimChat(Helpers.StringToField(text), ChatTypeEnum.Say, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID); } catch -- cgit v1.1