From 0eadb7591eef84b082b81e8f5df941c0c1f7725a Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Wed, 22 Aug 2007 18:41:31 +0000 Subject: Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of empty objects crash. --- OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs index 9dd274e..14ee1ec 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs @@ -13,7 +13,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL { private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); - private int ScriptCompileCounter = 0; + private static UInt64 ScriptCompileCounter = 0; //private ICodeCompiler icc = codeProvider.CreateCompiler(); public string CompileFromFile(string LSOFileName) { -- cgit v1.1