From bacbade369a5244f9bcc611488b59f3bd4c8a564 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Sat, 12 Jan 2008 14:30:22 +0000 Subject: Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common. Loads of things has been put into interfaces instead of the specific class. We are now one step closer to ScriptServer, and its very easy to implement new script languages. Just a few lines required to make them a OpenSim script module with all its glory. --- .../Region/ScriptEngine/Common/LSL_BaseClass.cs | 2165 ++++++++++++++++++++ 1 file changed, 2165 insertions(+) create mode 100644 OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs new file mode 100644 index 0000000..5de9a85 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs @@ -0,0 +1,2165 @@ +/* +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ + +using System; +using System.Collections.Generic; +using System.Runtime.Remoting.Lifetime; +using System.Threading; +using OpenSim.Region.ScriptEngine.Common; +using integer = System.Int32; +using key = System.String; +using vector = OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3; +using rotation = OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion; + +namespace OpenSim.Region.ScriptEngine.Common +{ + public class LSL_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface, IScript + { + + // + // Included as base for any LSL-script that is compiled. + // Any function added here will be accessible to the LSL script. But it must also be added to "LSL_BuiltIn_Commands_Interface" in "OpenSim.Region.ScriptEngine.Common" class. + // + // Security note: This script will be running inside an restricted AppDomain. Currently AppDomain is not very restricted. + // + + // Object never expires + public override Object InitializeLifetimeService() + { + //Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()"); + // return null; + ILease lease = (ILease)base.InitializeLifetimeService(); + + if (lease.CurrentState == LeaseState.Initial) + { + lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); + //lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); + //lease.RenewOnCallTime = TimeSpan.FromSeconds(2); + } + return lease; + } + + + private Executor m_Exec; + + Executor IScript.Exec + { + get + { + if (m_Exec == null) + m_Exec = new Executor(this); + return m_Exec; + } + } + + + public LSL_BuiltIn_Commands_Interface m_LSL_Functions; + private string _Source = ""; + public string Source + { + get + { + return _Source; + } + set { _Source = value; } + } + + + public LSL_BaseClass() + { + } + + public string State() + { + return m_LSL_Functions.State(); + } + + + + public void Start(LSL_BuiltIn_Commands_Interface LSL_Functions) + { + m_LSL_Functions = LSL_Functions; + + //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called."); + + // Get this AppDomain's settings and display some of them. + AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation; + Console.WriteLine("AppName={0}, AppBase={1}, ConfigFile={2}", + ads.ApplicationName, + ads.ApplicationBase, + ads.ConfigurationFile + ); + + // Display the name of the calling AppDomain and the name + // of the second domain. + // NOTE: The application's thread has transitioned between + // AppDomains. + Console.WriteLine("Calling to '{0}'.", + Thread.GetDomain().FriendlyName + ); + + return; + } + + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + // They are only forwarders to LSL_BuiltIn_Commands.cs + // + public double llSin(double f) + { + return m_LSL_Functions.llSin(f); + } + + public double llCos(double f) + { + return m_LSL_Functions.llCos(f); + } + + public double llTan(double f) + { + return m_LSL_Functions.llTan(f); + } + + public double llAtan2(double x, double y) + { + return m_LSL_Functions.llAtan2(x, y); + } + + public double llSqrt(double f) + { + return m_LSL_Functions.llSqrt(f); + } + + public double llPow(double fbase, double fexponent) + { + return m_LSL_Functions.llPow(fbase, fexponent); + } + + public int llAbs(int i) + { + return m_LSL_Functions.llAbs(i); + } + + public double llFabs(double f) + { + return m_LSL_Functions.llFabs(f); + } + + public double llFrand(double mag) + { + return m_LSL_Functions.llFrand(mag); + } + + public int llFloor(double f) + { + return m_LSL_Functions.llFloor(f); + } + + public int llCeil(double f) + { + return m_LSL_Functions.llCeil(f); + } + + public int llRound(double f) + { + return m_LSL_Functions.llRound(f); + } + + public double llVecMag(vector v) + { + return m_LSL_Functions.llVecMag(v); + } + + public vector llVecNorm(vector v) + { + return m_LSL_Functions.llVecNorm(v); + } + + public double llVecDist(vector a, vector b) + { + return m_LSL_Functions.llVecDist(a, b); + } + + public vector llRot2Euler(rotation r) + { + return m_LSL_Functions.llRot2Euler(r); + } + + public rotation llEuler2Rot(vector v) + { + return m_LSL_Functions.llEuler2Rot(v); + } + + public rotation llAxes2Rot(vector fwd, vector left, vector up) + { + return m_LSL_Functions.llAxes2Rot(fwd, left, up); + } + + public vector llRot2Fwd(rotation r) + { + return m_LSL_Functions.llRot2Fwd(r); + } + + public vector llRot2Left(rotation r) + { + return m_LSL_Functions.llRot2Left(r); + } + + public vector llRot2Up(rotation r) + { + return m_LSL_Functions.llRot2Up(r); + } + + public rotation llRotBetween(vector start, vector end) + { + return m_LSL_Functions.llRotBetween(start, end); + } + + public void llWhisper(int channelID, string text) + { + m_LSL_Functions.llWhisper(channelID, text); + } + + public void llSay(int channelID, string text) + { + m_LSL_Functions.llSay(channelID, text); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llShout(int channelID, string text) + { + m_LSL_Functions.llShout(channelID, text); + } + + public int llListen(int channelID, string name, string ID, string msg) + { + return m_LSL_Functions.llListen(channelID, name, ID, msg); + } + + public void llListenControl(int number, int active) + { + m_LSL_Functions.llListenControl(number, active); + } + + public void llListenRemove(int number) + { + m_LSL_Functions.llListenRemove(number); + } + + public void llSensor(string name, string id, int type, double range, double arc) + { + m_LSL_Functions.llSensor(name, id, type, range, arc); + } + + public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) + { + m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate); + } + + public void llSensorRemove() + { + m_LSL_Functions.llSensorRemove(); + } + + public string llDetectedName(int number) + { + return