From 65c5efe43b68700bad94076d4cd421160203c5de Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Fri, 16 May 2008 01:22:11 +0000 Subject: Formatting cleanup. --- .../ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs | 4 ++-- .../Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs | 2 +- .../Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs | 2 +- .../ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs | 4 ++-- OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs | 4 ++-- .../Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs | 6 +++--- 6 files changed, 11 insertions(+), 11 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase') diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs index f3af621..2a0ed37 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs @@ -115,7 +115,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase Thread.Sleep(cmdHandlerThreadCycleSleepms); //lock (ScriptEngine.ScriptEngines) //{ - foreach (ScriptEngine se in new ArrayList(ScriptEngine.ScriptEngines)) + foreach (ScriptEngine se in new ArrayList(ScriptEngine.ScriptEngines)) { se.m_ASYNCLSLCommandManager.DoOneCmdHandlerPass(); } @@ -176,7 +176,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase #region Check llRemoteData channels - + #endregion #region Check llListeners diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs index 4311836..13c9d25 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs @@ -218,7 +218,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin objtype |= 0x04; // passive non-moving else objtype |= 0x02; // active moving - if (ent is IScript) objtype |= 0x08; // Scripted. It COULD have one hidden ... + if (ent is IScript) objtype |= 0x08; // Scripted. It COULD have one hidden ... if (((ts.type & objtype) != 0) || ((ts.type & objtype) == ts.type)) { diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs index 141e471..6f88e11 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs @@ -94,7 +94,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin } } - // Old method: Create new list + // Old method: Create new list //List NewTimers = new List(); //foreach (TimerClass ts in Timers) //{ diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs index 715e465..fc005ab 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs @@ -39,7 +39,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase /// public class MaintenanceThread : iScriptEngineFunctionModule { - + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); //public ScriptEngine m_ScriptEngine; @@ -238,6 +238,6 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase // get { return _PleaseShutdown; } // set { _PleaseShutdown = value; } //} - //private bool _PleaseShutdown = false; + //private bool _PleaseShutdown = false; } } diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs index a7ad50d..b0c6314 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs @@ -38,7 +38,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase /// /// This is the root object for ScriptEngine. Objects access each other trough this class. /// - /// + /// [Serializable] public abstract class ScriptEngine : IRegionModule, ScriptServerInterfaces.ScriptEngine, iScriptEngineFunctionModule { @@ -154,7 +154,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase #region IRegionModule public abstract void Initialise(Scene scene, IConfigSource config); - + public void PostInitialise() { } diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs index 2233913..c84975a 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs @@ -41,7 +41,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase /// Compiles them if necessary /// Execute functions for EventQueueManager (Sends them to script on other AppDomain for execution) /// - /// + /// // This class is as close as you get to the script without being inside script class. It handles all the dirty work for other classes. // * Keeps track of running scripts @@ -212,7 +212,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase if (LUQueue.Count > 0) { LUStruct item = LUQueue.Dequeue(); - + if (item.Action == LUType.Unload) { _StopScript(item.localID, item.itemID); @@ -224,7 +224,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase } } } - + #endregion #region Helper functions -- cgit v1.1