From fd63c0cd32739f99af0c93ee3115212bb695f063 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Sun, 12 Aug 2007 17:37:37 +0000 Subject: Code comments and cleanup, correct datatypes for key, vector, rotation, (hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc --- .../ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs index 03d8ba5..a065683 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs @@ -1,10 +1,21 @@ using System; using System.Collections.Generic; using System.Text; +using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler; namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL { class LSL_BaseClass { + public UInt32 State = 0; + public LSL_BuiltIn_Commands_Interface LSL_Builtins; + + public void Start(LSL_BuiltIn_Commands_Interface LSLBuiltins) + { + LSL_Builtins = LSLBuiltins; + Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass.Start() called"); + + return; + } } } -- cgit v1.1