m_LSL_Functions.llDetectedName(number); + } + + public string llDetectedKey(int number) + { + return m_LSL_Functions.llDetectedKey(number); + } + + public string llDetectedOwner(int number) + { + return m_LSL_Functions.llDetectedOwner(number); + } + + public int llDetectedType(int number) + { + return m_LSL_Functions.llDetectedType(number); + } + + public vector llDetectedPos(int number) + { + return m_LSL_Functions.llDetectedPos(number); + } + + public vector llDetectedVel(int number) + { + return m_LSL_Functions.llDetectedVel(number); + } + + public vector llDetectedGrab(int number) + { + return m_LSL_Functions.llDetectedGrab(number); + } + + public rotation llDetectedRot(int number) + { + return m_LSL_Functions.llDetectedRot(number); + } + + public int llDetectedGroup(int number) + { + return m_LSL_Functions.llDetectedGroup(number); + } + + public int llDetectedLinkNumber(int number) + { + return m_LSL_Functions.llDetectedLinkNumber(number); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llDie() + { + m_LSL_Functions.llDie(); + } + + public double llGround(vector offset) + { + return m_LSL_Functions.llGround(offset); + } + + public double llCloud(vector offset) + { + return m_LSL_Functions.llCloud(offset); + } + + public vector llWind(vector offset) + { + return m_LSL_Functions.llWind(offset); + } + + public void llSetStatus(int status, int value) + { + m_LSL_Functions.llSetStatus(status, value); + } + + public int llGetStatus(int status) + { + return m_LSL_Functions.llGetStatus(status); + } + + public void llSetScale(vector scale) + { + m_LSL_Functions.llSetScale(scale); + } + + public vector llGetScale() + { + return m_LSL_Functions.llGetScale(); + } + + public void llSetColor(vector color, int face) + { + m_LSL_Functions.llSetColor(color, face); + } + + public double llGetAlpha(int face) + { + return m_LSL_Functions.llGetAlpha(face); + } + + public void llSetAlpha(double alpha, int face) + { + m_LSL_Functions.llSetAlpha(alpha, face); + } + + public vector llGetColor(int face) + { + return m_LSL_Functions.llGetColor(face); + } + + public void llSetTexture(string texture, int face) + { + m_LSL_Functions.llSetTexture(texture, face); + } + + public void llScaleTexture(double u, double v, int face) + { + m_LSL_Functions.llScaleTexture(u, v, face); + } + + public void llOffsetTexture(double u, double v, int face) + { + m_LSL_Functions.llOffsetTexture(u, v, face); + } + + public void llRotateTexture(double rotation, int face) + { + m_LSL_Functions.llRotateTexture(rotation, face); + } + + public string llGetTexture(int face) + { + return m_LSL_Functions.llGetTexture(face); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llSetPos(vector pos) + { + m_LSL_Functions.llSetPos(pos); + } + + public vector llGetPos() + { + return m_LSL_Functions.llGetPos(); + } + + public vector llGetLocalPos() + { + return m_LSL_Functions.llGetLocalPos(); + } + + public void llSetRot(rotation rot) + { + m_LSL_Functions.llSetRot(rot); + } + + public rotation llGetRot() + { + return m_LSL_Functions.llGetRot(); + } + + public rotation llGetLocalRot() + { + return m_LSL_Functions.llGetLocalRot(); + } + + public void llSetForce(vector force, int local) + { + m_LSL_Functions.llSetForce(force, local); + } + + public vector llGetForce() + { + return m_LSL_Functions.llGetForce(); + } + + public int llTarget(vector position, double range) + { + return m_LSL_Functions.llTarget(position, range); + } + + public void llTargetRemove(int number) + { + m_LSL_Functions.llTargetRemove(number); + } + + public int llRotTarget(rotation rot, double error) + { + return m_LSL_Functions.llRotTarget(rot, error); + } + + public void llRotTargetRemove(int number) + { + m_LSL_Functions.llRotTargetRemove(number); + } + + public void llMoveToTarget(vector target, double tau) + { + m_LSL_Functions.llMoveToTarget(target, tau); + } + + public void llStopMoveToTarget() + { + m_LSL_Functions.llStopMoveToTarget(); + } + + public void llApplyImpulse(vector force, int local) + { + m_LSL_Functions.llApplyImpulse(force, local); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llApplyRotationalImpulse(vector force, int local) + { + m_LSL_Functions.llApplyRotationalImpulse(force, local); + } + + public void llSetTorque(vector torque, int local) + { + m_LSL_Functions.llSetTorque(torque, local); + } + + public vector llGetTorque() + { + return m_LSL_Functions.llGetTorque(); + } + + public void llSetForceAndTorque(vector force, vector torque, int local) + { + m_LSL_Functions.llSetForceAndTorque(force, torque, local); + } + + public vector llGetVel() + { + return m_LSL_Functions.llGetVel(); + } + + public vector llGetAccel() + { + return m_LSL_Functions.llGetAccel(); + } + + public vector llGetOmega() + { + return m_LSL_Functions.llGetOmega(); + } + + public double llGetTimeOfDay() + { + return m_LSL_Functions.llGetTimeOfDay(); + } + + public double llGetWallclock() + { + return m_LSL_Functions.llGetWallclock(); + } + + public double llGetTime() + { + return m_LSL_Functions.llGetTime(); + } + + public void llResetTime() + { + m_LSL_Functions.llResetTime(); + } + + public double llGetAndResetTime() + { + return m_LSL_Functions.llGetAndResetTime(); + } + + public void llSound() + { + m_LSL_Functions.llSound(); + } + + public void llPlaySound(string sound, double volume) + { + m_LSL_Functions.llPlaySound(sound, volume); + } + + public void llLoopSound(string sound, double volume) + { + m_LSL_Functions.llLoopSound(sound, volume); + } + + public void llLoopSoundMaster(string sound, double volume) + { + m_LSL_Functions.llLoopSoundMaster(sound, volume); + } + + public void llLoopSoundSlave(string sound, double volume) + { + m_LSL_Functions.llLoopSoundSlave(sound, volume); + } + + public void llPlaySoundSlave(string sound, double volume) + { + m_LSL_Functions.llPlaySoundSlave(sound, volume); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llTriggerSound(string sound, double volume) + { + m_LSL_Functions.llTriggerSound(sound, volume); + } + + public void llStopSound() + { + m_LSL_Functions.llStopSound(); + } + + public void llPreloadSound(string sound) + { + m_LSL_Functions.llPreloadSound(sound); + } + + public string llGetSubString(string src, int start, int end) + { + return m_LSL_Functions.llGetSubString(src, start, end); + } + + public string llDeleteSubString(string src, int start, int end) + { + return m_LSL_Functions.llDeleteSubString(src, start, end); + } + + public string llInsertString(string dst, int position, string src) + { + return m_LSL_Functions.llInsertString(dst, position, src); + } + + public