From 36bf16d35e928a338c932feeec42c0c8f35d8846 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Wed, 30 Apr 2008 03:36:13 +0000 Subject: Patch from Melanie: 0001077: [PATCH] LSL types cannot be cast implicitly or explicitly in many cases Thanks Melanie! * Also, I moved the event parser and re-writer to a separate static object. More work will be done here shortly. --- .../Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs index 71ae80c..1210b77 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs @@ -314,7 +314,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin else { m_CmdManager.m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "sensor", EventQueueManager.llDetectNull, - new object[] { SensedObjects.Length }); + new object[] { new LSL_Types.LSLInteger(SensedObjects.Length) }); } } } -- cgit v1.1