From 96edcea3aece0da0e34a765ef4bc3a70a069b272 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Wed, 20 Feb 2008 17:14:01 +0000 Subject: llSetTimerEvent was setting seconds as milliseconds causing major problems in timed scripts... --- OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 1ab2a43..c14a74f 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs @@ -1244,7 +1244,7 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); // Setting timer repeat - m_ScriptEngine.m_ASYNCLSLCommandManager.SetTimerEvent(m_localID, m_itemID, sec); + m_ScriptEngine.m_ASYNCLSLCommandManager.SetTimerEvent(m_localID, m_itemID, sec / 1000); } public void llSleep(double sec) -- cgit v1.1