From 76d8eaa4069d6445c47784168e274ba4253f7b9c Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Thu, 1 May 2008 18:50:44 +0000 Subject: * Thanks to Mic Bowman for inspiring me to look at that we are still using ASCIIEncoder in places we shouldn't. --- OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 419ca8f..67c6ad2 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs @@ -583,7 +583,7 @@ namespace OpenSim.Region.ScriptEngine.Common return objectname; } - EntityBase SensedObject = null; + EntityBase SensedObject; lock (World.Entities) { World.Entities.TryGetValue(objecUUID, out SensedObject); -- cgit v1.1