From 42bcd76b36621e590e3756526e9550aea7932b14 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Fri, 22 Feb 2008 16:15:08 +0000 Subject: Bugfixes - wasn't counting threads right++ --- .../Common/ScriptEngineBase/MaintenanceThread.cs | 24 +++++++++++----------- 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs index af88183..0458a50 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs @@ -96,7 +96,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase #if DEBUG //m_ScriptEngine.Log.Debug("[" + m_ScriptEngine.ScriptEngineName + "]: StopMaintenanceThread() called"); #endif - PleaseShutdown = true; + //PleaseShutdown = true; Thread.Sleep(100); try { @@ -130,8 +130,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase while (true) { System.Threading.Thread.Sleep(MaintenanceLoopms); // Sleep before next pass - if (PleaseShutdown) - return; + //if (PleaseShutdown) + // return; foreach (ScriptEngine m_ScriptEngine in new ArrayList(ScriptEngine.ScriptEngines)) { @@ -187,14 +187,14 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase } #endregion - /// - /// If set to true then threads and stuff should try to make a graceful exit - /// - public bool PleaseShutdown - { - get { return _PleaseShutdown; } - set { _PleaseShutdown = value; } - } - private bool _PleaseShutdown = false; + ///// + ///// If set to true then threads and stuff should try to make a graceful exit + ///// + //public bool PleaseShutdown + //{ + // get { return _PleaseShutdown; } + // set { _PleaseShutdown = value; } + //} + //private bool _PleaseShutdown = false; } } -- cgit v1.1