From ab5556055e6104d3e5c18faf7f6f9e44b518839f Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Wed, 7 May 2008 18:23:46 +0000 Subject: * Theoretically, everything is in place for scripted take controls... Theoretically. * I've still got to test, it's still theoretical code :D. Good thing it isn't enabled by default! --- OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs b/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs index 1edd3bd..be42539 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs @@ -54,7 +54,7 @@ namespace OpenSim.Region.ScriptEngine.Common void on_rez(uint localID, LLUUID itemID); void sensor(uint localID, LLUUID itemID); void no_sensor(uint localID, LLUUID itemID); - void control(uint localID, LLUUID itemID); + void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change); void money(uint LocalID, LLUUID agentID, int amount); void email(uint localID, LLUUID itemID); void at_target(uint localID, uint handle, LLVector3 targetpos, LLVector3 atpos); -- cgit v1.1