string llToUpper(string source) + { + return m_LSL_Functions.llToUpper(source); + } + + public string llToLower(string source) + { + return m_LSL_Functions.llToLower(source); + } + + public int llGiveMoney(string destination, int amount) + { + return m_LSL_Functions.llGiveMoney(destination, amount); + } + + public void llMakeExplosion() + { + m_LSL_Functions.llMakeExplosion(); + } + + public void llMakeFountain() + { + m_LSL_Functions.llMakeFountain(); + } + + public void llMakeSmoke() + { + m_LSL_Functions.llMakeSmoke(); + } + + public void llMakeFire() + { + m_LSL_Functions.llMakeFire(); + } + + public void llRezObject(string inventory, vector pos, rotation rot, int param) + { + m_LSL_Functions.llRezObject(inventory, pos, rot, param); + } + + public void llLookAt(vector target, double strength, double damping) + { + m_LSL_Functions.llLookAt(target, strength, damping); + } + + public void llStopLookAt() + { + m_LSL_Functions.llStopLookAt(); + } + + public void llSetTimerEvent(double sec) + { + m_LSL_Functions.llSetTimerEvent(sec); + } + + public void llSleep(double sec) + { + m_LSL_Functions.llSleep(sec); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public double llGetMass() + { + return m_LSL_Functions.llGetMass(); + } + + public void llCollisionFilter(string name, string id, int accept) + { + m_LSL_Functions.llCollisionFilter(name, id, accept); + } + + public void llTakeControls(int controls, int accept, int pass_on) + { + m_LSL_Functions.llTakeControls(controls, accept, pass_on); + } + + public void llReleaseControls() + { + m_LSL_Functions.llReleaseControls(); + } + + public void llAttachToAvatar(int attachment) + { + m_LSL_Functions.llAttachToAvatar(attachment); + } + + public void llDetachFromAvatar() + { + m_LSL_Functions.llDetachFromAvatar(); + } + + public void llTakeCamera() + { + m_LSL_Functions.llTakeCamera(); + } + + public void llReleaseCamera() + { + m_LSL_Functions.llReleaseCamera(); + } + + public string llGetOwner() + { + return m_LSL_Functions.llGetOwner(); + } + + public void llInstantMessage(string user, string message) + { + m_LSL_Functions.llInstantMessage(user, message); + } + + public void llEmail(string address, string subject, string message) + { + m_LSL_Functions.llEmail(address, subject, message); + } + + public void llGetNextEmail(string address, string subject) + { + m_LSL_Functions.llGetNextEmail(address, subject); + } + + public string llGetKey() + { + return m_LSL_Functions.llGetKey(); + } + + public void llSetBuoyancy(double buoyancy) + { + m_LSL_Functions.llSetBuoyancy(buoyancy); + } + + public void llSetHoverHeight(double height, int water, double tau) + { + m_LSL_Functions.llSetHoverHeight(height, water, tau); + } + + public void llStopHover() + { + m_LSL_Functions.llStopHover(); + } + + public void llMinEventDelay(double delay) + { + m_LSL_Functions.llMinEventDelay(delay); + } + + public void llSoundPreload() + { + m_LSL_Functions.llSoundPreload(); + } + + public void llRotLookAt(rotation target, double strength, double damping) + { + m_LSL_Functions.llRotLookAt(target, strength, damping); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public int llStringLength(string str) + { + return m_LSL_Functions.llStringLength(str); + } + + public void llStartAnimation(string anim) + { + m_LSL_Functions.llStartAnimation(anim); + } + + public void llStopAnimation(string anim) + { + m_LSL_Functions.llStopAnimation(anim); + } + + public void llPointAt() + { + m_LSL_Functions.llPointAt(); + } + + public void llStopPointAt() + { + m_LSL_Functions.llStopPointAt(); + } + + public void llTargetOmega(vector axis, double spinrate, double gain) + { + m_LSL_Functions.llTargetOmega(axis, spinrate, gain); + } + + public int llGetStartParameter() + { + return m_LSL_Functions.llGetStartParameter(); + } + + public void llGodLikeRezObject(string inventory, vector pos) + { + m_LSL_Functions.llGodLikeRezObject(inventory, pos); + } + + public void llRequestPermissions(string agent, int perm) + { + m_LSL_Functions.llRequestPermissions(agent, perm); + } + + public string llGetPermissionsKey() + { + return m_LSL_Functions.llGetPermissionsKey(); + } + + public int llGetPermissions() + { + return m_LSL_Functions.llGetPermissions(); + } + + public int llGetLinkNumber() + { + return m_LSL_Functions.llGetLinkNumber(); + } + + public void llSetLinkColor(int linknumber, vector color, int face) + { + m_LSL_Functions.llSetLinkColor(linknumber, color, face); + } + + public void llCreateLink(string target, int parent) + { + m_LSL_Functions.llCreateLink(target, parent); + } + + public void llBreakLink(int linknum) + { + m_LSL_Functions.llBreakLink(linknum); + } + + public void llBreakAllLinks() + { + m_LSL_Functions.llBreakAllLinks(); + } + + public string llGetLinkKey(int linknum) + { + return m_LSL_Functions.llGetLinkKey(linknum); + } + + public string llGetLinkName(int linknum) + { + return m_LSL_Functions.llGetLinkName(linknum); + } + + public int llGetInventoryNumber(int type) + { + return m_LSL_Functions.llGetInventoryNumber(type); + } + + public string llGetInventoryName(int type, int number) + { + return m_LSL_Functions.llGetInventoryName(type, number); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llSetScriptState(string name, int run) + { + m_LSL_Functions.llSetScriptState(name, run); + } + + public double llGetEnergy() + { + return m_LSL_Functions.llGetEnergy(); + } + + public void llGiveInventory(string destination, string inventory) + { + m_LSL_Functions.llGiveInventory(destination, inventory); + } + + public void llRemoveInventory(string item) + { + m_LSL_Functions.llRemoveInventory(item); + } + + public void llSetText(string text, vector color, double alpha) + { + m_LSL_Functions.llSetText(text, color, alpha); + } + + public double llWater(vector offset) + { + return m_LSL_Functions.llWater(offset); + } + + public void llPassTouches(int pass) + { + m_LSL_Functions.llPassTouches(pass); + } + + public string llRequestAgentData(string id, int data) + { + return m_LSL_Functions.llRequestAgentData(id, data); + } + + public string llRequestInventoryData(string name) + { + return m_LSL_Functions.llRequestInventoryData(name); + } + + public void llSetDamage(double damage) + { + m_LSL_Functions.llSetDamage(damage); + } + + public void llTeleportAgentHome(string agent) + { + m_LSL_Functions.llTeleportAgentHome(agent); + } + + public void llModifyLand(int action, int brush) + { + m_LSL_Functions.llModifyLand(action, brush); + } + + public void llCollisionSound(string