From 134f86e8d5c414409631b25b8c6f0ee45fbd8631 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Thu, 3 Nov 2016 21:44:39 +1000 Subject: Initial update to OpenSim 0.8.2.1 source code. --- .../ConvexDecompositionDotNet/Plane.cs | 99 ++++++++++++++++++++++ 1 file changed, 99 insertions(+) create mode 100644 OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Plane.cs (limited to 'OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Plane.cs') diff --git a/OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Plane.cs b/OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Plane.cs new file mode 100644 index 0000000..da9ae0c --- /dev/null +++ b/OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Plane.cs @@ -0,0 +1,99 @@ +/* The MIT License + * + * Copyright (c) 2010 Intel Corporation. + * All rights reserved. + * + * Based on the convexdecomposition library from + * by John W. Ratcliff and Stan Melax. + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +using System; + +namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet +{ + public class Plane + { + public float3 normal = new float3(); + public float dist; // distance below origin - the D from plane equasion Ax+By+Cz+D=0 + + public Plane(float3 n, float d) + { + normal = new float3(n); + dist = d; + } + + public Plane(Plane p) + { + normal = new float3(p.normal); + dist = p.dist; + } + + public Plane() + { + dist = 0; + } + + public void Transform(float3 position, Quaternion orientation) + { + // Transforms the plane to the space defined by the + // given position/orientation + float3 newNormal = Quaternion.Inverse(orientation) * normal; + float3 origin = Quaternion.Inverse(orientation) * (-normal * dist - position); + + normal = newNormal; + dist = -float3.dot(newNormal, origin); + } + + public override int GetHashCode() + { + return normal.GetHashCode() ^ dist.GetHashCode(); + } + + public override bool Equals(object obj) + { + Plane p = obj as Plane; + if (p == null) + return false; + + return this == p; + } + + public static bool operator ==(Plane a, Plane b) + { + return (a.normal == b.normal && a.dist == b.dist); + } + + public static bool operator !=(Plane a, Plane b) + { + return !(a == b); + } + + public static Plane PlaneFlip(Plane plane) + { + return new Plane(-plane.normal, -plane.dist); + } + + public static bool coplanar(Plane a, Plane b) + { + return (a == b || a == PlaneFlip(b)); + } + } +} -- cgit v1.1