From 9a8569160f5ca390f25127a73589ac420432a7db Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Thu, 7 Aug 2008 15:12:33 +0000 Subject: Mantis#1899. Thank you kindly, Cmickeyb for a patch that: attached are some patches to either comment out direct console writes or to convert them to log writes --- .../ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs index 0a2ce15..aacbd55 100644 --- a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs @@ -125,19 +125,19 @@ namespace OpenSim.Region.ScriptEngine.Common // Get this AppDomain's settings and display some of them. AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation; - Console.WriteLine("AppName={0}, AppBase={1}, ConfigFile={2}", - ads.ApplicationName, - ads.ApplicationBase, - ads.ConfigurationFile - ); + // Console.WriteLine("AppName={0}, AppBase={1}, ConfigFile={2}", + // ads.ApplicationName, + // ads.ApplicationBase, + // ads.ConfigurationFile + // ); // Display the name of the calling AppDomain and the name // of the second domain. // NOTE: The application's thread has transitioned between // AppDomains. - Console.WriteLine("Calling to '{0}'.", - Thread.GetDomain().FriendlyName - ); + // Console.WriteLine("Calling to '{0}'.", + // Thread.GetDomain().FriendlyName + // ); return; } -- cgit v1.1