impact_sound, double impact_volume) + { + m_LSL_Functions.llCollisionSound(impact_sound, impact_volume); + } + + public void llCollisionSprite(string impact_sprite) + { + m_LSL_Functions.llCollisionSprite(impact_sprite); + } + + public string llGetAnimation(string id) + { + return m_LSL_Functions.llGetAnimation(id); + } + + public void llResetScript() + { + m_LSL_Functions.llResetScript(); + } + + public void llMessageLinked(int linknum, int num, string str, string id) + { + m_LSL_Functions.llMessageLinked(linknum, num, str, id); + } + + public void llPushObject(string target, vector impulse, vector ang_impulse, int local) + { + m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local); + } + + public void llPassCollisions(int pass) + { + m_LSL_Functions.llPassCollisions(pass); + } + + public string llGetScriptName() + { + return m_LSL_Functions.llGetScriptName(); + } + + public int llGetNumberOfSides() + { + return m_LSL_Functions.llGetNumberOfSides(); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public rotation llAxisAngle2Rot(vector axis, double angle) + { + return m_LSL_Functions.llAxisAngle2Rot(axis, angle); + } + + public vector llRot2Axis(rotation rot) + { + return m_LSL_Functions.llRot2Axis(rot); + } + + public void llRot2Angle() + { + m_LSL_Functions.llRot2Angle(); + } + + public double llAcos(double val) + { + return m_LSL_Functions.llAcos(val); + } + + public double llAsin(double val) + { + return m_LSL_Functions.llAsin(val); + } + + public double llAngleBetween(rotation a, rotation b) + { + return m_LSL_Functions.llAngleBetween(a, b); + } + + public string llGetInventoryKey(string name) + { + return m_LSL_Functions.llGetInventoryKey(name); + } + + public void llAllowInventoryDrop(int add) + { + m_LSL_Functions.llAllowInventoryDrop(add); + } + + public vector llGetSunDirection() + { + return m_LSL_Functions.llGetSunDirection(); + } + + public vector llGetTextureOffset(int face) + { + return m_LSL_Functions.llGetTextureOffset(face); + } + + public vector llGetTextureScale(int side) + { + return m_LSL_Functions.llGetTextureScale(side); + } + + public double llGetTextureRot(int side) + { + return m_LSL_Functions.llGetTextureRot(side); + } + + public int llSubStringIndex(string source, string pattern) + { + return m_LSL_Functions.llSubStringIndex(source, pattern); + } + + public string llGetOwnerKey(string id) + { + return m_LSL_Functions.llGetOwnerKey(id); + } + + public vector llGetCenterOfMass() + { + return m_LSL_Functions.llGetCenterOfMass(); + } + + public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending) + { + return m_LSL_Functions.llListSort(src, stride, ascending); + } + + public int llGetListLength(LSL_Types.list src) + { + return m_LSL_Functions.llGetListLength(src); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public int llList2Integer(LSL_Types.list src, int index) + { + return m_LSL_Functions.llList2Integer(src, index); + } + + public double osList2Double(LSL_Types.list src, int index) + { + return m_LSL_Functions.osList2Double(src, index); + } + + public string llList2String(LSL_Types.list src, int index) + { + return m_LSL_Functions.llList2String(src, index); + } + + public string llList2Key(LSL_Types.list src, int index) + { + return m_LSL_Functions.llList2Key(src, index); + } + + public vector llList2Vector(LSL_Types.list src, int index) + { + return m_LSL_Functions.llList2Vector(src, index); + } + + public rotation llList2Rot(LSL_Types.list src, int index) + { + return m_LSL_Functions.llList2Rot(src, index); + } + + public LSL_Types.list llList2List(LSL_Types.list src, int start, int end) + { + return m_LSL_Functions.llList2List(src, start, end); + } + + public LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end) + { + return m_LSL_Functions.llDeleteSubList(src, start, end); + } + + public int llGetListEntryType(LSL_Types.list src, int index) + { + return m_LSL_Functions.llGetListEntryType(src, index); + } + + public string llList2CSV(LSL_Types.list src) + { + return m_LSL_Functions.llList2CSV(src); + } + + public LSL_Types.list llCSV2List(string src) + { + return m_LSL_Functions.llCSV2List(src); + } + + public LSL_Types.list llListRandomize(LSL_Types.list src, int stride) + { + return m_LSL_Functions.llListRandomize(src, stride); + } + + public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride) + { + return m_LSL_Functions.llList2ListStrided(src, start, end, stride); + } + + public vector llGetRegionCorner() + { + return m_LSL_Functions.llGetRegionCorner(); + } + + public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start) + { + return m_LSL_Functions.llListInsertList(dest, src, start); + } + + public int llListFindList(LSL_Types.list src, LSL_Types.list test) + { + return m_LSL_Functions.llListFindList(src, test); + } + + public string llGetObjectName() + { + return m_LSL_Functions.llGetObjectName(); + } + + public void llSetObjectName(string name) + { + m_LSL_Functions.llSetObjectName(name); + } + + public string llGetDate() + { + return m_LSL_Functions.llGetDate(); + } + + public int llEdgeOfWorld(vector pos, vector dir) + { + return m_LSL_Functions.llEdgeOfWorld(pos, dir); + } + + public int llGetAgentInfo(string id) + { + return m_LSL_Functions.llGetAgentInfo(id); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llAdjustSoundVolume(double volume) + { + m_LSL_Functions.llAdjustSoundVolume(volume); + } + + public void llSetSoundQueueing(int queue) + { + m_LSL_Functions.llSetSoundQueueing(queue); + } + + public void llSetSoundRadius(double radius) + { + m_LSL_Functions.llSetSoundRadius(radius); + } + + public string llKey2Name(string id) + { + return m_LSL_Functions.llKey2Name(id); + } + + public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) + { + m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate); + } + + public void llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west) + { + m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west); + } + + public void llEjectFromLand(string pest) + { + m_LSL_Functions.llEjectFromLand(pest); + } + + public void llParseString2List() + { + m_LSL_Functions.llParseString2List(); + } + + public int llOverMyLand(string id) + { + return m_LSL_Functions.llOverMyLand(id); + } + + public string llGetLandOwnerAt(vector pos) + { + return m_LSL_Functions.llGetLandOwnerAt(pos); + } + + public string llGetNotecardLine(string name, int line) + { + return m_LSL_Functions.llGetNotecardLine(name, line); + } + + public vector llGetAgentSize(string id) + { + return