From 1232eb1c587ffdc06c26a1c5b1b4fa5f22848754 Mon Sep 17 00:00:00 2001 From: Tleiades Hax Date: Sat, 13 Oct 2007 07:26:21 +0000 Subject: Asset server implementation. Again one of these "plumbing" releases, where no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server. Introduced an "IPlugin" interface, which plugins can inherit from. --- OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 1 - 1 file changed, 1 deletion(-) (limited to 'OpenSim/Region/Physics') diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index e9ac642..e0661f8 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs @@ -30,7 +30,6 @@ using System.Threading; using System.Collections.Generic; using libsecondlife; -using libsecondlife.Utilities; using Axiom.Math; using Ode.NET; -- cgit v1.1