From b92b9228ef5c7833dac019aba12babb5df954d35 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 11 Feb 2012 02:29:07 +0000 Subject: correct the default avatar_terminal_velocity value that I accidentally left in whilst testing --- OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Physics/OdePlugin/OdeScene.cs') diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 7d1401c..598530c 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs @@ -461,7 +461,7 @@ namespace OpenSim.Region.Physics.OdePlugin gravityy = physicsconfig.GetFloat("world_gravityy", 0f); gravityz = physicsconfig.GetFloat("world_gravityz", -9.8f); - float avatarTerminalVelocity = physicsconfig.GetFloat("avatar_terminal_velocity", 9f); + float avatarTerminalVelocity = physicsconfig.GetFloat("avatar_terminal_velocity", 54f); AvatarTerminalVelocity = Util.Clamp(avatarTerminalVelocity, 0, 255f); if (AvatarTerminalVelocity != avatarTerminalVelocity) { -- cgit v1.1