m_LSL_Functions.llGetAgentSize(id); + } + + public int llSameGroup(string agent) + { + return m_LSL_Functions.llSameGroup(agent); + } + + public void llUnSit(string id) + { + m_LSL_Functions.llUnSit(id); + } + + public vector llGroundSlope(vector offset) + { + return m_LSL_Functions.llGroundSlope(offset); + } + + public vector llGroundNormal(vector offset) + { + return m_LSL_Functions.llGroundNormal(offset); + } + + public vector llGroundContour(vector offset) + { + return m_LSL_Functions.llGroundContour(offset); + } + + public int llGetAttached() + { + return m_LSL_Functions.llGetAttached(); + } + + public int llGetFreeMemory() + { + return m_LSL_Functions.llGetFreeMemory(); + } + + public string llGetRegionName() + { + return m_LSL_Functions.llGetRegionName(); + } + + public double llGetRegionTimeDilation() + { + return m_LSL_Functions.llGetRegionTimeDilation(); + } + + public double llGetRegionFPS() + { + return m_LSL_Functions.llGetRegionFPS(); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llParticleSystem(List rules) + { + m_LSL_Functions.llParticleSystem(rules); + } + + public void llGroundRepel(double height, int water, double tau) + { + m_LSL_Functions.llGroundRepel(height, water, tau); + } + + public void llGiveInventoryList() + { + m_LSL_Functions.llGiveInventoryList(); + } + + public void llSetVehicleType(int type) + { + m_LSL_Functions.llSetVehicleType(type); + } + + public void llSetVehicledoubleParam(int param, double value) + { + m_LSL_Functions.llSetVehicledoubleParam(param, value); + } + + public void llSetVehicleVectorParam(int param, vector vec) + { + m_LSL_Functions.llSetVehicleVectorParam(param, vec); + } + + public void llSetVehicleRotationParam(int param, rotation rot) + { + m_LSL_Functions.llSetVehicleRotationParam(param, rot); + } + + public void llSetVehicleFlags(int flags) + { + m_LSL_Functions.llSetVehicleFlags(flags); + } + + public void llRemoveVehicleFlags(int flags) + { + m_LSL_Functions.llRemoveVehicleFlags(flags); + } + + public void llSitTarget(vector offset, rotation rot) + { + m_LSL_Functions.llSitTarget(offset, rot); + } + + public string llAvatarOnSitTarget() + { + return m_LSL_Functions.llAvatarOnSitTarget(); + } + + public void llAddToLandPassList(string avatar, double hours) + { + m_LSL_Functions.llAddToLandPassList(avatar, hours); + } + + public void llSetTouchText(string text) + { + m_LSL_Functions.llSetTouchText(text); + } + + public void llSetSitText(string text) + { + m_LSL_Functions.llSetSitText(text); + } + + public void llSetCameraEyeOffset(vector offset) + { + m_LSL_Functions.llSetCameraEyeOffset(offset); + } + + public void llSetCameraAtOffset(vector offset) + { + m_LSL_Functions.llSetCameraAtOffset(offset); + } + + public string llDumpList2String(LSL_Types.list src, string seperator) + { + return m_LSL_Functions.llDumpList2String(src, seperator); + } + + public void llScriptDanger(vector pos) + { + m_LSL_Functions.llScriptDanger(pos); + } + + public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) + { + m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel); + } + + public void llVolumeDetect(int detect) + { + m_LSL_Functions.llVolumeDetect(detect); + } + + public void llResetOtherScript(string name) + { + m_LSL_Functions.llResetOtherScript(name); + } + + public int llGetScriptState(string name) + { + return m_LSL_Functions.llGetScriptState(name); + } + + public void llRemoteLoadScript() + { + m_LSL_Functions.llRemoteLoadScript(); + } + + public void llSetRemoteScriptAccessPin(int pin) + { + m_LSL_Functions.llSetRemoteScriptAccessPin(pin); + } + + public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) + { + m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public void llOpenRemoteDataChannel() + { + m_LSL_Functions.llOpenRemoteDataChannel(); + } + + public string llSendRemoteData(string channel, string dest, int idata, string sdata) + { + return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata); + } + + public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) + { + m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata); + } + + public void llCloseRemoteDataChannel(string channel) + { + m_LSL_Functions.llCloseRemoteDataChannel(channel); + } + + public string llMD5String(string src, int nonce) + { + return m_LSL_Functions.llMD5String(src, nonce); + } + + public void llSetPrimitiveParams(LSL_Types.list rules) + { + m_LSL_Functions.llSetPrimitiveParams(rules); + } + + public string llStringToBase64(string str) + { + return m_LSL_Functions.llStringToBase64(str); + } + + public string llBase64ToString(string str) + { + return m_LSL_Functions.llBase64ToString(str); + } + + public void llXorBase64Strings() + { + m_LSL_Functions.llXorBase64Strings(); + } + + public void llRemoteDataSetRegion() + { + m_LSL_Functions.llRemoteDataSetRegion(); + } + + public double llLog10(double val) + { + return m_LSL_Functions.llLog10(val); + } + + public double llLog(double val) + { + return m_LSL_Functions.llLog(val); + } + + public LSL_Types.list llGetAnimationList(string id) + { + return m_LSL_Functions.llGetAnimationList(id); + } + + public void llSetParcelMusicURL(string url) + { + m_LSL_Functions.llSetParcelMusicURL(url); + } + + public vector llGetRootPosition() + { + return m_LSL_Functions.llGetRootPosition(); + } + + public rotation llGetRootRotation() + { + return m_LSL_Functions.llGetRootRotation(); + } + + public string llGetObjectDesc() + { + return m_LSL_Functions.llGetObjectDesc(); + } + + public void llSetObjectDesc(string desc) + { + m_LSL_Functions.llSetObjectDesc(desc); + } + + public string llGetCreator() + { + return m_LSL_Functions.llGetCreator(); + } + + public string llGetTimestamp() + { + return m_LSL_Functions.llGetTimestamp(); + } + + public void llSetLinkAlpha(int linknumber, double alpha, int face) + { + m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face); + } + + public int llGetNumberOfPrims() + { + return m_LSL_Functions.llGetNumberOfPrims(); + } + + public string llGetNumberOfNotecardLines(string name) + { + return m_LSL_Functions.llGetNumberOfNotecardLines(name); + } + + public LSL_Types.list llGetBoundingBox(string obj) + { + return m_LSL_Functions.llGetBoundingBox(obj); + } + + public vector llGetGeometricCenter() + { + return m_LSL_Functions.llGetGeometricCenter(); + } + + public void llGetPrimitiveParams() + { + m_LSL_Functions.llGetPrimitiveParams(); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public string llIntegerToBase64(int number) + { + return m_LSL_Functions.llIntegerToBase64(number); + } + + public