From d644b1f440b36f5b0f492ad085f3fbac0e7920ad Mon Sep 17 00:00:00 2001 From: dan miller Date: Mon, 1 Oct 2007 16:01:42 +0000 Subject: this should fix mantis 452 and related -- hollow prims work in Linux! (I hope) --- OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Physics') diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index e7592fb..1594490 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs @@ -69,6 +69,7 @@ namespace OpenSim.Region.Physics.OdePlugin public string GetName() { + d.bug(); return ("OpenDynamicsEngine"); } @@ -639,7 +640,7 @@ namespace OpenSim.Region.Physics.OdePlugin d.GeomTriMeshDataBuildSimple(_triMeshData, vertexList, 3 * sizeof(float), VertexCount, indexList, IndexCount, 3 * sizeof(int)); d.GeomTriMeshDataPreprocess(_triMeshData); - prim_geom = d.CreateTriMesh(parent_scene.space, _triMeshData, parent_scene.triCallback, parent_scene.triArrayCallback, null); + prim_geom = d.CreateTriMesh(parent_scene.space, _triMeshData, parent_scene.triCallback, null, null); } public override bool Flying -- cgit v1.1