From be41a2cb7e62d46b59b17d09177d3c9bd0faf606 Mon Sep 17 00:00:00 2001 From: Dahlia Trimble Date: Sun, 31 May 2009 23:57:52 +0000 Subject: reduce verbosity of sculpt map cache messages to reporting cache failures only --- OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Physics') diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index feeaf71..8103092 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs @@ -199,8 +199,8 @@ namespace OpenSim.Region.Physics.Meshing m_log.Error("[SCULPT]: unable to load cached sculpt map " + decodedSculptFileName + " " + e.Message); } - if (idata != null) - m_log.Debug("[SCULPT]: loaded cached map asset for map ID: " + primShape.SculptTexture.ToString()); + //if (idata != null) + // m_log.Debug("[SCULPT]: loaded cached map asset for map ID: " + primShape.SculptTexture.ToString()); } if (idata == null) -- cgit v1.1