int llBase64ToInteger(string str) + { + return m_LSL_Functions.llBase64ToInteger(str); + } + + public double llGetGMTclock() + { + return m_LSL_Functions.llGetGMTclock(); + } + + public string llGetSimulatorHostname() + { + return m_LSL_Functions.llGetSimulatorHostname(); + } + + public void llSetLocalRot(rotation rot) + { + m_LSL_Functions.llSetLocalRot(rot); + } + + public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers) + { + return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers); + } + + public void llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, int param) + { + m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param); + } + + public int llGetObjectPermMask(int mask) + { + return m_LSL_Functions.llGetObjectPermMask(mask); + } + + public void llSetObjectPermMask(int mask, int value) + { + m_LSL_Functions.llSetObjectPermMask(mask, value); + } + + public void llGetInventoryPermMask(string item, int mask) + { + m_LSL_Functions.llGetInventoryPermMask(item, mask); + } + + public void llSetInventoryPermMask(string item, int mask, int value) + { + m_LSL_Functions.llSetInventoryPermMask(item, mask, value); + } + + public string llGetInventoryCreator(string item) + { + return m_LSL_Functions.llGetInventoryCreator(item); + } + + public void llOwnerSay(string msg) + { + m_LSL_Functions.llOwnerSay(msg); + } + + public void llRequestSimulatorData(string simulator, int data) + { + m_LSL_Functions.llRequestSimulatorData(simulator, data); + } + + public void llForceMouselook(int mouselook) + { + m_LSL_Functions.llForceMouselook(mouselook); + } + + public double llGetObjectMass(string id) + { + return m_LSL_Functions.llGetObjectMass(id); + } + + public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) + { + return m_LSL_Functions.llListReplaceList(dest, src, start, end); + } + + public void llLoadURL(string avatar_id, string message, string url) + { + m_LSL_Functions.llLoadURL(avatar_id, message, url); + } + + public void llParcelMediaCommandList(LSL_Types.list commandList) + { + m_LSL_Functions.llParcelMediaCommandList(commandList); + } + + public void llParcelMediaQuery() + { + m_LSL_Functions.llParcelMediaQuery(); + } + + public int llModPow(int a, int b, int c) + { + return m_LSL_Functions.llModPow(a, b, c); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public int llGetInventoryType(string name) + { + return m_LSL_Functions.llGetInventoryType(name); + } + + public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons) + { + m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons); + } + + public vector llGetCameraPos() + { + return m_LSL_Functions.llGetCameraPos(); + } + + public rotation llGetCameraRot() + { + return m_LSL_Functions.llGetCameraRot(); + } + + public void llSetPrimURL() + { + m_LSL_Functions.llSetPrimURL(); + } + + public void llRefreshPrimURL() + { + m_LSL_Functions.llRefreshPrimURL(); + } + + public string llEscapeURL(string url) + { + return m_LSL_Functions.llEscapeURL(url); + } + + public string llUnescapeURL(string url) + { + return m_LSL_Functions.llUnescapeURL(url); + } + + public void llMapDestination(string simname, vector pos, vector look_at) + { + m_LSL_Functions.llMapDestination(simname, pos, look_at); + } + + public void llAddToLandBanList(string avatar, double hours) + { + m_LSL_Functions.llAddToLandBanList(avatar, hours); + } + + public void llRemoveFromLandPassList(string avatar) + { + m_LSL_Functions.llRemoveFromLandPassList(avatar); + } + + public void llRemoveFromLandBanList(string avatar) + { + m_LSL_Functions.llRemoveFromLandBanList(avatar); + } + + public void llSetCameraParams(LSL_Types.list rules) + { + m_LSL_Functions.llSetCameraParams(rules); + } + + public void llClearCameraParams() + { + m_LSL_Functions.llClearCameraParams(); + } + + public double llListStatistics(int operation, LSL_Types.list src) + { + return m_LSL_Functions.llListStatistics(operation, src); + } + + public int llGetUnixTime() + { + return m_LSL_Functions.llGetUnixTime(); + } + + public int llGetParcelFlags(vector pos) + { + return m_LSL_Functions.llGetParcelFlags(pos); + } + + public int llGetRegionFlags() + { + return m_LSL_Functions.llGetRegionFlags(); + } + + public string llXorBase64StringsCorrect(string str1, string str2) + { + return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); + } + + public string llHTTPRequest(string url, LSL_Types.list parameters, string body) + { + return m_LSL_Functions.llHTTPRequest(url, parameters, body); + } + + public void llResetLandBanList() + { + m_LSL_Functions.llResetLandBanList(); + } + + public void llResetLandPassList() + { + m_LSL_Functions.llResetLandPassList(); + } + + public int llGetParcelPrimCount(vector pos, int category, int sim_wide) + { + return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide); + } + + public LSL_Types.list llGetParcelPrimOwners(vector pos) + { + return m_LSL_Functions.llGetParcelPrimOwners(pos); + } + + public int llGetObjectPrimCount(string object_id) + { + return m_LSL_Functions.llGetObjectPrimCount(object_id); + } + + // + // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs + // + public int llGetParcelMaxPrims(vector pos, int sim_wide) + { + return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide); + } + + public LSL_Types.list llGetParcelDetails(vector pos, LSL_Types.list param) + { + return m_LSL_Functions.llGetParcelDetails(pos, param); + } + + // + // OpenSim Functions + // + public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, + int timer) + { + return m_LSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer); + } + + public double osTerrainGetHeight(int x, int y) + { + return m_LSL_Functions.osTerrainGetHeight(x, y); + } + + public int osTerrainSetHeight(int x, int y, double val) + { + return m_LSL_Functions.osTerrainSetHeight(x, y, val); + } + + public int osRegionRestart(double seconds) + { + return m_LSL_Functions.osRegionRestart(seconds); + } + + // LSL CONSTANTS + public const int TRUE = 1; + public const int FALSE = 0; + public const int STATUS_PHYSICS = 1; + public const int STATUS_ROTATE_X = 2; + public const int STATUS_ROTATE_Y = 4; + public const int STATUS_ROTATE_Z = 8; + public const int STATUS_PHANTOM = 16; + public const int STATUS_SANDBOX = 32; + public const int STATUS_BLOCK_GRAB = 64; + public const int STATUS_DIE_AT_EDGE = 128; + public const int STATUS_RETURN_AT_EDGE = 256; + public const int AGENT = 1; + public const int ACTIVE = 2; + public const int PASSIVE = 4; + public const int SCRIPTED = 8; + public const