From a73e3b4e3fdb6b563dddaa7f67d5fe69e65ca752 Mon Sep 17 00:00:00 2001 From: Johan Berntsson Date: Tue, 8 Jul 2008 03:02:11 +0000 Subject: another patch from Mike: the llscript compiler is now available in XEngine as well. Thanks Mike --- OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/lsl.parser.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/lsl.parser.cs') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/lsl.parser.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/lsl.parser.cs index 61118b2..3c63610 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/lsl.parser.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/lsl.parser.cs @@ -26,6 +26,7 @@ */ using System;using Tools; +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL { //%+LSLProgramRoot+95 public class LSLProgramRoot : SYMBOL{ public LSLProgramRoot (Parser yyp, States s ):base(((LSLSyntax @@ -9799,3 +9800,4 @@ public LSLSyntax (YyParser syms,ErrorHandler erh):base(syms,new LSLTokens(erh)) {} } +} -- cgit v1.1