From d9b9b1651367de4432b22282b21b1b69c1a23141 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Sat, 25 Aug 2007 21:35:03 +0000 Subject: Script compiler should now show error on correct line number in original LSL-script. --- OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs index bdeed8f..a700489 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs @@ -87,6 +87,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment"); parameters.GenerateExecutable = false; parameters.OutputAssembly = OutFile; + //parameters.IncludeDebugInformation = false; CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, Script); // Go through errors @@ -97,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL string errtext = ""; foreach (CompilerError CompErr in results.Errors) { - errtext += "Line number " + CompErr.Line + + errtext += "Line number " + (CompErr.Line - 1) + ", Error Number: " + CompErr.ErrorNumber + ", '" + CompErr.ErrorText + "'\r\n"; } -- cgit v1.1