From 3397236c6c759178bfb77e41ba761fca162a7b5f Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sun, 28 Sep 2008 18:36:30 +0000 Subject: Plumb the connection through from llSetVehicleFloatParam to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes. --- OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'OpenSim/Region/Physics/PhysXPlugin') diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs index 37e2a2f..4ce2130 100644 --- a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs +++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs @@ -343,6 +343,12 @@ namespace OpenSim.Region.Physics.PhysXPlugin set { return; } } + public override float VehicleFloatParam + { + get { return 0f; } + set { return; } + } + public override PhysicsVector CenterOfMass { get { return PhysicsVector.Zero; } @@ -673,6 +679,12 @@ namespace OpenSim.Region.Physics.PhysXPlugin set { return; } } + public override float VehicleFloatParam + { + get { return 0f; } + set { return; } + } + public override PhysicsVector CenterOfMass { get { return PhysicsVector.Zero; } -- cgit v1.1