From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 6 Sep 2008 07:52:41 +0000 Subject: * This is the fabled LibOMV update with all of the libOMV types from JHurliman * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. --- OpenSim/Region/ScriptEngine/Common/BuilIn_Commands.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Common/BuilIn_Commands.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/BuilIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/BuilIn_Commands.cs index 1a50f0b..9c45ab5 100644 --- a/OpenSim/Region/ScriptEngine/Common/BuilIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/BuilIn_Commands.cs @@ -25,7 +25,7 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ -using libsecondlife; +using OpenMetaverse; using OpenSim.Region.Environment.Scenes; namespace OpenSim.Region.ScriptEngine.Common @@ -36,7 +36,7 @@ namespace OpenSim.Region.ScriptEngine.Common public class BuilIn_Commands : OSSL_BuilIn_Commands { public BuilIn_Commands(ScriptEngineBase.ScriptEngine scriptEngine, SceneObjectPart host, uint localID, - LLUUID itemID) : base(scriptEngine, host, localID, itemID) + UUID itemID) : base(scriptEngine, host, localID, itemID) { } } -- cgit v1.1