From 996309a6e1ee47d96d81c0bdfdd5bfc27db66efd Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Sun, 6 Apr 2008 13:48:28 +0000 Subject: * Various terrain engine fixes * Includes patch #894 fixes for terrain load-tile * Large number of other terrain fixes and new commands included. --- OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs index 9708941..4e632ef 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs @@ -653,6 +653,10 @@ namespace OpenSim.Region.ScriptEngine.Common void osSetParcelMediaURL(string url); void osSetPrimFloatOnWater(int floatYN); + // Animation commands + void osAvatarPlayAnimation(string avatar, string animation); + void osAvatarStopAnimation(string avatar, string animation); + //texture draw functions string osMovePen(string drawList, int x, int y); string osDrawLine(string drawList, int startX, int startY, int endX, int endY); -- cgit v1.1