From ebbbd37605e2954c877454ed8cafd4027f0bdc10 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sun, 28 Sep 2008 21:53:56 +0000 Subject: Added the plumbing for llSetVehicleRotationParam in the classes between the LSL implementation and the underlying physics engines. --- OpenSim/Region/Physics/POSPlugin/POSCharacter.cs | 5 +++++ OpenSim/Region/Physics/POSPlugin/POSPrim.cs | 5 +++++ 2 files changed, 10 insertions(+) (limited to 'OpenSim/Region/Physics/POSPlugin') diff --git a/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs b/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs index 719d4cf..9719a05 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs @@ -169,6 +169,11 @@ namespace OpenSim.Region.Physics.POSPlugin } + public override void VehicleRotationParam(int param, Quaternion rotation) + { + + } + public override PhysicsVector CenterOfMass { get { return PhysicsVector.Zero; } diff --git a/OpenSim/Region/Physics/POSPlugin/POSPrim.cs b/OpenSim/Region/Physics/POSPlugin/POSPrim.cs index a674e77..265e170 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSPrim.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSPrim.cs @@ -131,6 +131,11 @@ namespace OpenSim.Region.Physics.POSPlugin } + public override void VehicleRotationParam(int param, Quaternion rotation) + { + + } + public override PhysicsVector CenterOfMass { get { return PhysicsVector.Zero; } -- cgit v1.1