From 80cbd468ea4dca31c0bf28607f4ab3ed3963f765 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Thu, 8 May 2008 04:34:02 +0000 Subject: * Some refactorings. * Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module. --- OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Common') diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs index f5de967..9d1cd6c 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs @@ -138,8 +138,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase } } - private static int privateThreadCount = 0; // TODO: unused +// private static int privateThreadCount = 0; // private Thread StartScriptLoadUnloadThread() // { // Thread t = new Thread(ScriptLoadUnloadThreadLoop); -- cgit v1.1