int CONTROL_FWD = 1; + public const int CONTROL_BACK = 2; + public const int CONTROL_LEFT = 4; + public const int CONTROL_RIGHT = 8; + public const int CONTROL_UP = 16; + public const int CONTROL_DOWN = 32; + public const int CONTROL_ROT_LEFT = 256; + public const int CONTROL_ROT_RIGHT = 512; + public const int CONTROL_LBUTTON = 268435456; + public const int CONTROL_ML_LBUTTON = 1073741824; + public const int PERMISSION_DEBIT = 2; + public const int PERMISSION_TAKE_CONTROLS = 4; + public const int PERMISSION_REMAP_CONTROLS = 8; + public const int PERMISSION_TRIGGER_ANIMATION = 16; + public const int PERMISSION_ATTACH = 32; + public const int PERMISSION_RELEASE_OWNERSHIP = 64; + public const int PERMISSION_CHANGE_LINKS = 128; + public const int PERMISSION_CHANGE_JOINTS = 256; + public const int PERMISSION_CHANGE_PERMISSIONS = 512; + public const int PERMISSION_TRACK_CAMERA = 1024; + public const int AGENT_FLYING = 1; + public const int AGENT_ATTACHMENTS = 2; + public const int AGENT_SCRIPTED = 4; + public const int AGENT_MOUSELOOK = 8; + public const int AGENT_SITTING = 16; + public const int AGENT_ON_OBJECT = 32; + public const int AGENT_AWAY = 64; + public const int AGENT_WALKING = 128; + public const int AGENT_IN_AIR = 256; + public const int AGENT_TYPING = 512; + public const int AGENT_CROUCHING = 1024; + public const int AGENT_BUSY = 2048; + public const int AGENT_ALWAYS_RUN = 4096; + public const int PSYS_PART_INTERP_COLOR_MASK = 1; + public const int PSYS_PART_INTERP_SCALE_MASK = 2; + public const int PSYS_PART_BOUNCE_MASK = 4; + public const int PSYS_PART_WIND_MASK = 8; + public const int PSYS_PART_FOLLOW_SRC_MASK = 16; + public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32; + public const int PSYS_PART_TARGET_POS_MASK = 64; + public const int PSYS_PART_TARGET_LINEAR_MASK = 128; + public const int PSYS_PART_EMISSIVE_MASK = 256; + public const int PSYS_PART_FLAGS = 0; + public const int PSYS_PART_START_COLOR = 1; + public const int PSYS_PART_START_ALPHA = 2; + public const int PSYS_PART_END_COLOR = 3; + public const int PSYS_PART_END_ALPHA = 4; + public const int PSYS_PART_START_SCALE = 5; + public const int PSYS_PART_END_SCALE = 6; + public const int PSYS_PART_MAX_AGE = 7; + public const int PSYS_SRC_ACCEL = 8; + public const int PSYS_SRC_PATTERN = 9; + public const int PSYS_SRC_INNERANGLE = 10; + public const int PSYS_SRC_OUTERANGLE = 11; + public const int PSYS_SRC_TEXTURE = 12; + public const int PSYS_SRC_BURST_RATE = 13; + public const int PSYS_SRC_BURST_PART_COUNT = 15; + public const int PSYS_SRC_BURST_RADIUS = 16; + public const int PSYS_SRC_BURST_SPEED_MIN = 17; + public const int PSYS_SRC_BURST_SPEED_MAX = 18; + public const int PSYS_SRC_MAX_AGE = 19; + public const int PSYS_SRC_TARGET_KEY = 20; + public const int PSYS_SRC_OMEGA = 21; + public const int PSYS_SRC_ANGLE_BEGIN = 22; + public const int PSYS_SRC_ANGLE_END = 23; + public const int PSYS_SRC_PATTERN_DROP = 1; + public const int PSYS_SRC_PATTERN_EXPLODE = 2; + public const int PSYS_SRC_PATTERN_ANGLE = 4; + public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8; + public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16; + public const int VEHICLE_TYPE_NONE = 0; + public const int VEHICLE_TYPE_SLED = 1; + public const int VEHICLE_TYPE_CAR = 2; + public const int VEHICLE_TYPE_BOAT = 3; + public const int VEHICLE_TYPE_AIRPLANE = 4; + public const int VEHICLE_TYPE_BALLOON = 5; + public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16; + public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17; + public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18; + public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20; + public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19; + public const int VEHICLE_HOVER_HEIGHT = 24; + public const int VEHICLE_HOVER_EFFICIENCY = 25; + public const int VEHICLE_HOVER_TIMESCALE = 26; + public const int VEHICLE_BUOYANCY = 27; + public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28; + public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29; + public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30; + public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31; + public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32; + public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33; + public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34; + public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35; + public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36; + public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37; + public const int VEHICLE_BANKING_EFFICIENCY = 38; + public const int VEHICLE_BANKING_MIX = 39; + public const int VEHICLE_BANKING_TIMESCALE = 40; + public const int VEHICLE_REFERENCE_FRAME = 44; + public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1; + public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2; + public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4; + public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8; + public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16; + public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32; + public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64; + public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128; + public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256; + public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512; + public const int INVENTORY_ALL = -1; + public const int INVENTORY_NONE = -1; + public const int INVENTORY_TEXTURE = 0; + public const int INVENTORY_SOUND = 1; + public const int INVENTORY_LANDMARK = 3; + public const int INVENTORY_CLOTHING = 5; + public const int INVENTORY_OBJECT = 6; + public const int INVENTORY_NOTECARD = 7; + public const int INVENTORY_SCRIPT = 10; + public const int INVENTORY_BODYPART = 13; + public const int INVENTORY_ANIMATION = 20; + public const int INVENTORY_GESTURE = 21; + public const int ATTACH_CHEST = 1; + public const int ATTACH_HEAD = 2; + public const int ATTACH_LSHOULDER = 3; + public const int ATTACH_RSHOULDER = 4; + public const int ATTACH_LHAND = 5; + public const int ATTACH_RHAND = 6; + public const int ATTACH_LFOOT = 7; + public const int ATTACH_RFOOT = 8; + public const int ATTACH_BACK = 9; + public const int ATTACH_PELVIS = 10; + public const int ATTACH_MOUTH = 11; + public const int ATTACH_CHIN = 12; + public const int ATTACH_LEAR = 13; + public const int ATTACH_REAR = 14; + public const int ATTACH_LEYE = 15; + public const int