From 16275ca26d0fb6efde878eac5d2d139e25436fae Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Sun, 20 Apr 2008 11:58:14 +0000 Subject: Removed some script engine noise from console --- OpenSim/Region/ScriptEngine/Common/Executor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Common/Executor.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/Executor.cs b/OpenSim/Region/ScriptEngine/Common/Executor.cs index f2ec62e..45f7355 100644 --- a/OpenSim/Region/ScriptEngine/Common/Executor.cs +++ b/OpenSim/Region/ScriptEngine/Common/Executor.cs @@ -80,7 +80,7 @@ namespace OpenSim.Region.ScriptEngine.Common //cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined #if DEBUG - Console.WriteLine("ScriptEngine: Executing function name: " + EventName); + //Console.WriteLine("ScriptEngine: Executing function name: " + EventName); #endif // Found ev.Invoke(m_Script, args); -- cgit v1.1