From 5e63206018d6d24671ad59d77951082b77f02618 Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Tue, 1 Jul 2008 07:16:02 +0000 Subject: From: kurt taylor (krtaylor) Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API. --- OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs index 171bffd..4f7b56e 100644 --- a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs +++ b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs @@ -64,5 +64,7 @@ namespace OpenSim.Region.ScriptEngine.Common void osOpenRemoteDataChannel(string channel); + string osGetScriptEngineName(); + } } -- cgit v1.1