ATTACH_REYE = 16; + public const int ATTACH_NOSE = 17; + public const int ATTACH_RUARM = 18; + public const int ATTACH_RLARM = 19; + public const int ATTACH_LUARM = 20; + public const int ATTACH_LLARM = 21; + public const int ATTACH_RHIP = 22; + public const int ATTACH_RULEG = 23; + public const int ATTACH_RLLEG = 24; + public const int ATTACH_LHIP = 25; + public const int ATTACH_LULEG = 26; + public const int ATTACH_LLLEG = 27; + public const int ATTACH_BELLY = 28; + public const int ATTACH_RPEC = 29; + public const int ATTACH_LPEC = 30; + public const int LAND_LEVEL = 0; + public const int LAND_RAISE = 1; + public const int LAND_LOWER = 2; + public const int LAND_SMOOTH = 3; + public const int LAND_NOISE = 4; + public const int LAND_REVERT = 5; + public const int LAND_SMALL_BRUSH = 1; + public const int LAND_MEDIUM_BRUSH = 2; + public const int LAND_LARGE_BRUSH = 3; + public const int DATA_ONLINE = 1; + public const int DATA_NAME = 2; + public const int DATA_BORN = 3; + public const int DATA_RATING = 4; + public const int DATA_SIM_POS = 5; + public const int DATA_SIM_STATUS = 6; + public const int DATA_SIM_RATING = 7; + public const int ANIM_ON = 1; + public const int LOOP = 2; + public const int REVERSE = 4; + public const int PING_PONG = 8; + public const int SMOOTH = 16; + public const int ROTATE = 32; + public const int SCALE = 64; + public const int ALL_SIDES = -1; + public const int LINK_SET = -1; + public const int LINK_ROOT = 1; + public const int LINK_ALL_OTHERS = -2; + public const int LINK_ALL_CHILDREN = -3; + public const int LINK_THIS = -4; + public const int CHANGED_INVENTORY = 1; + public const int CHANGED_COLOR = 2; + public const int CHANGED_SHAPE = 4; + public const int CHANGED_SCALE = 8; + public const int CHANGED_TEXTURE = 16; + public const int CHANGED_LINK = 32; + public const int CHANGED_ALLOWED_DROP = 64; + public const int CHANGED_OWNER = 128; + public const int TYPE_INVALID = 0; + public const int TYPE_INTEGER = 1; + public const int TYPE_double = 2; + public const int TYPE_STRING = 3; + public const int TYPE_KEY = 4; + public const int TYPE_VECTOR = 5; + public const int TYPE_ROTATION = 6; + public const int REMOTE_DATA_CHANNEL = 1; + public const int REMOTE_DATA_REQUEST = 2; + public const int REMOTE_DATA_REPLY = 3; + + public const int PRIM_MATERIAL = 2; + public const int PRIM_PHYSICS = 3; + public const int PRIM_TEMP_ON_REZ = 4; + public const int PRIM_PHANTOM = 5; + public const int PRIM_POSITION = 6; + public const int PRIM_SIZE = 7; + public const int PRIM_ROTATION = 8; + public const int PRIM_TYPE = 9; + public const int PRIM_TEXTURE = 17; + public const int PRIM_COLOR = 18; + public const int PRIM_BUMP_SHINY = 19; + public const int PRIM_FULLBRIGHT = 20; + public const int PRIM_FLEXIBLE = 21; + public const int PRIM_TEXGEN = 22; + public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake + public const int PRIM_POINT_LIGHT = 23; // Huh? + public const int PRIM_TEXGEN_DEFAULT = 0; + public const int PRIM_TEXGEN_PLANAR = 1; + public const int PRIM_TYPE_BOX = 0; + public const int PRIM_TYPE_CYLINDER = 1; + public const int PRIM_TYPE_PRISM = 2; + public const int PRIM_TYPE_SPHERE = 3; + public const int PRIM_TYPE_TORUS = 4; + public const int PRIM_TYPE_TUBE = 5; + public const int PRIM_TYPE_RING = 6; + public const int PRIM_TYPE_SCULPT = 7; + public const int PRIM_HOLE_DEFAULT = 0; + public const int PRIM_HOLE_CIRCLE = 16; + public const int PRIM_HOLE_SQUARE = 32; + public const int PRIM_HOLE_TRIANGLE = 48; + public const int PRIM_MATERIAL_STONE = 0; + public const int PRIM_MATERIAL_METAL = 1; + public const int PRIM_MATERIAL_GLASS = 2; + public const int PRIM_MATERIAL_WOOD = 3; + public const int PRIM_MATERIAL_FLESH = 4; + public const int PRIM_MATERIAL_PLASTIC = 5; + public const int PRIM_MATERIAL_RUBBER = 6; + public const int PRIM_MATERIAL_LIGHT = 7; + public const int PRIM_SHINY_NONE = 0; + public const int PRIM_SHINY_LOW = 1; + public const int PRIM_SHINY_MEDIUM = 2; + public const int PRIM_SHINY_HIGH = 3; + public const int PRIM_BUMP_NONE = 0; + public const int PRIM_BUMP_BRIGHT = 1; + public const int PRIM_BUMP_DARK = 2; + public const int PRIM_BUMP_WOOD = 3; + public const int PRIM_BUMP_BARK = 4; + public const int PRIM_BUMP_BRICKS = 5; + public const int PRIM_BUMP_CHECKER = 6; + public const int PRIM_BUMP_CONCRETE = 7; + public const int PRIM_BUMP_TILE = 8; + public const int PRIM_BUMP_STONE = 9; + public const int PRIM_BUMP_DISKS = 10; + public const int PRIM_BUMP_GRAVEL = 11; + public const int PRIM_BUMP_BLOBS = 12; + public const int PRIM_BUMP_SIDING = 13; + public const int PRIM_BUMP_LARGETILE = 14; + public const int PRIM_BUMP_STUCCO = 15; + public const int PRIM_BUMP_SUCTION = 16; + public const int PRIM_BUMP_WEAVE = 17; + + public const int PRIM_SCULPT_TYPE_SPHERE = 1; + public const int PRIM_SCULPT_TYPE_TORUS = 2; + public const int PRIM_SCULPT_TYPE_PLANE = 3; + public const int PRIM_SCULPT_TYPE_CYLINDER = 4; + + + public const int MASK_BASE = 0; + public const int MASK_OWNER = 1; + public const int MASK_GROUP = 2; + public const int MASK_EVERYONE = 3; + public const int MASK_NEXT = 4; + public const int PERM_TRANSFER = 8192; + public const int PERM_MODIFY = 16384; + public const int PERM_COPY = 32768; + public const int PERM_MOVE = 524288; + public const int PERM_ALL = 2147483647; + public const int PARCEL_MEDIA_COMMAND_STOP = 0; + public const int PARCEL_MEDIA_COMMAND_PAUSE = 1; + public const int PARCEL_MEDIA_COMMAND_PLAY = 2; + public const int PARCEL_MEDIA_COMMAND_LOOP = 3; + public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4; + public const int PARCEL_MEDIA_COMMAND_URL = 5; + public const int PARCEL_MEDIA_COMMAND_TIME = 6; + public const int PARCEL_MEDIA_COMMAND_AGENT = 7; + public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8; + public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; + public const int PAY_HIDE = -1; + public const int PAY_DEFAULT = -2; + public const string NULL_KEY = "00000000-0000-0000-0000-000000000000"; + public const string EOF = "\n\n\n"; + public const double PI = 3.14159274f; + public const double TWO_PI = 6.28318548f; + public const double PI_BY_TWO = 1.57079637f; + public const double DEG_TO_RAD = 0.01745329238f; + public const double RAD_TO_DEG = 57.29578f; + public const double SQRT2 = 1.414213538f; + + // Can not be public const? + public vector ZERO_VECTOR = new vector(0, 0, 0); + public rotation ZERO_ROTATION = new rotation(0, 0, 0, 0); + + } +} \ No newline at end of file -- cgit v1.1