From 44e566260c9da5ff62c448cfdd67063c7a486126 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Tue, 23 Sep 2008 11:41:34 +0000 Subject: Mantis #2243 Thank you, tyre, for a patch that refactors LSL to use a unified set of method signatures and type names, reorders methods and removes unused and adds new method stubs. --- .../Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs index 264a586..c9551ae 100644 --- a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs @@ -580,6 +580,24 @@ namespace OpenSim.Region.ScriptEngine.Common } } + public void osSetParcelMediaURL(string url) + { + m_host.AddScriptLPS(1); + UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); + + if (landowner == UUID.Zero) + { + return; + } + + if (landowner != m_host.ObjectOwner) + { + return; + } + + World.SetLandMediaURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); + } + public string osGetScriptEngineName() { m_host.AddScriptLPS(1); -- cgit v1.1