From b8a39a4dde7d70bd641cd78b4840e4bc39a79b51 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Mon, 22 Sep 2008 11:18:49 +0000 Subject: Remove the script engine identifier tag, so the compiler just sees the language specifier. Makes language specifiers work again with script engine specifiers. --- OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs index 04fe4cd..c72be7c 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs @@ -204,6 +204,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase if (firstline.Length > 2 && firstline.Substring(0, 2) == "//" && colon != -1) { engine = firstline.Substring(2, colon-2); + script = "//" + script.Substring(script.IndexOf(':')+1); } } -- cgit v1.1