From 9eba3d2f89110b5e3b8ce0f1c570cfd1a7c34e82 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Tue, 1 Jan 2008 11:28:56 +0000 Subject: Fixed string issue in compiler --- .../Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs index 109b8e2..dfdf8f4 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs @@ -47,7 +47,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL dataTypes.Add("void", "void"); dataTypes.Add("integer", "int"); dataTypes.Add("float", "double"); - dataTypes.Add("string", "LSL_Types.String"); + dataTypes.Add("string", "string"); dataTypes.Add("key", "string"); dataTypes.Add("vector", "LSL_Types.Vector3"); dataTypes.Add("rotation", "LSL_Types.Quaternion"); -- cgit v1.1