From d715b0f66c08ffc7c74003b1a583208763bece6f Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Sun, 12 Aug 2007 18:27:46 +0000 Subject: LSL_BaseClass now receives scene during init --- .../ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs index cf91880..896c674 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs @@ -8,16 +8,19 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL public class LSL_BaseClass : LSL_BuiltIn_Commands_Interface { public UInt32 State = 0; + internal OpenSim.Region.Environment.Scenes.Scene World; - public void Start(string FullScriptID) + public void Start(OpenSim.Region.Environment.Scenes.Scene _World, string FullScriptID) { + World = _World; Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass.Start() called. FullScriptID: " + FullScriptID); return; } - - + // + // IMPLEMENT THESE! + // -- cgit v1.1