From 5d3fe9f8cdcb6c7b6e43ec817b3c955d36f7fcee Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Fri, 19 Sep 2008 17:34:35 +0000 Subject: Guard LLRezObject against NaN --- OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Common') diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index dbb61fd..6623165 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs @@ -2318,6 +2318,8 @@ namespace OpenSim.Region.ScriptEngine.Common public void llRezAtRoot(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param) { m_host.AddScriptLPS(1); + if (Double.IsNaN(rot.x) || Double.IsNaN(rot.y) || Double.IsNaN(rot.z) || Double.IsNaN(rot.s)) + return; bool found = false; float dist = (float)llVecDist(llGetPos(), pos); -- cgit v1.1