From 6ed5283bc06a62f38eb517e67b975832b603bf61 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Tue, 5 Feb 2008 19:44:27 +0000 Subject: Converted logging to use log4net. Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done. --- .../ScriptEngineBase/EventQueueThreadClass.cs | 32 +++++++++++----------- 1 file changed, 16 insertions(+), 16 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs index ee38306..afa1839 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs @@ -96,7 +96,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase break; default: MyThreadPriority = ThreadPriority.BelowNormal; // Default - eventQueueManager.m_ScriptEngine.Log.Error("ScriptEngineBase", "Unknown priority type \"" + pri + "\" in config file. Defaulting to \"BelowNormal\"."); + eventQueueManager.m_ScriptEngine.Log.Error("[ScriptEngineBase]: Unknown priority type \"" + pri + "\" in config file. Defaulting to \"BelowNormal\"."); break; } @@ -137,7 +137,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase } catch (Exception) { - //myScriptEngine.Log.Verbose(ScriptEngineName, "EventQueueManager Exception killing worker thread: " + e.ToString()); + //myScriptEngine.Log.Info("[" + ScriptEngineName + "]: EventQueueManager Exception killing worker thread: " + e.ToString()); } } } @@ -147,7 +147,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase /// private void EventQueueThreadLoop() { - //myScriptEngine.m_logger.Verbose(ScriptEngineName, "EventQueueManager Worker thread spawned"); + //myScriptEngine.Log.Info("[" + ScriptEngineName + "]: EventQueueManager Worker thread spawned"); try { while (true) @@ -196,7 +196,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase else { // Something in queue, process - //myScriptEngine.m_logger.Verbose(ScriptEngineName, "Processing event for localID: " + QIS.localID + ", itemID: " + QIS.itemID + ", FunctionName: " + QIS.FunctionName); + //myScriptEngine.Log.Info("[" + ScriptEngineName + "]: Processing event for localID: " + QIS.localID + ", itemID: " + QIS.itemID + ", FunctionName: " + QIS.FunctionName); // OBJECT BASED LOCK - TWO THREADS WORKING ON SAME OBJECT IS NOT GOOD lock (eventQueueManager.queueLock) @@ -228,12 +228,12 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase try { #if DEBUG - eventQueueManager.m_ScriptEngine.Log.Debug(ScriptEngineName, - "Executing event:\r\n" - + "QIS.localID: " + QIS.localID - + ", QIS.itemID: " + QIS.itemID - + ", QIS.functionName: " + - QIS.functionName); + eventQueueManager.m_ScriptEngine.Log.Debug("[" + ScriptEngineName + "]: " + + "Executing event:\r\n" + + "QIS.localID: " + QIS.localID + + ", QIS.itemID: " + QIS.itemID + + ", QIS.functionName: " + + QIS.functionName); #endif LastExecutionStarted = DateTime.Now.Ticks; KillCurrentScript = false; @@ -284,9 +284,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase //else //{ // T oconsole - eventQueueManager.m_ScriptEngine.Log.Error(ScriptEngineName, - "Unable to send text in-world:\r\n" + - text); + eventQueueManager.m_ScriptEngine.Log.Error("[" + ScriptEngineName + "]: " + + "Unable to send text in-world:\r\n" + + text); } finally { @@ -309,17 +309,17 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase } catch (ThreadAbortException tae) { - eventQueueManager.m_ScriptEngine.Log.Notice(ScriptEngineName, "ThreadAbortException while executing function."); + eventQueueManager.m_ScriptEngine.Log.Info("[" + ScriptEngineName + "]: ThreadAbortException while executing function."); } catch (Exception e) { - eventQueueManager.m_ScriptEngine.Log.Error(ScriptEngineName, "Exception in EventQueueThreadLoop: " + e.ToString()); + eventQueueManager.m_ScriptEngine.Log.Error("[" + ScriptEngineName + "]: Exception in EventQueueThreadLoop: " + e.ToString()); } } // while } // try catch (ThreadAbortException) { - //myScriptEngine.Log.Verbose(ScriptEngineName, "EventQueueManager Worker thread killed: " + tae.Message); + //myScriptEngine.Log.Info("[" + ScriptEngineName + "]: EventQueueManager Worker thread killed: " + tae.Message); } } -- cgit v1.1