From d9b9b1651367de4432b22282b21b1b69c1a23141 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Sat, 25 Aug 2007 21:35:03 +0000 Subject: Script compiler should now show error on correct line number in original LSL-script. --- OpenSim/Region/ScriptEngine/Common/Executor.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Common') diff --git a/OpenSim/Region/ScriptEngine/Common/Executor.cs b/OpenSim/Region/ScriptEngine/Common/Executor.cs index 363d81e..e3d574b 100644 --- a/OpenSim/Region/ScriptEngine/Common/Executor.cs +++ b/OpenSim/Region/ScriptEngine/Common/Executor.cs @@ -57,7 +57,7 @@ namespace OpenSim.Region.ScriptEngine.Common //type.InvokeMember(EventName, BindingFlags.InvokeMethod, null, m_Script, args); - Console.WriteLine("ScriptEngine Executor.ExecuteEvent: \"" + EventName + "\""); + //Console.WriteLine("ScriptEngine Executor.ExecuteEvent: \"" + EventName + "\""); if (Events.ContainsKey(EventName) == false) { @@ -81,7 +81,7 @@ namespace OpenSim.Region.ScriptEngine.Common if (ev == null) // No event by that name! { - Console.WriteLine("ScriptEngine Can not find any event named: \"" + EventName + "\""); + //Console.WriteLine("ScriptEngine Can not find any event named: \"" + EventName + "\""); return; } -- cgit v1.1