From 042c9ed4d82e4389ec929f5438e82defad251235 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sun, 25 May 2008 11:22:05 +0000 Subject: * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab. --- OpenSim/Region/Physics/POSPlugin/POSPlugin.cs | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'OpenSim/Region/Physics/POSPlugin/POSPlugin.cs') diff --git a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs index 82ce144..c14a80a 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs @@ -326,6 +326,12 @@ namespace OpenSim.Region.Physics.POSPlugin public override void DeleteTerrain() { } + + public override Dictionary GetTopColliders() + { + Dictionary returncolliders = new Dictionary(); + return returncolliders; + } } public class POSCharacter : PhysicsActor @@ -476,6 +482,7 @@ namespace OpenSim.Region.Physics.POSPlugin public override float CollisionScore { get { return 0f; } + set { } } public override Quaternion Orientation @@ -663,6 +670,7 @@ namespace OpenSim.Region.Physics.POSPlugin public override float CollisionScore { get { return 0f; } + set { } } public override Quaternion Orientation -- cgit v1.1