From 79dc1a4f7d4196d14bd51cb0839b9dd8c644cab7 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Mon, 13 Aug 2007 20:55:07 +0000 Subject: Common script for all objects (Default.lsl). ScriptEngine touch_start event now works, but llSay only outputs to server console. --- .../Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs index 296bfa0..8eefac8 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs @@ -56,9 +56,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler Axiom.Math.Vector3 llRot2Left(Axiom.Math.Quaternion r); Axiom.Math.Vector3 llRot2Up(Axiom.Math.Quaternion r); Axiom.Math.Quaternion llRotBetween(Axiom.Math.Vector3 start, Axiom.Math.Vector3 end); - void llWhisper(UInt16 channelID, string text); + void llWhisper(int channelID, string text); //void llSay(UInt32 channelID, string text); - void llSay(object channelID, object text); + void llSay(int channelID, string text); void llShout(UInt16 channelID, string text); UInt32 llListen(UInt16 channelID, string name, string ID, string msg); void llListenControl(UInt32 number, UInt32 active); -- cgit v1.1