From ab5556055e6104d3e5c18faf7f6f9e44b518839f Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Wed, 7 May 2008 18:23:46 +0000 Subject: * Theoretically, everything is in place for scripted take controls... Theoretically. * I've still got to test, it's still theoretical code :D. Good thing it isn't enabled by default! --- OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs index 77a4048..f8f38a1 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs @@ -225,9 +225,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "no_sensor", EventQueueManager.llDetectNull); } - public void control(uint localID, LLUUID itemID) + public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change) { - myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "control", EventQueueManager.llDetectNull); + myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "control", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLString(agentID.ToString()), new LSL_Types.LSLInteger(held), new LSL_Types.LSLInteger(change)}); } public void email(uint localID, LLUUID itemID) -- cgit v1.1